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Saturday, June 18, 2016

Necrons (NetEA Tournament Pack 2013) and Korps of Krieg (NetEA DKoK 2.0)

Well we manage another game of epic. It was 3000 point per side and it was between Death Korps of Krieg (NetEA DKoK 2.0) and Necrons (NetEA Tournament Pack 2013)

Trent and I played the Necrons (NetEA Tournament Pack 2013) and Mathew played Death Korps of Krieg (NetEA DKoK 2.0)… 

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Armies used

Necrons (NetEA Tournament Pack 2013)
INFANTRY PHALANX [405]
Necron Lord, 6 Warriors, Pariahs, 3 Immortals
INFANTRY PHALANX [285]
Necron Lord, 6 Warriors, Pariahs
MONOLITH PHALANX [275]
3 Monoliths
MONOLITH PHALANX [275]
3 Monoliths
PYLON [200]
VENATOR MANIPLE [200]
6 Flayed Ones
MONOLITH PHALANX [275]
3 Monoliths
VENATOR MANIPLE [200]
6 Flayed Ones
INFANTRY PHALANX [225]
Necron Lord, 6 Warriors
WARBARQUE [300]
WARBARQUE [350]
Supreme Commander

Necrons

Death Korps of Krieg (NetEA DKoK 2.0)
REGIMENTAL HQ [600]
Commissar - Death Korps Supreme Commander, 19 Death Korps Infantry, Siege Transports (2 Gorgons)
INFANTRY COMPANY [500]
Commissar - Death Korps Commander, 19 Death Korps Infantry, Siege Transports (2 Gorgons)
HEAVY TANK PLATOON [325]
Commissar - 2 Macharius, Macharius Command Tank
HEAVY TANK PLATOON [425]
Commissar - 2 Macharius, Macharius Command Tank,Hydra
LIGHT SUPPORT BATTERY [150]
4 Quad Launchers, 4 Centaurs
HEAVY SUPPORT BATTERY [100]
3 Hydra or Heavy Anti-Aircraft Platforms+enactments'
DEATHSTRIKE SILO [225]
Death Korps Deathstrike Missile Silo
THUNDERBOLT FIGHTERS [150]
2 Thunderbolts
Commissar - DEATH RIDER COMPANY [275]
12 Death Korps Rough Riders
Commissar - DEATH RIDER COMPANY [275]
12 Death Korps Rough Riders

DKOK FORCES P2DKOK FORCES

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Deployment

  • Deployment of Death Korps of Krieg, Necrons and objective markers..

Deployment

  • Off board forces..

Necrons

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Turn 1

  •  Necrons teleport..

teleporting turn 1

  • Death Korps of Krieg win SR and go first..
  • Death Korps of Krieg do a engage action with INFANTRY COMPANY(supporting fire from 2xHEAVY TANK PLATOON) and target the MONOLITH PHALANX(support from WARBARQUE).The dice are rolled and the INFANTRY COMPANY(3BM) wins the combat and the MONOLITH PHALANX is broken. The MONOLITH PHALANX flees back down the base line, the WARBARQUE gets a BM and the INFANTRY COMPANY consolidates 5..
  • Death Korps of Krieg do a engage action with REGIMENTAL HQ(supporting fire from HEAVY TANK PLATOON and DEATHSTRIKE SILO) and target the WARBARQUE and calls intermingled and drags in both MONOLITH PHALANX(support from WARBARQUE).The dice are rolled and the REGIMENTAL HQ(4BM) wins the combat and the WARBARQUE&2x MONOLITH PHALANX are broken. The WARBARQUE&2x MONOLITH PHALANX flees back down the base line, the WARBARQUE gets BM and the REGIMENTAL HQ consolidates 5..
  • Necrons do engage action with WARBARQUE and target the DEATHSTRIKE SILO and calls intermingled and drags in REGIMENTAL HQ, INFANTRY COMPANY,2 x HEAVY TANK PLATOON, 2 x DEATH RIDER COMPANY, LIGHT SUPPORT BATTERY and HEAVY SUPPORT BATTERY.The dice are rolled and the DEATHSTRIKE SILO(DC), REGIMENTAL HQ(2BM), INFANTRY COMPANY,2 x HEAVY TANK PLATOON, 2 x DEATH RIDER COMPANY, LIGHT SUPPORT BATTERY and HEAVY SUPPORT BATTERY win combat and the WARBARQUE is broken. The WARBARQUE flees back to the base line..
  • Necrons do engage action with MONOLITH PHALANX and target the DEATH RIDER COMPANY and calls intermingled and drags in HEAVY TANK PLATOON and HEAVY SUPPORT BATTERY.The dice are rolled and the DEATH RIDER COMPANY(BM),HEAVY TANK PLATOON and HEAVY SUPPORT BATTERY win combat and the MONOLITH PHALANX is broken. The MONOLITH PHALANX flees back behind church ..

