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Thursday, November 6, 2014

Codex Astartes V’s Mymeara Craftworld(Testing)

 

Well it Friday again and as always manage to get another game of epic in. Our game this time was 3000 points per side and this time it was Codex Astartes (NetEA Tournament Pack 2013) V’s CRAFTWORLD MYMEARA ARMY LIST..

Change made to the Mymeara Craftworld…

Individuals – The Avatar was added and the price of the Wraith gates went to 50pts each. The Autarch can only be placed in Aspect warrior Troupe

Hosts – The only Host is the Swords of Vaul Warhost and that can be 7 to 9 strong.

Troupes – The EoV, hornet & Guardian Troupe have been removed. The Guardian Warhost was moved to the Troupe section.

Other changes were

The hornet is now an upgrade option for the wind rider Troupe.

Hornets speed and AT score changed….

Warp Hunters FF value changed…

After much discussion the UK epic version has been taken out…..

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Armies used

Codex Astartes (NetEA Tournament Pack 2013)

TACTICAL [525]
6 Tacticals, 6 Razorback, Supreme Commander

WHIRLWIND [375]
4 Whirlwinds, Hunter

THUNDERHAWK [200]

THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters

MARAUDER SQUADRON [250]
2 Maurader bombers

WARHOUND PACK [500]
2 Warhound Class Titans

SCOUT [250]
4 Scouts, 2 Razorback, Rhinos, Chaplain

PREDATOR [250]
4 Annihilator

BIKE [250]
5 Bike Unit, Chaplain

SCOUT [225]
4 Scouts, Rhinos, Chaplain, Sniper

fididididi 001

CRAFTWORLD MYMEARA ARMY LIST

1 x Swords of Vaul Warhost with 8 Falcons & 1 firestorm                                                                             450 points

1 x Swords of Vaul Warhost with Six Warp Hunters & 1 firestorm                                                                  400 points

1 x Swords of Vaul Warhost with 6 Falcons & 1 firestorm                                                                                350 points

1 x Guardian Warhost with One Farseer unit, five Guardian units and three Wave Serpents                       275 points

1 x Guardian Warhost with One Farseer unit, five Guardian units and three Wave Serpents                        275 points

1 x Lynx Troupe             3 Lynx( Revenant Pulse Laser)                                                                                       400 points

1 x  Walker troupe                          6 walkers                                                                                                         200 points

1 x  Wind rider troupe                      6  upgrade to Hornets                                                                                  350 points

1 x Nightwings                                 3 Nightwings fighters                                                                                      300 points

fididididi 002

Deployment

  • CRAFTWORLD MYMEARA deployment Left(Photo1) to Right(Photo3) flank and airpower(Photo4)

fididididi 008fididididi 009fididididi 010fididididi 011

  • Codex Astartes deployment Right(Photo1) to Left(Photo2) flank and airpower, off board forces(Photo3)

fididididi 003fididididi 004fididididi 005

  • Codex Astartes scout deployment

fididididi 006fididididi 007

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Turn 1

  • Codex Astartes go first….
  • Codex Astartes put Thunderbolts on CAP

friday 001

  • CRAFTWORLD MYMEARA places Nightwings on CAP(Photo1).

friday 002

  • Codex Astartes move scouts up to claim objective marker(Photo1)

friday 003

  • CRAFTWORLD MYMEARA places Walker troupe on overwatch(Photo1)

friday 004

  • Codex Astartes bring on MARAUDER SQUADRON(Photo1), and targets the Swords of Vaul Warhost, killing two and giving the formation 4 BM’s(Photo2).

friday 005friday 006

  • CRAFTWORLD MYMEARA double move Lynx Troupe(Single move)(Photo1) and shoots Scouts, killing 2 and giving the formation 4BM’s(Photo2) and Lynx Troupe moves back(Single move)(Photo3)

friday 007friday 010 friday 009

  • Codex Astartes put scouts on overwatch(Photo1)

friday 012

  • CRAFTWORLD MYMEARA double move Windrider Troupe(Upgrade hornets)(Photo1) and shoot scout, killing 1 and breaking the formation due to BM’s(Photo2), the formation flees back down the the ruins(Photo3)

friday 013friday 014friday 015

  • Codex Astartes moves Predator formation and claims objective(Photo1) and shoots Windrider formation, killing three and breaking the formation due to BM’s(Photo1), the formation flees between the two hills(Photo3)

friday 016friday 017friday 018

  • CRAFTWORLD MYMEARA double move Swords of Vaul Warhost(Photo1) and shoots the Predator formation, Killing 3 and breaking the formation due to BM’s(Photo2). The formation flees down towards it deployment zone(Photo3)

friday 019friday 020friday 021

  • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the Swords of Vaul Warhost, killing 2 and giving the formation 3 BM’s(Photo2)

friday 022friday 023

  • CRAFTWORLD MYMEARA does a marshalling action on Swords of Vaul Warhost, so move and then manage to remove all BM’s(Photo1)

friday 024

  • Codex Astartes bring Thunderhawk Gunship&Bikes and do engage, targeting the Guardian Warhost(The BM is from AA fire)(Photo1). The walker Troupe did it over watch fire and shoot the bikes and so another BM was placed. The dice are rolled and the Guardian Warhost wins combat(Photo2) The Thunderhawk Gunship is destroyed and the Bike formation is broken and the Guardian Warhost gets 3 BM’s, due to hits suffered(Photo3). The bike formation flees over the hill(Photo4)

friday 025friday 028friday 029friday 030

  • CRAFTWORLD MYMEARA does a marshalling action on Guardian Warhost, so move and then manage to remove all BM’s(Photo1)

