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Wednesday, March 30, 2016

Emperor's Children (4.0) and Biel-Tan Craftworld(v4.2)

Well we manage another game of epic. It was 3000 point per side and it was between Emperor's Children (4.0) and Biel-Tan Craftworld(v4.2)

Trent played the Biel-Tan Craftworld(v4.2) and Britt and I Played the Emperor's Children (4.0)..

Link to the Emperor's Children (4.0)..

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=25996

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Armies used

Biel-Tan Craftworld(v4.2)
ASPECT WARRIOR WARHOST [350]
8 Shining Spear+2 Exarch

GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4 Wave Serpents, 7 Guardians
GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4 Wave Serpents, 7 Guardians
SWORDS OF VAUL TROUPE [250]
4 Falcon, Fire Storm
SWORDS OF VAUL TROUPE [300]
5 Falcon, Fire Storm
VOID SPINNER [275]
Void Spinner
VOID SPINNER [275]
Void Spinner
GUARDIAN WARHOST [200]
Farseer, 7 Guardians, 3 Support Weapon Platforms
REVENANT TITANS [650]
2 Revenant Titans

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Emperor's Children (4.0)
RETINUE [375]
6 Chaos Marine units, 6 Chaos Marine, Sorcerer Lord
RETINUE [375]
6 Chaos Marine units, Sorcerer Lord, 6 Chaos Marine
RETINUE [375]
6 Chaos Marine units, Sorcerer Lord, 6 Chaos Marine
RETINUE [375]
6 Chaos Marine units, 6 Chaos Marine, Sorcerer Lord
RETINUE [400]
6 Chaos Marine units, 5 Chaos Marine, Chaos Warlord (Supreme Commander)
QUESTOR TITAN [300]
KNIGHT PACK [360
](hell-scourge were costed at 90 points each)
4 Hell-Scourge
HELLBLADE SQUADRON [200]
3 Hellblade Interceptors
CHOSEN [125]
4 Chaos Space Marine Chosen
CHOSEN [125]
4 Chaos Space Marine Chosen

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Deployment

  • Deployment of Biel-Tan Craftworld,Emperor's Children and objective markers..

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Turn 1

  • Biel-Tan Craftworld win SR and go first…
  • Biel-Tan Craftworld do sustain fire with VOID SPINNER(Photo1) and target the Retinue,  giving it 2 BM’s(Photo2)…was hoping for a BM or two

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  • Biel-Tan Craftworld march move GUARDIAN WARHOST up into woods(Photo1)…getting ready for next turn..

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  • Emperor's Children double move the Retinue up(Photo1) and shoot the VOID SPINNER,doing a DC and giving it 2 BM’s(Photo2)..was hoping for a BM or two

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  • Biel-Tan Craftworld do sustain fire with VOID SPINNER(Photo1) and target the Retinue, killing three and giving it 6 BM’s(Photo2)

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  • Biel-Tan Craftworld fail to activate GUARDIAN WARHOST (MOUNTED) and move up(Photo1)..

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  • Emperor's Children do sustain fire with Retinue(Photo1) and shoot GUARDIAN WARHOST, killing 2 and giving them 3 BM’s(Photo2)…placing BM’s

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  • Biel-Tan Craftworld double move REVENANT TITANS(Photo1) and shoot the Retinue, killing 7 and breaking the it, so it flee back to the building(Photo2)…was done to cut down on activations

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  • Emperor's Children do sustain fire with Retinue(Photo1) and shoot REVENANT TITANS, doing a DC and giving it 2 BM’s(Photo2)…yes we need to stop theses boys

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  • Emperor's Children move KNIGHTS PACK up(Photo1)and shoot REVENANT TITANS, giving it a BM(Photo2)..placing BM’s

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  • Biel-Tan Craftworld move GUARDIAN WARHOST(MOUNTED) up(Photo1) and shoots Retinue, killing 1 and giving it 2 BM’s(Photo2)..placing a few BM’s

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  • Biel-Tan Craftworld fail to activate SoV and move up(Photo1)..

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  • Emperor's Children double move QUESTOR TITAN up(Photo1) and shoot REVENANT TITANS, giving it a BM(Photo2)..placing BM’s

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  • Biel-Tan Craftworld fail to activate SoV and so regroup(Photo1)..

