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Saturday, February 21, 2015

Salamanders (NetEA Tournament Pack 2013) V’s Iyanden Craftworld (4.2)

Well Saturday night was not a our standard RPG session, so we manage another game of epic, 5000 points per side….Salamanders (NetEA Tournament Pack 2013) V’s Iyanden 4.2

New Iyanden 4.2 list is here

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=29032

Armies Used

Salamanders (NetEA Tournament Pack 2013)

DEVASTATOR [600]
4 Devastator units, 2 Salamander Devastator units, 2 Land Raider Redeemer, Chaplain, Razorback (twin lascannon), Razorback (twin heavy bolter)

LAND RAIDER [550]
4 Land Raider Helios, Chaplain, Hunter

PREDATOR [400]
4 Predator Annihilator, Chaplain, 2 Predator Incinerator

TERMINATOR [375]
4 Terminator units, Chaplain

TACTICAL [710]
6 Tactical units, Supreme Commander, Land Raider Prometheus, Land Raider Redeemer, 2 Salamander Tactical units, 2 Razorback (twin heavy bolter), 2 Razorback (twin lascannon)

VINDICATOR [375]
4 Vindicators, Chaplain, 2 Predator Incinerator

THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters

THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters

ASSAULT [350]
4 Assault units, Chaplain, 2 Land Raider Redeemer

TERMINATOR [375]
4 Terminator units, Chaplain

TACTICAL [675]
6 Tactical units, Vulcan Dreadnought, Hellfire Dreadnought, 2 Salamander Tactical units, Librarian, Hunter, 2 Razorback (twin lascannon), 2 Razorback (twin heavy bolter)

FAST ATTACK [250]
5 Landspeeder, Librarian

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Iyanden Craftworld (4.2)
SPIRIT WRAITHGUARD WARHOST [375]
4x Wraithguard units, Spiritseer, 2 Wraithguard
SPIRIT WRAITHGUARD WARHOST [375]
4x Wraithguard units, Spiritseer, 2 Wraithguard
SPIRIT WRAITHGUARD WARHOST [375]
4x Wraithguard units, Spiritseer, 2 Wraithguard
SPIRIT WRAITHGUARD WARHOST [575]
4x Wraithguard units, 4 Wave Serpent, Wraithseer
SPIRIT WRAITHBLADE WARHOST [225]
4x Wraithblade units, Spiritseer
SPIRIT WRAITHBLADE WARHOST [225]
4x Wraithblade units, Spiritseer
SPIRIT WRAITHLORD WARHOST [350]
6x Wraithlord units, Spiritseer
SPIRIT WRAITHLORD WARHOST [350]
6x Wraithlord units, Spiritseer
SWORDS OF VAUL TROUPE [300]
5 Falcons, Fire Storm
SWORDS OF VAUL TROUPE [300]
5 Falcons, Fire Storm
RANGER TROUPE [200]
8 Ranger
RANGER TROUPE [200]
8 Ranger
ENGINE OF VAUL TROUPE [250]
Storm Serpent
ENGINE OF VAUL TROUPE [250]
Storm Serpent
ENGINE OF VAUL TROUPE [250]
Storm Serpent
VAMPIRE RAIDER [200]
VAMPIRE RAIDER [200]

saturday 120 002

Deployment

  • Iyanden 4.2 deployment from right(Photo1) to left(Photo2) flank and off board forces(Photo3)..

saturday 120 005saturday 120 006saturday 120 007

  • Iyanden 4.2 scout deployment..

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  • Salamanders deployment from right(Photo1) to left(Photo2) flank and off board forces(Photo3)..

saturday 120 009saturday 120 010saturday 120 011

Table shoots of the table

saturdayy 001saturdayy 002saturdayy 003

**********************************************************************************************************************

Turn 1

  • Iyanden goes first…
  • Iyanden bring VAMPIRE RAIDER& SPIRIT WRAITHBLADE WARHOST and target the PREDATOR(Photo1).The dice are rolled and the SPIRIT WRAITHBLADE WARHOST wins the combat and is broken and the PREDATOR are broken(Photo2).The PREADTORS flee back to their blitz objective(Photo3) and the SPIRIT WRAITHBLADE WARHOST flees into the ruins(Photo4)

saturdayy 004saturdayy 007saturdayy 008saturdayy 009

  • Salamanders double move VINDICATOR(Photo1) and shoot Rangers, killing 2 and giving it 3 BM’s(Photo2)

saturdayy 010saturdayy 011

  • Iyanden move SoV(Photo1) and shoot VINDICATOR, killing 1 and giving it 2 BM’s(Photo2). Then the SoV move back to it deployment zone(Photo3)

saturdayy 012saturdayy 013saturdayy 014

  • Salamanders place thunderbolts on CAP(Photo1)

saturdayy 015

  • Iyanden place Rangers on over watch(Photo1)

saturdayy 016

  • Salamanders march move ASSAULT formation(Photo1)

