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Saturday, January 20, 2018

SKITARII 2.05 Vs Legio Gryphonicus (NetEA v3.24 *APPROVED*)

<![CDATA[TEMPLATE FOR LAY OUT]]>

Well we manage another game of epic. It was 3000 point per side and it was between Legio Gryphonicus (NetEA v3.24 *APPROVED*) and Gryphonne IV Skitarii Legion (NetEA v2.05)

Trent played the Legio Gryphonicus (NetEA v3.24 *APPROVED*) and I played the Gryphonne IV Skitarii Legion (NetEA v2.05)….

Link to the Gryphonne IV Skitarii Legion (NetEA v2.05)…

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=30965

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Armies used

Legio Gryphonicus (NetEA v3.24 *APPROVED*)
=====================================

[RT1] REAVER TITAN [825]
Legate, Veteran Princeps, Carapace Multi-Lasers, Sacred Icon, 2 Gatling Blaster, Plasma Cannon

[RT2] REAVER TITAN[750]
Veteran Princeps, Sacred Icon, Carapace Multi-Lasers, 2 Laser Burner, Volcano Cannon

[WT1] WARHOUND TITAN[300]
Vulcan Megabolter, Plasma Blastgun, Veteran Princeps

[WT2] WARHOUND TITAN[325]
Plasma Blastgun, Turbo-laser Destructor, Veteran Princeps

[FKM1] FORGE KNIGHT MANIPLE[250]
5 Forge Knights

[FKM2] FORGE KNIGHT MANIPLE[250]
5 Forge Knights

[WT3] WARHOUND TITAN [300]
Vulcan Megabolter, Plasma Blastgun, Veteran Princeps

DSCF0932

Gryphonne IV Skitarii Legion (NetEA v2.05)
=================================

[SK1] SKITARII DEMI-CENTURY [350]

2 Secutor units, 8 Hypaspist units, Magos Character

[SK2] SKITARII DEMI-CENTURY [250]

2 Secutor units, 8 Hypaspist units

[SK3]  SKITARII DEMI-CENTURY [425]

2 Secutor units, 8 Hypaspist units, Minorus with Support Missile (1x Barrage 10bp, Disrupt)

[SK4] SKITARII DEMI-CENTURY[425]

2 Secutor units, 8 Hypaspist units, Minorus with Support Missile (1x Barrage 10bp, Disrupt)

[ORD1] ORDINATUS MINORUS [400]

2 Ordinatus Minorus, 2 Minorus Support Missile (2x Barrage 10bp, Disrupt)

[ORD2] ORDINATUS MINORUS [400]

2 Ordinatus Minorus, 2 Minorus Support Missile

(1x Barrage 10bp, Disrupt 1x Deathstrike mw2+, Titan Killer (d6))

[ORD1M] ORDINATUS MAJORUS [550]

1 Ordinatus Majorus, Ordinatus Golgotha (Hellfire Missiles)

[ORB1] ORBITAL SUPPORT [200]

One Ark Mechanicus Battleship

2x pin point

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Deployment

DSCF0933 

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Turn 1

strategy roll: ATML 3.24
pre-turn Notes: titans goes first with roll of 6 opponent was pissed…

[FKM2] - [DOUBLE] Notes: "ATML double moves forge knight into position."

 DSCF0934

[SKITARII ] [SKIT4] - [SUSTAIN]  [target: WT3] Combat Results: add BMs(3)  broken(true) 
Notes: "ski4 active and sustain fires on Warhound 3 dealing 3 BM's which brakes that unit. and flees forward towards an objective."

DSCF0936

[WT2] - [DOUBLE]  [target: SKIT3]Combat Results:add BMs(1) Notes: "titan active Warhound 2 which double moves onto a objective and then fires at ski3 missing completely but still gives the unit a 1BM"

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[SKITARII ] [ORD1M] - [SUSTAIN]  [target: FKM1]Combat Results:hits(3)  saves(3)  killed(0) add BMs(1)Notes: "ski forces active ord1m and does sustain fire onto forge knight 1 making hits but the forge knight faith save them, aka making all their save. but give the unit 1BM"

DSCF0938

[RT2] - [DOUBLE]  [target: SKIT3]Combat Results:hits(3) saves(2) killed(0) add BMs(2)
Notes: "titan forces active their BTS aka Reaver titan, and double moves it the front line and then shoots ski3. taking the void shield on the war engine and dealing a wound. which give the unit 2BM's"

DSCF0939

[SKITARII ] [SKIT3] - [SUSTAIN]  [target: WT1]Combat Results:add BMs(3) broken(true)Notes: "ski forces active ski3 about time, said the commander in that unit, and does sustain fire onto Warhound 1 not only taking the shields but also dealing it 3BM's which breaks it."