Turn 1 Part1

 

  • Death Korps of Krieg march move DEATH RIDER COMPANY up centre to claim objective..
  • Death Korps of Krieg fail to rally DEATH RIDER COMPANY in woods, so regroup..
  • Necrons do engage action with VENATOR MANIPLE and target the LIGHT SUPPORT BATTERY.The dice are rolled and the LIGHT SUPPORT BATTERY(3BM) win combat and the VENATOR MANIPLE is broken.The VENATOR MANIPLE flees to woods..
  • Death Korps of Krieg march move HEAVY TANK PLATOON up the centre to claim objective marker.

Turn1 part2

  • Necrons do sustain fire with PYLON and shoot the HEAVY TANK PLATOON and killing one of the W/E and giving it 3 BM’s..
  • Death Korps of Krieg marshals DEATHSTRIKE SILO, so moves and removes all BM’s..
  • Necrons do engage action with VENATOR MANIPLE and target the HEAVY SUPPORT BATTERY.The dice are rolled and the VENATOR MANIPLE win combat and the HEAVY SUPPORT BATTERY is wiped from the board.The VENATOR MANIPLE consolidates 5....
  • Death Korps of Krieg marshals LIGHT SUPPORT BATTERY, so moves and removes all BM’s..

Turn1 part3

  • Necrons do engage action with INFANTRY PHALANX(Portal) and target the REGIMENTAL HQ and calls intermingled and drags in DEATHSTRIKE SILO.The dice are rolled and the INFANTRY PHALANX(BM)wins combat and the REGIMENTAL HQ is broken and the DEATHSTRIKE SILO is destroyed. The INFANTRY PHALANX consolidates 5....
  • Death Korps of Krieg move and shoot HEAVY TANK PLATOON and target the INFANTRY PHALANX, Killing 2 and breaking it and so it flees behind building..
  • Necrons do engage action with INFANTRY PHALANX(Portal) and target the HEAVY TANK PLATOON.The dice are rolled and the INFANTRY PHALANX wins combat and the HEAVY TANK PLATOON is broken.The HEAVY TANK PLATOON flee backwards and the INFANTRY PHALANX consolidates 5....
  • Death Korps of Krieg bring on THUNDERBOLT FIGHTERS(BM from AA fire) and shoots PYLON, killing it out right..
  • Necrons double move INFANTRY PHALANX(Portal) and shoots broken REGIMENTAL HQ, killing 5 all up..

turn1part4

  • Necrons don’t rally INFANTRY PHALANX and MONOLITH PHALANX.Death Korps of Krieg don't remove BM’s from INFANTRY COMPANY and Necrons don’t remove BM’s from VENATOR MANIPLE..
  • No aircraft were shot down in the disengage section..

END OF TURN SHOT

end of turn 1

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Turn 2

  •  Necrons teleport..

telleporting turn 2

  •  Death Korps of Krieg win SR and go first..
  • Death Korps of Krieg march move REGIMENTAL HQ up centre to claim objective..
  • Death Korps of Krieg march move HEAVY TANK PLATOON..
  • Necrons double move WARBARQUE and shoots REGIMENTAL HQ, doing a DC and giving it 2 BM’s
  • Necrons double move WARBARQUE and shoots INFANTRY COMPANY, giving it a BM..

 turn2 part1

  • Death Korps of Krieg march move DEATH RIDER COMPANY(losing 2 to DTT) on their right flank and contest objective marker..
  • Death Korps of Krieg march move DEATH RIDER COMPANY in the centre and contest objective marker..
  • Necrons double move INFANTRY PHALANX up and shoots INFANTRY COMPANY, killing 1 and giving it 2 BM’s
  • Necrons do engage action with VENATOR MANIPLE(support from INFANTRY PHALANX  and WARBARQUE) and target the INFANTRY COMPANY.The dice are rolled and the VENATOR MANIPLE win combat and the INFANTRY COMPANY is broken.The VENATOR MANIPLE consolidates 5 and the INFANTRY COMPANY flees..

turn2part2

  • Death Korps of Krieg single move HEAVY TANK PLATOON and shoots WARBARQUE, doing DC and breaking it due to BM’s and so flee forward..
  •  Necrons do engage action with MONOLITH PHALANX and target the DEATH RIDER COMPANY.The dice are rolled and the DEATH RIDER COMPANY win combat and the MONOLITH PHALANX is broken. The MONOLITH PHALANX flees back behind woods..
  • Death Korps of Krieg do sustain fire with LIGHT SUPPORT BATTERY and shoots INFANTRY PHALANX, doing a BM..
  • Necrons do engage action with VENATOR MANIPLE and target the HEAVY TANK PLATOON(support from HEAVY TANK PLATOON).The dice are rolled and the HEAVY TANK PLATOON wins combat and the VENATOR MANIPLE is wiped from the board..
  • Death Korps of Krieg bring on THUNDERBOLT FIGHTERS and shoots Broken WARBARQUE, doing nothing..
  • Necrons move INFANTRY PHALANX and shoot Broken Infantry company, killing it outright

turn2part3

  • Necrons don’t rally MONOLITH PHALANX.Both sides remove BM’s..
  • No aircraft were shot down in the disengage section..

