Translate

Thursday, September 29, 2016

Emperor's Children (4.1 - Approved) Vs YME-LOC CRAFTWORLD(4.2)

Well we manage another game of epic. It was 3000 point per side and it was between YME-LOC CRAFTWORLD(4.2) and Emperor's Children (4.1 - Approved)

Trent played the YME-LOC CRAFTWORLD(4.2) and me/Britt played the Emperor's Children (4.1 - Approved)

Link to YME-LOC CRAFTWORLD(4.2)…

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=31593

********************************************************************************************************************

Armies used

Emperor's Children (4.1 - Approved)

CHOSEN [125]
4 Chaos Space Marine Chosen
CHOSEN [125]
4 Chaos Space Marine Chosen
RETINUE [375]
6 Chaos Marine units, Sorcerer Lord, 6 Chaos Marine
RETINUE [375]
6 Chaos Marine units, Sorcerer Lord, 6 Chaos Marine
RETINUE [375]
6 Chaos Marine units, Sorcerer Lord, 6 Chaos Marine
RETINUE [375]
6 Chaos Marine units, Sorcerer Lord, 6 Chaos Marine
RETINUE [400]
6 Chaos Marine units, Chaos Warlord (Supreme Commander), 5 Chaos Marine
HELLBLADE SQUADRON [200]
3 Hellblade Interceptors
KNIGHT PACK [360]
4 Hell-Scourge
QUESTOR TITAN [300]

DSCF7748

YME-LOC CRAFTWORLD List
Engine of Vaul Warhost 500 2 Scorpion bone singer

Engine of Vaul Warhost 250 Cobra

Guardians 125 six guardians farseer

Guardians 125 six guardians Farseer

Void Spinner 275 1 void spinner
Void Spinner 275 1 void spinner
Engine of Vaul Warhost 250 Scorpion
Engine of Vaul Warhost 250 Scorpion

Engine of Vaul Warhost 250 Cobra

Engine of Vaul Warhost 250 Cobra

Void Spinner 275 1 void spinner
Guardians 125 six guardians farseer
Wraithgate 50

DSCF7747

*********************************************************************************************************************

Deployment

  • Deployment of YME-LOC CRAFTWORLD(4.2),Emperor's Children(4.1 - Approved) and Objective markers..

DSCF7749

********************************************************************************************************************

Turn 1

  • YME-LOC CRAFTWORLD win SR and go first..
  • YME-LOC CRAFTWORLD do sustain fire with Void Spinner(Photo1) and target the RETINUE, killing 1 and giving it 4BM’s(Photo2)

DSCF7750DSCF7751

  • YME-LOC CRAFTWORLD do sustain fire with Void Spinner(Photo1) and target the RETINUE, killing 1 and giving it 2BM’s(Photo2)

DSCF7752DSCF7753

  • YME-LOC CRAFTWORLD fail to activate Void Spinner and so regroup(Photo1)

DSCF7754

  • Emperor's Children bring in HELLBLADE SQUADRON(SC rerolled used) and shoots Engine of Vaul Warhost, doing a DC and critical is confirm, so is destroyed outright(Photo1)..

DSCF7755

  • YME-LOC CRAFTWORLD move Engine of Vaul Warhost(Photo1) and shoots Knights,doing a DC and giving it 2 BM’s(Photo2) and move back to were it came from(Photo3)..

DSCF7756DSCF7757DSCF7758

  • Emperor's Children double move RETINUE, and shoots Engine of Vaul Warhost, giving it a BM(Photo1)

DSCF7759

  • YME-LOC CRAFTWORLD move Engine of Vaul Warhost and shoots RETINUE,killing 2 and giving it 3 BM’s(Photo1) and move back to were it came from(Photo2)..

DSCF7760DSCF7761

  • YME-LOC CRAFTWORLD fail to activate Guardians, and so moves to claim objective(Photo1)

DSCF7762

  • Emperor's Children place RETINUE, on overwatch(Photo1)..

DSCF7763

  • YME-LOC CRAFTWORLD do pop up attack with Engine of Vaul Warhost(Photo1) and shoots RETINUE,Killing 4 and giving it 5 BM’s(Photo2).

