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Thursday, June 23, 2016

Alaitoc Craftworld (4.2.0) and Codex Astartes (NetEA Tournament Pack 2014)

We manage another game of epic. It was 3000 point per side and it was between Alaitoc Craftworld (4.2.0) and Codex Astartes (NetEA Tournament Pack 2014)

Trent played Alaitoc Craftworld (4.2.0), me and Britt played the Codex Astartes (NetEA Tournament Pack 2014)

The below is the link to Alaitoc Craftworld (4.2.0)…

Yep, not up on taccom…. I’m still waiting on a fix, to allow me to log back in, after the 11th Feb hiccup..

Changes that were tested.. ..

· Changes made to the Alaitoc Ranger Warhost.

· Added War Walker Warhost.

· Formation change on Nightwings and points cost.

· Formation change on Phoenix Bombers and points cost.

· Phoenix Bombers had stat change on BP weapon.

· Pathfinders were brought in line with the UK version.

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Armies used

Codex Astartes (NetEA Tournament Pack 2014)
LANDING CRAFT [350]
1 Landing Craft
ASSAULT [225]
4 Assault Units, Chaplain
DEVASTATOR [325]
4 Devastators, Chaplain, Rhinos, Razorback
PREDATOR [250]
4 Annihilator
SCOUT [200]
4 Scouts, 4 Snipers, Rhinos
SCOUT [200]
4 Scouts, 4 Snipers, Rhinos
THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters
MARAUDER SQUADRON [250]
2 Maurader bombers
WARHOUND [275]
1 Warhound Class Titan
TACTICAL [450]
6 Tacticals, Rhinos, Hunter, Supreme Commander
DEVASTATOR [300]
4 Devastators, Captain, Rhinos

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Alaitoc Craftworld (4.2.0)

ALAITOC RANGER WARHOST [200]  8 Rangers

ALAITOC RANGER WARHOST [200] 8 Rangers

WAR WALKER WARHOST [250] 8 War Walker

WAR WALKER WARHOST [250] 8 War Walker

SWORDS OF VAUL TROUPE [300] 4 Falcon, 2 Firestorms

ENGINE OF VAUL TROUPE [250] Storm serpent

VAMPIRE [200]

NIGHTWINGS [225]  2 Nightwing Interceptors

PHOENIX BOMBERS [275] 2 Phoenix Bombers

GUARDIANS [200] Farseer, 7 Guardians. 3 support weapons

NIGHT SPINNER TROUPE [175] 3 Night Spinners

PATHFINDER TROUPE [225] 6 Pathfinder

ASPECT WARRIOR TROUPE [250] Exarch, 6 Swooping Hawk

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Deployment 

  • Deployment of Alaitoc Craftworld, Codex Astartes and objective markers..

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  • Off board forces..

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Turn 1

  • Codex Astartes wins SR and goes first..
  • Codex Astartes bring in MARAUDER SQUADRON(1K/2BM fro AA fire), targeting the Night spinners and Clipping the EoV. Both formations get a BM(Photo1).

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  • Alaitoc Craftworld do engage action with VAMPIRE RAIDER&ASPECT WARRIOR TROUPE and targets Tactical(Photo1). The dice are rolled and the Tactical(4BM) win and the VAMPIRE RAIDER is destroyed &ASPECT WARRIOR TROUPE is broken(Photo2). The ASPECT WARRIOR TROUPE flees to the woods. The Tactical consolidate 5(Photo3)..

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  • Alaitoc Craftworld fail to bring on NIGHTWINGS(Photo1)..

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  • Codex Astartes fail to activate TACTICAL, so take BM and move(Photo1)..

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(no pic)..
  • Codex Astartes move WARHOUND up(Photo1) and shoots ALAITOC RANGER WARHOST, killing 2 and giving it 3 BM’s(Photo2)..

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  • Alaitoc Craftworld do sustain fire with Night spinners(Photo1) and shoots TACTICAL,killing 1 and giving it 3 BM’s(Photo2).

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  • Codex Astartes keep SCOUTS on overwatch(Photo1).

