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Showing posts with label EPIC MINIGEDDON. Show all posts
Showing posts with label EPIC MINIGEDDON. Show all posts

Monday, June 6, 2016

Lost And The Damned and Death Korps of Krieg (NetEA DKoK 2.0)…

Well we manage game of EPIC MINIGEDDON. It was 1000 point per side and it was between Lost And The Damned and Death Korps of Krieg (NetEA DKoK 2.0)…

I played the Lost And The Damned and Mathew played the Death Korps of Krieg (NetEA DKoK 2.0)

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Armies used

Lost And The Damned
STIGMATUS COVEN [250]
11 Cultists, (Nurgle), Daemon Prince
NURGLE PLAGUE TOWER [325]
Plague Tower
STIGMATUS COVEN [225]
Demagogue, 11 Cultists, (Khorne), Chaos Spawn
HELLFIRE CANNONS [200]
4 Hellfire Cannons

Death Korps of Krieg (NetEA DKoK 2.0)…

INFANTRY COMPANY [400]
Death Korps Commander, 14 Death Korps Infantry, Siege Transports (2 Gorgons)

HEAVY TANK PLATOON [325]
2 Macharius, Macharius Command Tank

DEATH RIDER COMPANY [275]
12 Death Korps Rough Riders

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Deployment

  •   Deployment of Lost And The Damned,Death Korps of Krieg and objective markers..
  • deploymenetdkok

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    Turn 1

    • Death Korps of Krieg won SR and made the Lost And The Damned..
    •  Lost And The Damned place STIGMATUS COVEN on overwatch, near the Blitz..
    • Death Korps of Krieg march move DEATH RIDER COMPANY up behind woods..
    • Lost And The Damned double move NURGLE PLAGUE TOWER up and deploy the
      STIGMATUS COVEN around it..
    • Death Korps of Krieg double move HEAVY TANK PLATOON up the centre and shoots NURGLE PLAGUE TOWER, doing a DC and giving it 2 BM’s..
    • Lost And The Damned double move HELLFIRE CANNONS and shoots the HEAVY TANK PLATOON, killing 1 W/E and giving it 3 BM’s..
    • Death Korps of Krieg double move INFANTRY COMPANY and deploy infantry from vehicles, behind woods on their left flank..
    • Death Korps of Krieg don’t remove BM’s from HEAVY TANK PLATOON..

    END OF TURN SHOT

    SORRY NO END OF TURN SHOT DUE TO SAVE FILE ISSUE

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    Turn 2

    • Death Korps of Krieg won SR and went first..
    • Death Korps of Krieg do a engage action with DEATH RIDER COMPANY and target the HELLFIRE CANNONS and calls intermingled and drags in the NURGLE PLAGUE TOWER&STIGMATUS COVEN.The dice are rolled and the HELLFIRE CANNONS(Broken)&NURGLE PLAGUE TOWER&STIGMATUS COVEN win the combat and the DEATH RIDER COMPANY are broken.The DEATH RIDER COMPANY flee losing one to DTT going through woods and end near the build not from from their blitz.The HELLFIRE CANNONS flee back to it deployment zone, left hand side…yeah I won by 2 pips, it was close run thing, just ask mathew
    • Lost And The Damned double move STIGMATUS COVEN up and shoot the HEAVY TANK PLATOON, breaking it due to BM’s, so it flees back to it deployment zone, near the blitz..
    • Death Korps of Krieg double move INFANTRY COMPANY up into the woods and shoots the STIGMATUS COVEN, giving it a BM..
    • Lost And The Damned fail to activate NURGLE PLAGUE TOWER and so shoot the
      INFANTRY COMPANY, killing 1 and giving it 2BM’s..
    •  Lost And The Damned keep STIGMATUS COVEN on overwatch, near the Blitz..
    • Death Korps of Krieg don’t rally DEATH RIDER COMPANY