DSCF7764DSCF7765

  • Emperor's Children double move CHOSEN, through the woods(Photo1)

DSCF7766

  • YME-LOC CRAFTWORLD move Engine of Vaul Warhost(Photo1) and shoots RETINUE, giving it a BM(Photo2) and move back to were it came from(Photo3)..

DSCF7767DSCF7768DSCF7769

  • Emperor's Children march move CHOSEN up..(Photo1)

DSCF7770

  • YME-LOC CRAFTWORLD move Engine of Vaul Warhost(Photo1) and shoots Chosen, giving it a BM(Photo2) and move back to were it came from(Photo3)..

DSCF7771DSCF7772DSCF7773

  • Emperor's Children do marshalling on Knights, so move and then remove all BM’s(Photo1)

DSCF7774

  • YME-LOC CRAFTWORLD do pop up attack with Engine of Vaul Warhost(Photo1) and shoots CHOSEN, giving it a BM(Photo2).

DSCF7775DSCF7776

  • Emperor's Children move QUESTOR TITAN up and shoots Engine of Vaul Warhost,giving it a BM(Photo2)

DSCF7777DSCF7778

  • YME-LOC CRAFTWORLD march move Guardians, through wraith-gate and place them in woods.(Photo1)

DSCF7779

  • Emperor's Children double move RETINUE, behind woods(Photo1)..

DSCF7780

  • Emperor's Children fail to activate RETINUE and so regroup(Photo1)..

DSCF7781

  • No aircraft were shot down in the disengage section.
  • Emperor's Children RETINUE don’t remove BM’s

END OF TURN SHOT

DSCF7782

********************************************************************************************************************

Turn 2

  • YME-LOC CRAFTWORLD win SR and go first..
  • YME-LOC CRAFTWORLD do sustain fire with Void Spinner(Photo1) and target the RETINUE, killing 1 and giving it 5BM’s(Photo2)

 DSCF7783DSCF7784

  • YME-LOC CRAFTWORLD move Engine of Vaul Warhost (Photo1) and target the QUESTOR TITAN,giving it a BM(Photo2)

DSCF7785DSCF7786

  • YME-LOC CRAFTWORLD do sustain fire with Void Spinner(Photo1) and target the RETINUE, killing 2 and breaking due to BM’s, so it flees back(Photo2)

DSCF7788DSCF7790

  • Emperor's Children move QUESTOR TITAN up and shoots Engine of Vaul Warhost,doing 2 DC and breaking it due to BM’s, so it flees forward(Photo2)

DSCF7791DSCF7793

  • Emperor's Children does a engage action with RETINUE(Support from QUESTOR TITAN) and targets the Engine of Vaul Warhost(Photo1).The dice are rolled and the Engine of Vaul Warhost wins the combat and the RETINUE is broken(Photo2).The RETINUE flees to the Rocky out crop and the QUESTOR TITAN, gets a BM for supporting fail engagement and the Engine of Vaul Warhost stays put(Photo3).

DSCF7794DSCF7795DSCF7796

  • YME-LOC CRAFTWORLD double move Engine of Vaul Warhost and shoots Knights, giving it a BM(Photo1)

DSCF7797DSCF7798

  • YME-LOC CRAFTWORLD fail to activate Engine of Vaul Warhost and so move(Photo1).

DSCF7799

  • Emperor's Children move Knights up(Photo1) and shoots Engine of Vaul Warhost, killing it out right, due to critical confirmed(Photo2)

DSCF7800DSCF7801

  • Emperor's Children move CHOSEN up and shoots Engine of Vaul Warhost,giving them a BM(Photo1)..should only be two BM’s

DSCF7802

  • YME-LOC CRAFTWORLD place Guardians on overwatch(Photo1) 

DSCF7803

  • Emperor's Children move CHOSEN up and shoots Engine of Vaul Warhost,so it breaks due to BM,s, so it flees back towards the woods(Photo1)..

DSCF7805

  • YME-LOC CRAFTWORLD move Guardians, up to contest Objective markers(Photo1).

DSCF7806

  • YME-LOC CRAFTWORLD do pop up attack with Engine of Vaul Warhost(Photo1) and shoots QUESTOR TITAN, taking down two shields and breaking it due to BM’s, so it stays put(Photo2).

