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Thursday, October 13, 2016

Harlequin(4.2)and Codex Astartes (NetEA Tournament Pack 2014)

Well we manage another game of epic. It was 3000 point per side and it was between Harlequin(4.2)and Codex Astartes (NetEA Tournament Pack 2014)

I played the Harlequin(4.2) and Britt played the Codex Astartes (NetEA Tournament Pack 2014)

Link to Harlequin(4.2)…

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=31579

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Armies used

Harlequin Grand Masque

TROUPE 5 Harlequins 325
1x Wave Serpents 50
3x falcons 150
1 Great Harlequin for 125 points

TROUPE 5 Harlequins 325
3x Wave Serpents 150
Troupe leader 50 points

TROUPE 5 Harlequins 325
3x Wave Serpents 150

Promende 5 Harlequin Jet Bikes 275
Troupe leader 50 points

Promende 5 Harlequin Jet Bikes 275
Troupe leader 50 points

Mimic 5 Mimes 300
Master Mime 50 points

Mimic 5 Mimes 300
Master Mime 50 points

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Codex Astartes (NetEA Tournament Pack 2014)

WARHOUND PACK [500]
2 Warhound Class Titans

TACTICAL [400]
6 Tacticals, Chaplain, Rhinos, Hunter

TACTICAL [350]
6 Tacticals, Rhinos, Hunter

TACTICAL [350]
6 Tacticals, Rhinos, Hunter

WARHOUND PACK [500]
2 Warhound Class Titans

SCOUT [150]
4 Scouts, Rhinos

PREDATOR [250]
4 Destructor

PREDATOR [250]
4 Destructor

PREDATOR [250]
4 Destructor

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Deployment

  •   Deployment of Harlequin Grand Masque,Codex Astartes and objective markers..

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Turn 1

  • Harlequin Grand Masque wins the SR and make the Codex Astartes..
  • Codex Astartes

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  • Harlequin Grand Masque

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  • Codex Astartes

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  • Harlequin Grand Masque

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  • Codex Astartes

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  • Harlequin Grand Masque

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  • Codex Astartes

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  • Harlequin Grand Masque

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  • Codex Astartes

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  • Harlequin Grand Masque

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  • Codex Astartes

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  • Codex Astartes

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  • Codex Astartes

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END OF TURN SHOT

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Turn 2

  • Harlequin Grand Masque teleport in….

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  • Codex Astartes wins the SR and goes first..
  • Codex Astartes..

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  • Harlequin Grand Masque(BM should have been placed on Predators and Tactical.This was fact into any rolls or combat results that these formations did or were involved in..)

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  • Harlequin Grand Masque

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  • Harlequin Grand Masque

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  • Codex Astartes..

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  • Codex Astartes..

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  • Harlequin Grand Masque

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  • Codex Astartes..

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  • Harlequin Grand Masque

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  • Codex Astartes..

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  • Harlequin Grand Masque

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  • Codex Astartes..

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  • Harlequin Grand Masque

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  • Codex Astartes..

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END OF TURN SHOT

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Turn 3

  • Harlequin Grand Masque wins the SR and goes first..
  • Harlequin Grand Masque

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  • Harlequin Grand Masque

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  • Harlequin Grand Masque

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  • Codex Astartes..

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  • Harlequin Grand Masque

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  • Codex Astartes..

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  • Harlequin Grand Masque

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  • Codex Astartes..

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  • Harlequin Grand Masque

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  • Codex Astartes..

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  • Codex Astartes..

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  • Game called due to Time..SM wins on count back 1035 to 1165
Victory Condition Codex Astartes Grand Masque
1. Blitz NO no
2. Break their sprit NO Yes
3. Defend the Flag NO no
4. Take and Hold No no
5. They Shall not Pass NO no
END OF TURN SHOT

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Summary
 
 
Well interesting..My plan was basically wait and basically do nothing but overwatch and see which way my opponent would go or weather he would split his forces…In the end it was pretty bad rally phase for me in turn 3 that really push the points up for me..If I had rallied one of the troupes, I would have been front..
 
My opponent though that the Harlequin Grand Masque were powerful, but points seamed and felt right, but you had risk involved too..
 
 
May the dice roll high for you..
 
 
Regards
Greg

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