Translate

Friday, March 30, 2018

Imperious Dominatus warfare in the age of Horus


<![CDATA[TEMPLATE FOR LA

Well we manage our first game of Imperious Dominatus warfare in the age of Horus..4000"+ points aside.The rule are in draft stage and been looked at daily, so our version was out of date, so to speak..So we stuck to both sides having the same force and called one red and one blue..

The system is D10 base..

*****************************************************************************************************************

Armies used

Space marine list Imp Dominatuus. 4969

Legion Assault Company (jump pack equipped): 892pts, Break point 13, Morale value 5+. (small formations of 5 stands in picture and game)

Commander/HQ section: 1 Centurion stand and 2 veteran assault legionnaire stands

Assault Detachment: 1 Decurion stand, 4 assault legionnaire stands, 1 support legionnaire stand

Assault Detachment: 1 Decurion stand, 4 assault legionnaire stands, 1 support legionnaire stand

Assault Detachment: 1 Decurion stand, 4 assault legionnaire stands, 1 support legionnaire stand

Specials: Warhound Scout Titan (original metal version)

Armed with: Titan Vulcan Megabolter, Titan inferno gun

Power Management Options:Add 1 shield, +1 to damage table rolls for 1 weapon (inferno gun)

Legion Tactical Company: (793pts+451pts,)1244pts, Break point 19, Morale value 5+.

Commander/HQ section: 1 Centurion stand and 2 veteran tactical legionnaire stands

Tactical Detachment: 1 Decurion stand, 4 tactical legionnaire stands, 1 support legionnaire stand

Tactical Detachment: 1 Decurion stand, 4 tactical legionnaire stands, 1 support legionnaire stand

Tactical Detachment: 1 Decurion stand, 4 tactical legionnaire stands, 1 support legionnaire stand

Transport Legion Rhino Armored Carrier (standard size):

One Company (non-terminator): 11 Legion Rhino Armored Carriers

Support: Legion Basilisk Battery company:345pts, Break point 2, Morale value 5+,

Commander/HQ: 1 Legion Basilisk

2 Legion Basilisks

Support: Legion Fellblade Super Heavy Tank company: 417pts, Break point 1, Morale value 5+.

Commander/HQ: 1 Legion Fellblade super heavy tank (Picture below has too many)

Specials: Legion Thunderhawk Gunship (type 2): 251pts, Break point 1, Morale value 5+.

1 Legion Thunderhawk Gunship

Legion Dreadnaught Talon Company: 932pts, Break point 6, Morale value 5+.

Commander/HQ: 1 Contemptor dreadnaught type 4

Contemptor Talon: 3 Contemptor dreadnaughts type 1

Contemptor Talon: 3 Contemptor dreadnaughts type 2

Contemptor talon: 3 Contemptor dreadnaughts type 3

Legion Predator Strike Company: 888pts, Break point 6, Morale value 5+.

Commander/HQ: 1 HQ Legion Deimos Predator Annihilator

Deimos Predator Annihilator Detachment: 3 Deimos Predator Annihilators

Deimos Predator Destructor Detachment: 3 Deimos Predator Destructors

Deimos Predator Conversion Beamer Detachment: 3 Deimos Predator Conversion Beamers

DSCF1097*******************************************************************************Deployment

  DSCF1098

*****************************************************************************************************************

Turn 1

  • Red team won the Intive by 1
  • Movement phase

  • Red team advance the Legion Assault Company (jump pack equipped) and claim objective marker
  • DSCF1099

  • Blue team advance the Legion Assault Company (jump pack equipped)
  • DSCF1100

  • Red team do first fire orders with Legion Fellblade Super Heavy Tank company(shoot the Legion Assault Company (jump pack equipped), killing one(it was later when we realizes it was out of order)
  • DSCF1101

  • Blue team advance the Legion Fellblade Super Heavy Tank company..
  • DSCF1102

  • Red team advance the Legion Predator Strike Company
  • DSCF1103

  • Blue team advance the Legion Tactical Company..
  • DSCF1104

  • Red team advance the Legion Dreadnaught Talon Company and claim objective marker..
  • DSCF1105