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[FKM1] - [HOLD REGROUP]Regroup Results: remove BMs(2) Notes: "titan forces fail to active forge knight unit 1, and stay an regroup action for them instead."

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[SKITARII ] [ORD1] - [SUSTAIN]  [target: RT2]Combat Results: hits(1) saves(0)  killed(0)  add BMs(5) Notes: "ski forces active ord1 sustain fires at BTS aka Reaver titan 2, takes a shield off it."

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[RT1] - [MARCH]Notes: "titan forces marches forward into the front line."

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[SKITARII ] [SKIT2] - [DOUBLE]  [target: RT1]Combat Results: hits(2)  saves(0)  killed(0)  add BMs(1)Notes: "ski forces active ski2 and doubles and fires at Reaver titan 1 taking out two shields give unit 1BM."

DSCF0944

[SKITARII ] [ORD2] - [SUSTAIN]  [target: RT2]Combat Results:hits(1)  saves(0)  killed(0) Notes: "ski forces actives ord2 and sustain fires onto Reaver titan 2 taking out another shield and giving it enough BM's to brake it. so the unit flees forward toward…

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[SKITARII ] [SKIT1] - [MARCH]Notes: "ski forces active and march moves their SC unit to the front line readying for the engagement of their lives."

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[SKITARII ] [ORB1] - [ORB BOMBARD]  [target: RT2]Combat Results:hits(2) broken(true) Notes: "the ski forces bring in their battleship and order it to do pinpoint attacks on the Reaver titan 2, which takes out the remaining shields and deals it 2 wounds.one of which is a critical."

DSCF0947

Post-Turn Notes: To begin the end of round, the critical roll for Reaver titan gets a 5 which means the critical is repair.  Titan forces rallies Warhound 3 and with a leader in the unit it gains no BM's. Ski forces removes 2BM's for SKI3 and the war engine in the unit regains a shield. Titan forces rally Warhound 1 and the same as Warhound 3, except regains a shield as well.Failed to remove BM on Reaver Titan 1. Fails to rally Reaver Titan 2, SC rerolled used.. does not move it.

END OF TURN SHOT

DSCF0948

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Turn 2

strategy roll: ATML 3.24
Pre-turn Notes: titan wins the roll off to see who goes first.

[WT2] - [SUSTAIN]  [target: SKIT1]Combat Results: hits(3)  saves(0)  killed(3)  add BMs(4) Notes: "titan forces active Warhound 2, and does sustain fire and kills 3 infantry which deals the unit 4BM."

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[RT1] - [ENGAGE]  [target: SKIT2]Notes: "Reaver titan moves to engage enemy forces in cc it went for 2 rounds of cc the Reaver comes out as the victor..”

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[SKITARII ] [SKIT1] - [DOUBLE]  [target: RT2] Combat Results: hits(0)  saves(0)  killed(0)  add BMs(0) Notes: "ski forces actives sc unit hoping to take out remaining shields and wound it, but does nothing."

DSCF0953

[SKITARII ] [RETAIN] [ORD1M] - [SUSTAIN]  [target: RT2]Combat Results: hits(2) Notes: "ski forces active ord1m and fires it hellfire missile, takes out remaining shield and deals another wound on broken RT2."

[WT1] - [GROUND ATTACK]  [target: SKIT3]Combat Results:hits(1)  saves(0)  killed(0)  add BMs(1)
Notes: "titan forces active warhound1 and moves and fires at SKI3 and takes out the remaining shield and gives the unit another bm."

DSCF0954

[SKITARII ] [SKIT4] - [MARCH]Notes: "ski forces active ski4 and march moves it near the forest."

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[FKM2] - [MARCH]Notes: "titan forces active forge knight 2, march move to get closer to enemy unit ski4."

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[SKITARII ] [ORD2] - [MARCH] Notes: "ski forces active ord 2 and march moves it closer to Reaver titan 2"

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[FKM1] - [ADVANCE] Notes: "titan forces active forge knight 1, and single moves it closer to titan blitz."

