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Tuesday, April 7, 2015

Scenario- BLOOD take 2

 

Well it Tuesday again and time for a scenario and so we did blood again, with different armies…

The Armies: Players choose armies to an agreed point’s total, with 3000 points per side recommended for play. A Supreme commander must be included in both armies.

The BattlefieldThis battle is played on a 6 ft. x 4 ft. table divided into three sections as shown in the diagram below. Set up the terrain on the battlefield in a mutually agreed manner. At least three piece of terrain must be building type. Once the terrain is done, each player will place 2 VP markers in the area marked on the map. No VP marker can be closer than 25 cm’s to another VP marker.

Battlefield Terrain: Cryptic Constructions rules are to be used in this scenario.

Deployment: The army with the highest strategy rating deploys first and is call Force A and deploys its entire force in area marked on the map. Then Force B will deploy all his forces in the area marked on the map…

First Turn: Roll a D6 and add strategy rating to see who goes first.

Game Length: This mission lasts for four turns.

Victory Conditions: At the end of the game each side gains 2 Victory points for each VP objective they hold. Completely destroying the formation that has the Supreme commander is worth an additional Victory point.

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Armies used

 

WORLD Eaters 3000pt

World Eaters Berzerker Retinue:                                                              350 points

One World Eaters Daemon Prince unit, four World Eaters Legionaires, and four Khorne Berzerker

units,World Eater Rhino

World Eaters Terminator Retinue:                                                             575 points

One World Eaters Daemon Prince unit, six World Eaters Terminator units

Keeper of Chains

World Eaters Berzerker Retinue:                                                                 350 points

One World Eaters Blood Lord unit, four World Eaters Legionaires, and four Khorne Berzerker

units, World Eater Rhino

Khorne Support Engines:                                                                              275 points

4 Hellfire Cannon

Defiler Engines:                                                                                                 275 points

4 Defilers

Juggernauts of Khorne:                                                                                  400 points

8 Khorne Juggernaut units

Banelord Titan:                                                                                                 825 points

(May purchase Leader ability +25 points)

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Gargant Bigmob (3.1 - Developmental)

GARGANT [675] 1
Ripper Fist, Mega Choppa, Grot Guided Missile, (Kustom) Power Fields
GARGANT [685] 2
Ripper Fist, Mega Choppa, Grot Guided Missile, Flak Wagonz
STOMPA MOB (NORMAL) [200]
3 Stompa
LOOTA WARBAND (BIG) [375] 1
12 Boyz, 4 Grotz, 4 Killa Kan
LOOTA WARBAND (BIG) [375] 2
12 Boyz, 4 Grotz, 4 Killa Kan
LOOTA WARBAND (NORMAL) [175] J
6 Boyz, 2 Grotz, 2 Killa Kan
LOOTA WARBAND (NORMAL) [175] R
6 Boyz, 2 Grotz, 2 Killa Kan
LOOTA WARBAND (NORMAL) [175] Y
6 Boyz, 2 Grotz, 2 Killa Kan
FIGHTA-BOMMERS [150]
3 Fighta-Bommers

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Deployment

  • Table lay out..

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  • WORLD Eaters deployment and off board forces.

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  • Gargant Bigmob deployment and off board forces.

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Turn 1

  • World eaters go first…
  • World eaters double move Defiler Engines(Photo1) and shoot GARGANT, giving it a BM(Photo2)

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  • Gargant Bigmob double move GARGANT(Photo1) and shoots Khorne Support Engines, giving it a BM(Photo2)

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  • World eaters double move World Eaters Berzerker Retinue(Photo1)

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  • Gargant Bigmob sustain fire GARGANT(Photo1) and shoots Khorne Support Engines, killing 1 and breaking the formation due to BM’s and so it flees back(Photo2)

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  • World eaters double move BANELORD(Photo1)

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  • Gargant Bigmob double move STOMPA MOB (Normal)(Photo1)

