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Tuesday, September 23, 2014

Lost And The Damned (NetEA Army Compendium v20120208) V’s Knight World (NetEA v2.2 *UNDER DEVELOPMENT*)

 

Well Tuesdays been and gone again and as always we manage another game of EpicA. It was our standard game of 5000 points per side. This time it was Knight World (NetEA v2.2 *UNDER DEVELOPMENT*) V’s Lost And The Damned (NetEA Army Compendium v20120208). Any ways I played the Lost And The Damned, while my opponent played the Knights…

Link to the Knights lists Been used… http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=28126

On with the report….

Armies used

Lost And The Damned (NetEA Army Compendium v20120208)

STIGMATUS COVEN [260]
Demagogue, 11 Cultists, 6 Land Transporter, (Khorne)
STIGMATUS COVEN [310]
(Chaos Undivided), Demagogue, 11 Cultists, 6 Land Transporter, Traitor Hydra
STIGMATUS COVEN [310]
Demagogue, 15 Cultists, (Nurgle), Traitor Hydra
STIGMATUS COVEN [260]
Demagogue, 15 Cultists, (Nurgle)
STIGMATUS COVEN [610]
Demagogue, 11 Cultists, (Khorne), 6 Chimera, Traitor Hydra, 3 Leman Russ
NURGLE PLAGUE TOWER [325]
Plague Tower
KHORNE ASSAULT ENGINES [300]
4 Demonic Assault Engines
KHORNE ASSAULT ENGINES [300]
4 Demonic Assault Engines
KHORNE LORD OF BATTLES [400]
Lord of Battles
DEFILERS [250]
4 Defilers
HELLFIRE CANNONS [200]
4 Hellfire Cannons
STIGMATUS COVEN [350]
Demagogue, 11 Cultists, (Khorne), Chaos Altar, Aspiring Champion (Arch Heretic)
DEFILERS [250]
4 Defilers
STIGMATUS COVEN [290]
Demagogue, 17 Cultists, (Nurgle)
STIGMATUS COVEN [260]
(Chaos Undivided), Demagogue, 11 Cultists, 6 Land Transporter
NURGLE PLAGUE TOWER [325]
Plague Tower

tuesday 001tuesday 002tuesday 003

Knight World (NetEA v2.2 *UNDER DEVELOPMENT*)

KNIGHT HOUSEHOLD [595]
6 Knight Paladin, Seneschal

CUSTODIAN HOUSEHOLD [375]
3 Knight Castellan, Seneschal

KNIGHT HOUSEHOLD [415]
4 Knight Errant, Seneschal

KNIGHT HOUSEHOLD [770]
6 Knight Errant, Baron

MARAUDER SQUADRON [250]
2 Marauder Bombers

THUNDERBOLT SQUADRON [150]
2 Thunderbolt Fighters

MARAUDER SQUADRON [250]
2 Marauder Bombers

KNIGHT HOUSEHOLD [415]
4 Knight Paladin, Seneschal

CUSTODIAN HOUSEHOLD [375]
Seneschal, 3 Knight Crusader

AA GUN BATTERY [125]
3 AA Guns, 3 Gun Emplacements

AA GUN BATTERY [125]
3 AA Guns, 3 Gun Emplacements

KNIGHT HOUSEHOLD [415]
4 Knight Errant, Seneschal

KNIGHT HOUSEHOLD [415]
4 Knight Paladin, Seneschal

HOWITZER BATTERY [175]
3 Howitzers, 3 Gun Emplacements

AA GUN BATTERY [125]
3 AA Guns, 3 Gun Emplacements

tuesday 006tuesday 007

 

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Deployment

  • Lost And The Damned deployment from right(Photo1) to left flank(Photo3) and garrison(Photo4)

tuesday 008tuesday 009tuesday 010tuesday 011

  • Knight World deployment from right(Photo1) to left flank(Photo2), garrison(Photo3&4) and airpower(Photo5)

tuesday 012tuesday 013tuesday 014tuesday 015tuesday 016

 

*******************************************************************************************************************************************************

Turn 1

  • Lost And The Damned go first…
  • Lost And The Damned double move KHORNE LORD OF BATTLES(Photo1) and shoot Paladin formation’ giving the formation a BM(Photo2)

ttuesday night 001ttuesday night 002

  • Knights double move Paladin formation(Photo1) and shoots the KHORNE LORD OF BATTLES, doing a DC and giving the formation 2 BM’s(Photo2)

ttuesday night 003ttuesday night 004

  • Lost And The Damned double move DEFILERS(Photo1) and shoot Paladin formation, doing a DC and giving the formation a 2 BM’s(Photo2)

ttuesday night 005ttuesday night 006

  • Knights do a move action with the CUSTODIAN HOUSEHOLD(Photo1) and shoot the KHORNE LORD OF BATTLES doing 1DC and breaking the formation due to BM’s(Photo2)