saturdayy 017

  • Iyanden move SoV(Photo1) and shoot ASSAULT, killing 1 and giving it 2 BM’s(Photo2). Then the SoV move back to it deployment zone(Photo3)

saturdayy 018saturdayy 019saturdayy 020

  • Salamanders Place the LAND RAIDERS on overwatch(Photo1)

saturdayy 021

  • Iyanden do marshalling action on Rangers, so move and then remove all BM’s(Photo1)

saturdayy 022

  • Salamanders double move DEVASTATOR(Photo1) and shoot broken SPIRIT WRAITHBLADE WARHOST, killing it out right(Photo2)

saturdayy 023saturdayy 024

  • Iyanden place SPIRIT WRAITHGUARD WARHOST on over watch(Photo1)

saturdayy 025

  • Salamanders bring thunderbolts and they get shoot down by AA fire…(Photo1)

saturdayy 026

  • Iyanden bring VAMPIRE RAIDER& SPIRIT WRAITHBLADE WARHOST and target the ASSAULT (Photo1).The dice are rolled and the SPIRIT WRAITHBLADE WARHOST wins the combat and the ASSAULT is wiped from the board(Photo2) and the SPIRIT WRAITHBLADE WARHOST consolidates into the woods(Photo3)

saturdayy 027saturdayy 028saturdayy 029

  • Salamanders march move TACTICAL formation(Photo1)

saturdayy 030

  • Iyanden double move EoV(Photo1) and shoot the VINDICATOR, giving it a BM(Photo2)

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  • Salamanders double move FAST ATTACK(Photo1) and shoot the EoV, giving it a BM(Photo2)

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  • Iyanden fail to activate SPIRIT WRAITHLORD WARHOST(Photo1)

saturdayy 035

  • Salamanders march move TACTICAL formation(Photo1)

saturdayy 036

  • Iyanden double move EoV(Photo1) and shoot the FAST ATTACK,Killing 1 and giving it 2 BM’s(Photo2)

saturdayy 037saturdayy 038

  • Iyanden fail to activate SPIRIT WRAITHGUARD WARHOST(Photo1)

saturdayy 039

  • Iyanden double move EoV(Photo1) and shoot the FAST ATTACK,giving it a BM(Photo2)

saturdayy 040saturdayy 041

  • Iyanden do a engage action with SPIRIT WRAITHGUARD WARHOST(through portal) and targets the FAST ATTACK (Photo1).The dice are rolled and the SPIRIT WRAITHGUARD WARHOST win combat and the FAST ATTACK wiped from the board(Photo2)…

saturdayy 042saturdayy 043

  • Both side remove blast markers…
  • No aircraft were shoots down in the disengaged section. Thunderbolts still on CAP.

**********************************************************************************************************************

Turn 2

  • Teleporting formation

saturdayy 045

  • Salamanders go first…
  • Salamanders do a engage action with Terminators formation and target the ENGINE OF VAUL TROUPE. The dice are rolled and the storm serpent suffers a critical and explodes, the Terminators win the combat(Photo1)

saturdayy 046

  • Salamanders do a engage action with Terminators formation and target the ENGINE OF VAUL TROUPE. The dice are rolled and the storm serpent suffers a critical and explodes, the Terminators win the combat(Photo1)

saturdayy 048

  • Iyanden do sustain fire with EOV(Photo1) and shoot the VINDICATOR, killing 1 and giving it 2 BM’s(Photo2)

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  • Iyanden fail to activate SPIRIT WRAITHLORD WARHOST(Photo1)

saturdayy 051

  • Salamanders double move tactical formation and shoot the SPIRIT WRAITHGUARD WARHOST, killing 2 and giving it 3 BM’s(Photo1)

saturdayy 052

  • Salamanders move with VINDICATOR(Photo1) and shoot the SPIRIT WRAITHGUARD WARHOST, giving it a BM, which break the formation and so it flees back into the ruins(Photo2)

saturdayy 053saturdayy 055

  • Iyanden do a engage action with SPIRIT WRAITHGUARD WARHOST(through portal) and targets the TERMINTORS, calls intermingled and drags in the other terminators (Photo1).The dice are rolled and the TERMINTORS win combat and the SPIRIT WRAITHGUARD WARHOST is broken(Photo2) and so they flee into the ruins(Photo3) and the Terminators get BM due to hit suffered(Photo4)

saturdayy 056saturdayy 057saturdayy 058saturdayy 059

  • Iyanden do sustain fire with SOV(Photo1) and shoot the TERNIMATORS, killing one and giving it 2 BM’s(Photo2)

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  • Iyanden do sustain fire with SOV(Photo1) and shoot the TERNIMATORS, killing one and breaking the formation which flees back pass the TACTICAL(Photo2)

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  • Iyanden march move Rangers into woods in opponent back of the table(Photo1)