    END OF TURN SHOT

    SORRY NO END OF TURN SHOT DUE TO SAVE FILE ISSUE

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    Turn 3

    • SR roll is a tie and so the Lost And The Damned go first..
    • Lost And The Damned do sustain fire on the NURGLE PLAGUE TOWER and so shoot the
      INFANTRY COMPANY, killing 3 and giving it 4BM’s..
    • Death Korps of Krieg do sustain fire with HEAVY TANK PLATOON and shoots the STIGMATUS COVEN, killing 1 and giving it 2BM’s..
    • Lost And The Damned fail to activate STIGMATUS COVEN and so regroup..
    • Death Korps of Krieg fail to activate INFANTRY COMPANY and so regroup..
    • Lost And The Damned do sustain fire with HELLFIRE CANNONS and shoots the INFANTRY COMPANY, giving it a BM..
    • Lost And The Damned keep STIGMATUS COVEN on overwatch, near the Blitz..
    • Death Korps of Krieg don’t rally DEATH RIDER COMPANY

    END OF TURN SHOT

    END OF TURN 3

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    Turn 4

    • Death Korps of Krieg won SR and went first..
    • Death Korps of Krieg do sustain fire with HEAVY TANK PLATOON and shoots the STIGMATUS COVEN, killing 2 and giving it 3BM’s..
    • Lost And The Damned fail to activate NURGLE PLAGUE TOWER and so shoot the
      INFANTRY COMPANY, killing 1 and doing DC and giving it 5 BM’s
    • Death Korps of Krieg do marshalling action on INFANTRY COMPANY, so move and than remove all BM’s…
    • Lost And The Damned do sustain fire with HELLFIRE CANNONS and shoots the INFANTRY COMPANY, giving it a BM..
    • Lost And The Damned do march move with STIGMATUS COVEN and string out so it between the building and woods, claim objective marker…
    • Lost And The Damned keep STIGMATUS COVEN on overwatch, near the Blitz..
    • Death Korps of Krieg don’t rally DEATH RIDER COMPANY..
    • Lost And The Damned win on count back 100 to 275
    Victory Condition Death Korps of Krieg Lost And The Damned
    1. Blitz Yes Yes
    2. Break their sprit NO NO
    3. Defend the Flag NO no
    4. Take and Hold Yes Yes
    5. They Shall not Pass NO no
    END OF TURN SHOT

     end of turn 4

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    Summary
     
    Another great game today and against Mathew..First time we face each other …Smile..The dice rolls sung both ways thought out the game. Thank you Mathew for a ripper of a game and I look forward to many more against you.
     
    My apologises for the file not saving correctly and most of turn 1 to 3 was done from memory, since I didn't take any notes…Confused smileConfused smile..
     
     
    May the dice roll high for you…
     
    Regards
    Greg

    Lost And The Damned and Thousand Sons (6.0.2)

    Well we manage game of EPIC MINIGEDDON. It was 1000 point per side and it was between Lost And The Damned and Thousand Sons (6.0.2)

    I played the Lost And The Damned and Trent played the Thousand Sons (6.0.2)

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    Armies used

    Lost And The Damned
    STIGMATUS COVEN [250]
    11 Cultists, (Nurgle), Daemon Prince
    NURGLE PLAGUE TOWER [325]
    Plague Tower
    STIGMATUS COVEN [225]
    Demagogue, 11 Cultists, (Khorne), Chaos Spawn
    HELLFIRE CANNONS [200]
    4 Hellfire Cannons


    Thousand Sons (6.0.2)
    RUBRIC FELLOWSHIP [350]
    Sorcerer, 6 Thousand Sons Marines units.
    1 Deceiver

    THOUSAND SONS ARMOR [300]
    4 Land Raider

    RUBRIC FELLOWSHIP [350]
    Sorcerer, 6 Thousand Sons Marines units.
    1 Deceiver

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    Deployment

    • Deployment of Lost And The Damned,Thousand Sons and objective markers..

    DEPLOYMENT

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    Turn 1

    • Thousand Sons won SR and went first…
    • Thousand Sons double move RUBRIC FELLOWSHIP down their left flank(Photo1)..
    • Lost And The Damned double move HELLFIRE CANNONS up and shoots the RUBRIC FELLOWSHIP, killing 1 and giving it 2 BM’s(Photo1)..

