Translate

Thursday, February 26, 2015

Codex Astartes (NetEA Tournament Pack 2013) V’s Iyanden 4.2

Well Fridays been and gone again and we manage another game of epic. It was 3000 point per side and it was between Iyanden 4.2 Vs. Codex Astartes (NetEA Tournament Pack 2013)..

Trent and Britt use the Codex Astartes..

New Iyanden 4.2 list is here

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=29032

Armies used

Codex Astartes (NetEA Tournament Pack 2013)

TACTICAL(1) [400]
6 Tacticals, Rhinos, Chaplain, Land Raider
TACTICAL(2) [375]
6 Tacticals, Supreme Commander, Rhinos
SCOUT (1)[175]
4 Scouts, Rhinos, Razorback
SCOUT(2) [175]
4 Scouts, Rhinos, Razorback
PREDATOR (1)[325]
4 Annihilator, Hunter
PREDATOR(2) [250]
4 Annihilator
WHIRLWIND [300]
4 Whirlwinds
MARAUDER SQUADRON(1) [250]
2 Maurader bombers
MARAUDER SQUADRON(2) [250]
2 Maurader bombers
TACTICAL(3) [500]
6 Tacticals, 6 Razorback, Hunter

friday2 003

Iyanden 4.2

Four Wraithguard units(1), including one Spiritseer 275points

Four Wraithguard units(2), including one Spiritseer 275points

Six Wraithguard units(3), including one Spiritseer 375points

Four Wraithblade units(1), including one Spiritseer 225points

Five Wraithblade units(2), including one Spiritseer 265 points

EoV(1) – 1 Stormserpent 250

EoV(2) – 1 Stormserpent 250

Swords of Vaul- 4(1)falcons and 1 firestorm 250

Swords of Vaul-4(2) falcons and 1 firestorm 250

5 Rangers 125 points

One Vampire Raider(1) 200

One Vampire Raider(2) 200

Wraith gate 50

friday2 004

**********************************************************************************************************************

TABLE LAY OUT

friday2 001friday2 002

Deployment

  • Codex Astartes deployment from Left(Photo1) to Right flank(Photo2)  and off board forces(Photo3)

friday2 005friday2 006friday2 009

  • Codex Astartes scout deployment…

friday2 008friday2 007

  • Iyanden 4.2 deployment from Left to Right flank(Photo1) and off board forces(Photo2)

friday2 010friday2 011

**********************************************************************************************************************

Turn 1

  • Codex Astartes go first…
  • Codex Astartes double move TACTICAL(1)(Photo1).

friday22 001

  • Iyanden place Rangers on overwatch(Photo1)

friday22 002

  • Codex Astartes keep scouts(1) on overwatch(Photo1)

friday22 003

  • Iyanden do engage action with Vampire Raider(2)(BM from AA fire) and Spirit Wraithguard Warhost(2) and targets Predator(2) and intermingled called to drag in the TACTICAL(2)(Photo1). The dice are rolled and the Vampire Raider(1) and Spirit Wraithguard Warhost(2) wins the combat and the Predator(2) is wiped from the board and the TACTICAL(2) is broken. (Photo2).The TACTICAL(2) flees back to the ruins(Photo3). The Spirit Wraithguard Warhost(2)consolidates a full move into the woods(Photo4)

friday22 004friday22 006friday22 007friday22 008

  • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the Spirit Wraithguard Warhost(2),killing 1 and giving it 2 BM’s(Photo2)

friday22 009friday22 010

  • Iyanden double move EoV(1), behind woods(Photo1)

friday22 011

  • Iyanden double move Spirit Wraithguard Warhost(3)(BM from OWF), through portal(Photo1) and shoots Scouts(1), giving it a BM(Photo2)

friday22 012friday22 013

  • Codex Astartes double move PREDATOR(1)(Photo1) and shoot EoV(1), Giving it a BM(Photo2)

friday22 014friday22 015

  • Iyanden move SoV(2)(Photo1) and shoot PREDATOR(1), killing 3 and breaking the formation, so it flees back to the ruins(Photo2)

