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Tuesday, June 21, 2016

Iyanden Craftworld (4.2) and Death Korps of Krieg (NetEA DKoK 2.0)

Well we manage game of epic A. It was 3000 point per side and it was between Iyanden Craftworld (4.2) and Death Korps of Krieg (NetEA DKoK 2.0)…

I played the Iyanden Craftworld (4.2) and Mathew played the Death Korps of Krieg (NetEA DKoK 2.0)…

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Armies used

Iyanden Craftworld (4.2)

SPIRIT WRAITHGUARD WARHOST [275]
4x Wraithguard units, Spiritseer

SPIRIT WRAITHGUARD WARHOST [275]
4x Wraithguard units, Spiritseer

SPIRIT WRAITHGUARD WARHOST [475]
4x Wraithguard units, Wraithseer, 2 Wraithguard

VAMPIRE RAIDER [200]

VAMPIRE RAIDER [200]

WAR WALKER TROUPE [150]
4 War Walker

WAR WALKER TROUPE [150]
4 War Walker

AVATAR [0]

ENGINE OF VAUL TROUPE [250]
Storm Serpent

ENGINE OF VAUL TROUPE [250]
Storm Serpent

SPIRIT WRAITHBLADE WARHOST [275]
4x Wraithblade units, Spiritseer, Wraithguard

SPIRIT WRAITHBLADE WARHOST [325]
4x Wraithblade units, Spiritseer, 2 Wraithguard

NIGHT SPINNER TROUPE [175]
3x Night Spinner units

eldar forces

Death Korps of Krieg (NetEA DKoK 2.0)
REGIMENTAL HQ [600]
Commissar - Death Korps Supreme Commander, 19 Death Korps Infantry, Siege Transports (2 Gorgons)
INFANTRY COMPANY [500]
Commissar - Death Korps Commander, 19 Death Korps Infantry, Siege Transports (2 Gorgons)
HEAVY TANK PLATOON [325]
Commissar - 2 Macharius, Macharius Command Tank
HEAVY TANK PLATOON [425]
Commissar - 2 Macharius, Macharius Command Tank,Hydra
LIGHT SUPPORT BATTERY [150]
4 Quad Launchers, 4 Centaurs
HEAVY SUPPORT BATTERY [125]
3 Hydra or Heavy Anti-Aircraft Platforms
DEATHSTRIKE SILO [225]
Death Korps Deathstrike Missile Silo
THUNDERBOLT FIGHTERS [150]
2 Thunderbolts
Commissar - DEATH RIDER COMPANY [275]
12 Death Korps Rough Riders
Commissar - DEATH RIDER COMPANY [275]
12 Death Korps Rough Riders

dkok force 2dkok forces

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Deployment

  • Deployment of Death Korps of Krieg, Iyanden Craftworld and objective markers..

deployment

  • Off board forces..

offboard forces

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Turn 1

  • Death Korps of Krieg win SR and go first..
  • Death Korps of Krieg do sustain fire with DEATHSTRIKE SILO and target the ENGINE OF VAUL TROUPE, killing it outright..
  • Death Korps of Krieg place THUNDERBOLT FIGHTERS on CAP..
  • Iyanden Craftworld march move ENGINE OF VAUL TROUPE up the right flank..
  • Iyanden Craftworld do engage action with SPIRIT WRAITHGUARD WARHOST(SC)(portal) and engage DEATH RIDER COMPANY, calls intermingled and drags in the INFANTRY COMPANY and LIGHT SUPPORT BATTERY. After two rounds of combat SPIRIT WRAITHGUARD WARHOST(SC) wins combat.The INFANTRY COMPANY and LIGHT SUPPORT BATTERY are broken.The DEATH RIDER COMPANY is destroyed.The INFANTRY COMPANY and LIGHT SUPPORT BATTERY flee back down the base line.The SPIRIT WRAITHGUARD WARHOST(SC) stays put…

Turn1part1

  • Iyanden Craftworld bring in VAMPIRE RAIDER(1DC/2BM’s from CAP)&SPIRIT WRAITHGUARD WARHOST and engage broken LIGHT SUPPORT BATTERY and calls intermingled and drags in HEAVY TANK PLATOON and DEATHSTRIKE SILO. The dice are rolled and the VAMPIRE RAIDER&SPIRIT WRAITHGUARD WARHOST(BM) wins combat and the LIGHT SUPPORT BATTERY is wiped from the board.The HEAVY TANK PLATOON and DEATHSTRIKE SILO are broken.The HEAVY TANK PLATOON flees back down the base line. The WRAITHGUARD WARHOST consolidate a full move into woods..
  • Death Korps of Krieg move HEAVY TANK PLATOON and shoot the ENGINE OF VAUL TROUPE, giving it a BM..
  • Iyanden Craftworld do sustain fire with Night spinners and shoots HEAVY TANK PLATOON, doing a DC and giving it 2 BM’s..
  • Death Korps of Krieg march move REGIMENTAL HQ up..

turn1part2

  • Iyanden Craftworld bring in VAMPIRE RAIDER(BM from AA fire)&SPIRIT WRAITHGUARD WARHOST and engage broken DEATHSTRIKE SILO and calls intermingled and drags in Broken HEAVY TANK PLATOON. The dice are rolled and the VAMPIRE RAIDER&SPIRIT WRAITHGUARD WARHOST(BM) wins combat and the LIGHT SUPPORT BATTERY&HEAVY TANK PLATOON are wiped from the board. The WRAITHGUARD WARHOST consolidate a full move forwards..
  • Death Korps of Krieg march move DEATH RIDER COMPANY up the left flank..
  • Iyanden Craftworld keep WAR WALKER TROUPE on overwatch.
  • Iyanden Craftworld keep WAR WALKER TROUPE on overwatch.
  • Death Korps of Krieg place HEAVY SUPPORT BATTERY.