  • Blue team first fire orders with Legion Predator Strike Company
  • DSCF1106

  • Red team advance the Legion Basilisk Battery company and so move to the edge of the terrain..
  • DSCF1107

  • Blue team advance the Legion Basilisk Battery company and so move to the edge of the terrain..
  • DSCF1109

  • Red team advance the Legion Tactical Company..
  • DSCF1110

  • Blue team advance the Legion Dreadnaught Talon Company and claim objective marker..
  • DSCF1111

  • Red team advance the Warhound Scout Titan
  • DSCF1112

  • Blue team fail to give orders to the Legion Thunderhawk Gunship and Warhound Scout Titan
  • Red team advance the Legion Thunderhawk Gunship(shoots a little ahead)
  • DSCF1113

    Combat phase

    • All first fire orders are out of range..
    • Red team start with Legion Thunderhawk Gunship attacks the Legion Tactical Company..Killing three rhinos and 4 stands of infantry..

    DSCF1115

    • Blue team start with Legion Thunderhawk Gunship attacks the Legion Predator Strike Company..Killing three Legion Predator Strike

    DSCF1116

    • Red team starts with Legion Legion Predator Strike attacks the Legion Fellblade Super Heavy Tank company..managing to do a DR and critical..

    DSCF1117

    • Blue team starts with Legion Fellblade Super Heavy Tank company attacks the Legion Predator Strike company..Killing 1

    DSCF1118

    • Red team fires the Legion Basilisk Battery company and target the Legion Predator Strike Company..Killing two Legion Predator Strike.

    DSCF1119

    • Blue team fires the Legion Basilisk Battery company and target the Legion Basilisk Battery company ..Killing one Legion Basilisk..

    DSCF1120

    • Blue/Red team find that their Warhounds are out of range for any targets..

    DSCF1121DSCF1122

    • Red team Legion Tactical Company, has no targets in range and neither does the Blue teams Legion Dreadnaught Talon Company ..

    DSCF1124

    • Blue/Red team find that their Legion Assault Company (jump pack equipped) are out of range for any targets..

    DSCF1125DSCF1126

    End Phase

    no rallies………….

    *****************************************************************************************************************

    Turn 2

  • Blue team won the Intive for turn two.
  • Movement phase

    • Blue team advance at detachment of the Legion Assault Company (jump pack equipped)

    DSCF1127

    • Red team first fire orders with Legion Predator Strike Company

    DSCF1128

    • Blue team advance the Legion Dreadnaught Talon Company..

    DSCF1129

    • Red team advance the Legion Tactical Company..

    DSCF1130

    • Blue team advance the Warhound Scout Titan..Red Team fire Legion Dreadnaught Talon Company..Taking down all shields and doing two DR

    DSCF1132

    • Blue team advance the Legion Predator Strike Company…

    DSCF1134

    • Red team advance the Warhound Scout Titan

    DSCF1135

    • Blue team advance at detachment of the Legion Tactical Company.

    DSCF1136

    • Red team advance the Legion Basilisk Battery company and so move to the edge of the terrain..so line of sight was blocked for the Blue Basilisk Battery company

    DSCF1137

    • Blue team advance at detachment of the Legion Assault Company (jump pack equipped)

    DSCF1138

    • Red team advance the Legion Thunderhawk Gunship and blue team do order to Cap on its Thunderhawk Gunship..dice are rolled and the red teams Thunderhawk Gunship takes a DR

    DSCF1140

    • Red team charge the Legion Assault Company (jump pack equipped) up the flank..

    DSCF1141

    • Blue team charge the Legion Assault Company (jump pack equipped) up the flank..