friday 031

  • Codex Astartes double move Tactical formation(Phto1) and shoot the Swords of Vaul Warhost, killing 1 and breaking the formation due to BM’s(Photo2), So it flees back to its deployment zone(Photo3)

friday 032friday 033friday 034

  • CRAFTWORLD MYMEARA does a double move action on Guardian Warhost (Photo1)

friday 035

  • Codex Astartes move Warhound pack(Photo1) and shoots the broken wind rider, wiping it from the board(Photo2)

friday 036friday 037

  • CRAFTWORLD MYMEARA double move Swords of Vaul Warhost(Photo1) and shoots the Warhound pack, taking down a shield and giving the formation a BM(Photo2)

friday 038friday 039

  • No aircraft were shot down in the disengage section…
  • Codex Astartes don't rally Scouts and Bike.CRAFTWORLD MYMEARA don't rally Swords of Vaul Warhost.Both sides remove blast marker.
  • **********************************************************************************************************************

    Turn 2

    • Codex Astartes go first….
    • Codex Astartes do sustain fire with Warhound pack(Photo1) and shoots the Swords of Vaul Warhost, wiping the formation from the board(Photo2)

    friday 042friday 043

    • CRAFTWORLD MYMEARA does sustain fire with Lynx Troupe(Photo1) and shoots the Tactical formation, killing 1 and giving the formation 3 BM’s(Photo2)

    friday 044friday 045

    • CRAFTWORLD MYMEARA does a double move action on Guardian Warhost (Photo1) and shoot Tactical formation, giving it a BM(Photo2)

    friday 046friday 047

    • Codex Astartes, do sustain fire with Tactical(Photo1), so shoot Guardian Warhost, killing 3 and breaking the formation due to BM’s, So it flees back to its deployment zone(Photo2)

    friday 048friday 049

    • CRAFTWORLD MYMEARA places Walker troupe on overwatch(Photo1)

    friday 051

    • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the Swords of Vaul Warhost, killing 1 and giving the formation 2 BM’s(Photo2)

    friday 052friday 053

    • CRAFTWORLD MYMEARA double move Swords of Vaul Warhost(Photo1) and shoots the Warhound pack, taking down two shields and giving the formation a BM(Photo2)

    friday 054friday 055

    • Codex Astartes bring on MARAUDER SQUADRON, but is jumped by CAP, which in turn is jumped by CAP. So the Nightwings get a BM for been shoot at and the bomber gets a BM for been shoot at(I got four hits and the Bomber saved all of them)(Photo1), The bomber targets the broken Guardian Warhost and manage to wipe the formation off the table(Photo2)

    friday 057friday 058

    • CRAFTWORLD MYMEARA does a double move action on Guardian Warhost (Photo1) and shoot the predator formation, breaking it due to BM’s, it flees behind hill(Photo2)

    friday 059friday 061

  • Codex Astartes lose bomber aircraft in the disengage section…
  • Codex Astartes don't rally Scouts and Predators.Both sides remove blast marker.
  • **********************************************************************************************************************

    Turn 3

    • Codex Astartes go first….
    • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the Guardian Warhost, killing 1 and giving the formation 2 BM’s(Photo2)

    friday 064friday 065

    • Codex Astartes, retain turn and fail to activate, so get BM(Photo1), so shoot Guardian Warhost, killing 2 and giving the unit 3 BM’s(Photo2).

    friday 066friday 067

    • CRAFTWORLD MYMEARA do sustain fire with Swords of Vaul Warhost(Photo1) and shoot the Warhound pack, Killing 1 W/E (Photo2)and the formation breaks due to BM’s, and flees behind hill(Photo3)

    friday 068friday 069friday 070

    • Codex Astartes does a engage action with bike formation and target the Guardian Warhost(Photo1). The dice are rolled and the Bike unit is wiped from the board(Photo2)

    friday 071friday 072

    • CRAFTWORLD MYMEARA ARMY do sustain fire with Lynx troupe(Photo1) and target the Tactical, killing 2 and giving the formation 4 BM’s(Photo2)

    friday 073friday 074

    • Codex Astartes bring on thunderbolt squadron(Photo1) and shoot Guardian Warhost, killing 1 and breaking the formation due to BM’s, so it flees back down the Ruins(Photo2)

    friday 075friday 076

    • CRAFTWORLD MYMEARA ARMY double move Swords of Vaul Warhost(Photo1)

    friday 077

    • Codex Astartes bring on MARAUDER SQUADRON and shoot lynx troupe, giving them a BM(Photo1)

    friday 079

    • CRAFTWORLD MYMEARA ARMY fail to bring on Nightwings(Photo1)

    friday 080

    • Codex Astartes keep scouts on overwatch(Photo1)

    friday 081

    • CRAFTWORLD MYMEARA ARMY keep the Walker troupe on overwatch(Photo1)

    friday 082

    • Codex Astartes lose fighter aircraft in the disengage section…
    • Both sides remove blast marker..
    • Game called…..
    • CRAFTWORLD MYMEARA ARMY LIST win on count back 1025 to 1100

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    Victory Conditions


    Victory Condition Codex Astartes CRAFTWORLD MYMEARA ARMY LIST
    1. Blitz no no
    2. Break their sprit no no
    3. Defend the Flag no no
    4. Take and Hold no no
    5. They Shall not Pass no Yes

    Summary

    Well That was fun… Turn 4 may have seen a win to the MYMEARA.

    Well more testing is need on the changes made, it was a fun game and the Codex Astartes could still have pulled off a win…with a bit of planning….


    May the dice roll high for you

    Regards
    Greg

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