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Saturday, November 26, 2016

Tau Vior'la (1.8a Developmental)V’sBiel-Tan Craftworld (Biel-Tan Craftworld (v4.2))

Well we manage another game of epic. It was 3000 point per side and it was between Biel-Tan Craftworld (Biel-Tan Craftworld (v4.2)) and Tau Vior'la(1.8a Developmental)

I played the Biel-Tan Craftworld (Biel-Tan Craftworld (v4.2)) and Mathew played the Tau Vior'la (1.8a Developmental)…

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Armies used

Tau Vior'la (1.8a Developmental)

FIRE WARRIOR CADRE [425]
6 Fire Warrior Units, 3 Devilfishes, Shas'o Commander, Cadre Fireblade, Skyray

FIRE WARRIOR CADRE [500]
6 Fire Warrior Units, 3 Devilfishes, 2 Pathfinder units and 1 Devilfish or 3 pathfinder units, Cadre Fireblade, Ethereal, Skyray

FIRE WARRIOR CADRE [250]
6 Fire Warrior Units, 3 Devilfishes, Cadre Fireblade

ARMOURED SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)

ARMOURED SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)

ARMOURED SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)

RECON SKIMMER GROUP [150]
Piranha, 4 Pathfinder Tetra

RECON SKIMMER GROUP [150]
5 Pathfinder Tetra

RECON SKIMMER GROUP [150]
5 Pathfinder Tetra

RECON SKIMMER GROUP [150]
5 Pathfinder Tetra

XV104 RIPTIDE FORMATION [350]
3 XV104 Riptides, Shas'el Commander

SPACECRAFT [200]
1 Protector Class Cruiser

Biel-Tan Craftworld (Biel-Tan Craftworld (v4.2))

ASPECT WARRIOR WARHOST [400]8 Shining Spear, Autarch, Exarch

ASPECT WARRIOR WARHOST [350]8 Shining Spear, 2 Exarch

ASPECT WARRIOR WARHOST [350]8 Swooping Hawk, 2 Exarch

ENGINE OF VAUL TROUPE [250]Scorpion

ENGINE OF VAUL TROUPE [250]Scorpion

VOID SPINNER [275]Void Spinner

VOID SPINNER [275]Void Spinner

RANGER TROUPE [100]4 Ranger

SWORDS OF VAUL TROUPE [250]3 Falcon, 2 Fire Storm

SWORDS OF VAUL TROUPE [250]3 Falcon, 2 Fire Storm

SWORDS OF VAUL TROUPE [250]3 Falcon, 2 Fire Storm

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Deployment

 Deployment

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Turn 1

  • Biel-Tan Craftworld- Win SR and go first..
  • Biel-Tan Craftworld- Does sustain fire with void spinner and shoots FIRE WARRIOR CADRE, killing 4 and breaking the formation and so it flees..
  • Biel-Tan Craftworld- Retain Does sustain fire with void spinner and shoots broken FIRE WARRIOR CADRE, wiping the formation out (SC rerolled used).
  • Tau Vior’la- Does coordinate fire with RECON SKIMMER GROUP (Gold) with ARMOURED SUPPORT GROUP. So RECON SKIMMER GROUP (Gold) double move and shoot EoV, giving it a BM. The ARMOURED SUPPORT GROUP double moves and shoots EoV, Doing a DC and breaking the formation which Flees forwards..
  • Tau Vior’la-Retain and activate Protector Class Cruiser. Fires it’s two point attacks at the void spinners. So first one is rolled, and hit, does 1DC and is destroyed due to critical. The second hits and is killed outright..
  • Biel-Tan Craftworld- Does a engage action with Shinning spears and targets RECON SKIMMER GROUP (Gold).The dice are rolled and the Shinning spears win and the RECON SKIMMER GROUP (Gold) is wiped from the board. The shinning spears consolidate behind woods..
  • Biel-Tan Craftworld- Retain, so move EoV up and shoot ARMOURED SUPPORT GROUP, killing 1 and giving it 2 BM’s and moves back..
  • Tau Vior’la- Double move RECON SKIMMER GROUP (black) and Broken EoV, killing it out right
  • Biel-Tan Craftworld- Fail to activate SoV near Blitz and so regroups..
  • Tau Vior’la- March move ARMOURED SUPPORT GROUP up..
  • Biel-Tan Craftworld- Double move SoV and shoot ARMOURED SUPPORT GROUP, killing 1 and breaking the formation and so it flees.
  • Tau Vior’la- March move FIRE WARRIOR CADRE (SC) up..
  • Biel-Tan Craftworld- March move SoV up right flank..
  • Tau Vior’la- March move RECON SKIMMER GROUP (red), to guard his blitz
  • Biel-Tan Craftworld- March move rangers
  • Tau Vior’la- March move ARMOURED SUPPORT GROUP over to Blitz, to help guard it..
  • Biel-Tan Craftworld- March move shinning spears..
  • Tau Vior’la- March move FIRE WARRIOR CADRE (SC) up..
  • Tau Vior’la- March move RECON SKIMMER GROUP (green),up..

