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Thursday, June 9, 2016

Alaitoc Craftworld (4.2.0) Vs Death Korps of Krieg (NetEA DKoK 2.0)

We manage another game of epic. It was 3000 point per side and it was between Alaitoc Craftworld (4.2.0) and Death Korps of Krieg (NetEA DKoK 2.0)

I played Alaitoc Craftworld (4.2.0) and Trent played the Death Korps of Krieg (NetEA DKoK 2.0)

The below is the link to Alaitoc Craftworld (4.2.0)…

Yep, not up on taccom…. I’m still waiting on a fix, to allow me to log back in, after the 11th Feb hiccup..

Changes that were tested.. ..

· Changes made to the Alaitoc Ranger Warhost.

· Added War Walker Warhost.

· Formation change on Nightwings and points cost.

· Formation change on Phoenix Bombers and points cost.

· Phoenix Bombers had stat change on BP weapon.

· Pathfinders were brought in line with the UK version.

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Armies used

Alaitoc Craftworld (4.2.0)

ALAITOC RANGER WARHOST [200]

8 Rangers

ALAITOC RANGER WARHOST [200]

8 Rangers

WAR WALKER WARHOST [250]

8 War Walker

WAR WALKER WARHOST [250]

8 War Walker

SWORDS OF VAUL TROUPE [300]

4 Falcon, 2 Firestorms

ENGINE OF VAUL TROUPE [250]

Storm serpent

VAMPIRE [200]

NIGHTWINGS [225]

2 Nightwing Interceptors

PHOENIX BOMBERS [275]

2 Phoenix Bombers

GUARDIANS [200]

Farseer, 7 Guardians. 3 support weapons

NIGHT SPINNER TROUPE [175]

3 Night Spinners

PATHFINDER TROUPE [225]

6 Pathfinder

ASPECT WARRIOR TROUPE [250]

Exarch, 6 Swooping Hawk

 

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Death Korps of Krieg (NetEA DKoK 2.0)
INFANTRY COMPANY [500]
Death Korps Commander, 19 Death Korps Infantry, Siege Transports (2 Gorgons)
REGIMENTAL HQ [600]
Death Korps Supreme Commander, 19 Death Korps Infantry, Siege Transports (2 Gorgons)
DEATH RIDER COMPANY [275]
12 Death Korps Rough Riders
SUPER-HEAVY TANK SUPPORT COMPANY [500]
3 Baneblade
SELF-PROPELLED HEAVY SUPPORT [250]
3 Bombards
SELF-PROPELLED HEAVY SUPPORT [250]
3 Bombards
HEAVY SUPPORT BATTERY [125]
3 Hydra or Heavy Anti-Aircraft Platform
THUNDERBOLT FIGHTERS [150]
2 Thunderbolts
HEAVY SUPPORT BATTERY [125]
3 Hydra or Heavy Anti-Aircraft Platform
DEATH RIDER COMPANY [275]
12 Death Korps Rough Riders

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Deployment

  • Deployment of Alaitoc Craftworld, Death Korps of Krieg and objective markers..

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  • Off board forces..

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Turn 1

  •   Alaitoc Craftworld win SR and go first…
  • Alaitoc Craftworld double move EoV up the left flank, behind build up area(Photo1)…

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  • Alaitoc Craftworld double move WAR WALKER WARHOST out of portal and claim to objective markers(Photo1)..

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  • Alaitoc Craftworld bring in PHOENIX BOMBERS(1K/2BM’s AA fire) and target the DEATH RIDER COMPANY, killing 2 and giving it 3 BM’s(Photo1)..

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  • Death Korps of Krieg place THUNDERBOLT FIGHTERS on CAP(Photo1)…

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  • Death Korps of Krieg move SUPER-HEAVY TANK SUPPORT COMPANY up(Photo1) and shoots the WAR WALKER WARHOST, killing 1 and giving it 2 BM’s(Photo2)..was done to try and break the scout screen

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  • Alaitoc Craftworld do sustain fire with Night spinners(Photo1) and shoot the SUPER-HEAVY TANK SUPPORT COMPANY, giving it 2 BM’s(Photo2)..

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  • Death Korps of Krieg place HEAVY SUPPORT BATTERY on overwatch(Photo1)..guard duty

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  • Alaitoc Craftworld place GUARDIANS on overwatch(Photo1)..Guard duty

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  • Death Korps of Krieg do sustain fire with SELF-PROPELLED HEAVY SUPPORT(Photo1) and shoots the WAR WALKER WARHOST ,killing 1 giving it 3 BM’s(Photo2)

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  • Alaitoc Craftworld fail to bring on NIGHTWINGS(Photo1)

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  • Death Korps of Krieg fail to activate DEATH RIDER COMPANY, so take BM and move(Photo1)..

