Translate

Friday, November 28, 2014

White Scars (NetEA Tournament Pack 2013) V’s Biel-Tan Craftworld (4.2)

 

Well it Friday again and as always manage to get another game of epic in. Our game this time was 3000 points per side and this time it White Scars (NetEA Tournament Pack 2013) V’s Biel-Tan Craftworld (4.2).

So first outing for the Biel-tan since changes…

Thread on Taccom http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=28582

Armies used

White Scars (NetEA Tournament Pack 2013)

BIKE [425]
8 Bike Unit, Chaplain
MARAUDER BOMBERS [250]
2 Bombers
TACTICAL [375]
6 Tacticals, Rhinos, Supreme Commander
SCOUT [250]
4 Scouts, Sniper, Rhinos, 3 Razorback
LAND SPEEDER [200]
5 Landspeeder
PREDATOR [375]
4 Annihilator, Chaplain, Hunter
WHIRLWINDS [375]
4 Whirlwinds, Hunter
WARHOUND PACK [500]
2 Warhound Class Titans
PREDATOR [250]
4 Annihilator

fiday 002

Biel-Tan Craftworld (4.2)

GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4 Wave Serpents, 7 Guardians
GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4 Wave Serpents, 7 Guardians
ENGINE OF VAUL TROUPE [450]
2 Cobra
SWORDS OF VAUL TROUPE [300]
4 Falcon, 2 Fire Storm
SWORDS OF VAUL TROUPE [300]
4 Falcon, 2 Fire Storm
PHANTOM TITAN [700]
RANGER TROUPE [125]
5 Ranger
NIGHT SPINNER TROUPE [175]
3 Night Spinners
GUARDIAN WARHOST [250]
Farseer, 7 Guardians, 2 Wraithguards

fiday 001

Deployment

  • Biel-Tan Craftworld deployment

fiday 003fiday 004fiday 005

  • White Scars deployment

fiday 006fiday 007fiday 008fiday 009

**********************************************************************************************************************

Turn 1

  • White scars go first,
  • White scars place scouts on overwatch(Photo1)

friday2 001

  • Biel-Tan fail to activate the SWORDS OF VAUL TROUPE and so regroup(Photo1)

friday2 002

  • White scars double move Predator formation(Photo1)

friday2 003

  • Biel-Tan march move GUARDIAN WARHOST(Photo1)

friday2 004

  • White scars double move landspeeders(Photo1) and shoot the GUARDIAN WARHOST, giving it a BM(Photo2)

friday2 005friday2 006

  • Biel-Tan then do sustain fire with NIGHT SPINNER TROUPE(Photo1) and shoot the scout formation, killing 1 and giving the formation 2 BM’s(Photo2)

friday2 007friday2 008

  • White scars bring on MARAUDER BOMBERS(One is shot down by AA fire)(Photo1) and so shoot the ENGINE OF VAUL TROUPE, giving it a BM(Photo2)

friday2 009friday2 010

  • Biel-Tan move the rangers(Photo1)

friday2 011

  • White scars double move Tactical formation(Photo1)

friday2 012

  • Biel-Tan double move the ENGINE OF VAUL TROUPE(Photo1) and shoot the Landspeeders, killing 3 and breaking the formation, which flees to the woods(Photo2)

friday2 013friday2 014

  • White scars double move Predator formation(Photo1) and shoot the ENGINE OF VAUL TROUPE, killing one of the W/E, so the formations broken and flees back to the deployment zone(Photo2)

friday2 015friday2 017

  • Biel-Tan double move Phantom up(Photo1) and shoot the predator formation, killing 3 and breaking the formation(Photo2). So the formation flees back to deployment zone(Photo3)

friday2 018friday2 019friday2 020

  • White scars double move Warhound pack(Photo1) and shoots the Phantom, doing 2 DC and giving it 3 BM’s (Photo2)

friday2 021friday2 022

  • Biel-Tan move up the SWORDS OF VAUL TROUPE(Photo1) and shoot the Warhound pack, taking down 2 shields, doing a DC and giving it 2 BM’s(Photo2). Then the SWORDS OF VAUL TROUPE, move back(Photo1)

friday2 023friday2 024friday2 025

  • White scars do sustain fire with WHIRLWIND formation(Photo1) and shoot the Phantom and manages to clip the rangers, both formations get a BM(Photo2),

friday2 027friday2 028

  • Biel-Tan double move GUARDIAN WARHOST(MOUNTED)(Photo1)

friday2 029

  • White scars march move bikes(Photo1)

friday2 030

  • Biel-Tan fail to activate the GUARDIAN WARHOST(MOUNTED), and so regroup(Photo1)

friday2 031

  • White scars lose the MARAUDER BOMBERS, which was shot down in the disengage section…
  • Biel-Tan Craftworld don't rally ENGINE OF VAUL TROUPE .Both sides remove blast marker.