Turn1part3

  • Iyanden Craftworld don’t remove BM’s from ENGINE OF VAUL TROUPE.
  • NO aircraft were shot down in the disengage section.

END OF TURN SHOT

End of turn 1

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Turn 2

  • Iyanden Craftworld win SR and go first..
  • Iyanden Craftworld double move ENGINE OF VAUL TROUPE(BM from OWF) and than shoot the HEAVY TANK PLATOON, doing a DC and giving it 2 BM’s..
  • Iyanden Craftworld do a engage action with SPIRIT WRAITHBLADE WARHOST(Portal) and target the HEAVY TANK PLATOON.After two rounds of combat the HEAVY TANK PLATOON(DC) wins the combat and the SPIRIT WRAITHBLADE WARHOST is broken.The SPIRIT WRAITHBLADE WARHOST stays put and the HEAVY TANK PLATOON consolidate 5..
  • Death Korps of Krieg do a engage action with INFANTRY COMPANY and target the ENGINE OF VAUL TROUPE.The dice are rolled and the INFANTRY COMPANY(BM) wins the combat and the ENGINE OF VAUL TROUPE is destroyed. The INFANTRY COMPANY consolidates 5..
  • Death Korps of Krieg do a engage action with DEATH RIDER COMPANY(2k/3BM’s due to OWF) and target the WAR WALKER TROUPE.The dice are rolled and the DEATH RIDER COMPANY(BM) wins and the WAR WALKER TROUPE is wiped from the board. The DEATH RIDER COMPANY consolidate 5..

TURN2PART1

  • Iyanden Craftworld do sustain fire with Night spinners and shoots DEATH RIDER COMPANY, killing 3 and breaking it and so it flees forwards..
  • Death Korps of Krieg move HEAVY TANK PLATOON and shoot the WRAITHGUARD WARHOST, giving it a BM..
  • Iyanden Craftworld double move WRAITHGUARD WARHOST and shoots the HEAVY SUPPORT BATTERY, killing the formation out right..
  • Iyanden Craftworld double move WRAITHGUARD WARHOST and shoots the INFANTRY COMPANY, doing a DC and giving it 2 BM’s

turn2part2

  • Iyanden Craftworld fail to activate WRAITHGUARD WARHOST and so take BM and then shoots INFANTRY COMPANY, breaking it due to BM’s and so Flees forward.
  • Death Korps of Krieg bring in THUNDERBOLT FIGHTERS and shoots SPIRIT WRAITHGUARD WARHOST(SC), giving it a BM..
  • Iyanden Craftworld bring in VAMPIRE RAIDER and shoot the REGIMENTAL HQ, giving it a BM..
  • Death Korps of Krieg march move REGIMENTAL HQ up..
  • Iyanden Craftworld fail to bring in VAMPIRE RAIDER..
  • Iyanden Craftworld fail to activate WAR WALKER TROUPE and so regroup..
  • Iyanden Craftworld don’t rally SPIRIT WRAITHBLADE WARHOST and the Death Korps of Krieg don’t rally DEATH RIDER COMPANY and INFANTRY COMPANY.
  • NO aircraft were shot down in the disengage section.

END OF TURN SHOT

end turn of 2

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Turn 3

  • Death Korps of Krieg win SR and go first..
  • Death Korps of Krieg do a engage action with REGIMENTAL HQ(SC rerolled used) and target the Night spinners .The dice are rolled and the REGIMENTAL HQ (BM) wins the combat and the Night spinners is destroyed. The INFANTRY COMPANY consolidates 5..
  • Death Korps of Krieg march move HEAVY TANK PLATOON up..
  • Iyanden Craftworld march move WRAITHGUARD WARHOST and claim two objective markers..
  • Iyanden Craftworld double move WAR WALKER TROUPE and shoot HEAVY TANK PLATOON, killing 1 and breaking the formation, which flees behind the building..

Turn3part1

  • Death Korps of Krieg bring in THUNDERBOLT FIGHTERS and shoots SPIRIT WRAITHGUARD WARHOST,killing 1 and giving it a 2 BM’s..
  • Iyanden Craftworld march move WRAITHGUARD WARHOST and claim objective marker..
  • Iyanden Craftworld march move WRAITHGUARD WARHOST up..
  • Iyanden Craftworld bring in VAMPIRE RAIDER and shoots Broken INFANTRY COMPANY, doing a DC all up..
  • Iyanden Craftworld bring in VAMPIRE RAIDER and shoots Broken INFANTRY COMPANY,killing it out right..
  • Iyanden Craftworld don’t rally SPIRIT WRAITHBLADE WARHOST and the Death Korps of Krieg don’t rally DEATH RIDER COMPANY and HEAVY TANK PLATOON.
  • NO aircraft were shot down in the disengage section.
Victory Condition Iyanden Craftworld (4.2) Death Korps of Krieg (NetEA DKoK 2.0)
1. Blitz Yes Yes
2. Break their sprit NO NO
3. Defend the Flag NO no
4. Take and Hold Yes no
5. They Shall not Pass NO no
END OF TURN SHOT

 end of turn 3

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Summary
 
We called it at the end of turn three, since we both agreed turn 4, the Iyanden Craftworld would have just claim objective markers to win..
 
Thanks for the game Mathew and all the best at HB…
 
Regards
Greg

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