    EpicMaphalf way shoot

    • Thousand Sons double move armour company up, so it behind the bridge between the two forest and shoots HELLFIRE CANNONS, killing 1 and giving it 2 BM’s(Photo2)..
    •  Lost And The Damned move NURGLE PLAGUE TOWER up and shoots armour company, giving it a BM all up…
    • Thousand Sons place RUBRIC FELLOWSHIP near Blitz on overwatch..
    • Lost And The Damned place STIGMATUS COVEN on overwatch..
    •  Thousand Sons don’t remove BM’s from RUBRIC FELLOWSHIP…

    END OF TURN SHOT

    EpicMap end of turn 1 shot

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    Turn 2

    • Thousand Sons won SR and went first…
    • Thousand Sons activing armoured company sustain fire at the hellfire cannons, killing 2 and breaking the formation, so it flees forward…
    • Lost And The Damned sustain fire with the NURGLE PLAGUE TOWER and shoots armour company, giving it a 2 BM’s all up…

    EpicMap mid shoot turn 2

    • Thousand Sons double move RUBRIC FELLOWSHIP down their left flank and this time shoot the broken HELLFIRE CANNONS, doing nothing..
    • Lost And The Damned keep STIGMATUS COVEN on overwatch..
    • Thousand Sons keep RUBRIC FELLOWSHIP near Blitz on overwatch..
    • Lost And The Damned don’t rally HELLFIRE CANNONS….

    END OF TURN SHOT

    EpicMap end of turn 2

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    Turn 3

    • Thousand Sons won SR and went first…
    • Thousand Sons activing armoured company sustain fire at the NURGLE PLAGUE TOWER, doing a DC and giving it 2 BM’s..
    • Lost And The Damned fail to activate NURGLE PLAGUE TOWER and so it shoots the armoured company, killing 1 and breaking it due to BM’s..
      EpicMapmidway turn 3
    • Thousand Sons do engage action with the RUBRIC FELLOWSHIP and target the broken HELLFIRE CANNONS.The dice are rolled and the RUBRIC FELLOWSHIP wins the combat and the broken HELLFIRE CANNONS are wiped from the board..
    • Lost And The Damned keep STIGMATUS COVEN on overwatch..
    • Thousand Sons keep RUBRIC FELLOWSHIP near Blitz on overwatch..
    • Thousand Sons don’t rally armoured company..
    • Thousand Sons win 2-0
    Victory Condition Thousand Sons Lost And The Damned
    1. Blitz NO no
    2. Break their sprit NO NO
    3. Defend the Flag NO no
    4. Take and Hold Yes no
    5. They Shall not Pass Yes no
    END OF TURN SHOT

     EpicMap end of turn three

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    Summary
     
    I must remember to disembark the troops in side the NURGLE PLAGUE TOWER. That may have help me a bit..Over all very enjoyable game..can’t ask for much more, on Monday after noon.
     
    Regards
    Greg

    Sunday, April 3, 2016

    Lost And The Damned and Scions of Iron

    Well we manage game of EPIC MINIGEDDON. It was 1000 point per side and it was between Lost And The Damned and Scions of Iron

    I played the Lost And The Damned and Gregg played the Scions of Iron… 

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    Armies used

    Lost And The Damned (NetEA Army Compendium v20120208) 

    STIGMATUS COVEN [225]
    Demagogue, 11 Cultists, (Nurgle), Chaos Spawn
    STIGMATUS COVEN [250]
    11 Cultists, Daemon Prince, (Khorne)
    NURGLE PLAGUE TOWER [325]
    Plague Tower
    HELLFIRE CANNONS [200]
    4 Hellfire Cannons

    Scions of Iron (NetEA Tournament Pack 2013) 

    TACTICAL [325]
    4 Tactical units plus transport, 2 Predator Annihilator, Razorback (twin lascannon)
    WARHOUND [275]
    1 Warhound Class Titan
    SCOUT [150]
    4 Scout units

    BIKE [245]
    4 Bike Unit, 2 Land Speeder

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    Deployment

    •  Deployment of Lost And The Damned, Scions of Iron and objective markers..

