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Friday, August 26, 2016

Tau Third Phase Expansion (6.8 Approved) and Ulthwé Craftworld (4.2)

Well we manage another game of epic. It was 3000 point per side and it was between Tau Third Phase Expansion (6.8 Approved) and Ulthwé Craftworld (4.2)

Mathew played the Tau Third Phase Expansion (6.8 Approved),and I played the Ulthwé Craftworld (4.2)

Link to Ulthwé Craftworld (4.2)..

 http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=31524

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Armies used

Ulthwé Craftworld (4.2)

BLACK GUARDIAN WARHOST [200]

6 Guardians, 2 Farseer

BLACK GUARDIAN WARHOST [200]

6 Guardians, 2 Farseer

BLACK GUARDIAN WARHOST [250]

6 Guardians, 2 Farseer, 3 Support Weapon Platforms

BLACK GUARDIAN WARHOST [250]

6 Guardians, 2 Farseer, 3 Support Weapon Platforms

BLACK GUARDIAN WARHOST [200]

6 Guardians, 2 Farseer

WRAITHGATE [50]

AVATAR [0]

WAR WALKER TROUPE [150]

4 War Walker

WAR WALKER TROUPE [150]

4 War Walker

ENGINE OF VAUL TROUPE [250]

Storm Serpent

ENGINE OF VAUL TROUPE [250]

Storm Serpent

ENGINE OF VAUL TROUPE [250]

Storm Serpent

NIGHT SPINNER TROUPE [175]
3 Night Spinners
NIGHT SPINNER TROUPE [175]
3 Night Spinners
SWORDS OF VAUL TROUPE [250]
3 Falcon, 2 Fire Storm

BLACK GUARDIAN WARHOST [200]

6 Guardians, 2 Farseer

eldarforceeldar force 2

Tau Third Phase Expansion (6.8 Approved)

CRISIS BATTLESUIT CADRE [325]
4 XV8 Crisis Battlesuit, Shas'o
FIRE WARRIOR CADRE [500]
10 Fire Warriors, 5 Devilfish, 2 Pathfinders, 1 Devilfish, Ethereal
FIRE WARRIOR CADRE [425]
6 Fire Warriors, 3 Devilfish, 2 Pathfinders, 1 Devilfish, Skyray
ARMOUR SUPPORT GROUP [325]
4 Hammerhead Gunship (Railhead), Skyray
ARMOUR SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)
ARMOUR SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)
ARMOUR SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)
RECON SKIMMER GROUP [175]
5 Tetra, Piranha
RECON SKIMMER GROUP [175]
5 Tetra, Piranha
RECON SKIMMER GROUP [175]
6 Tetra
STEALTH GROUP [225]
6 XV15 Stealth Units

Tau

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Deployment

  • Deployment of Tau Third Phase Expansion (6.8 Approved), Ulthwé Craftworld (4.2) and Objective marker..

 deployemnt

  • Off board forces..

off board forces

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Turn 1

  • Ulthwé Craftworld win SR and go first..
  • Ulthwé Craftworld place BLACK GUARDIAN WARHOST on overwatch..
  • Tau Third Phase fail to activate ARMOUR SUPPORT GROUP and regroup..
  • Ulthwé Craftworld place WAR WALKER TROUPE on overwatch..
  • Tau Third Phase fail to activate ARMOUR SUPPORT GROUP and regroup..

turn1part1

  • Ulthwé Craftworld do sustain fire with Nighspinners and shoot RECON SKIMMER GROUP 2, giving it a BM.
  • Tau Third Phase fail to activate RECON SKIMMER GROUP 3 and regroup..
  • Ulthwé Craftworld fail activate SoV and so regroup..
  • Tau Third Phase do coordinate fire and so move RECON SKIMMER GROUP 1(1K/2BM from OWF) and shoot SoV, giving it a BM..The ARMOUR SUPPORT GROUP move up and shoots SoV, Killing 1 and giving it 2 BM…

