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Thursday, June 30, 2016

Alaitoc Craftworld (4.2.0) and Legio Gryphonicus (NetEA v3.24 *APPROVED*)

We manage another game of epic. It was 3000 point per side and it was between Alaitoc Craftworld (4.2.0) and Legio Gryphonicus (NetEA v3.24 *APPROVED*)

Trent played Alaitoc Craftworld (4.2.0), me and Britt played the Legio Gryphonicus (NetEA v3.24 *APPROVED*)

The below is the link to Alaitoc Craftworld (4.2.0)…

Yep, not up on taccom…. I’m still waiting on a fix, to allow me to log back in, after the 11th Feb hiccup..

Changes that were tested.. ..

· Changes made to the Alaitoc Ranger Warhost.

· Added War Walker Warhost.

· Pathfinders were brought in line with the UK version.

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Armies used

Alaitoc Craftworld (4.2.0)

ALAITOC RANGER WARHOST [200] 8 Rangers

ALAITOC RANGER WARHOST [200] 8 Rangers

WAR WALKER WARHOST [250] 8 War Walker

WAR WALKER WARHOST [250] 8 War Walker

SWORDS OF VAUL TROUPE [300] 4 Falcon, 2 Firestorms

ENGINE OF VAUL TROUPE [250] Storm serpent

VAMPIRE [200]

REVENANT TITANS [650] 2 Revenant Titans

GUARDIANS [200] Farseer, 7 Guardians. 3 support weapons

PATHFINDER TROUPE [225] 6 Pathfinder

ASPECT WARRIOR TROUPE [250] Exarch, 6 Swooping Hawk

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Legio Gryphonicus (NetEA v3.24 *APPROVED*)

REAVER TITAN [700]
Laser Burner, 2 Laser Blaster, Veteran Princeps
REAVER TITAN [775]
2 Quake Cannon, Carapace Landing Pad, Legate
WARHOUND TITAN [300]
Inferno Gun, Vulcan Megabolter, Veteran Princeps
WARHOUND TITAN [300]
Vulcan Megabolter, Plasma Blastgun, Veteran Princeps
CRUSADER SCOUT MANIPLE [150]
4 Crusader Robots
CRUSADER SCOUT MANIPLE [150]
4 Crusader Robots
WARHOUND TITAN [300]
Inferno Gun, Turbo-laser Destructor
CRUSADER SCOUT MANIPLE [150]
4 Crusader Robots
THUNDERBOLT SQUADRON [150]
2 Thunderbolts

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Deployment

  • Deployment of Alaitoc Craftworld(4.2.0) and Legio Gryphonicus(NetEA v3.24)and objective markers..

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  • Off board forces….

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Turn 1

  • Alaitoc Craftworld wins SR and goes first.
  • Alaitoc Craftworld march move WAR WALKER WARHOST up their right flank(Photo1)

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  • Legio Gryphonicus place THUNDERBOLT SQUADRON on CAP(Photo1)…

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  • Alaitoc Craftworld double move ALAITOC RANGER WARHOST on their right flank(Photo1)

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  • Legio Gryphonicus double moves REAVER TITAN(Photo1) and shoots the WAR WALKER WARHOST, killing 3 and giving it 4 BM’s(Photo2)..

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  • Alaitoc Craftworld march move EoV over to their right flank(Photo1)

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  • Legio Gryphonicus double moves WARHOUND TITAIN up left flank(Photo1) and shoots the EoV, doing 2DC and breaking it, so it flees forward, to the hill(Photo2)..

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  • Alaitoc Craftworld do engage action with VAMPIRE RAIDER(BM from CAP)&PATHFINDER TROUPE and targets WARHOUND TITAIN(2DC and then a Critical) (Photo1).The dice are rolled and the VAMPIRE RAIDER&PATHFINDER TROUPE(BM) win and the WARHOUND TITAIN is destroyed(Photo2).The PATHFINDER TROUPE consolidate 5(Photo3)..

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  • Alaitoc Craftworld fail to activate REVENANT TITANS, so takes BM and move up centre of board(Photo1)

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  • Legio Gryphonicus does sustain fire with REAVER TITAN(Photo1) and shoots the REVENANT TITANS, giving them 2 BM’s(Photo2)

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  • Legio Gryphonicus double moves WARHOUND TITAIN,up right centre(Photo1) and shoots the SoV, killing 3 and breaking it, so it flees back towards it Blitz(Photo2).

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  • Alaitoc Craftworld double move WAR WALKER WARHOST(Photo1) and shoots CRUSADER SCOUT MANIPLE, killing 1 and giving it a BM(Photo2)..

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  • Legio Gryphonicus double moves WARHOUND TITAIN,over to let flank(Photo1) and shoots the PATHFINDER TROUPE, killing 1 and giving it 2 BM’s(Photo2)

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  • Alaitoc Craftworld double move GUARDIANS(Portal)(Photo1) and shoots WARHOUND TITAIN, taking down 2 shields and giving it a BM(Photo2)..

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(Photo1)..

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  • Legio Gryphonicus place CRUSADER SCOUT MANIPLE on overwatch(Photo1)..

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  • Legio Gryphonicus keeps CRUSADER SCOUT MANIPLE on overwatch(Photo1)..

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  • Legio Gryphonicus keeps CRUSADER SCOUT MANIPLE on overwatch(Photo1)..