ttuesday night 007ttuesday night 008

  • Lost And The Damned double move KHORNE ASSAULT ENGINES(Photo1) and shoot Paladin formation, Killing 1 and giving the formation a 2 BM’s(Photo2)

ttuesday night 009ttuesday night 010

  • Knights double move Paladin formation(Photo1) and shoots the KHORNE ASSAULT ENGINES, giving the formation BM(Photo2)

ttuesday night 011ttuesday night 012

  • Lost And The Damned double move STIGMATUS COVEN (Photo1) and shoot Paladin formation, giving the formation a  BM(Photo2)

ttuesday night 013ttuesday night 014

  • Knights March move Knight household formation up, to be near objective marker(Photo1)

ttuesday night 015

  • Lost And The Damned fails to activate the STIGMATUS COVEN and don't do anything with it(Photo1)..

ttuesday night 016

  • Knights place AA GUN BATTERY on overwatch(Photo1)

ttuesday night 017

  • Lost And The Damned double move NURGLE PLAGUE TOWER&STIGMATUS COVEN up(Photo1)

ttuesday night 018

  • Knights place AA GUN BATTERY on overwatch(Photo1)

ttuesday night 019

  • Lost And The Damned double move HELLFIRE CANNONS up(Photo1) and shoot the AA Gun Battery, killing 1 and breaking the unit due to BM’s(Photo2)

ttuesday night 020ttuesday night 021

  • Knights do sustain fire with the HOWITZER BATTERY(Photo1) and target the STIGMATUS COVEN, killing 2 and giving the formation 3 BM’s(Photo2)

ttuesday night 022ttuesday night 023

  • Lost And The Damned march move KHORNE ASSAULT ENGINES up to be near objective marker(Photo1)

ttuesday night 024

  • Knights place AA GUN BATTERY on overwatch(Photo1)

ttuesday night 025

  • Lost And The Damned double move DEFILERS up(Photo1)

ttuesday night 026

  • Knights double move Paladin formation(Photo1) and shoots the HELLFIRE CANNONS, killing 1 and giving the formation 2 BM’s(Photo2)

ttuesday night 027ttuesday night 028

  • Lost And The Damned double move NURGLE PLAGUE TOWER&STIGMATUS COVEN up(Photo1) and shoot Paladin formation, killing 1 and giving the formation 3 BM’s

ttuesday night 029ttuesday night 030

  • Knights do a double move action with the CUSTODIAN HOUSEHOLD(Photo1) and shoot the NURGLE PLAGUE TOWER&STIGMATUS COVEN, doing 2DC and giving the Formation a 3 BM’s(Photo2)

ttuesday night 031ttuesday night 032

  • Lost And The Damned fails to activate the STIGMATUS COVEN and don't do anything with it(Photo1)..

ttuesday night 033

  • Knights March move Knight household formation up, to be near objective marker(Photo1)

ttuesday night 034

  • Knights march move Errant formation(SC), to be beside the ruins section…(Sorry no Pic)
  • Lost And The Damned double move STIGMATUS COVEN up(Photo1) and shoot Errant formation(SC), giving it a BM(Photo2).

ttuesday night 036ttuesday night 037

  • Knights bring on Thunderbolt formation, only to have it shoot out of the sky(Photo1)

ttuesday night 038

  • Lost And The Damned place STIGMATUS COVEN on overwatch(Photo1)

ttuesday night 039

  • Lost And The Damned fails to activate the STIGMATUS COVEN and don't do anything with it(Photo1)..

ttuesday night 035

  • Knights fail to bring on MARAUDER SQUADRON(Photo1)

ttuesday night 040

  • Knights bring on MARAUDER SQUADRON(Photo1)and then targets the KHORNE ASSAULT ENGINES, and gives the formation 2 BM’s(Photo2)

ttuesday night 041ttuesday night 042

  • No aircraft were lost when disengaging….
  • Lost And The Damned don’t rally KHORNE LORD OF BATTLES and the Knights don’t rally AA gun battery. Both side removed Blast markers…

**************************************************************************************************************************************************