**********************************************************************************************************************

Turn 2

  • White scars go first…
  • White scars do sustain fire with the Warhound pack(Photo1) and shoots the Phantom, doing 2 DC and suffering a critical and 3 BM’s(Photo2)

friday2 033friday2 034

  • White scars do a engage action with bike formation and target the SWORDS OF VAUL TROUPE (Photo1). The dice are rolled and Bikes win the combat and the SWORDS OF VAUL TROUPE is wiped from the board(Photo2).The bikes get a 2 BM’s due to hits suffered and consolidate(Photo3).

friday2 035friday2 036friday2 037

  • Biel-Tan fail to activate the SWORDS OF VAUL TROUPE and so regroup(Photo1)

friday2 038

  • White scars do a engage action with Tactical formation and target the GUARDIAN WARHOST(Photo1). The dice are rolled and Tactical formation win the combat and the GUARDIAN WARHOST is broken(Photo2).The GUARDIAN WARHOST flees back to it deployment zone(Photo3).

friday2 039friday2 040friday2 041

  • Biel-Tan then do a marshalling action with Phantom(Photo1), so shoot the warhound pack, so taking down a shield and giving the formation a BM(Photo2) The Phantom then removes all BM’s(Photo3)

friday2 042friday2 043friday2 044

  • White scars do a move action with the Predators(Photo1) and shoots the GUARDIAN WARHOST(MOUNTED), Killing 2 and giving the formation 3 BM’s(Photo2).

friday2 045friday2 046

  • Biel-Tan then do sustain fire with NIGHT SPINNER TROUPE(Photo1) and shoot the Warhound pack giving the formation a BM’s(Photo2)

friday2 047friday2 048

  • White scars move the Landspeeder formation to claim objective(Photo1)

friday2 049

  • Biel-Tan move the rangers(Photo1) and then shoot warhound pack, giving it a BM(Photo2)

friday2 050friday2 051

  • White scars do sustain fire with WHIRLWIND formation(Photo1) and shoot the GUARDIAN WARHOST(MOUNTED), killing 1 and giving the formation 2 BM’s(Photo2),

friday2 052friday2 053

  • White scars double move Predator formation(Photo1) and shoot the GUARDIAN WARHOST(MOUNTED), killing 1 and giving the formation 2 BM’s(Photo1).

friday2 054friday2 055

  • White scars do a engage action with scouts and target the GUARDIAN WARHOST(MOUNTED)(Photo1). The dice are rolled and the first round of combat is tied(Photo2). The next round of combat is won by the GUARDIAN WARHOST(MOUNTED), the scouts are wiped out(Photo3). The GUARDIAN WARHOST(MOUNTED), gets a BM(Photo4)

friday2 057friday2 059friday2 060friday2 061

  • No aircraft were shot down in the disengage section…
  • Biel-Tan Craftworld remove blast marker of the 2 x GUARDIAN WARHOST (MOUNTED).

**********************************************************************************************************************

Turn 3

  • Biel-Tan go first.
  • Biel-Tan move Swords of Vaul Warhost(Photo1) and shoots the Warhound pack, killing a W/E and breaking the formation due to BM’s and so the formation flees behind the woods up on the hill(Photo2)

friday2 063friday2 064

  • Biel-Tan move Phantom(Photo1) and shoots the broken Warhound pack, killing the last W/E(Photo2)(BTS)

friday2 065friday2 066

  • Biel-Tan move ENGINE OF VAUL TROUPE(Photo1) and shoot the Predator formation, giving it a BM(Photo2)

friday2 067friday2 068

  • White scars do a engage action with bike formation and target the GUARDIAN WARHOST(MOUNTED)(Photo1). The dice are rolled and Bikes win the combat and the GUARDIAN WARHOST(MOUNTED) are broken(Photo2).The bikes get a BM due to hit suffered and consolidate(Photo3). The GUARDIAN WARHOST(MOUNTED) flees down the baseline(Photo4)

friday2 069friday2 070friday2 071friday2 072

  • White scars do a sustain fire action with the Predators and shoots the ENGINE OF VAUL TROUPE(Photo1). Doing 2 DC and breaking the formation(Photo2). The ENGINE OF VAUL TROUPE flees to it deployment zone(Photo3).

