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Thursday, April 23, 2015

Biel-Tan Craftworld(v4.2) V’s Minervan Tank Legion (NetEA Tournament Pack 2014)

Well it Friday again and we manage to get another epic game in…

So the following will be tested..

1) In the Strategy Phase of any turn place the Avatar within 15cm of a unit with the Farsight ability , before making a strategy roll. The Avatar counts as its own formation and may only enter play in this manner. In the End Phase of that turn remove the Avatar before rallying formations. Once the Avatar has been removed it may not return.

2) Swords of Vaul: Replace any number of Falcons with an equal number of Fire prisms for free.
3) Engine of Vaul: The second engine cost is now 200 points

Game 16

The game was 3000 points and was between Biel-Tan Craftworld (NetEA 4.2) Vs. Minervan Tank Legion (NetEA Tournament Pack 2014)

Armies used

Biel-Tan Craftworld (NetEA v4.2)

AVATAR [0]

WRAITHGATE [50]

ASPECT WARRIOR WARHOST [400]
4 Howling Banshee, 4 Warp Spider, Autarch, Exarch

ENGINE OF VAUL TROUPE [250]
Storm Serpent

SWORDS OF VAUL TROUPE [300]
5 Falcon, Fire Storm

SWORDS OF VAUL TROUPE [300]
Fire Storm, 5 Fire Prism

GUARDIAN WARHOST [200]
Farseer, 7 Guardians, 3 Support Weapon Platforms

WARLOCK TITAN [850]

WAR WALKER TROUPE [150]
4 War Walker

ENGINE OF VAUL TROUPE [250]
Cobra

ENGINE OF VAUL TROUPE [250]
Cobra

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Minervan Tank Legion (NetEA Tournament Pack 2014)
SUPER-HEAVY TANK COMPANY [550]
3 Baneblade, Flak Support (Hydra)
SUPER-HEAVY TANK COMPANY [500]
3 Shadowsword
ARTILLERY BATTERY [250]
3 Manticores
TANK PLATOON [400]
6 Demolisher
STORM TROOPER PLATOON [200]
8 Storm Troopers
STORM TROOPER PLATOON [200]
8 Storm Troopers
SUPER-HEAVY TANK COMPANY [500]
3 Stormblade
TANK PLATOON [400]
6 Leman Russ

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Deployment

  • Biel-Tan Craftworld deployment from Left(Photo1) and Right(Photo2) Flank and off board forces(Photo3)

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  • Minervan Tank Legion deployment from right(Photo1) and left(Photo2) Flank and scouts(Photo3)

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Turn1

  • Biel-Tan Craftworld goes first..
  • Biel-Tan Craftworld move Warlock behind hill(Photo1)

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  • Minervan Tank Legion fail to activate ARTILLERY BATTERY and so regroup(Photo1)

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  • Biel-Tan Craftworld place War Walkers on overwatch(Photo1)

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  • Minervan Tank Legion march move SUPER-HEAVY TANK COMPANY(Photo1)

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  • Minervan Tank Legion places SUPER-HEAVY TANK COMPANY on overwatch(Photo1)

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  • Biel-Tan Craftworld move SoV up(Photo1)

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  • Minervan Tank Legion march move STORM TROOPER PLATOON (Photo1)

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  • Biel-Tan Craftworld double move SoV up(Photo1)

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  • Minervan Tank Legion double moves TANK PLATOON(Photo1) and shoots SoV, killing 3 and breaking the formation due to BMs, so it flees behind the ruins in its deployment zone(Photo2)

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  • Minervan Tank Legion places TANK PLATOON on overwatch(Photo1)

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  • Biel-Tan Craftworld double move EoV(Photo1) and shoot TANK PLATOON, giving it a BM(Photo2)

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  • Biel-Tan do engage action with GUARDIAN WARHOST(Though portal) and targets TANK PLATOON(Photo1).The dice are rolled and the GUARDIAN WARHOST win combat and the TANK PLATOON is wiped from the board(Photo2).The GUARDIAN WARHOST gets 4 BM’s and consolidate a full move forward(Photo3).

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  • Minervan Tank Legion double move SUPER-HEAVY TANK COMPANY(Photo1)

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  • Biel-Tan fail to activate EoV and so regroup.(Photo1)

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  • Biel-Tan Craftworld move EoV(Photo1)

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  • Biel-Tan March move ASPECT WARRIOR WARHOST into forest, near a objective marker.(Photo1)

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  • Biel-Tan Craftworld don’t rally SoV. Both sides remove blast markers.

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Turn2

  • Minervan Tank Legion go first..
  • Minervan Tank Legion fail to activate STORM TROOPER PLATOON and so regroup(Photo1)

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  • Biel-Tan do engage action with ASPECT WARRIOR WARHOST and targets STORM TROOPER PLATOON(Photo1).The dice are rolled and the ASPECT WARRIOR WARHOST win combat and the STORM TROOPER PLATOON is broken(Photo2).The STORM TROOPER PLATOON, flees back to it deployment zone, in the ruins(Photo3). The ASPECT WARRIOR WARHOST consolidate into the woods(Photo4)

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  • Biel-Tan move EoV up BM due to OWF)(Photo1) and shoot the SUPER-HEAVY TANK COMPANY, giving it a BM(Photo2) and then moving back behind hill(Photo3)

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  • Minervan Tank Legion do sustain fire with ARTILLERY BATTERY(Photo1) and shoot the SoV, Killing 4, and breaking the formation due to BM’s, which flees to it deployment zone(Photo2).

