Tuesday, October 18, 2011



Well this blog is late since the 40K game was played over a 2 month ago. I’ve have been flat out with study and on top of that health issues and just begin lazy all contribute to a late blog. The total points was 4000 a side.

Any ways forgot to take notes, so the comments will be off the top of my head.

The chaos forces, well organised and read to go.

l;l;l;l;l;l 001l;l;l;l;l;l 002l;l;l;l;l;l 003l;l;l;l;l;l 004l;l;l;l;l;l 005

The space marine forces, uhmm not organised and not read to go

l;l;l;l;l;l 006l;l;l;l;l;l 007l;l;l;l;l;l 008

First turn.

Not much happen, a lot of movement to get into position, with the SM taking some pot shots

l;l;l;l;l;l 009l;l;l;l;l;l 010l;l;l;l;l;l 011l;l;l;l;l;l 012l;l;l;l;l;l 013

Second turn.

More movement and lost of shooting by the SM, with deployment of termies from land raider. The csm teleported in with their termies and they also dropped in some demons.

l;l;l;l;l;l 014l;l;l;l;l;l 015l;l;l;l;l;l 016l;l;l;l;l;l 017l;l;l;l;l;l 018l;l;l;l;l;l 019l;l;l;l;l;l 020

Third and fourth turns.

Loads of hand to hand combat and shooting, with more termis teleporting in for the SM and CSM also dropped in some demons. The SM were getting the upper hand at this point. The outstanding moment when khan the betrayer assaults a tactical unit and makes them fleet down the street and he chases. Next turn to only have the vindicator blow him into a million pieces.

l;l;l;l;l;l 021l;l;l;l;l;l 022l;l;l;l;l;l 023l;l;l;l;l;l 024l;l;l;l;l;l 025l;l;l;l;l;l 026l;l;l;l;l;l 027l;l;l;l;l;l 028

Fifth Turn and more hand to hand and not much shooting. The SM wins

l;l;l;l;l;l 029l;l;l;l;l;l 030l;l;l;l;l;l 031l;l;l;l;l;l 032l;l;l;l;l;l 033l;l;l;l;l;l 034l;l;l;l;l;l 035l;l;l;l;l;l 036

Sorry about the lack of notes, they do say a picture is worth a thousand words Smile.

Any ways may the dices roll high.


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