friday2 073friday2 074friday2 075

  • Biel-Tan then do sustain fire with NIGHT SPINNER TROUPE(Photo1) and shoot the Tactical formation giving the formation 2 BM’s(Photo2)

friday2 076friday2 077

  • White scars double move Predator formation(Photo1) and shoot the Phantom and give it a BM(Photo2)

friday2 078friday2 079

  • Biel-Tan fail to activate GUARDIAN WARHOST, so regroup(Photo1)

friday2 080

  • White scars double move Tactical formation(Photo1) and shoot the GUARDIAN WARHOST(MOUNTED), killing one and giving the formation 2 BM’s(Photo2)

friday2 081friday2 082

  • Biel-Tan place rangers on overwatch(Photo1)

friday2 083

  • White scars do sustain fire with WHIRLWIND formation(Photo1) and shoot the GUARDIAN WARHOST(MOUNTED), killing 2 and breaking the formation due to BM’s(Photo2), so the GUARDIAN WARHOST(MOUNTED) flees back to it deployment zone(Photo3)

friday2 084friday2 085friday2 086

  • White scars places the Landspeeder formation on overwatch(Photo1)

friday2 087

  • No aircraft were shot down in the disengage section…
  • Biel-Tan Craftworld don't rally ENGINE OF VAUL TROUPE .Both sides remove blast marker.

**********************************************************************************************************************

Turn 4

  • White scars go first, due to tie roll…
  • White scars place WHIRLWINDS on overwatch(Photo1)

friday2 089

  • White scars do sustain fire with the lone Predator(Photo1) and shoot the Phantom, killing the formation out right(Photo2)

friday2 090friday2 091

  • Biel-Tan then do a engage action with GUARDIAN WARHOST and target the Predator formation(Photo1). The dice are rolled and the GUARDIAN WARHOST wins the combat and the Predators are broken(Photo2) and so the predators flee behind building(Photo3)

friday2 092friday2 093friday2 094

  • Biel-Tan then do sustain fire with NIGHT SPINNER TROUPE(Photo1) and shoot the Bike formation, killing one and giving the formation 2 BM’s(Photo2)

friday2 095friday2 096

  • White scars double move bike formation(Photo1)

friday2 097

  • Biel-Tan fail to activate the SWORDS OF VAUL TROUPE, so regroup(Photo1)

friday2 098

  • White scars move tactical formation(Photo1) and shoot the GUARDIAN WARHOST (MOUNTED), killing 2 and breaking the formation due to BM’s, so it flees back to its deployment zone(Photo2)

friday2 099friday2 100

  • Biel-Tan keep rangers on overwatch(Photo1)

friday2 101

  • White scars keep the Landspeeder formation on overwatch(Photo1)

friday2 102

  • Biel-Tan do marshalling action with GUARDIAN WARHOST(MOUNTED), so move the formation and then remove all BM’s(Photo1)

friday2 103

  • No aircraft were shot down in the disengage section…
  • Biel-Tan Craftworld don't rally GUARDIAN WARHOST(MOUNTED) .Both sides remove blast marker,,
  • Game called…..
  • White Scars win 2-1

**********************************************************************************************************************

Victory Conditions


Victory Condition White Scars Biel-Tan Craftworld (4.2)
1. Blitz no no
2. Break their sprit Yes Yes
3. Defend the Flag Yes no
4. Take and Hold no no
5. They Shall not Pass no no

Summary

Well That was fun…

  • Cobra was not tested fully since the only thing with shields was down the other end of the table…
  • Phantom point dropped seams about right, it didn't help that armour saves today were not working..

Will try and run the same list next week and see how it goes…


May the dice roll high for you

Regards
Greg