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  • Alaitoc Craftworld don’t rally EoV…
  • No aircraft were shot down in the disengage section

END OF TURN SHOT

No end of turn shot…

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Turn 2

  • Alaitoc Craftworld teleport ASPECT WARRIOR TROUPE(Photo1)

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  • Tie dice roll on SR and so the Legio Gryphonicus..
  • Legio Gryphonicus moves REAVER TITAN(Photo1) and shoots the REVENANT TITANS, killing 1 of the W/E and breaking the formation, which flees forward(Photo2)..

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  • Legio Gryphonicus do a engage action with WARHOUND TITAIN(Support from REAVER TITAN) and target the ASPECT WARRIOR TROUPE(Photo1).The dice are rolled and the WARHOUND TITAIN(Lose shield) wins the combat and the ASPECT WARRIOR TROUPE are broken(Photo2).The ASPECT WARRIOR TROUPE flee to table side(Photo3)..

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  • Alaitoc Craftworld fail to activate WAR WALKER WARHOST. so take BM and move up their right flank(Photo1)

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  • Legio Gryphonicus moves REAVER TITAN(Photo1) and shoots the GUARDIANS and clips the Broken EoV, The broken EoV is destroyed and GUARDIANS loses 4 and gets 6 BM’s(Photo2)

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  • Alaitoc Craftworld does a engage action with PATHFINDER TROUPE and targets the WARHOUND TITAIN(Photo1) The dice are rolled and the WARHOUND TITAIN(loses shield) and the PATHFINDER TROUPE are destroyed(Photo2)..

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  • Alaitoc Craftworld fail to activate GUARDIANS and so breaks due to BM’s. So it flees to hill in corner of the Legio Gryphonicus deployment zone(Photo1)..

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  • Legio Gryphonicus moves WARHOUND TITAIN and shoots the Broken REVENANT TITANS, doing a DC all up(Photo1).

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  • Alaitoc Craftworld do sustain fire with WAR WALKER WARHOST and shoot the CRUSADER SCOUT MANIPLE, killing it out right(Photo1)..

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  • Alaitoc Craftworld bring VAMPIRE and shoots WARHOUND TITAIN, taking down a shield and giving it a BM(Photo1)..

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  • Alaitoc Craftworld do marshalling action with SoV, so move and then remove BM’s(Photo1)

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  • Legio Gryphonicus bring in THUNDERBOLT SQUADRON  and target the Broken REVENANT TITANS, doing nothing(Photo1)…

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  • Alaitoc Craftworld place ALAITOC RANGER WARHOST on overwatch(Photo1)..

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  • Legio Gryphonicus keeps CRUSADER SCOUT MANIPLE on overwatch(Photo1)..

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(Photo1)..

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  • Legio Gryphonicus keeps CRUSADER SCOUT MANIPLE on overwatch(Photo1)..

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  • Alaitoc Craftworld don’t rally REVENANT TITANS…
  • No aircraft were shot down in the disengage section

END OF TURN SHOT

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Turn 3

  • Tie dice roll on SR and so the Alaitoc Craftworld..
  • Alaitoc Craftworld fail to activate WAR WALKER WARHOST, so regroup(Photo1)

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  • Legio Gryphonicus moves REAVER TITAN and shoots the broken REVENANT TITANS, doing a DC(Photo1)

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  • Legio Gryphonicus do sustain fire with WARHOUND TITANS and shoots the broken REVENANT TITANS, doing a nothing(Photo1)

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  • Alaitoc Craftworld double move WAR WALKER WARHOST up and shoots WARHOUND TITANS, doing a DC and giving it 2 BM’s(Photo1)..

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  • Alaitoc Craftworld bring VAMPIRE and shoots WARHOUND TITAIN, doing a DC and breaking it, due to BM’s(Photo1)..

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  • Alaitoc Craftworld does a engage action with ASPECT WARRIOR TROUPE and targets the WARHOUND TITAIN(Photo1) The dice are rolled and the WARHOUND TITAIN(loses shield) and the ASPECT WARRIOR TROUPE are destroyed(Photo2)..

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  • Legio Gryphonicus double moves REAVER TITAN(Photo1) and shoots the WAR WALKER WARHOST,killing 2 and giving it 3 BM’s(Photo2)

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  • Alaitoc Craftworld place SoV on overwatch(Photo1)..

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(Photo1)..

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  • Legio Gryphonicus double move CRUSADER SCOUT MANIPLE and shoot ALAITOC RANGER WARHOST, killing 2 and breaking it. so it flees to the table side(Photo1)..

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(Photo1)..

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  • Legio Gryphonicus bring in THUNDERBOLT SQUADRON  and target the Broken REVENANT TITANS, doing nothing(Photo1)…

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  • Legio Gryphonicus keeps CRUSADER SCOUT MANIPLE on overwatch(Photo1)..

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  • Legio Gryphonicus don’t rally WARHOUND TITAN…
  • No aircraft were shot down in the disengage section
  • Games called due to Time…Legio Gryphonicus win on count back 750 to 1050
Victory Condition Legio Gryphonicus (NetEA v3.24) Alaitoc Craftworld (4.2.0)
1. Blitz NO no
2. Break their sprit NO NO
3. Defend the Flag Yes Yes
4. Take and Hold No no
5. They Shall not Pass NO no
END OF TURN SHOT

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Summary
 
4 Hours and it came back to count back…Oh yeah…It was most enjoyable game…
 
May the dice roll high…
 
Regards
Greg

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