Well Tuesday been and gone and we manage another game of epic. This time it was 4000 points per side and it was between Necron Sautekh Expansion (0.3) V’s Iron Warriors (NetEA v3.0 ).
The list used in the battle can be access from the following links…..
Necron Sautekh Expansion (0.3)- http://www.tacticalwargames.net/taccmd/viewtopic.php?f=70&t=26211
Iron Warriors- http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=25896
Any ways on with the report…
Armies used
Necron Sautekh Expansion (0.3)
WARRIOR PHALANX [275]
Necron over Lord, 8 Sautekh Warrior unit
WARRIOR PHALANX [300]
Necron Lord, 10 Sautekh Warrior unit
WARRIOR PHALANX [200]
Necron Lord, 6 Sautekh Warrior unit
IMMORTAL PHALANX [275]
Necron Lord, 6 Immortal units
IMMORTAL PHALANX [275]
Necron Lord, 6 Immortal units
MONOLITH MANIPLE [275]
3 Monoliths
MONOLITH MANIPLE [275]
3 Monoliths
MONOLITH MANIPLE [275]
3 Monoliths
PYLON [200]
Pylon
PYLON [200]
Pylon
NIGHT SHROUD BOMBER [375]
2 Night Shroud Bombers
NIGHT SHROUD BOMBER [375]
2 Night Shroud Bombers
NIGHT SHROUD BOMBER [375]
2 Night Shroud Bombers
IMMORTAL PHALANX [350]
Necron Lord, 8 Immortal units
Iron Warriors (NetEA v3.0 *UNDER DEVELOPMENT*)
IRON WARRIORS COMPANY [340]
6 Chaos Space Marines and 2 Havocs, Iron Warriors Lord, 4 Chaos Rhino
IRON WARRIORS COMPANY [340]
6 Chaos Space Marines and 2 Havocs, Iron Warriors Lord, 4 Chaos Rhino
ARMOURED ASSAULT COMPANY [250]
6 Chaos Vindicators
SUPER HEAVY COMPANY - DECIMATOR [450]
2 Decimator
SUPER HEAVY COMPANY - DECIMATOR [225]
Decimator
HAVOC COMPANY [325]
4 Havocs and 2 Land Raiders, Iron Warriors Lord
HAVOC COMPANY [325]
4 Havocs and 2 Land Raiders, Iron Warriors Lord
HAVOC COMPANY [325]
4 Havocs and 2 Land Raiders, Iron Warriors Lord
ARMOURED COMPANY [300]
4 Chaos Land Raider
ARMOURED COMPANY [350]
4 Chaos Land Raider, Chaos Predator
RAVAGER TITAN [650]
HELLBLADE FLIGHT [200]
3 Fighters
Deployment
- IRON WARRIORS deployment from right(Photo1) to left flank(Photo2) and Airpower(Photo3)
Turn1
- Necron Sautekh Expansion Teleporting, they bring on 2 x PYLON. None of the units suffer BM’s from teleporting
- Necron Sautekh Expansion go first……
- Necron Sautekh Expansion place PYLON on overwatch(Photo1)
- Iron Warriors place the HELLBLADE FLIGHT(Photo1).