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  • Minervan Tank Legion places SUPER-HEAVY TANK COMPANY on overwatch(Photo1)

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  • Biel-Tan March move GUARDIAN WARHOST towards the Blitz(Photo1)

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  • Biel-Tan double move EoV up(Suffers a DC and gets 2 BM’s due to OWF)(Photo1) and shoot the SUPER-HEAVY TANK COMPANY, killing a W/E and giving it 4 BM’s(Photo2)

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  • Minervan Tank Legion fail to activate SUPER-HEAVY TANK COMPANY and so it Breaks due to BM’s(Photo1), so it flees back to its deployment zone(Photo2)

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  • Biel-Tan fail to activate EoV and so regroup.(Photo1)

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  • Biel-Tan do a engage action with WARLOCK(sufferers 3 DC and gets 4 BM’s from OWF) and target the STORM TROOPER PLATOON(Photo1). The dice are rolled and the WARLOCK win combat and STORM TROOPER PLATOON is broken(Photo2).The STORM TROOPER PLATOON flee back to their deployment zone(Photo3). The WARLOCK consolidates a full move forward(Photo4)

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  • Biel-Tan Craftworld don’t rally SoV and Minervan Tank Legion don't rally 2 x Storm troopers. Biel-Tan Craftworld doesn't remove blast markers,from GUARDIAN WARHOST and EoV.

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Turn3

  • Biel-Tan deploy the avatar…….
  • Biel-Tan Craftworld goes first..
  • Biel-Tan move EoV(Photo1), and shoot SUPER-HEAVY TANK COMPANY, doing 2 DC and giving it 3 BM’s(sorry no Pic)

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  • Biel-Tan move EoV(sorry no Pic), and shoot SUPER-HEAVY TANK COMPANY, Killing A W/E(1 DC )and giving it 2 BM’s(Photo1)

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  • Biel-Tan do a engage action with AVARTAR and target the SUPER-HEAVY TANK COMPANY(Photo1) and the die are rolled and the Avatar wins the combat and the SUPER-HEAVY TANK COMPANY is wiped from the board(Photo2)

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  • Minervan Tank Legion fails to activate SUPER-HEAVY TANK COMPANY(Photo1) and shoots the Warlock, giving it a BM(Photo2)

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  • Biel-Tan do a engage action with Warlock and target the SUPER-HEAVY TANK COMPANY(Photo1) and the die are rolled and the Warlock wins the combat and the SUPER-HEAVY TANK COMPANY is wiped from the board(Photo2)

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  • Minervan Tank Legion activate TANK PLATOON (Photo1) and shoots the Warlock, Killing the W/E out right(Photo2)

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  • Biel-Tan do a engage action with GUARDIAN WARHOST and targets the ARTILLERY BATTERY and calls intermingled and get the Broken storm troopers(Photo1). The dice are rolled and the GUARDIAN WARHOST wins combat and ARTILLERY BATTERY&storm troopers are wiped from the boardPhoto2).The GUARDIAN WARHOST consolidate towards the Blitz and get 2 BM’s(Photo3)

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  • Biel-Tan Craftworld place EoV on overwatch(Photo1)

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  • Biel-Tan Craftworld march move SoV, to claim objective marker(Photo1)

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  • Biel-Tan Craftworld keep War Walkers on overwatch(Photo1)

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  • Biel-Tan Craftworld do a marshalling action with ASPECT WARRIOR WARHOST, so move and then remove all BM’s(Photo1)

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  • Biel-Tan Craftworld don’t rally SoV and Minervan Tank Legion don't rally Storm troopers. Biel-Tan Craftworld doesn't remove blast markers,from GUARDIAN WARHOST.
  • Biel-Tan Craftworld win 5-1

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Victory Condition

Victory Condition Biel-Tan Craftworld Minervan Tank Legion
1. Blitz Yes NO
2. Break their sprit Yes Yes
3. Defend the Flag Yes no
4. Take and Hold Yes no
5. They Shall not Pass Yes no

Summary

Well that was very interesting game. First time i have manage to get all five objectives. It help that my die rolling was good. The avatar should have been dead when taking on the SHT, 7 hits he save all on the first roll…The engagements were also one sided. The warlock almost die when coming over the hill, only manage to save one hit out all three from the shadow swords, and took 4DC, but I need to go over and start killing things..The reason I was throwing cobras over first was to trigger the OW… it worked kind of..

1) SoV-  Ok still believe the “Replace any number of Falcons with an equal number of Fire prisms for free”. is the right way to go.

2) Warlock and farsight- Well manage to use the warlock as the entry point. Although the Avatar manage hand to hand combat, but that was about it. The start of turn three could have been done in a different order, I guess to get the max out of the avatar ……

3) EoV-  Ok still believe the “The second engine cost is now 200 points ”. is the right way to go.

Regards

Greg

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