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Wednesday, May 18, 2016

Iron Warriors (NetEA v3.1) and Codex Astartes (NetEA Tournament Pack 2014)

Well we manage another game of epic. It was 3000 point per side and it was between Iron Warriors (NetEA v3.1) and Codex Astartes (NetEA Tournament Pack 2014)

Trent played the Iron Warriors (NetEA v3.1) and I played the Codex Astartes (NetEA Tournament Pack 2014)…

Link to Iron Warriors list….

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=25896 

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Armies used

Codex Astartes (NetEA Tournament Pack 2014)
THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters
THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters
STRIKE CRUISER [200]
THUNDERHAWK [200]
THUNDERHAWK [200]
DEVASTATOR [300]
4 Devastators, Chaplain
DEVASTATOR [300]
4 Devastators, Chaplain
DEVASTATOR [300]
4 Devastators, Chaplain
SCOUT [200]
4 Scouts, Rhinos, 4 Snipers
SCOUT [200]
4 Scouts, Rhinos, 4 Snipers
THUNDERHAWK [200]
TACTICAL [275]
6 Tacticals, Rhinos
TACTICAL [275]
6 Tacticals, Rhinos

Iron Warriors (NetEA v3.1)
ARMOURED ASSAULT COMPANY [285]
6 Chaos Vindicators, Chaos Vindicator
ARMOURED ASSAULT COMPANY [285]
6 Chaos Vindicators, Chaos Vindicator
ARMOURED ASSAULT COMPANY [285]
6 Chaos Vindicators, Chaos Vindicator
ARMOURED ASSAULT COMPANY [250]
6 Chaos Vindicators
ORDINATUS MEDRENGARD [625]
DEVASTATION CLASS CRUISER [150]
DREADNOUGHT ASSAULT PACK [355]
5 Chaos Dreadnoughts, 5 Dreadclaw Drop Pod, Dreadnought Warsmith (Supreme Commander)
Only five guys in group, but you will see six figures, but this pin pointed the SC on the table.

DREADNOUGHT ASSAULT PACK [250]
5 Chaos Dreadnoughts, 5 Dreadclaw Drop Pod
DREADNOUGHT ASSAULT PACK [250]
5 Chaos Dreadnoughts, 5 Dreadclaw Drop Pod
DREADNOUGHT ASSAULT PACK [250]
5 Chaos Dreadnoughts, 5 Dreadclaw Drop Pod

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Deployment

  • Deployment of Iron Warriors,Codex Astartes and Objective markers…

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  • Off board forces

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Turn 1

  • Iron Warriors win SR and go first..
  • Iron Warriors do sustain fire with ORDINATUS MEDRENGARD(Photo1) and shoots the TACTICAL, Giving it 6 BM’s(Photo2)

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  • Iron Warriors double move ARMOURED ASSAULT COMPANY(BM from OWF)(Photo1), and shoots SCOUTS, Giving it a BM(Photo2)

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  • Codex Astartes bring on STRIKE CRUISER(Photo1) and fire it’s 5BP pie plates, managing to place a BM on a ARMOURED ASSAULT COMPANY and ORDINATUS MEDRENGARD(loses shield)(Photo2)..

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  • Codex Astartes bring in THUNDERHAWK(BM from AA Fire)&DEVASTATOR and target the ARMOURED ASSAULT COMPANY(Photo1).The dice are rolled and the ARMOURED ASSAULT COMPANY(2BM) wins the combat and the THUNDERHAWK&DEVASTATOR is destroyed.The ARMOURED ASSAULT COMPANY flee back down the base line and the DEVASTATOR consolidate 5(Photo3)…

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  • Iron Warriors double move ARMOURED ASSAULT COMPANY to claim objective marker on right flank(Photo1)…

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  • Codex Astartes bring in THUNDERHAWK(BM from AA Fire)&DEVASTATOR and target the ARMOURED ASSAULT COMPANY(Photo1).The dice are rolled and the THUNDERHAWK &DEVASTATOR(2BM) wins the combat and the ARMOURED ASSAULT COMPANY is broken(Photo2).The ARMOURED ASSAULT COMPANY flee back down the base line and the DEVASTATOR consolidate 5(Photo3)…