- Necron Sautekh Expansion place PYLON on overwatch(Photo1)
- Iron Warriors double move IRON WARRIORS COMPANY(Photo1), Pylon does over watch, at the end of the first part of the DM and manages to kill a rhino, this leads to a warrior stand dying from a failed save, so 3 BM’s all up(Photo2). The IRON WARRIORS COMPANY, then shoots Pylon, giving it a BM(Photo3)
- Necron Sautekh Expansion bring in NIGHT SHROUD BOMBER and target the ARMOURED COMPANY(Photo1), They get jumped by cap, which gets shoot by Pylon, giving the CAP a BM(Photo2). The CAP blow the NIGHT SHROUD BOMBER out of the sky(Photo3)(BTS)
- Iron Warriors double move HAVOC COMPANY (Photo1), then shoots the Pylon, breaking it due to BM’s(Photo2)
- Necron Sautekh Expansion bring in NIGHT SHROUD BOMBER and target the IRON WARRIORS COMPANY and clipping the HAVOC COMPANY(Photo1), The HAVOC COMPANY loses a LR and this breaks the formation due to BM’s and so it flees to the field, behind the city(Photo2).The IRON WARRIORS COMPANY, loses one and gets 3 BM’s all up(Photo3)
- Iron Warriors march move HAVOC COMPANY, down the side of the city(Photo1),
- Necron Sautekh Expansion bring in NIGHT SHROUD BOMBER and target the HAVOC COMPANY(Photo1), The HAVOC COMPANY, gets 2 BM’s(Photo2).
- Iron Warriors march move ARMOURED ASSAULT COMPANY, on to hill(Photo1),
- Iron Warriors double move ARMOURED COMPANY onto hill to claim Objective marker(Photo1)
- Iron Warriors double move RAVAGER TITAN(Photo1) and shoot broken PYLON,doing nothing to it(Photo2)
- Iron Warriors march move ARMOURED COMPANY(Photo1),
- Iron Warriors march move SUPER HEAVY COMPANY, down the side of the city(Photo1),
- Iron Warriors Double move SUPER HEAVY COMPANY, to cover the Blitz objective(Photo1),
- Iron Warriors double move HAVOC COMPANY, on to hill(Photo1),
- Iron Warriors March move IRON WARRIORS COMPANY, down side of city(Photo1),
- No aircraft were shot down in the disengage section…
- Necron Sautekh Expansion don't rally Pylon. Both sides remove blast marker.
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Turn2
- Necron Sautekh Expansion Teleporting, they bring on 3 x MONOLITH MANIPLE. None of the units suffer BM’s from teleporting
- Necron Sautekh Expansion go first……
- Necron Sautekh Expansion does a engage action with IMMORTAL PHALANX(Bring it through eternity gate(not special rule)) and targets the SUPER HEAVY COMPANY(Photo1). The dice are rolled and the IMMORTAL PHALANX wins combat and the SUPER HEAVY COMPANY is broken and flees down the side of the field(Photo2).The IMMORTAL PHALANX consolidate closer to the blitz(Photo3).
- Necron Sautekh Expansion does a engage action with IMMORTAL PHALANX(Bring it through eternity gate(not special rule)) and targets the HAVOC COMPANY(Photo1). The dice are rolled and the IMMORTAL PHALANX wins combat and the HAVOC COMPANY is broken(Photo2).The IMMORTAL PHALANX gets a BM due to hit suffered(Photo3). The HAVOC COMPANY flees into the city(Photo4)
- Iron Warriors place the HELLBLADE FLIGHT(Photo1).
- Necron Sautekh Expansion does a engage action with WARRIOR PHALANX(Bring it through eternity gate(not special rule)) and targets the IRON WARRIORS COMPANY(Photo1). The dice are rolled and the first round of combat is a tie(Photo2). The second round of dice are rolled and the WARRIOR PHALANX wins combat and the IRON WARRIORS COMPANY is broken and flees back towards it deployment zone(Photo3).The WARRIOR PHALANX gets a BM due to hit suffered(not shown in Photo)(Photo4).
- Necron Sautekh Expansion double moves IMMORTAL PHALANX(Bring it through eternity gate(not special rule)), and shoots HAVOC COMPANY, giving it a BM(Photo1).