Turn 2

  • Knights go first…
  • Knights move Paladin formation and shoots the STIGMATUS COVEN , giving the formation BM(Photo1)

ttuesday night 043

  • Knights do a engage action with Knight household formation and target the STIGMATUS COVEN&NURGLE PLAGUE TOWER and call intermingled and drag in another STIGMATUS COVEN(Photo1).The dice are rolled and the Knight household formation wins the combat. The STIGMATUS COVEN&NURGLE PLAGUE and STIGMATUS COVEN are broken(Photo2). The STIGMATUS COVEN&NURGLE PLAGUE and STIGMATUS COVEN flee back to their deployment zone.(Photo3). The Knight household formation consolidates and get 3 BM’s(Photo4)

ttuesday night 044ttuesday night 046ttuesday night 048ttuesday night 049

  • Lost And The Damned do a engage action with STIGMATUS COVEN&NURGLE PLAGUE TOWER and target the Errant formation in a FF(Photo1).The dice are rolled and Errant formation wins the FF. The STIGMATUS COVEN&NURGLE PLAGUE TOWER are broken(Photo2). The STIGMATUS COVEN&NURGLE PLAGUE TOWER flee back behind the woods(Photo3)

ttuesday night 050ttuesday night 051ttuesday night 052

  • Knights do sustain fire action with the CUSTODIAN HOUSEHOLD(Photo1) and shoot the Broken NURGLE PLAGUE TOWER, doing 2DC(Photo2)

ttuesday night 054ttuesday night 055

  • Knights March fail to activate Knight household formation (Photo1)…

ttuesday night 056

  • Lost And The Damned do a marshalling action on the KHORNE ASSAULT ENGINES and so move and then manage to remove all BM’s(Photo1).

ttuesday night 057

  • Knights do sustain fire with the HOWITZER BATTERY(Photo1) and target the broken STIGMATUS COVEN, wiping it off the board(Photo2)

ttuesday night 058ttuesday night 059

  • Lost And The Damned move HELLFIRE CANNONS(Photo1) and shoot the Paladin formation, and giving the unit a BM(Photo2)

ttuesday night 060ttuesday night 061

  • Knights do a engage action with Knight household formation and target the STIGMATUS COVEN(Photo1).The dice are rolled and the Knight household formation wins the combat. The STIGMATUS COVEN are broken(Photo2) and the STIGMATUS COVEN flee back behind ruin(Photo3)

ttuesday night 062ttuesday night 063ttuesday night 064

  • Lost And The Damned do a engage action with DEFILERS and target the Knight household formation in a CC(Photo1).The dice are rolled and Knight household formation wins the CC(Photo2). The DEFILERS flee back behind ruin(Photo3)

ttuesday night 066ttuesday night 067ttuesday night 068

  • Knights do a engage action with Knight household formation and target the KHORNE ASSAULT ENGINES (Photo1).The dice are rolled and the Knight household formation wins the combat. The KHORNE ASSAULT ENGINES are broken(Photo2). The Knight household formation gets a BM and the KHORNE ASSAULT ENGINES move back(Photo3)

ttuesday night 069ttuesday night 070ttuesday night 072

  • Lost And The Damned do a engage action with DEFILERS and target the AA Gun Battery formation in a CC(Photo1).The dice are rolled and DEFILERS wins the CC. The AA Gun Battery formation are wiped from the board(Photo2).

ttuesday night 073ttuesday night 074

  • Knights do a engage action with Knight household formation and target the DEFILERS(Photo1).The dice are rolled and the Knight household formation wins the combat. The DEFILERS are broken(Photo2). The Knight household formation consolidates closer to the objective marker(Photo3) and the DEFILERS flee back behind ruin(Photo4)

ttuesday night 075ttuesday night 076ttuesday night 077ttuesday night 078

  • Lost And The Damned do a engage action with STIGMATUS COVEN and target the Paladin formation in a FF(Photo1).The dice are rolled and STIGMATUS COVEN wins the FF. The Knights are broken(Photo2). The lone paladin flees back to the hills(Photo3)

ttuesday night 080ttuesday night 081ttuesday night 082

  • Knights do a move action with the CUSTODIAN HOUSEHOLD(Photo1) and shoot the STIGMATUS COVEN, doing 1DC on war altar and giving the Formation a 2 BM’s(Photo2)

ttuesday night 083ttuesday night 084

  • Lost And The Damned fails to activate the STIGMATUS COVEN and regroups(Photo1)..

ttuesday night 085

  • Knights bring on MARAUDER SQUADRON(Photo1)and then targets the STIGMATUS COVEN,killing 7 and gives the formation 8 BM’s(Photo2)

ttuesday night 086ttuesday night 087

  • Knights bring on MARAUDER SQUADRON and then targets the Broken STIGMATUS COVEN and manage to clip the other Broken STIGMATUS COVEN. Both suffer loses due to hits and BM’s(Photo2).

ttuesday night 088

  • Lost And The Damned fails to activate the STIGMATUS COVEN and regroups(Photo1)..

ttuesday night 089

  • Knights keep AA GUN BATTERY on overwatch(Photo1)

ttuesday night 058

  • Lost And The Damned do a marshalling action on the STIGMATUS COVEN and move and then manage to remove 5 BM’s(Photo1).