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[SKITARII ] [SKIT3] - [DOUBLE]  [target: WT2]Combat Results:add BMs(1)Notes: "ski forces active ski3 and double moves it to contest the objective and shoot at Warhound 2. The shots misses and give the unit 1BM."

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[WT3] - [OVERWATCH SET]Notes: "titan forces active Warhound 3 and put it over on overwatch."

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[SKITARII ] [ORD1] - [MARCH]Notes: "ski forces active ord1 and march move to Reaver titan 2, "

DSCF0961

Post-Turn Notes: Begin end of round with a critical roll, for Reaver titan 1 and rolls 1 and the titan boom!!! lol(Pic below). Titan forces fail to rally Reaver titan 2 and the titan falls back. SKI3 remove a BM and restore a shield. Warhound 2 removes BM, Warhound 1 restore another shield. SKI1 removes 2BM.

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END OF TURN SHOT

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Turn 3

Strategy roll: Skitarii 2.05
pre-turn Notes: ski forces finally get to go first, commander has a smiling his face off, gonna have to fix that…..

[SKITARII ] [SKIT3] - [ENGAGE]  [target: WT2]Notes: "ski forces active ski3 and using commander ability bring with it ord1 to do a big engagement. Warhound nearly make all it save except for two and after total result are done the Warhound loses the engagement and breaks."

DSCF0966

[SKITARII ] [ORD1M] - [SUSTAIN]  [target: FKM2]Combat Results: hits(4)  saves(2)  killed(2) broken(true).Notes: "ski forces active ord1m, sustain fire the forge knight and kills two knights which give it enough BM’S to break."

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[WT1] - [OVERWATCH SET]Notes: "titan forces puts, Warhound 1 on overwatch to keep these cyber dong boys in check."

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[SKITARII ] [SKIT4] - [MARCH]Notes: "ski forces active ski4 and march moves it to an objective and to make sure the Forge knights don't rally."

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[FKM1] - [OVERWATCH SET]Notes: "titan forces active forge knight 1 to set it on overwatch."

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[SKITARII ] [ORD2] - [DOUBLE]Notes: "ski forces active ord2 and double moves, titan commander order Warhound 1 to fire overwatch."
[WT1] - [OVERWATCH FIRE]  [target: ORD2] Combat Results: hits(5)  saves(3) add BMs(1) Notes: "Warhound 1 fires it overwatch hitting quite a bit, but the ski commode makes all his save for the unit."

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[WT3] - [OVERWATCH SET] Notes: "titan forces keeps Warhound 3 on overwatch."

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[SKITARII ] [SKIT1] - [DOUBLE]Notes: "ski forces active and double moves SC unit to contest a objective."

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Post-Turn Notes: End of turn, SKI forces remove BM on SC unit, Titan forces finally rally Reaver titan 2 yay!!!, SKI3 removes a BM and restore shields, Titan rally warhound2, ord2 removes BM and restore shields, Titan rally forge knight 2 which gets a BM.

Game called due to time…Skitarii Legion was 1 up on goals and had manage to get in front with points, it was roughly 1000 points compared to about 400 points..
 

Victory Condition Legio Gryphonicus Skitarii Legion
1. Blitz NO no
2. Break their sprit NO NO
3. Defend the Flag NO Yes
4. Take and Hold No no
5. They Shall not Pass NO no
END OF TURN SHOT

 DSCF0975

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Summary

Well another fun game..it was going to be tough to win and I got a break when the Titan rolled a 1 for the critical..so that was big help…So if I manage to contest enough Objective markers I may have gotten a win, just……
 
Regards
Greg

Skitarii 2.05 Vs Knights

<![CDATA[TEMPLATE FOR LAY OUT]]>

Well we manage another game of epic. It was 3000 point per side and it was between Knights and Gryphonne IV Skitarii Legion (NetEA v2.05)

Me/Allan/Britt played the Knights and Trent /Nikki played the Gryphonne IV Skitarii Legion (NetEA v2.05)