- Iron Warriors move Iron Warriors move ARMOURED ASSAULT COMPANY up(Photo1) and shoot the WARRIOR PHALANX, Killing 5 and breaking the unit due to BM’s, so the formation flee further into the field(Photo2)
- Iron Warriors move ARMOURED COMPANY up(Photo1) and shoot MONOLITH MANIPLE, giving the formation a BM(Photo2)
- Necron Sautekh Expansion does a engage action with WARRIOR PHALANX(Bring it through eternity gate(not special rule)) and targets the ARMOURED COMPANY(Photo1). The dice are rolled and the WARRIOR PHALANX wins combat and wipes the ARMOURED COMPANY off the board(Photo2).The WARRIOR PHALANX consolidates (Photo3).
- Iron Warriors move SUPER HEAVY COMPANY up(Photo1) and shoot IMMORTAL PHALANX, killing five and breaking the formation and it flees further into the field(Photo2)
- Necron Sautekh Expansion does a engage action with WARRIOR PHALANX(Bring it through eternity gate(not special rule)) and targets the ARMOURED ASSAULT COMPANY(Photo1). The dice are rolled and the ARMOURED ASSAULT COMPANY wins combat. The WARRIOR PHALANX flees back into the filed more(Photo2). The ARMOURED ASSAULT COMPANY is broken due to BM’s and flees back to the hill(Photo3)
- Iron Warriors move RAVAGER TITAN(Photo1) and shoot broken PYLON, killing the W/E out right(Photo2)
- Iron Warriors does a Marshalling action with IRON WARRIORS COMPANY, so the formation moves and then removes all BM’s(Photo1)
- Necron Sautekh Expansion double moves MONOLITH MANIPLE(Photo1) and target the HAVOC COMPANY, breaking the formation due to BM’s(Photo2). The HAVOC COMPANY flees into the city(Photo3)
- Iron Warriors do a double move with HAVOC COMPANY and shoot the IMMORTAL PHALANX(Photo1). They manage to give the IMMORTAL PHALANX a BM(Photo2).
- Necron Sautekh Expansion double moves MONOLITH MANIPLE(Photo1) and target the broken IRON WARRIORS COMPANY, killing the last stand(Photo2)
- Iron Warriors place ARMOURED COMPANY on overwatch(Photo1)
- Necron Sautekh Expansion double moves MONOLITH MANIPLE(Photo1) and target the SUPER HEAVY COMPANY, giving the formation a BM(Photo2)
- Necron Sautekh Expansion bring in NIGHT SHROUD BOMBER(Photo1), They get jumped by CAP and they get a BM(Photo2). They target the SUPER HEAVY COMPANY doing a DC and giving the unit 3 BM’s(Photo3)
- Necron Sautekh Expansion bring in NIGHT SHROUD BOMBER and target the ARMOURED COMPANY on the hill(Photo1), killing 2 and breaking the formation due to BM’s(Photo2). The ARMOURED COMPANY flees back to it deployment zone(Photo3)
- Necron Sautekh Expansion keeps PYLON on overwatch(Photo1)
- Iron Warriors lose a Hellblade fighter aircraft when disengaging…
- Iron Warriors Don't rally 2 x HAVOC COMPANY and SUPER HEAVY COMPANY. Both sides remove blast marker.
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Turn3
- Iron Warriors go first….
- Iron Warriors do a engage action with HAVOC COMPANY and target the IMMORTAL PHALANX(Photo1). The dice are rolled and the IMMORTAL PHALANX win combat and wipe the HAVOC COMPANY off the board(Photo2)
- Necron Sautekh Expansion bring in NIGHT SHROUD BOMBER and target the HAVOC COMPANY and manages to clip the ARMOURED ASSAULT COMPANY(Photo1). The ARMOURED ASSAULT COMPANY, loses one and breaks due to BM’s and flees back behind the hill(Photo2). The HAVOC COMPANY loses 2 units(Photo3)
- Iron Warriors fail to activate HELLBLADE FLIGHT (Photo1).