ttuesday night 090

  • No aircraft were lost when disengaging….
  • Lost And The Damned don’t rally KHORNE LORD OF BATTLES, DEFILERS FORMATION, STIGMATUS COVEN, 2 x NURGLE PLAGUE TOWER and KHORNE ASSAULT ENGINES. Both side removed Blast markers…

 

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Turn 3

  • Lost And The Damned go first….
  • Lost And The Damned do a marshalling action on the STIGMATUS COVEN and move and then manage to remove all BM’s(Photo1).

ttuesday night 092

  • Knights do a engage action with Knight household formation and target the KHORNE ASSAULT ENGINES (Photo1).The dice are rolled and the Knight household formation wins the combat. The KHORNE ASSAULT ENGINES are wiped from the board(Photo2).

ttuesday night 093ttuesday night 094

  • Lost And The Damned fails to activate the STIGMATUS COVEN and regroups(Photo1)..

ttuesday night 095

  • Knights do sustain fire order with Paladin formation(Photo1) and shoots the HELLFIRE CANNONS, Killing one and breaking the formation due to BM’s(Photo1)

ttuesday night 097ttuesday night 098

  • Lost And The Damned fails to activate the STIGMATUS COVEN and regroups(Photo1)..

ttuesday night 099

  • Knights double move Paladin formation(Photo1)

ttuesday night 100

  • Lost And The Damned double move STIGMATUS COVEN up(Photo1) and shoot Paladin formation, giving it a BM(Photo2).

ttuesday night 101ttuesday night 102

  • Knights do a engage action with Knight household formation and target the STIGMATUS COVEN(Photo1).The dice are rolled and the Knight household formation wins the combat. The STIGMATUS COVEN are broken(Photo2). The Knight household formation consolidates and gets BM’s(Photo3) and the STIGMATUS COVEN flee back behind to hill(Photo4)

ttuesday night 103ttuesday night 104ttuesday night 105ttuesday night 106

  • Lost And The Damned fails to activate the STIGMATUS COVEN and regroups(Photo1)..

ttuesday night 107

  • Knights do sustain fire action with the CUSTODIAN HOUSEHOLD(Photo1) and shoot the Broken NURGLE PLAGUE TOWER, killing the formation out right(Photo2)

ttuesday night 108ttuesday night 109

  • Lost And The Damned fails to activate the STIGMATUS COVEN and regroups(Photo1)..

ttuesday night 110

  • Knights keep AA GUN BATTERY on overwatch(Photo1)

ttuesday night 111

  • Knights do sustain fire with the HOWITZER BATTERY(Photo1) and target the broken STIGMATUS COVEN, Killing 5(Photo2)

ttuesday night 112ttuesday night 113

  • Knights do a engage action with Knight household formation and target the Broken NURGLE PLAGUE TOWER(Photo1).The dice are rolled and the Knight household formation wins the combat. The NURGLE PLAGUE TOWER is wiped from the board(Photo2)

ttuesday night 114ttuesday night 115

  • Knights fail to activate AA GUN BATTERY, it breaks due to BM’s(Photo1)

ttuesday night 116

  • Knights do a move action with the CUSTODIAN HOUSEHOLD(Photo1) and shoot the STIGMATUS COVEN, doing 1DC on war altar and rolling a critical. the war altar explodes, taking 8 infantry units with it. This breaks the formation due to BM’s. flee back to hill top (Photo2)

ttuesday night 117ttuesday night 118

  • Knights fail to activate Errant formation and regroup(Photo1)

ttuesday night 119

  • Knights bring on MARAUDER SQUADRON(Photo1) and then targets the Broken STIGMATUS COVEN and manage to clip the other Broken STIGMATUS COVEN. One STIGMATUS COVEN is wiped out(BTS) and the other suffers 6 kills all up(Photo2).

ttuesday night 120ttuesday night 121

  • Knights bring on MARAUDER SQUADRON(Photo1) and then targets the Broken KHORNE ASSAULT ENGINES, killing 1(Photo2)

ttuesday night 122ttuesday night 123

  • No aircraft were lost when disengaging….
  • Lost And The Damned don’t rally KHORNE LORD OF BATTLES, DEFILERS FORMATION, STIGMATUS COVEN and HELLFIRE CANNONS. Both side removed Blast markers…
  • Knights win 3-0

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Victory Conditions


Victory Condition Lost And The Damned Knight World
1. Blitz No No
2. Break their sprit No Yes
3. Defend the Flag No Yes
4. Take and Hold No no
5. They Shall not Pass no Yes

Summary

Wow I have never seen so many six rolled in a game. My opponent rolled a 6 in even engagement he won. To top it off, he rolled 10 dice and got 8 six’s, when roll for hits from the War altar explosion…He played the knights well, and played the aggressively.This playing style does suit the Knights.  

I’m still happy with the Knight list and look forward to it begin approved…..

May the dice roll high for you.

Regards

Greg

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