Rally Phase

  • Tau Vior’la- Fail to rally ARMOURED SUPPORT GROUP

END OF TURN SHOT

end of turn1

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Turn 2

  • Tau Vior’la – Win SR and goes first..
  • Tau Vior’la- Tau Vior’la- Does coordinate fire with RECON SKIMMER GROUP (Black) with FIRE WARRIOR CADRE. So RECON SKIMMER GROUP (Black) moves and shoots Shinning spears, giving it a BM. The FIRE WARRIOR CADRE moves and shoots Shinning spears, Killing 6 and breaking the formation. Which flees down the base line..
  • Tau Vior’la- Double move FIRE WARRIOR CADRE (BTS) and shoots shinning spears, killing 1 and giving it 3 BM’s
  • Biel-Tan Craftworld- Do pop with SoV near Blitz and FIRE WARRIOR CADRE, killing 3 AV’s and giving it 4 BM’s
  • Biel-Tan Craftworld- Retain and do an engage action with Shinning spears and targets RECON SKIMMER GROUP (Black) and call intermingled and drag in FIRE WARRIOR CADRE. The dice are rolled and the RECON SKIMMER GROUP (Black)& FIRE WARRIOR CADRE win the combat and the Shinning spears are broken and flee down the base line…lost by a pip.
  • Tau Vior’la- Double move RECON SKIMMER GROUP (Green) and shoots Broken Shinning spear wiping it from the board…
  • Tau Vior’la- Retain and double move XV104 RIPTIDE FORMATION and shoots Broken shinning spears, wiping them from the board..
  • Biel-Tan Craftworld- Does Pop up attack with EOV and shoot XV104 RIPTIDE FORMATION, doing a DC and giving it 2 BM’s
  • Biel-Tan Craftworld- Retain and does pop up with SoV and shoot XV104 RIPTIDE FORMATION, killing a W/E and breaking the formation, which flees forwards..
  • Tau Vior’la- Fail to activate ARMOURED SUPPORT GROUP, so take BM and shoots SoV near Blitz, giving it a BM..
  • Biel-Tan Craftworld- Fail to activate SoV and so regroups..
  • Tau Vior’la- Fail to activate RECON SKIMMER GROUP (red)(SC rerolled used) and so regroups..
  • Biel-Tan Craftworld- Double move Rangers and shoots FIRE WARRIOR CADRE, giving it a BM and breaking it, so it flees..
  • Tau Vior’la- Double move ARMOURED SUPPORT GROUP, and shoots Rangers, giving them a BM..