Turn1part2

  • Tau Third Phase fail to activate ARMOUR SUPPORT GROUP and regroup..
  • Ulthwé Craftworld do sustain fire with EoV and shoots RECON SKIMMER GROUP 1, killing 2 and the formation Breaks.It flees behind the hill..
  • Ulthwé Craftworld place BLACK GUARDIAN WARHOST on overwatch..
  • Tau Third Phase double move FIRE WARRIOR CADRE up…

Turn1part3

  • Ulthwé Craftworld do sustain fire with Nighspinners and shoot FIRE WARRIOR CADRE, killing 3 and giving it a 7 BM’s.
  • Tau Third Phase march move CRISIS BATTLESUIT CADRE up..
  • Ulthwé Craftworld engage action with BLACK GUARDIAN WARHOST(Portal) and target CRISIS BATTLESUIT CADRE and the dice are rolled the BLACK GUARDIAN WARHOST wins the combat and the CRISIS BATTLESUIT CADRE is wiped from the board. So the BLACK GUARDIAN WARHOST, consolidates back into the woods..
  • Tau Third Phase fail to activate RECON SKIMMER GROUP 2 and regroup..

Turn1part4

  • Ulthwé Craftworld double move EoV and than shoot RECON SKIMMER GROUP 2 and giving it a BM..
  • Tau Third Phase double move FIRE WARRIOR CADRE up…
  • Ulthwé Craftworld engage action with BLACK GUARDIAN WARHOST(Portal) and target RECON SKIMMER GROUP 2 and the dice are rolled the BLACK GUARDIAN WARHOST wins the combat and the RECON SKIMMER GROUP 2 is broken.So the BLACK GUARDIAN WARHOST, consolidates back into the church and the RECON SKIMMER GROUP 2 flees..
  • Ulthwé Craftworld move EoV and shoot Broken RECON SKIMMER GROUP 1, killing 1 all up..
  • Ulthwé Craftworld double move BLACK GUARDIAN WARHOST(Portal) into building..
  • Ulthwé Craftworld double move BLACK GUARDIAN WARHOST(Portal) into building..

Turn1part5

  • No aircraft were shot down in the disengage section.
  • Tau Third Phase fail to rally RECON SKIMMER GROUP 1 and 2.

END OF TURN SHOT

End of turn shot 1

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Turn 2

  • Tau Third Phase teleport in STEALTH GROUP….

teleporting

  • Ulthwé Craftworld win SR and go first..
  • Ulthwé Craftworld move Nighspinners and shoot STEALTH GROUP, killing 1 and giving it 2 BM’s.
  • Ulthwé Craftworld move EoV and than shoot STEALTH GROUP giving it a BM.Formation breaks due to BM’s and so flees..
  • Tau Third Phase do coordinate fire and so move RECON SKIMMER GROUP 3 and shoot EoV, giving it a BM..The ARMOUR SUPPORT GROUP move up and shoots EoV, doing a DC and critical confirms, so boom. The second ARMOUR SUPPORT GROUP moves..(BTS)
  • Ulthwé Craftworld fails to activate Nighspinners and so regroups..

Turn2part1

  • Tau Third Phase fail to activate FIRE WARRIOR CADRE and regroup..
  • Ulthwé Craftworld place WAR WALKER TROUPE on overwatch..
  • Tau Third Phase fail to activate ARMOUR SUPPORT GROUP and so move and take BM..
  • Ulthwé Craftworld Keep BLACK GUARDIAN WARHOST on overwatch..

Turn2part2

  • Tau Third Phase move ARMOUR SUPPORT GROUP and shots BLACK GUARDIAN WARHOST, killing 1 and giving it 2 BM’s
  • Ulthwé Craftworld double move SoV and shoots FIRE WARRIOR CADRE, killing 1 and giving it 2 BM’s.
  • Tau Third Phase does marshalling action on FIRE WARRIOR CADRE.So shoots SoV, giving it a BM and than removes all BM’s..

Turn2part3

  • Ulthwé Craftworld march move BLACK GUARDIAN WARHOST up right flank..
  • Ulthwé Craftworld march move BLACK GUARDIAN WARHOST up..
  • Ulthwé Craftworld march move BLACK GUARDIAN WARHOST into woods.
  • Ulthwé Craftworld double move BLACK GUARDIAN WARHOST and shoots Broken STEALTH GROUP, killing 1 all up..
  • Ulthwé Craftworld fail to activate EoV, so move and take BM..
  • Ulthwé Craftworld move BLACK GUARDIAN WARHOST into building.
  • Ulthwé Craftworld fail to activate WAR WALKER TROUPE and so regroup...