Link to the Gryphonne IV Skitarii Legion (NetEA v2.05)…

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=30965

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Armies used

Knight World (NetEA v2.2.2 *APPROVED*)
================================

[KH1E] KNIGHT HOUSEHOLD [555]
5 Knight Errant, Seneschal

[CH1] CUSTODIAN HOUSEHOLD [515]
4 Knight Castellan, Seneschal

[KH2E] KNIGHT HOUSEHOLD [555]
5 Knight Errant, Seneschal

[KH1P] KNIGHT HOUSEHOLD [505]
Seneschal, 5 Knight Paladin

[KH2P] KNIGHT HOUSEHOLD [505]
5 Knight Paladin, Seneschal

[WH1] WARDEN HOUSEHOLD [360]
4 Warden

DSCF0884

Gryphonne IV Skitarii Legion (NetEA v2.05)
=================================

[SK1] SKITARII DEMI-CENTURY [350]

2 Secutor units, 8 Hypaspist units, Magos Character

[SK2] SKITARII DEMI-CENTURY [250]

2 Secutor units, 8 Hypaspist units

[SK3]  SKITARII DEMI-CENTURY [425]

2 Secutor units, 8 Hypaspist units, Minorus with Support Missile (1x Barrage 10bp, Disrupt)

[SK4] SKITARII DEMI-CENTURY[425]

2 Secutor units, 8 Hypaspist units, Minorus with Support Missile (1x Barrage 10bp, Disrupt)

[ORD1] ORDINATUS MINORUS [400]

2 Ordinatus Minorus, 2 Minorus Support Missile (2x Barrage 10bp, Disrupt)

[ORD2] ORDINATUS MINORUS [400]

2 Ordinatus Minorus, 2 Minorus Support Missile

(1x Barrage 10bp, Disrupt 1x Deathstrike mw2+, Titan Killer (d6))

[ORD1M] ORDINATUS MAJORUS [550]

1 Ordinatus Majorus, Ordinatus Golgotha (Hellfire Missiles)

[ORB1] ORBITAL SUPPORT [200]

One Ark Mechanicus Battleship

2x pin point

DSCF0883

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Deployment

  DSCF0886

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Turn 1

strategy roll: Knights

[Knight] [CH1] - [HOLD SHOOT]  [target: SK2] Combat Results:hits(4) saves(2) killed(2) add BMs(4)… as always we started off with a 1…

DSCF0888

[SKI] [ORD1] - [SUSTAIN]  [target: KH1P] Combat Results: hits(6) saves(4) killed(1) broken(true) Notes: "Fired both support missiles and broken KH1P and clipped KH1E giving it 6 BM's, KH1P flees forward 50cm's"

DSCF0889

[SKI] [RETAIN] [ORD2] - [SUSTAIN]  [target: KH2E] Combat Results: hits(1)  saves(1)add BMs(6) Notes: "Shoots both Support missiles and only manages 6 BM's.."

DSCF0890

[Knight] [KH1E] - [MARSHAL MOVE] Regroup Results: remove BMs(6) Notes: "Moved and removed all BM's"

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[Knight] [KH2E] - [HOLD REGROUP]Regroup Results: remove BMs(3)Notes: "tried to retain and failed and so regrouped.."

DSCF0893

[SKI] [ORD1M] - [SUSTAIN]  [target: KH2P]Combat Results: hits(3)  saves(2)  killed(1) add BMs(4) 
Notes: "fired full load of hell missiles..."

DSCF0894

[Knight] [KH2P] - [MARSHAL MOVE] Regroup Results:remove BMs(4) Notes: "Moved and removed all BM's"

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[SKI] [SK3] - [DOUBLE] Notes: "Double moved up behind hill.."

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[Knight] [WH1] - [DOUBLE]  [target: SK2] Combat Results: hits(3)  saves(1)  killed(2)broken(true) Notes: "moved and shot the SK2 on the hill to clean it off.."

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[SKI] [SK4] - [DOUBLE] Notes: ""Double moved up, to claim Objective marker.."

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[SKI] [SK1] - [OVERWATCH SET] Notes: "put on guard duty.."

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End of turn stuff

  • Knights don’t rally [KH1P] KNIGHT HOUSEHOLD and all other formations rally..

END OF TURN SHOT

DSCF0900

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Turn 2

strategy roll: Knights

[Knight] [CH1] - [SUSTAIN]  [target: SK4]Combat Results:hits(10)  saves(6)  killed(4)  add BMs(6)Notes: "again target formation to try and break it.."

DSCF0901

[Knight] [RETAIN] [KH2P] - [ADVANCE]  [target: SK4]Combat Results:hits(2) saves(1)killed(1) broken(true)Notes: "hoping to break formation and we manage to do that.."