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  • World eaters double move Juggernauts of Khorne(Photo1)

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  • Gargant Bigmob double move LOOTA WARBAND(Normal)(Photo1)

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  • World eaters double move World Eaters Berzerker Retinue(Photo1)

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  • Gargant Bigmob double move LOOTA WARBAND(Normal)(Photo1)

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  • Gargant Bigmob move LOOTA WARBAND(BIG)(Photo1)

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  • Gargant Bigmob double move LOOTA WARBAND(Normal)(Photo1)

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  • Gargant Bigmob double move LOOTA WARBAND(BIG)(Photo1)

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  • Gargant Bigmob bring in FIGHTA-BOMMERS and shoot the broken Khorne Support Engines, killing all three(Photo1)

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  • The Gargant Bigmob don’t remove BM’s of GARGANT.

  • No aircraft were shoots down in the disengaged section.

  • **********************************************************************************************************************

    Turn 2

    • World eaters go first…
    • World eaters move Banelord(Photo1) and shoots LOOTA WARBAND(BIG), killing 5 and giving it 6 BM’s(Photo2)

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    • World eaters fail to activate Juggernauts of Khorne(used SCR and rolled a 1) and so regroups(Photo1)

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    • Gargant Bigmob double move GARGANT(Photo1) and shoots BANELORD, taking down a shield and giving it a BM(Photo2)

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    • Gargant Bigmob double move STOMPA MOB (NORMAL)(Photo1) and shoots BANELORD, taking down a shield and giving it a BM(Photo2)

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    • World eaters do a engage action with the World Eaters Berzerker Retinue, and target the LOOTA WARBAND(Normal)(Photo1).The dice are rolled and the World Eaters Berzerker Retinue(gets 3 BM), win the combat and the LOOTA WARBAND(Normal) is wipe from the board(Photo2).

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    • Gargant Bigmob do engage action with LOOTA WARBAND(BIG)(gets support from GARGANT&STOMPA MOB) and target the BANELORD(gets support from Juggernauts of Khorne)(Photo1).The dice are rolled and the LOOTA WARBAND(BIG) wins the combat, breaks due to BM’s.The BANELORD is broken and the Juggernauts of Khorne get BM for fail support(Photo2).The LOOTA WARBAND(BIG) flee back to the ruins.The Banelord flees behind the ruins(Photo3)

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    • World eaters do engage action with Defiler Engines and target the LOOTA WARBAND(Normal)(Photo1).The dice are rolled and the Defiler Engines(Gets BM) wins combat and the LOOTA WARBAND(Normal) is broken(Photo2). The LOOTA WARBAND(Normal) flees further into the buildings(Photo3).

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    • Gargant Bigmob do engage action with GARGANT and target the Defiler Engines(Photo1).The dice are rolled and the GARGANT wins combat and the Defiler Engines are broken(Photo2).The Defiler Engines flee back behind the ruins(Photo3)

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    • World eaters double move World Eaters Berzerker Retinue(Photo1)

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    • Gargant Bigmob double move LOOTA WARBAND(Normal)(Photo1)

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    • Gargant Bigmob double move LOOTA WARBAND(BIG)(Photo1)

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    • Gargant Bigmob fail to bring in FIGHTA-BOMMERS(Photo1)

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  • World eaters don't rally Banelord and Defiler Engines. The Gargant Bigmob don’t rally LOOTA WARBAND (normal) R . Both sides remove BM’s.

  • No aircraft were shoots down in the disengaged section.