    DEPLOYMENT

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    Turn 1

    • Scions of Iron win SR and go first…
    • Scions of Iron march Scouts into the woods, to gain them a cover etc..
    • Lost And The Damned double move NURGLE PLAGUE TOWER up and then shoot Bike formation, giving them a BM…
    • Scions of Iron march BIKE’s  up, so they are behind the larger rock formation on the their right flank.
    • Lost And The Damned move STIGMATUS COVEN into the building and still hold the blitz marker..
    • Scions of Iron double move TACTICAL up and shoots the NURGLE PLAGUE TOWER, giving it a BM…
    • Lost And The Damned double move HELLFIRE CANNONS across and forward and shoots the TACTICAL, Killing 1 and giving it 2 BM’s..
    • Scions of Iron double move WARHOUND and shoots HELLFIRE CANNONS, killing 1 and giving it 2 BM’s..
    • Both sides remove BM’s

    END OF TURN SHOT

    end of turn 1

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    Turn 2

    • Lost And The Damned win SR and go first…
    • Lost And The Damned do sustain fire with NURGLE PLAGUE TOWER and shoot Tactical, killing1 and giving it 5 BM’s..
    • Scions of Iron do sustain fire with WARHOUND and shoots the HELLFIRE CANNONS, giving them a BM..
    •  Lost And The Damned do sustain fire with HELLFIRE CANNONS, and shoot tactical, giving them a BM..
    • Scions of Iron do marshalling with tactical and shoots the NURGLE PLAGUE TOWER, giving it BM and then remove all BM’s..
    •  Lost And The Damned move STIGMATUS COVEN up and shoot WARHOUND, taking down 2 shields and giving it a BM..
    • Scions of Iron move Scouts and shoots STIGMATUS COVEN, giving it a BM..
    • Scions of Iron double move BIKES and shoot HELLFIRE CANNONS,breaking the formation and so it stays put..
    • Lost And The Damned don’t rally HELLFIRE CANNONS.Both sides remove BM’s

    END OF TURN SHOT

    END OF TURN 2

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    Turn 3

    • Lost And The Damned win SR and go first…
    • Lost And The Damned do a engage action with NURGLE PLAGUE TOWER&STIGMATUS COVEN(Transporting in NPT) and target the Tactical and calls intermingled and drags in the scouts.The dice are rolled and the NURGLE PLAGUE TOWER&STIGMATUS COVEN win the combat and the Tactical and scouts are broken.The Tactical flees back into the Building in their half and the scouts flee back to pen ground.The STIGMATUS COVEN consolidates 5..
    • Scions of Iron do sustain fire with WARHOUND and shoots the STIGMATUS COVEN, killing 5 and giving them 6 BM’s..
    • Lost And The Damned do a marshalling with STIGMATUS COVEN, so move and then remove all but 2 BM’s
    • Scions of Iron do engage action with bikes and target the broken HELLFIRE CANNONS.The dice are rolled and the Bikes win and the broken HELLFIRE CANNONS flee forward..
    • Lost And The Damned don’t rally HELLFIRE CANNONS.Both sides remove BM’s

    END OF TURN SHOT

    end of turn 3

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    Turn 4

    • Scions of Iron win SR and go first…
    • Scions of Iron do engage action with bikes and target the STIGMATUS COVEN.The dice are rolled and the Bikes win and the STIGMATUS COVEN is broken.The Bike consolidate 5 and the STIGMATUS COVEN flees forward..
    • Lost And The Damned move STIGMATUS COVEN up through woods and shoot scouts, killing 2 and breaking the formation, which flees forward..
    • Scions of Iron double move WARHOUND, back to claim objective and shoots broken STIGMATUS COVEN killing 3 all up..
    • Lost And The Damned fail to activate NURGLE PLAGUE TOWER and shoot BIKES and give it a BM..
    • Scions of Iron do marshalling with tactical and so moves closer to Blitz and then removes all BM’s.
    • Lost And The Damned don’t rally HELLFIRE CANNONS and STIGMATUS COVEN.Both sides remove BM’s
    Victory Condition Scions of Iron Lost And The Damned
    1. Blitz Yes no
    2. Break their sprit NO NO
    3. Defend the Flag Yes no
    4. Take and Hold No no
    5. They Shall not Pass NO no
    END OF TURN SHOT

     END TURN 4

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    Summary
     
    Thanks to Gregg for bloody excellent game..I may have lost by 2-0, it was a great two hours spent, playing a fellow gamer..great fun Smile
     
    Regards
    Greg