DSCF0904

[SKI] [ORD1] - [MARCH]Notes: "march moved up, to get closer to the objective marker.."

DSCF0905

[SKI] [RETAIN] [ORD2] - [MARCH]Notes: ""march moved up, to get closer to the objective marker..""

DSCF0906

[Knight] [WH1] - [DOUBLE]  [target: ORD2]Combat Results: hits(4) saves(2) killed(2) broken(true)  Notes: "was hoping to stripped shields and manage to break it.."

DSCF0908

[Knight] [RETAIN] [KH1E] - [DOUBLE]  [target: ORD1]Combat Results: hits(0) saves(0) killed(0)  add BMs(1)Notes: "manage to take a shield down.."

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[SKI] [ORD1M] - [MARCH] “march up to the front lines”

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[SKI] [RETAIN] [ORB1] - [ORB BOMBARD]  [target: CH1]Combat Results: hits(2) saves(0) killed(1)  add BMs(3) Notes: "Pin point attack..didn’t live up to its name, damage wise.."

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[Knight] [KH2E] - [HOLD REGROUP]Regroup Results: remove BMs(1)Notes: "failed retain.."

DSCF0912

[SKI] [SK3] - [SUSTAIN]  [target: CH1]Combat Results: hits(3) saves(3) killed(0) broken(true)  destroyed(false)Notes: "fired support missile and broken unit due to BM's..."

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[SKI] [SK1] - [OVERWATCH SET] “unit stay on guard duty”

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[SKI] [SK2] - [ADVANCE]Notes: "Moves back up to claim hill"

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End of turn stuff

Knight forces rallied and remove BM’s, SKITARII forces rally expect for Ski4 and ORD2, which fail to rally...

END OF TURN SHOT

DSCF0917

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Turn 3

Strategy roll: Skitarii

[SKI] [ORD1] - [ENGAGE]  [target: KH1E] Notes: "Knights win by a pip.." it was close run engagement, and risky one at that from the Skitarii

DSCF0920
[SKI] [SK3] - [ENGAGE]  [target: KH1E] Notes: "Skittle win by 3, so 3 hack downs and knights break and flee behind ruins.."

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[Knight] [WH1] - [DOUBLE]  [target: SK3]Combat Results: hits(3)  saves(0)  killed(3)  add BMs(4) Notes: "Was aiming to break the formation..."

DSCF0923

[SKI] [ORD1M] - [HOLD SHOOT]  [target: WH1] Combat Results:    hits(2)  saves(1)  killed(1)  add BMs(2)  broken(false)  destroyed(false) Notes: "fail activation.."

DSCF0924

[Knight] [KH2E] - [DOUBLE]  [target: SK3]Combat Results:hits(1)  saves(0)  killed(1)  add BMs(2) Notes: "was hoping to break it.."

DSCF0926

[SKI] [SK2] - [MARSHAL MOVE] Regroup Results: remove BMs(3)

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[SKI] [SK1] - [OVERWATCH SET]Notes: "stays on guard duty..."

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[Knight] [KH1P] - [ADVANCE]  [target: SK3]Combat Results:hits(0)  saves(0)  killed(0)  add BMs(1)  broken(false)  destroyed(false) Notes: "dam it, we need to kill one.."

DSCF0928

[Knight] [KH2P] - [DOUBLE]  [target: SK2]Combat Results:hits(2)  saves(1)  killed(1)broken(true)Notes: "move was done to claim objective markers"

DSCF0930

End of turn stuff

Knight forces don’t rally KH1E or remove BM’s from CH1.. SKITARII forces Don’t rally Ski4 and ORD2.

Knights win 2-0

Victory Condition

Knights

Skitarii 2.05

1. Blitz no no
2. Break their sprit NO NO
3. Defend the Flag Yes no
4. Take and Hold No no
5. They Shall not Pass Yes no
END OF TURN SHOT

 DSCF0931

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Summary

Well fun game..So the Skitarii 2.05 list was done by Norto and I thought I would take it out for a run.

Most of the guys though it would do well against Infantry forces and that true. If Knights didn’t make so many saves, then it might have been different story…Both forces were low activation count, so losing formation or having them broken was not good…

I still think the Ordinatus Minorus could still do with the option of having a upgrade of another Ordinatus Minorus..
 
Regards
Greg