Rally Phase

  • Biel-Tan Craftworld- Don’t remove BM’s from Rangers.
  • Tau Vior’la- Don’t rally ARMOURED SUPPORT GROUP, FIRE WARRIOR CADRE(SC) and XV104 RIPTIDE FORMATION,

END OF TURN SHOT

end of turn 2

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Turn 3

  • Biel-Tan Craftworld- Teleport in ASPECT WARRIOR WARHOST (Swooping Hawks), 1 BM for teleporting..
  • Biel-Tan Craftworld- Win SR and goes First (Both sides rolling a 1 on the die)
  • Biel-Tan Craftworld- Do Pop up attack with SoV and shoots broken XV104 RIPTIDE FORMATION, Killing one W/E and wiping the formation out..
  • Biel-Tan Craftworld- Retain and fails to activate ASPECT WARRIOR WARHOST (Swooping Hawks), and so regroups..
  • Tau Vior’la- Double move FIRE WARRIOR CADRE (BTS) and shoots Rangers, killing 2 and breaking it and so it flees forwards
  • Biel-Tan Craftworld- Move SoV and shoot ARMOURED SUPPORT GROUP, killing 2 and breaking the formation, which flees.
  • Tau Vior’la- Move ARMOURED SUPPORT GROUP, and shoots SoV near Blitz, giving it a BM
  • Tau Vior’la- Retain and moves RECON SKIMMER GROUP (Green) and shoot SoV, giving it a BM
  • Biel-Tan Craftworld-Double move SoV and shoots RECON SKIMMER GROUP (Red), Killing 1 and giving it 2 BM’s
  • Tau Vior’la- Moves RECON SKIMMER GROUP and shoot SoV, giving it a BM
  • Biel-Tan Craftworld- Do pop up attack with EoV and shoot RECON SKIMMER GROUP near my blitz, killing 2 and breaking it, so it flees,
  • Tau Vior’la- Marshal RECON SKIMMER GROUP(Red), so move and remove all BM’s

Rally Phase:

  • Biel-Tan Craftworld- Don’t rally Ranger and don’t remove BM’s off SoV
  • Tau Vior’la- Don’t rally FIRE WARRIOR CADRE (SC), 2X ARMOURED SUPPORT GROUP, RECON SKIMMER GROUP and don’t remove BM’s from RECON SKIMMER GROUP(Green)

END OF TURN SHOT

End of turn 3

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Turn 4

  • Biel-Tan Craftworld- Win SR and goes first..
  • Biel-Tan Craftworld- Do engagement with swooping hawks and target RECON SKIMMER GROUP(Red),The dice are rolled and the swooping hawks win and the RECON SKIMMER GROUP(Red) is wiped from the board. The swooping hawks consolidate a full move to claim Blitz..
  • Biel-Tan Craftworld- Retain and Move SoV and shoot FIRE WARRIOR CADRE, killing 3 and giving it 4 BM’s
  • Tau Vior’la- Fail to activate RECON SKIMMER GROUP(Green), takes BM and shoots SoV, giving it a BM and breaking it, so it flees.
  • Biel-Tan Craftworld- Do pop up attack with EoV and shoots RECON SKIMMER GROUP(Green), killing two and breaking it, so it flees.
  • Tau Vior’la- Marshal FIRE WARRIOR CADRE(BTS) and so moves and removes all BM’s
  • Biel-Tan Craftworld- Fail to activate SoV, so takes BM and shoots FIRE WARRIOR CADRE(BTS), giving them a BM
  • Tau Vior’la- March move ARMOURED SUPPORT GROUP up and claim the Blitz and TAH..

Rally Phase:

  • Biel-Tan Craftworld- Don’t rally SoV
  • Tau Vior’la- Don’t rally ARMOURED SUPPORT GROUP and RECON SKIMMER GROUP..
Victory Condition Biel-Tan Craftworld Tau Vior'la (1.8a Developmental)
1. Blitz Yes Yes
2. Break their sprit NO Yes
3. Defend the Flag NO no
4. Take and Hold No Yes
5. They Shall not Pass NO no
END OF TURN SHOT

End of turn 4 

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Summary
 
 Wow that was a bloody game..I need to get SR on turn 2, but I didn't..It came down to a Dice roll I guess, in that I need to activate my SoV and shoot the ARMOURED SUPPORT GROUP and pray that I broke the formation and when checking want was killed, the Tau Vior’la were in front(1463 to 1725)..So would have lost the game on count back..Bloody spaceship..
 
Thanks Mathew for another fun game..
 
Regards
Greg

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