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  • Alaitoc Craftworld march move WAR WALKER WARHOST over to the right flank(Photo1)

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  • Death Korps of Krieg fail to activate INFANTRY COMPANY, so take BM and move(Photo1)..

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  • Alaitoc Craftworld double move SoV up(Photo1) and shoot the INFANTRY COMPANY, doing a DC and giving it 2 BM’s(Photo2)

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  • Death Korps of Krieg place HEAVY SUPPORT BATTERY on overwatch(Photo1)..guard duty

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  • Death Korps of Krieg double move REGIMENTAL HQ up(Photo1)

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  • Alaitoc Craftworld fail to bring Vampire(Photo1)..yes there was voice coming from the other side of the table "you willing roll a one and nothing but a one”

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  • Death Korps of Krieg double move SELF-PROPELLED HEAVY SUPPORT(Photo1) and shoots ALAITOC RANGER WARHOST, giving it 2 BM’s(Photo2)…

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(Photo1)..guard duty

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  • Death Korps of Krieg march move DEATH RIDER COMPANY up behind building(Photo1)..

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  • Death Korps of Krieg don’t remove BM’s from INFANTRY COMPANY.
  • No aircraft were shot down in the disengage section

END OF TURN SHOT

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Turn 2

  • Alaitoc Craftworld teleport in PATHFINDER TROUPE..

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  •   Alaitoc Craftworld win SR and go first…
  • Alaitoc Craftworld do a engage action with PATHFINDER TROUPE and targets the SELF-PROPELLED HEAVY SUPPORT(Photo1).The dice are rolled and the PATHFINDER TROUPE win and the SELF-PROPELLED HEAVY SUPPORT is wiped from the board(Photo2).The PATHFINDER TROUPE consolidate a full move(Photo3)…

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  • Alaitoc Craftworld SoV shoots(Photo1) the INFANTRY COMPANY, killing a W/E and 9 Troops and doing a DC to the other W/E.The formation is broken and flees back behind the  HEAVY SUPPORT BATTERY(Photo2).The SoV double moves back to it deployment area(Photo3)..

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  • Alaitoc Craftworld double move WAR WALKER WARHOST(Photo1) and shoots the DEATH RIDER COMPANY, killing 2 and giving it 3 BM’s(Photo2)

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  • Death Korps of Krieg do a engage action with DEATH RIDER COMPANY(BM from OWF)and target the WAR WALKER WARHOST(support from ALAITOC RANGER WARHOST)(Photo1).The dice are rolled and the DEATH RIDER COMPANY(BM) win the combat and the WAR WALKER WARHOST is wiped from the board(Photo2)The DEATH RIDER COMPANY consolidate 5 and the ALAITOC RANGER WARHOST gets BM for supporting failed assault(Photo3)..

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  • Alaitoc Craftworld do sustain fire with Night spinners(Photo1) and shoot the DEATH RIDER COMPANY, killing 4 and breaking formation so it flees forward(Photo2)..

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  • Death Korps of Krieg do sustain fire with SELF-PROPELLED HEAVY SUPPORT(Photo1) and shoots the PATHFINDER TROUPE,killing 1 giving it 3 BM’s(Photo2)

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  • Alaitoc Craftworld move EoV up(Photo1) and shoot the SUPER-HEAVY TANK SUPPORT COMPANY, giving it a BM(Photo2) and then moves back from were it came(Photo3)

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  • Death Korps of Krieg move SUPER-HEAVY TANK SUPPORT COMPANY up to claim objective marker(Photo1) and shoots the WAR WALKER WARHOST, killing 2 and breaking it due to BM’s and so it flees behind hill(Photo2)..was done to break scout screen

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  • Alaitoc Craftworld keep GUARDIANS on overwatch(Photo1)..Guard duty

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  • Death Korps of Krieg keep HEAVY SUPPORT BATTERY on overwatch(Photo1)..guard duty

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  • Alaitoc Craftworld bring in PHOENIX BOMBERS(BM from AA fire) and and shoot the SUPER-HEAVY TANK SUPPORT COMPANY, killing 1 W/E and giving it 4 BM’s(Photo1)

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  • Death Korps of Krieg fail to activate HEAVY SUPPORT BATTERY and so regroup(Photo1)..