friday22 016friday22 018

  • Codex Astartes double move TACTICAL(3)(Photo1) and shoot Vampire, Giving it a BM(Photo2)

friday22 019friday22 020

  • Iyanden double move EoV(2), be side woods(Photo1)

friday22 021

  • Iyanden do a engage with Spirit Wraithblade Warhost(2)(Through portal) and targets the scouts2(Photo1).The dice are rolled and the first round of combat was a tie(Photo2). So onto second round and the Scouts(2), won the combat and the Spirit Wraithblade Warhost(2) was wiped from the board(Photo3).The scouts(2) consolidate on the objective(Photo4)

friday22 022friday22 023friday22 025friday22 026

  • Codex Astartes bring in MARAUDER SQUADRON(1)(Photo1),and shoots SWORDS OF VAUL TROUPE(1)(Photo1),Killing 2 and breaking the formation, which flees back to it deployment zone(Photo2)

friday22 027friday22 029

  • Iyanden do engage action with Vampire Raider(1) and Spirit Wraithguard Warhost(1) and targets broken PREDATOR(1) and calls intermingled and drags in TACTICAL(1)(Photo1). The dice are rolled and the Vampire Raider(1) and Spirit Wraithguard Warhost(1) lose the combat and are wiped from the board. The Predator(1) is wipe from the board and the TACTICAL(1) is given a BM(Photo2).The TACTICAL(1) consolidate back 5 cm(Photo3).

friday22 030friday22 031friday22 032

  • Codex Astartes bring in MARAUDER SQUADRON(2) and is shoot down by AA fire(Photo1)

friday22 033

  • Iyanden do a march move with Spirit Wraithblade Warhost(1) from wraith gate(Photo1)

friday22 034

  • Both sides remove blast marker.
  • No aircraft were shoot down in the disengaged section..

**********************************************************************************************************************

Turn 2

  • Iyanden go first..
  • Iyanden do sustain fire with Spirit Wraithguard Warhost(3) and shoot Scout(1), killing 2 and giving it 3 BM’s(Photo1)

friday22 035

  • Iyanden do engage action with Spirit Wraithblade Warhost(1), and targets the Scouts(1).The dice are rolled and the Spirit Wraithblade Warhost(1) wins the combat, the scouts are wiped from the board(Photo2). The Spirit Wraithblade Warhost(1) consolidate a full move into the woods(Photo3)

friday22 036friday22 037friday22 038

  • Iyanden march move EoV(1) to grab objective marker..(Photo1).

friday22 039

  • Codex Astartes do a engage action with TACTICAL(1) and target the Spirit WraithBlade Warhost(1)(Photo1). The dice are rolled and the TACTICAL(1) wins the combat and the Spirit WraithBlade Warhost(1) is wiped from the board(Photo2).

friday22 040friday22 041

  • Iyanden bring in Vampire Raider(2) and shoot WHIRLWINDS, giving it a BM(Photo1)

friday22 042

  • Iyanden move EoV(2)(Photo1) and shoot Scout(2), giving the formation a BM(Photo2)

friday22 043friday22 044

  • Codex Astartes move scouts and shoot the EoV(2) and manage to do a DC and give the formation 2BM’s(Photo1)

friday22 045

  • Iyanden move SoV(1)(Photo1) and shoot Scout(2), giving the formation a BM(Photo2)

friday22 046friday22 047

  • Codex Astartes don't bring in MARAUDER SQUADRON(1)(Photo1).

friday22 048

  • Iyanden move SoV(2)(Photo1) and shoot TACTICAL(1), killing 1 and giving the formation 2 BM’s(Photo2)

friday22 049friday22 050

  • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the SoV(2), killing 2 and breaking the formation, which flees back to it deployment zone.(Photo2)

friday22 051friday22 052

  • Iyanden do a engage action with Spirit WraithGuard Warhost(2), and targets Scout(2)(Photo1).The dice were rolled and the Scout(2) lose the combat and are wiped from the board. The Spirit WraithGuard Warhost(2),gets a BM(Photo2).The Spirit WraithGuard Warhost(2), consolidates a full move into the woods(Photo3)

friday22 053friday22 054friday22 055

  • Codex Astartes does a marshalling action with TACTICAL(2), so move and then remove 7 BM’s(Photo1)

friday22 056

  • Iyanden keep Rangers on overwatch(Photo1)

friday22 057

  • Codex Astartes double move TACTICAL(3)(Photo1)and then shoot SoV(1),breaking the formation due to BM’s and so it flees back to it deployment zone(Photo2)

friday22 058friday22 059

  • The Iyanden don’t rally Swords of Vaul(2).Both sides remove blast marker.
  • No aircraft were shoot down in the disengaged section..