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  • Iyanden fail to activate SPIRIT WRAITHBLADE WARHOST(SC)(Photo1)

saturdayy 065

  • Salamanders do sustain fire with LAND RAIDERS(Photo1) and shoot the broken SPIRIT WRAITHGUARD WARHOST, and manages to clip the other broken SPIRIT WRAITHGUARD WARHOST(Photo2) and so by then of the dice rolling, one SPIRIT WRAITHGUARD WARHOST was wiped from the board and the other had two stand left(Photo3)

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  • Salamanders do a double move with Tactical(Photo1) and shoot the broken SPIRIT WRAITHGUARD WARHOST, killing the last two units(Photo2)

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  • Iyanden fail to bring on VAMPIRE RAIDER(Photo1)

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  • Salamanders Place the DEVASTATOR on overwatch(Photo1)

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  • Iyanden bring on VAMPIRE RAIDER(get jump by CAP, and get a BM) and shoots the Predators, killing 1 and giving it 2 BM’s(Photo1)

saturdayy 075

  • Iyanden move the SPIRIT WRAITHBLADE WARHOST back into the woods(Photo1)

saturdayy 076

  • Iyanden keep Rangers on over watch(Photo1)

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  • Iyanden don’t rally SPIRIT WRAITHGUARD WARHOST and Salamanders don’t rally Terminator.Both side remove blast markers.

  • No aircraft were shoots down in the disengaged section.

    **********************************************************************************************************************

    Turn 3

    • Salamanders go first…
    • Salamanders do a engage action with tactical formation and target the ENGINE OF VAUL TROUPE. The dice are rolled and the storm serpent suffers a critical and explodes, the tactical win the combat(Photo1)

    saturdayy 079

    • Salamanders then do engage action with TACTICAL(Photo1)The dice are rolled and the Tactical wins the combat and the SoV is wiped from the board and the TACICAL suffers 3 BM’s due to hits suffered(Photo2)

    saturdayy 081saturdayy 083

    • Iyanden do sustain fire with SOV(Photo1) and shoot the TACICAL, killing one and giving it 2 BM’s(Photo2)

    saturdayy 084saturdayy 085

    • Salamanders bring thunderbolts and shoot the RANGERS, giving them a BM(Photo1)

    saturdayy 087

    • Iyanden bring on VAMPIRE RAIDER(1DC, and 2 BM’s from AA fire) and shoot the LAND RAIDER,giving it a BM(Photo1)

    saturdayy 088

    • Iyanden do a engage action with Rangers and target the LAND RAIDER(Photo1).The dice are rolled and the Ranger's win the combat and the LAND RAIDER are broken(Photo2).The land raiders flee back and the rangers consolidate a full move forward(Photo3)

    saturdayy 092saturdayy 093saturdayy 094

    • Iyanden double move SPIRIT WRAITHGUARD WARHOST (Photo1) and shoot the PREDATOR formation, giving it a BM(Photo2)

    saturdayy 095saturdayy 096

    • Salamanders do a double move with VINDICATOR(Photo1) and shoot rangers in the woods, killing one and giving them 2 BM’s(Photo2)

    saturdayy 097saturdayy 098

    • Salamanders do sustain fire with Predator(Photo1) and shoots the SPIRIT WRAITHGUARD WARHOST, killing 2 and giving it 3 BM’s(Photo2)

    saturdayy 099saturdayy 100

    • Iyanden fail to bring on VAMPIRE RAIDER(Photo1)

    saturdayy 101

    • Salamanders do a engage action with terminators and target the SPIRIT WRAITHBLADE WARHOST(Photo1). The dice are rolled and the SPIRIT WRAITHBLADE WARHOST is wiped from the board and the Terminators move forward 5 cms(Photo1)

    saturdayy 102saturdayy 103

    • Salamanders keep the DEVASTATOR on overwatch(Photo1)

    saturdayy 104

    • Iyanden keep Rangers on over watch(Photo1)

    saturdayy 105

  • Iyanden don’t rally SPIRIT WRAITHGUARD WARHOST. Both side don't remove blast markers.

  • Salamanders lose thunderbolt in the disengaged section. VAMPIRE RAIDER doesn't disengage

  • Salamanders WIN due to Iyanden player conceding….

    **********************************************************************************************************************

    After game shoots

    saturdayy 106saturdayy 107saturdayy 108

    **********************************************************************************************************************

    Victory Conditions

    Victory Condition Salamanders Iyanden 4.2
    1. Blitz no no
    2. Break their sprit no no
    3. Defend the Flag no no
    4. Take and Hold Yes no
    5. They Shall not Pass no no


    Summary
     
    That was fun…Talk about dice rolls and critical..My opponent manage to destroy all three storm serpents with critical. On top of that having 2 fail activate with off board units didn't help either, so in the long Run the SPIRIT WRAITHLORD WARHOST did even get on the table…I like to try the list again and see want happens, I guess a rematch is on..
     

    Regards

    Greg

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