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  • Emperor's Children double move the chosen up(Photo1) and shoot the REVENANT TITANS, giving them a BM(Photo1)..was hoping for a BM or two

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  • Biel-Tan Craftworld march move ASPECT WARRIOR WARHOST up , so its in front of the REVENANT TITANS(Photo1)…

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  • Emperor's Children double move the chosen up(Photo1) and shoot the REVENANT TITANS, breaking it due to BM’s and so it stays put(Photo2)..was hoping for a BM or two

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  • Emperor's Children double move the Retinue up(Photo1) and shoot the GUARDIAN WARHOST(MOUNTED),Killing 2 and giving it 3 BM’s(Photo2)..was hoping for a BM or two

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  • Emperor's Children bring in HELLBLADE SQUADRON and target the ASPECT WARRIOR WARHOST, giving it a BM(Photo1)..dam, was hoping to kill one of them

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  • Biel-Tan Craftworld fail to rally REVENANT TITANS and Emperor's Children fail to rally Retinue. Emperor's Children don’t remove BM’s from Chosen.
  • No aircraft were shot down in the disengage section..

END OF TURN SHOT

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Turn 2

  • Emperor's Children win SR and go first…(Tie roll)
  • Emperor's Children do sustain fire with KNIGHT PACK(Photo1) and shoots the ASPECT WARRIOR WARHOST, wiping it from the board(Photo2)..done to cut activations down

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  • Biel-Tan Craftworld do a engage action with GUARDIAN WARHOST(MOUNTED) and target the Retinue(Photo1).The dice are rolled and the Retinue(2BM) wins and the GUARDIAN WARHOST(MOUNTED) is broken and flees behind building(Photo2)

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  • Biel-Tan Craftworld do a engage action with GUARDIAN WARHOST(MOUNTED) and target the Retinue, calls intermingled and drags in Chosen and Knights pack(Photo1).The dice are rolled and the Retinue(BM),Chosen and Knights pack wins the combat and the GUARDIAN WARHOST(MOUNTED) is broken(Photo2)The Retinue consolidate 5 and the GUARDIAN WARHOST(MOUNTED) flees over to the objective marker(Photo3)

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  • Emperor's Children do a marshalling action with Retinue, so shoots EoV and breaks it and then removes all BM’s(Photo1).The EoV flees behind building(Photo2)

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  • Biel-Tan Craftworld move SoV up(Photo1) and shoots the Knights pack, killing 1 W/E and doing a DC and giving the formation 4BM’s(Photo2)..was hoping to break it..

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  • Emperor's Children move Retinue, closer to the objective marker(Photo1) and shoot the Broken GUARDIAN WARHOST (MOUNTED), killing 2(Photo2)..

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  • Biel-Tan Craftworld fail to activate SoV and so regroup(Photo1)..

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  • Emperor's Children do sustain fire with QUESTOR TITAN (Photo1) and shoots the Broken REVENANT TITANS, doing nothing(Photo2)…oh goodie

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  • Biel-Tan Craftworld do sustain fire with VOID SPINNER(Photo1) and target the Retinue, killing 1 and giving it 4 BM’s(Photo2)

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  • Biel-Tan Craftworld move GUARDIAN WARHOST(Photo1) and shoot retinue, killing 2 and giving it 3 BM’s…getting ready for next turn

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  • Emperor's Children do a marshalling action with chosen, so move and then remove all BM’s(Photo1)..getting ready for next turn

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  • Emperor's Children do sustain fire with Retinue(Photo1) and shoot broken REVENANT TITANS, killing one of the W/E(Photo2)…oh goodie.

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  • Emperor's Children move the chosen up to claim objective marker(Photo1) and shoot the broken REVENANT TITANS, doing nothing(Photo2)..

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  • Emperor's Children don’t bring on HELLBLADE SQUADRON(Photo1)..

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  • Biel-Tan Craftworld fail to rally GUARDIAN WARHOST(MOUNTED).Emperor's Children don’t remove BM’s from Retinue.
  • No aircraft were shot down in the disengage section..
  • Game called and win to Emperor's Children, since the Biel-Tan Craftworld conceded..
Victory Condition Biel-Tan Craftworld(v4.2) Emperor's Children (4.0)..
1. Blitz NO no
2. Break their sprit NO NO
3. Defend the Flag NO no
4. Take and Hold No no
5. They Shall not Pass NO no
END OF TURN SHOT

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Summary
 
Yeah well that didn’t go well for the BT..I thought he could have deployed differently and focus more on the front line..If the second assault in turn 2 had been given support and he position him self better for clipping assault, it would have left that flank wide open, if he had won it..
 
Any ways we may try for another game, between the two forces and see if the result would be different..
 
I think the Hell-Scourge at 90 points, is the way to go.
 
Regards
Greg

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