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  • Codex Astartes bring in THUNDERHAWK(BM from AA Fire)&DEVASTATOR and target the ORDINATUS MEDRENGARD(Photo1).The dice are rolled and the THUNDERHAWK &DEVASTATOR(2BM) wins the combat and the ORDINATUS MEDRENGARD is Destroyed(Critical).(Photo2).The DEVASTATOR consolidate 5(Photo3)…Yep one hit, one critical, so THUNDERHAWK&DEVASTATOR, got a BM each and the ARMOURED ASSAULT COMPANY, lost 1 and got 2BM’s(need to recheck, believe they should have only been given a BM for hit suffered)

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  • Iron Warriors fail to activate ARMOURED ASSAULT COMPANY, so takes BM(Photo1) and shoots DEVASTATOR,giving it a BM(Photo2)…

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  • Codex Astartes do marshalling action on TACTICAL , so move and remove all BM’s(Photo1)…

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  • Codex Astartes place TACTICAL on overwatch to guard blitz(Photo1)…

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  • Codex Astartes bring on THUNDERBOLT SQUADRON and shoot broken ARMOURED ASSAULT COMPANY, killing 1 all up(Photo1)

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  • Codex Astartes fail to bring on THUNDERBOLT SQUADRON(Photo1)

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  • Codex Astartes keeps SCOUTS on overwatch(Photo1)…guard duty

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  • Iron Warriors don’t rally ARMOURED ASSAULT COMPANY..Both sides remove BM’s
  • NO aircraft were lost in the disengage section…

END OF TURN SHOT

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Turn 2

  • Codex Astartes win SR and go first..
  • Codex Astartes do a engage action with DEVASTATOR and target the ARMOURED ASSAULT COMPANY(Photo1).The dice are rolled and the ARMOURED ASSAULT COMPANY(BM) wins the combat and the DEVASTATOR is broken(Photo2).The DEVASTATOR flee back to the hill and the ARMOURED ASSAULT COMPANY consolidate 5(Photo3)…

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  • Codex Astartes do sustain fire with DEVASTATOR(Photo1) and shoots ARMOURED ASSAULT COMPANY,giving it a BM(Photo2)…

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  • Iron Warriors bring on DEVASTATION CLASS CRUISER(Photo1) and so the 3BP pie plate hits the TACTICAL, Giving it a BM(Photo2).

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  • First drop pod has DREADNOUGHT ASSAULT PACK and lands away from BLITZ(Photo1)..

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  • Second drop pod has DREADNOUGHT ASSAULT PACK and lands in open ground in front of hill(Photo1)..

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  • Third drop pod has DREADNOUGHT ASSAULT PACK and lands between the Ruins and the ruin oil storage(Photo1)..

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  • Fourth pod has DREADNOUGHT ASSAULT PACK and lands 10cms from the base line(Photo1)..

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  • Iron Warriors do a engage action with DREADNOUGHT ASSAULT PACK and target the TACTICAL(Photo1)The dice are rolled and the DREADNOUGHT ASSAULT PACK wins the combat and the TACTICAL is broken(Photo2).The DREADNOUGHT ASSAULT PACK consolidate 5 and the TACTICAL flee further into the ruins(Photo3)…

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  • Codex Astartes double move TACTCIAL up(Photo1) and shoot the DREADNOUGHT ASSAULT PACK, giving it a BM(Photo2)

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  • Codex Astartes fail to bring on THUNDERHAWK(Photo1)…

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  • Iron Warriors move DREADNOUGHT ASSAULT PACK up(Photo1) and shoot the Tactical, giving it a BM(Photo2)..

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  • Iron Warriors fail to activate DREADNOUGHT ASSAULT PACK(SC reroll used) and so take BM and shoot scouts, killing 1 and giving it 2 BM’s(Photo1)..