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  • Alaitoc Craftworld fail to bring on PHOENIX BOMBERS(Photo1)..

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  • Codex Astartes keep SCOUTS on overwatch(Photo1).

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(Photo1)..

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  • Codex Astartes move PREDATORS up behind scouts(Photo1)..

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  • Alaitoc Craftworld activate WAR WALKER WARHOST, and march move it down their left flank.(Photo1)..

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  • Codex Astartes bring on THUNDERBOLT FIGHTERS and shoots the WAR WALKER WARHOST, giving it a BM(Photo1)..

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  • Alaitoc Craftworld fail to activate WAR WALKER WARHOST, so take the BM and move(Photo1)..

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  • Codex Astartes bring Landing Craft(DC/2BM from AAF)&Assaults(broken by OWF)&2Devastators and target the SWORDS OF VAUL TROUPE and calls intermingled and dargs in the EoV&Night spinner(Photo1).The dice are rolled and the Landing Craft&2Devastators wins the combat and the SWORDS OF VAUL TROUPE is wiped from the board and the EoV&Night spinner are broken(Photo2).The EoV,Night spinner and Assaults flees&2Devastators consolidate 5(Photo3)..

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  • Alaitoc Craftworld pass on GUARDIANS(Photo1)..

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  • Alaitoc Craftworld don’t rally ASPECT WARRIOR TROUPE and EoV
  • No aircraft were shot down in the disengage section

END OF TURN SHOT

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Turn 2

  • Alaitoc Craftworld teleport PATHFINDER TROUPE..

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  • Alaitoc Craftworld wins SR and goes first..
  • Alaitoc Craftworld do a engage action with GUARDIANS(Portal) and targets the TACTICAL(Photo1).The dice are rolled and the GUARDIANS(BM) win combat and the TACTICAL is destroyed(Photo2).The GUARDIANS consolidate a full move into the rough going..(Photo3)

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  • Alaitoc Craftworld put NIGHTWINGS on CAP(Photo1)..

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  • Alaitoc Craftworld do a engage action with WAR WALKER WARHOST and targets the Scouts(Photo1).The dice are rolled and the SCOUTS(BM) win combat and the WAR WALKER WARHOST is broken.The Scouts consolidate 5 and the WAR WALKER WARHOST flees forward(Photo2).

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  • Codex Astartes do sustain fire with DEVASTATOR(Photo1) and shoots the ALAITOC RANGER WARHOST,killing 3 and giving it 5 BM’s(Photo1)

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  • Codex Astartes do sustain fire with PREDATORS(Photo1) and shoots the broken WAR WALKER WARHOST,wiping the formation off the board(Photo2)

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  • Alaitoc Craftworld do sustain fire with Night spinners(Photo1) and shoots DEVASTATOR,killing 2 and giving it 3 BM’s(Photo2).

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  • Codex Astartes do sustain fire with WARHOUND(Photo1) and shoots the broken EoV,wiping the formation off the board(Photo2)

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  • Codex Astartes march move DEVASTATOR up and claim Blitz(Photo1)..

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  • Alaitoc Craftworld does a marshalling action on ALAITOC RANGER WARHOST, so move and remove all BM’s(Photo1)..

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  • Codex Astartes bring on THUNDERBOLT FIGHTERS and shoots the WAR WALKER WARHOST, giving it a BM(Photo1)..

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  • Alaitoc Craftworld bring on PHOENIX BOMBERS and shoot the PREDATORS, killing 2 and giving it 3 BM’s(Photo1)..

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  • Alaitoc Craftworld fail to activate WAR WALKER WARHOST, so take the BM and move(Photo1)..

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  • Codex Astartes fail to bring in MARAUDER SQUADRON(Photo1)..

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(Photo1)..

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  • Codex Astartes bring on Landing Craft(DC/2BM from CAP) and shoot Night Spinners, giving them a BM(Photo1).. 

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  • Codex Astartes keep SCOUTS on overwatch(Photo1).

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  • Alaitoc Craftworld place PATHFINDER TROUPE on overwatch(Photo1)..