END OF TURN SHOT

end of turn 2

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Turn 3

  •  Necrons teleport..

teleporting turn3

  • Necrons win SR and go first..
  • Necrons double move INFANTRY PHALANX(Portal) and shoot DEATH RIDER COMPANY, killing 3 and giving it 4 BM’s..
  • Death Korps of Krieg double move HEAVY TANK PLATOON(SC reroll used) and shoots MONOLITH PHALANX, breaking it due to BM’s and so flee backwards..
  • Necrons move WARBARQUE(SC reroll used) and shoots HEAVY TANK PLATOON, killing it outright..

Turn3part1

  • Necrons double move WARBARQUE and shoots HEAVY TANK PLATOON, giving it a BM..
  • Death Korps of Krieg do a engage action with DEATH RIDER COMPANY and target the INFANTRY PHALANX.The dice are rolled and the INFANTRY PHALANX(BM) wins and the DEATH RIDER COMPANY was wiped from the board.The INFANTRY PHALANX consolidates 5…
  • Necrons do engage action with INFANTRY PHALANX(Support from WARBARQUE) and target the HEAVY TANK PLATOON.The dice are rolled and the INFANTRY PHALANX wins combat and the HEAVY TANK PLATOON is broken. The INFANTRY PHALANX consolidates 5 and the HEAVY TANK PLATOON stays put..
  • Death Korps of Krieg fall to activate REGIMENTAL HQ and so regroup..

turn3part2

  • Necrons do engage action with INFANTRY PHALANX(Portal) and target the REGIMENTAL HQ.The dice are rolled and after two rounds of combat the INFANTRY PHALANX(Broken)wins and the REGIMENTAL HQ is broken. The INFANTRY PHALANX flees back towards it’s half of the table and the REGIMENTAL HQ flees forward....
  • Death Korps of Krieg bring on THUNDERBOLT FIGHTERS and shoots WARBARQUE, giving it a BM..
  • Necrons double move MONOLITH PHALANX and shoots the LIGHT SUPPORT BATTERY, killing 1 and giving it 2 BM’s..
  • Death Korps of Krieg fall to activate LIGHT SUPPORT BATTERY and so regroup..
  • Necrons double move VENATOR MANIPLE, so it claim Blitz and is in cover, by using the entrenchments,,
  • Death Korps of Krieg fall to activate DEATH RIDER COMPANY and so regroup..

turn3part3

  • Necrons don’t rally MONOLITH PHALANX and INFANTRY PHALANX and don’t remove BM’s from MONOLITH PHALANX...
  • No aircraft were shot down in the disengage section..

END OF TURN SHOT

end of turn 3

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Turn 4

  • Necrons win SR and go first..
  • Necrons do engage action with INFANTRY PHALANX and target the HEAVY TANK PLATOON.The dice are rolled and the INFANTRY PHALANX wins combat and the HEAVY TANK PLATOON is broken. The INFANTRY PHALANX consolidates 5 and the HEAVY TANK PLATOON flees forward..
  • Necrons double move WARBARQUE and shoots REGIMENTAL HQ, killing 2 and breaking it and so it flees forward into the woods..
  • Death Korps of Krieg march move LIGHT SUPPORT BATTERY into Necrons half of table..

turn4part1

  • Necrons double move Warriors to protect the blitz..
  • Necrons double move WARBARQUE and shoots broken HEAVY TANK PLATOON, doing nothing..
  • Death Korps of Krieg fail to activate DEATH RIDER COMPANY and so regroup..
  • Necrons double move MONOLITH PHALANX and shoots the DEATH RIDER COMPANY, giving it a BM..
  • Necrons place VENATOR MANIPLE on overwatch…
  • Necrons don’t remove BM’s from INFANTRY PHALANX.Death Korps of Krieg fail to rally HEAVY TANK PLATOON and REGIMENTAL HQ and don’t remove BM’s from DEATH RIDER COMPANY..
  • No aircraft were shot down in the disengage section..
  • Necrons win 2-0
Victory Condition Necrons Death Korps of Krieg
1. Blitz NO no
2. Break their sprit NO NO
3. Defend the Flag Yes no
4. Take and Hold Yes no
5. They Shall not Pass NO no
END OF TURN SHOT

 end of turn4

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Summary
 
Wow, though the game would be over by turn 2, the way the Necrons were going..Talking about not hitting and then roll shit dice for the engagement result..But in the end manage to get with a 2-0 win..
 
So another game with Mathew on Wednesday……
 
Regards
Greg

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