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  • Codex Astartes bring on THUNDERBOLT SQUADRON and targets the ARMOURED ASSAULT COMPANY, killing 1 and breaking it and so it flees back towards the ruin(Photo1

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  • Codex Astartes place SCOUTS on overwatch(Photo1)…guard duty

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  • Iron Warriors do sustain fire with ARMOURED ASSAULT COMPANY(Photo1) and target the SCOUTS, killing 3 and giving it 4BM’s(Photo2)…

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  • Iron Warriors do a engage action with DREADNOUGHT ASSAULT PACK and target the SCOUTS(Photo1)The dice are rolled and the DREADNOUGHT ASSAULT PACK wins the combat and the SCOUTS are wiped from the board.The DREADNOUGHT ASSAULT PACK consolidate 5(Photo2)…

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  • Codex Astartes bring on THUNDERBOLT SQUADRON and targets the Broken ARMOURED ASSAULT COMPANY, killing 1 all up(Photo1)…

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  • Codex Astartes bring on THUNDERHAWK and targets the Broken ARMOURED ASSAULT COMPANY, killing 1 all up(Photo1)…

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  • Iron Warriors keep ARMOURED ASSAULT COMPANY on overwatch, on right flank(Photo1)

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  • Codex Astartes keeps SCOUTS on overwatch(Photo1)…guard duty

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  • Codex Astartes don’t rally TACTICAL..Both sides remove BM’s
  • NO aircraft were lost in the disengage section…

END OF TURN SHOT

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Turn 3

  • Codex Astartes win SR and go first..
  • Codex Astartes move DEVASTATOR to be closer to the Blitz(Photo1) and shoots ARMOURED ASSAULT COMPANY, breaking it due to BM’s and so it flees into the ruins(losing 1 to DTT)(Photo2)…

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  • Codex Astartes do a engage action with TACTICAL and target the DREADNOUGHT ASSAULT PACK(Photo1).The dice are rolled and the TACTICAL wins the combat and the DREADNOUGHT ASSAULT PACK is broken(Photo2).The DREADNOUGHT ASSAULT PACK flees back 5 and the Tactical consolidate 5(Photo3)..

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  • Iron Warriors march move ARMOURED ASSAULT COMPANY, so that it claim a Objective marker and contest another(Photo1)..

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  • Codex Astartes bring on THUNDERHAWK and shoot ARMOURED ASSAULT COMPANY, breaking it due to BM’s and so it flees towards it Blitz(Photo1)…

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  • Codex Astartes fail to bring on THUNDERHAWK(Photo1)…

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  • Iron Warriors do sustain fire with DREADNOUGHT ASSAULT PACK(Photo1) and shoot Broken TACTCIAL doing nothing(Photo2)…

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  • Codex Astartes bring on THUNDERBOLT SQUADRON and target the ARMOURED ASSAULT COMPANY, giving it a BM(Photo1)

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  • Codex Astartes fail to bring on THUNDERBOLT SQUADRON(Photo1)

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  • Iron Warriors do a engage action with DREADNOUGHT ASSAULT PACK and target the TACTICAL(Photo1)The dice are rolled and the TACTICAL wins the combat and the DREADNOUGHT ASSAULT PACK is broken.The DREADNOUGHT ASSAULT PACK flees, behind ruin oil storage (Photo2)…

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  • Codex Astartes fail to activate DEVASTATOR and so breaks due to BM’s and flee into the ruins(Photo1)…

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  • Iron Warriors place DREADNOUGHT ASSAULT PACK on overwatch(Photo1)…Only five guys in group, but this pin pointed the SC on the table.

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  • Codex Astartes double move SCOUTS(1K/2BM from OWF) back towards their blitz to contest it(Photo1)

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  • Iron Warriors keep ARMOURED ASSAULT COMPANY on overwatch, on right flank(sorry no pic)
  • Codex Astartes don’t rally TACTICAL and DEVASTATOR,Iron Warriors don’t rally ARMOURED ASSAULT COMPANY and DREADNOUGHT ASSAULT PACK..Both sides remove BM’s
  • NO aircraft were lost in the disengage section…
  • Game call due to Time..Iron Warriors win on count back 1310 to 1425
     
Victory Condition Iron Warriors Codex Astartes
1. Blitz No no
2. Break their sprit Yes Yes
3. Defend the Flag NO no
4. Take and Hold No no
5. They Shall not Pass NO no
END OF TURN SHOT

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Summary
 
Well that was bloody bath, I thought I was in front on points and having two formation not rally didn’t help the cause..Ok IW..
 
  • DREADNOUGHT ASSAULT PACK: I still feel this could go up by 25 points..
  • ORDINATUS MEDRENGARD: 1) Points cost I think 575 to 600 points, 2) change the critical, so it only does a extra point of damage and not destroys the formation out right..and I will add maybe change the AA hit number, to 5+
     
 
Regards
Greg

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