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  • Alaitoc Craftworld bring in NIGHTWINGS(lose 1 to CAP) and shoot the SUPER-HEAVY TANK SUPPORT COMPANY, doing a BM and breaking it, so it flees back towards its blitz(Photo1)…was done to break it

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  • Death Korps of Krieg double move REGIMENTAL HQ up(Photo1) and shoots the ALAITOC RANGER WARHOST, killing 1 and giving it 2 BM’s(Photo2)…getting ready for next turn

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  • Alaitoc Craftworld bring Vampire& ALAITOC RANGER WARHOST and target the HEAVY SUPPORT BATTERY..only to have the Vampire blow out of the sky(Photo1)..just love it yeah 5+RA and I made one out of three saves..

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  • Death Korps of Krieg don’t rally INFANTRY COMPANY,DEATH RIDER COMPANY and SUPER-HEAVY TANK SUPPORT COMPANY. Both sides remove BM’s
  • No aircraft were shot down in the disengage section..

END OF TURN SHOT

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Turn 3

  • Alaitoc Craftworld teleport in ASPECT WARRIOR TROUPE(Photo1)..

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  • Death Korps of Krieg win SR and go first…
  • Death Korps of Krieg do sustain fire with the HEAVY SUPPORT BATTERY and shoots the ASPECT WARRIOR TROUPE, killing two and giving it 3 BM’s(Photo1)..wanted to try and break it

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  • Death Korps of Krieg do a engage action with DEATH RIDER COMPANY and target the ALAITOC RANGER WARHOST(Photo1).The dice are rolled and the DEATH RIDER COMPANY(BM) win the combat and the ALAITOC RANGER WARHOST is wiped from the board(Photo2)The DEATH RIDER COMPANY consolidate 5(Photo3)..

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  • Alaitoc Craftworld move SoV up(Photo1) and shoots the REGIMENTAL HQ, killing a W/E and 6 troops and doing DC to the other.The formation breaks due to BM’s and so flees into and around the corner of the building(Photo2)..

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  • Alaitoc Craftworld fail to active NIGHT SPINNER TROUPE and sho regroup(Photo1)..

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  • Death Korps of Krieg bring in THUNDERBOLT FIGHTERS, only to have them shot out of the sky, by AA fire(Photo1)

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  • Alaitoc Craftworld move EoV up the left flank and claim objective marker and shoots the broken DEATH RIDER COMPANY, killing 1(Photo1)…done to start claiming TAH goal

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  • Death Korps of Krieg do sustain fire with SELF-PROPELLED HEAVY SUPPORT(Photo1) and shoots the SoV, killing 1 and giving it 3 BM’s(Photo2)

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  • Alaitoc Craftworld double move WAR WALKER WARHOST across to claim objective marker(Photo1)..TAH hold goal

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  • Death Korps of Krieg keep HEAVY SUPPORT BATTERY on overwatch(Photo1)

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  • Alaitoc Craftworld move PATHFINDER TROUPE up(Photo1) and shoot the Broken REGIMENTAL HQ, killing 2 all up(Photo2)…was hoping to kill BTS

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  • Alaitoc Craftworld bring in PHOENIX BOMBERS(BM from AA fire) and shoots HEAVY SUPPORT BATTERY and kills two and breaking the formation(Sorry no pic)
  • Alaitoc Craftworld bring in NIGHTWINGS and shoot the Broken REGIMENTAL HQ, doing a DC(Photo1)…was hoping to kill BTS

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  • Alaitoc Craftworld does marshalling action with ASPECT WARRIOR TROUPE, so move and then remove all BM’s(sorry NO pic)..basically did this so the formation was free of BM’s
  • Alaitoc Craftworld keep GUARDIANS on overwatch(Photo1)..Guard duty

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  • Death Korps of Krieg don’t rally REGIMENTAL HQ and SUPER-HEAVY TANK SUPPORT COMPANY. DEATH RIDER COMPANY and SoV don’t remove BM’s.
  • PHOENIX BOMBER was shot down in the disengage section
  • Alaitoc Craftworld win on count back 1250 to 1885
Victory Condition Death Korps of Krieg Alaitoc Craftworld
1. Blitz NO no
2. Break their sprit NO NO
3. Defend the Flag NO no
4. Take and Hold Yes Yes
5. They Shall not Pass NO no
END OF TURN SHOT

NO END OF TURN SHOT..

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Summary
 
Wow and I thought I could not make RA saves. The game was fun and we run out of time, due to taking a long time, deciding on want was going activate etc..Anyway hope the dice roll high for you..
 
 
Regards
Greg

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