Turn2part4

  • No aircraft were shot down in the disengage section.
  • Tau Third Phase fail to rally RECON SKIMMER GROUP 2.

END OF TURN SHOT

No end of turn shot..

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Turn 3

  • Ulthwé Craftworld bring Avatar.

teleport turn 3

  • Ulthwé Craftworld win SR and go first..
  • Ulthwé Craftworld do engage action with Avatar and target the ARMOUR SUPPORT GROUP.The ARMOUR SUPPORT GROUP counter charge(B2B) and manage to bring in BLACK GUARDIAN WARHOST.The dice are rolled and Avatar and BLACK GUARDIAN WARHOST win and the ARMOUR SUPPORT GROUP is wiped from the board.The Avatar and BLACK GUARDIAN consolidate a full move..
  • Ulthwé Craftworld fail to activate BLACK GUARDIAN WARHOST, so move and takes BM..
  • Tau Third Phase double move FIRE WARRIOR CADRE up behind church and shoots EoV, giving it a BM...
  • Tau Third Phase fail to activate STEALTH GROUP, so move and take BM..

Turn3part1

  • Ulthwé Craftworld fails to activate Nighspinners and so regroups..
  • Tau Third Phase move ARMOUR SUPPORT GROUP and shots EoV, giving it a BM.
  • Tau Third Phase fail to activate RECON SKIMMER GROUP 3, so move and take BM..
  • Ulthwé Craftworld fail to activate SoV, so move and take BM..

Turn3part2

  • Tau Third Phase move ARMOUR SUPPORT GROUP and shots Nightspinners,killing 1 and breaking it.So it flees down the base line..
  • Ulthwé Craftworld move BLACK GUARDIAN WARHOST and shoots Broken STEALTH GROUP, killing 1 all up..
  • Tau Third Phase fail to activate ARMOUR SUPPORT GROUP and shoots BLACK GUARDIAN WARHOST, killing 1 and giving it 2BM’s and then takes a BM its self.
  • Ulthwé Craftworld move WAR WALKER TROUPE and shoot broken RECON SKIMMER GROUP 2, killing it out right

Turn3part3

  • Tau Third Phase double move FIRE WARRIOR CADRE and shoots EoV, breaking it due to BM’s and so it flees forward...
  • Ulthwé Craftworld sustain fire WAR WALKER TROUPE and shoot broken STEALTH GROUP, killing 1 all up..
  • Tau Third Phase double move RECON SKIMMER GROUP 1 to claim objective marker..
  • Ulthwé Craftworld fail to activate EoV, so move and take BM..
  • Ulthwé Craftworld move BLACK GUARDIAN WARHOST up and contest wraithgate..
  • Ulthwé Craftworld marshal BLACK GUARDIAN WARHOST, so move and remove all BM’s
  • Ulthwé Craftworld Keep BLACK GUARDIAN WARHOST on overwatch..

Turn3part4

  • No aircraft were shot down in the disengage section.
  • Ulthwé Craftworld don’t rall Night spinners and Tau Third Phase don’t rally STEALTH GROUP.Ulthwé Craftworld don’t remove BM’s from EoV and Tau Third Phase don’t remove BM’s from FIRE WARRIOR CADRE.
  • Tau Third Phase win 2-0
Victory Condition Tau Third Phase Ulthwé Craftworld
1. Blitz NO no
2. Break their sprit Yes NO
3. Defend the Flag Yes no
4. Take and Hold No no
5. They Shall not Pass NO no
END OF TURN SHOT

 end of turn 3

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Summary
 
Dam..another good game. First up since I’m testing not to worried by the number of BTS and yes, it did cost me the game.I’m more annoyed with myself for forgetting to active a Formation in Turn three. I didn't realised till writing the report up using the Vassal log. So that would have meant turn 4 and good chance of a win..
 
Plan on another game soon..
 
May the dice roll high for you.
 
 
Regards
Greg

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