  • **********************************************************************************************************************

    Turn 3

    • Terminators teleport in and get 2 BM’s(Photo1)

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    • World eaters go first…
    • World eaters do engage action with Terminator Retinue and use commander rule and bring in the Juggernauts of Khorne and target GARGANT and call intermingled and drag in STOMPA MOB (NORMAL) and LOOTA WARBAND(BIG)(Photo1).The dice are rolled and the Terminator Retinue&Juggernauts of Khorne win combat.The STOMPA MOB (NORMAL) and LOOTA WARBAND(BIG) are wiped from the board and the GARGANT is broken(Photo2).The Juggernauts of Khorne break due to BM’s and flees back behind the ruins,Terminator Retinue gets 2 BM’s and the GARGANT stays were it is(Photo3)

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    • Gargant Bigmob double move GARGANT(Photo1) and shoots World Eaters Berzerker Retinue, giving it a BM(Photo2)

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    • Gargant Bigmob fail to activate LOOTA WARBAND(BIG)(Used the SC roll and rolled a 1)(Photo1) and so shoots World Eaters Berzerker Retinue, killing 1 and giving it 2 BM’s(Photo2)

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    • World eaters fail to activate World Eaters Berzerker Retinue and so regroup(Photo1)

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    • Gargant Bigmob do engage action with LOOTA WARBAND(NORMAL) and target the World Eaters Berzerker Retinue(Photo1). The dice are rolled and the LOOTA WARBAND(NORMAL)(2 BM’s) wins combat, the World Eaters Berzerker Retinue is broken(Photo2).The World Eaters Berzerker Retinue flees back behind ruins(Photo3)

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    • Gargant Bigmob bring in FIGHTA-BOMMERS and shoot the Terminator Retinue, giving it a BM and breaking it due to BMs, so it flees behind ruins(Photo1)

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    • World eaters do marshalling action on World Eaters Berzerker Retinue, so move and remove all BM’s(Photo1)

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    • Want happens when you don’t put you fires out…..

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  • World eaters don't rally Terminator Retinue and Defiler Engines. The Gargant Bigmob don’t rally LOOTA WARBAND (normal) R . Both sides remove BM’s.

  • No aircraft were shoots down in the disengaged section.

  • **********************************************************************************************************************

    Turn 4

    • World eaters go first…
    • Elvan the chipmunk moons the Banelord as it changes pass(Photo1)

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    • World eaters double move Banelord(Photo1) and shoot GARGANT and manages to clip the LOOTA WARBAND(BIG), with Blast template and so manages to kill 1 and give the formation of LOOTA WARBAND 3 BM’s.The GARGANT loses 2 power fields and gets 2 BM’s(Photo2)

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    • Gargant Bigmob double move GARGANT(Photo1) and shoots World Eaters Berzerker Retinue, giving it a BM(Photo2)

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    • World eaters do marshalling action on World Eaters Berzerker Retinue, so move and remove all BM’s(Photo1)

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    • Gargant Bigmob bring in FIGHTA-BOMMERS and shoot the Juggernauts of Khorne, giving it a BM(Photo1)

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    • World eaters do a engage action with the Juggernauts of Khorne, and target the LOOTA WARBAND (NORMAL)(Photo1).The dice are rolled and the Juggernauts of Khorne win the combat and the LOOTA WARBAND (NORMAL) is wiped from the board(Photo2).The Juggernauts of Khorne break due to BM’s and so flee back to were they came from(Photo3)

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    • Gargant Bigmob march move LOOTA WARBAND(BIG), to claim objective and hopes to claim another depending on the rally phase(Photo1)

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    • World eaters do a engage action with the World Eaters Berzerker Retinue, and target the GARGANT(Photo1).The dice are rolled and the World Eaters Berzerker Retinue(gets BM), win the combat and the GARGANT is broken and stays were it is(Photo2).

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  • World eaters don't rally Terminator Retinue. The Gargant Bigmob don’t rally LOOTA WARBAND (BIG) 2. Both sides remove BM’s.

  • No aircraft were shoots down in the disengaged section.

  • Game is a Tie.

  • **********************************************************************************************************************

    End of game shots

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    summary

    Well I enjoyed that game, roars of laughter when both commanders failed there SC rerolls…The game end in a draw, only because a GARGANT and Juggernauts of Khorne rallied at the end…Any ways next week new scenario…

    Regards

    Greg

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