- Necron Sautekh Expansion bring in NIGHT SHROUD BOMBER and target the SUPER HEAVY COMPANY(Photo1). They manage to do 2 DC and give the formation 3 BM’s(Photo2)
- Iron Warriors does a Marshalling action with SUPER HEAVY COMPANY(Photo1). So target the MONOLITH MANIPLE giving it a BM(Photo2).Then they manage to remove 2 BM’s(Photo3)
- Necron Sautekh Expansion double moves MONOLITH MANIPLE(Photo1). It targets the SUPER HEAVY COMPANY and claims cross fire, once the smoke clears the SUPER HEAVY COMPANY is broken due to BM’s and stays were it is(Suffered a DC, not shown in picture)(Photo2)
- Iron Warriors double move ARMOURED COMPANY onto hill to claim Objective marker(Photo1)
- Iron Warriors fail to activate the IRON WARRIORS COMPANY, and so regroup(Photo1)
- Necron Sautekh Expansion double moves WARRIOR PHALANX(Photo1), and shoots broken SUPER HEAVY COMPANY and does nothing to it(Photo2).
- Iron Warriors place RAVAGER TITAN on overwatch(Photo1)
- Necron Sautekh Expansion keeps PYLON on overwatch(Photo1)
- Necron Sautekh Expansion places IMMORTAL PHALANX on overwatch(Photo1)
- Necron Sautekh Expansion does a Marshalling action with WARRIOR PHALANX, so the formation moves and then removes all BM’s(Photo1)
- Necron Sautekh Expansion does a Marshalling action with WARRIOR PHALANX, so the formation moves and then removes all BM’s(Photo1)
- Necron Sautekh Expansion does a Marshalling action with IMMORTAL PHALANX, so the formation moves and then removes all BM’s(Photo1)
- Necron Sautekh Expansion does a double move with IMMORTAL PHALANX(Photo1), the RAVAGER TITAN does it overwatch(Photo2), which manages to kill 1 and give the Formation 2 BM’s(Photo3) and so the IMMORTAL PHALANX shoots ARMOURED COMPANY, giving it a BM(Photo4)
- Necron Sautekh Expansion double moves MONOLITH MANIPLE(Photo1). Then shoots the ARMOURED COMPANY, breaking due to BMs(Photo2) and so the ARMOURED COMPANY flees off the hill and behind the ARMOURED ASSAULT COMPANY(Photo3)
- No aircraft were shot down in the disengage section…
- Iron Warriors Don't rally ARMOURED COMPANY, HAVOC COMPANY and ARMOURED ASSAULT COMPANY. Both sides remove blast marker,,
- Game called…..
- Necron Sautekh win on count back 947 to 1885……
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Victory Condition | Iron Warriors | Necron Sautekh |
1. Blitz | No | Yes |
2. Break their sprit | YES | No |
3. Defend the Flag | No | no |
4. Take and Hold | No | no |
5. They Shall not Pass | no | no |
Summary
A few words from the sub commander of the IW……
Tonight Trent and I (Britt) commanded 4000 points of Chaos Iron Warriors against Greg's Sautekh. A most enjoyable game of Epic as usual with these guys. I can't remember one that wasn't.While we'd faced Necrons before, the Sautekh have their own special flavor. The ability to land troops all over the board via Monoliths is still something I've yet to come to grips with. The army is fair, since units are quite expensive, but I'm going to have to play a lot more games against them before I come up with a solution. The activations tell the story. Both sides started about even, but by game end Chaos had only half the activations of the Necrons due to losses and routs. Destroying Monoliths seems to be the key and we'll work harder on this in future games against them. Getting to know their capabilities is essential as well. A fun game night with lots of laughter and fun. We even had our own "Custer's Last Stand". Looking forward to our future Epic games.
OK my thoughts
- Ok my main concern has been the NIGHT SHROUD BOMBER, I'm not sure it should have MW for it death spheres. They manage to break three units and get fair number of kills. I’m not convinced that a MW is need on a Bomber and I will say more testing is need.
Thanks for the game guys, most enjoyable
May the dice roll high for you.
Regards
Greg
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