**********************************************************************************************************************

Turn 3

  • Codex Astartes go first…
  • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the Spirit Wraithguard Warhost(3),killing 2 and giving it 3 BM’s(Photo2)

friday22 060friday22 061

  • Iyanden do sustain fire EOV(2)(Photo1) and shoot TACTICAL(3), killing 1 and giving the formation 2 BM’s(Photo2)

friday22 062friday22 063

  • Iyanden move SoV(1)(Photo1) and shoot TACTICAL(3), killing 1 and giving the formation 3 BM’s(Photo2)

friday22 064friday22 065

  • Iyanden do a engage action with Spirit WraithGuard Warhost(2), and targets TACTICAL(3)(Photo1).The dice were rolled and the TACTICAL(3) and gets 3 BM’s due to hits suffered, the Spirit WraithGuard Warhost(2),is wiped from the board(Photo2)

friday22 066friday22 067

  • Codex Astartes bring in MARAUDER SQUADRON(1)(Photo1),and shoots Spirit WraithGuard Warhost(3),Killing 2 and breaks the formation due to BM’s, so it stays put(Photo2)

friday22 068friday22 069

  • Iyanden bring in Vampire Raider(2) and shoot TACTICAL(1), giving it a BM(Photo1)

friday22 070

  • Codex Astartes do a engage action with TACTICAL(1) and target the broken Spirit Wraithguard Warhost(3)(Photo1). The dice are rolled and the TACTICAL(1) lose the combat and the broken Spirit Wraithguard Warhost wins and stays were it is(Photo2).The TACTICAL(1) flee back to the front of the ruins(Photo3).

friday22 071friday22 072friday22 073

  • Iyanden keep Rangers on overwatch(Photo1)

friday22 074

  • Codex Astartes does a marshalling action with TACTICAL(3)(Photo1) and then shoot EOV(2), giving it a BM and so it break and flees into the enemy territory(Photo2) and the TACTICAL(3) removes 7 BM’s all up(Photo3)

friday22 075friday22 076friday22 077

  • Iyanden place EOV(1) on overwatch(Photo1)

friday22 078

  • Codex Astartes double move TACTICAL(2) and then shoot Spirit Wraithguard Warhost(3), giving it a BM(Photo1)

friday22 079

  • The Iyanden don’t rally Swords of Vaul(2).Both sides remove blast marker.
  • No aircraft were shoot down in the disengaged section..
  • Game called and Codex Astartes win on count back 800 to 1220

**********************************************************************************************************************

Victory Conditions

Victory Condition Iyanden 4.2 Codex Astartes
1. Blitz no no
2. Break their sprit no no
3. Defend the Flag no no
4. Take and Hold No no
5. They Shall not Pass no no


Summary
 
That was fun…Ok now onto the other things..
 
1) The WB have little strengths and they seem to have to many weaknesses. If they went to CC 4+ and added MW to their extra attack, that could go some way of fixing the issue. I would also like to see the WB and WG become one entry in the Warhost section. That would entail a points adjustment for the WB and then keep the upgrades…So one "Spirit Warhost". Then other war host is the the WL….

2) The animated construct rule didn’t come into play again…For the third game, that I have played. I wonder if its needed..But I have another game tomorrow and we will see..

Both side made tactical errors. My plan was simply to box him in and cut each flank off.Well it did not go that way, having the vampire and WB lose combat on the right flank was set back and so was the WB lose on the left flank with the scouts…so the plan went astray.. in the end I was blooded to much and could not hold stuff or take stuff of the Codex Astartes…But the Codex Astartes was in the same boat basically too..

Regards
Greg

No comments:

Post a Comment