DSCF7807DSCF7808

  • Emperor's Children bring in HELLBLADE SQUADRON(SC rerolled used) and shoots Engine of Vaul Warhost, giving it a BM(Photo1)..

DSCF7809

  • YME-LOC CRAFTWORLD fail to activate Engine of Vaul Warhost and so regroup(Photo1)

DSCF7810

  • Emperor's Children does a engage action with RETINUE and targets the Guardians,(Photo1).The dice are rolled and the RETINUE(BM) wins the combat and the Guardians is wiped from the board(Photo2).The RETINUE consolidate 5(Photo3).

DSCF7811DSCF7812DSCF7813

  • YME-LOC CRAFTWORLD bring on Guardians, through wraith-gate and place them in rocky outcrop(Photo1)

DSCF7814

  • Emperor's Children move RETINUE and claim Blitz(Photo1).

DSCF7815

  • Emperor's Children place RETINUE on overwatch(Photo1).

DSCF7816

  • No aircraft were shot down in the disengage section.
  • Emperor's Children don’t rally RETINUE and YME-LOC CRAFTWORLD don’t rally EoVWarhost..

END OF TURN SHOT

DSCF7817

********************************************************************************************************************

Turn 3

  • YME-LOC CRAFTWORLD win SR and go first..
  • YME-LOC CRAFTWORLD do sustain fire with Void Spinner(Photo1) and target the RETINUE, killing 1 and giving it 5BM’s(Photo2)

DSCF7818DSCF7819

  • YME-LOC CRAFTWORLD fail to activate Void Spinner(SC rerolled used) and so regroup(Photo1)

DSCF7820

  • Emperor's Children do sustain fire with QUESTOR TITAN and shoot Engine of Vaul Warhost,killing it out right(Photo1)

DSCF7821

  • Emperor's Children move Knights up(Photo1) and shoots Engine of Vaul Warhost, killing it out right(Photo2)

DSCF7822DSCF7823

  • YME-LOC CRAFTWORLD Keep Guardians on overwatch(Photo1) 

DSCF7835

  • Emperor's Children move CHOSEN up and shoots Guardians,giving them a BM(Photo1)..

DSCF7824

  • Emperor's Children move CHOSEN up(Photo1) and shoots Guardians,killing 1 and giving it 2 BM’s(Photo2)..

DSCF7825DSCF7826

  • YME-LOC CRAFTWORLD double move Engine of Vaul Warhost(BM from OWF) and shoots RETINUE,killing 1 and giving it 2 BM’s(Photo1)

DSCF7828

  • YME-LOC CRAFTWORLD do pop up attack with Engine of Vaul Warhost(Photo1) and shoots Knights, doing a DC and giving it 2 BM’s(Photo2).

DSCF7829DSCF7830

  • Emperor's Children bring in HELLBLADE SQUADRON and shoots Engine of Vaul Warhost, doing a DC and giving it 2 BM’s(Photo1)..

DSCF7832

  • YME-LOC CRAFTWORLD place Guardians on overwatch(Photo1) 

DSCF7833

  • Emperor's Children marshal RETINUE, so move and then remove all BM’s(Photo1).

DSCF7834

  • Emperor's Children move RETINUE and shoot Engine of Vaul Warhost, giving it a BM(Photo1)

DSCF7837

  • Emperor's Children place RETINUE on overwatch,to guard Blitz(Photo1)..

DSCF7838

  • No aircraft were shot down in the disengage section.
  • Emperor's Children don’t rally RETINUE or remove BM’s from another RETINUE and YME-LOC CRAFTWORLD don’t rally EoVWarhost..
  • Emperor's Children win 2-0
Victory Condition YME-LOC CRAFTWORLD(4.2) Emperor's Children
1. Blitz NO no
2. Break their sprit NO NO
3. Defend the Flag NO Yes
4. Take and Hold No no
5. They Shall not Pass NO Yes
END OF TURN SHOT

DSCF7840

********************************************************************************************************************

Summary
 
Well interesting game. In the end the Emperor's Children winning it…
 
May the dice roll high…
 
Regards
Greg

No comments:

Post a Comment