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  • Alaitoc Craftworld don’t rally ASPECT WARRIOR TROUPE and don’t remove BM’s from WAR WALKER WARHOST and GUARDIANS. The Codex Astartes don’t remove BM’s from DEVASTATOR
  • Nightwing Interceptors was shot down in the disengage section

END OF TURN SHOT

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Turn 3

  • Codex Astartes wins SR and goes first..
  • Codex Astartes bring in MARAUDER SQUADRON targeting the Night spinners, killing two and breaking the formation and so it flees to the corner of the table.(Photo1).

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  • Codex Astartes fail to activate DEVASTATOR, takes BM and shoots the ALAITOC RANGER WARHOST, giving it a BM(Photo1)

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  • Alaitoc Craftworld do sustain fire with ALAITOC RANGER WARHOST and target the DEVASTATOR,Killing 1 and giving it 2BM’s(Photo1)

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  • Alaitoc Craftworld do a engage action with GUARDIANS and targets the WARHOUND(Photo1).After two rounds of combat the GUARDIANS win combat and the WARHOUND is destroyed(Photo2).The GUARDIANS consolidate a full move(Photo3)

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  • Alaitoc Craftworld fail to activate WAR WALKER WARHOST, so take the BM and shoot SCOUTS,Killing 1 and giving it 2 BM’s(Photo1)..

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  • Codex Astartes move SCOUTS up(Photo1) and shoot ALAITOC RANGER WARHOST, giving it a BM(Photo2)

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  • Alaitoc Craftworld bring Night wings in and shoot PREDATOR formation, giving it a BM(Photo1)..

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  • Alaitoc Craftworld bring on PHOENIX BOMBERS and shoot the DEVASTATOR, killing 4 and breaking the formation from BM, and so it flees into the rocky outcrop(Photo1)..

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  • Codex Astartes fail to activate PREDATORS and so regroup(Photo1)..

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  • Alaitoc Craftworld keep ALAITOC RANGER WARHOST on overwatch(Photo1)..

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  • Codex Astartes march move ASSAULT formation and take Blitz(Photo1)..

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  • Alaitoc Craftworld keep PATHFINDER TROUPE on overwatch(Photo1)..

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  • Codex Astartes march move SCOUTS(BM from OWF) and contest blitz(Photo1).

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  • Codex Astartes bring on THUNDERBOLT FIGHTERS and shoots the WAR WALKER WARHOST,killing 2 and breaking it, so it flee forward(Photo1)..

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  • Codex Astartes bring on Landing Craft and shoot broken WAR WALKER WARHOST, killing 3 all up(Photo1).. 

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  • Alaitoc Craftworld don’t rally ASPECT WARRIOR TROUPE and NIGHT SPINNER TROUPE. The Codex Astartes don’t remove BM’s from DEVASTATOR.
  • No aircraft were shot down in the disengage section.
  • Game called due to time and Codex Astartes wins on count back 1425 to 1600

Victory Condition Alaitoc Craftworld Codex Astartes
1. Blitz no YES
2. Break their sprit Yes NO
3. Defend the Flag NO no
4. Take and Hold No no
5. They Shall not Pass NO no

END OF TURN SHOT

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Summary

I have no doubt if it went to turn four, it still would have come to count back. In saying that it was still very fun game. At time the the battlefield look like total mess..

Changes made to the Alaitoc Ranger Warhost: They did want I expect from Rangers. The main concern is whether they have a upgrade of falcons and the points increase..

Added War Walker Warhost: Like all LV they do come with their disadvantage, and advantages. Again it weather they need to have a upgrade and a points increase..

Formation change on Nightwings and points cost: They seem to work fine..The points cost is the main factor 225, more testing is needed.

Formation change on Phoenix Bombers and points cost: They seem to work fine.. The points cost is the main factor 275, more testing is needed.

Phoenix Bombers had stat change on BP weapon: This seams to be working, although stress testing is needed.

Pathfinders: Well manage to help today in capturing the blitz..Over all I think the 225 points seams about right..

Regards

Greg

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