    DSCF1142

    • Blue team fail to give orders to the Legion Basilisk Battery company and red team fail to give orders to the Legion Fellblade Super Heavy Tank company.The Blue team Legion Fellblade Super Heavy no orders due to critical rolled turn before(both of these not pictured below)

    DSCF1143

    Combat phase

    • All first fire orders are were done out of order....and so was the close combat.
    • Blue team fire Legion Predator Strike Company, and target the Warhound, and the thing goes super nova after critical….

    DSCF1144

    • Red Team shoot Legion Thunderhawk Gunship and target the Legion Predator Strike Company, doing nothing..

    DSCF1145

    • Blue team fire Legion Warhound, and targets Legion Dreadnaught Talon Company….killing 1

    DSCF1146

    • Red team fires the Legion Basilisk Battery company and target the Legion Predator Strike Company, doing nothing..

    DSCF1147

    • Blue team fire Legion Dreadnaught Talon Company and targets the Legion tactical company..Killing a shit load…

    DSCF1148

    • Red Team fire the Legion tactical company and target the Legion Dreadnaught Talon Company…Killing 1

    DSCF1149

    • Blue team fires the Legion Basilisk Battery company and target the Legion Dreadnaught Talon Company…doing nothing..

    DSCF1150

    • Red team Legion Fellblade Super Heavy Tank company, has no targets in range or LOS.

    DSCF1151

    • Blue team Legion Fellblade Super Heavy Tank company, shoots Legion Predator Strike Company, Killing 1..

    DSCF1152

    • Red Team fire Legion Dreadnaught Talon Company and target the Warhound..Killing it out right

    DSCF1153

    • Blue team do their CC with Legion Assault Company detachment and the combat begins.The dice are rolled and by the end the Red team wins, but the Blue team past the Morale check.. 

    DSCF1154

    End Phase

    no rallies………….

    *****************************************************************************************************************

    Turn 3

  • Blue team won the Intive for turn three..
  • Movement phase(Few pictures were not taken)

    • Blue team advance Legion Fellblade Super Heavy Tank company

    DSCF1155

    • Red team advance the Legion Predator Strike Company…

    DSCF1156

    • Blue team have the Legion Basilisk Battery company on first fire orders..OWF

    DSCF1157

    • Red team advance the Legion Basilisk Battery company…

    DSCF1158

    • Blue team have the Legion Predator Strike Company on first fire orders..OWF

    DSCF1159

    • Blue team have the Legion Basilisk Battery company do OWF and target the Legion Predator Strike Company…and clip the Legion Dreadnaught Talon Company..managing to kill enough to reach the break point of the Legion Predator Strike Company and then kill 2 in the Legion Dreadnaught Talon Company..(We gather this is not in the right order, but did it then since it made scene)

    DSCF1161

    • Blue team have the Legion Dreadnaught Talon Company on first fire orders

    DSCF1162

    • Red team advance the Legion Tactical Company and Blue team OWF with Legion Dreadnaught Talon Company, killing a shit load again…

    DSCF1163

    • Blue team charge the Legion Assault Company (jump pack equipped) up the flank..

    DSCF1165

    • Red team advance Legion Fellblade Super Heavy Tank company

    DSCF1164

    • Blue team charge the Legion Assault Company (jump pack equipped) up the flank..

    DSCF1166

    • Red team advance the Legion Thunderhawk Gunship and blue team do order to Cap on its Thunderhawk Gunship..dice are rolled and nothing happens..

    DSCF1167

    • Blue team advance the Legion Tactical Company detachment…

    DSCF1168

    • Blue team advance the Legion Tactical Company detachment…

    DSCF1169

    • Blue team advance the Legion Tactical Company detachment…

    DSCF1170

    Combat phase

  • All first fire orders are were done out of order....and so was the close combat
    • Blue team have the Legion Predator Strike Company split fires between Legion Predator Strike Company and the Legion Dreadnaught Talon Company. Wiping the Legion Predator Strike Company off the board and Killing 2 in the Legion Dreadnaught Talon Company.

    DSCF1171

    • Red team shoot with Legion Dreadnaught Talon Company and target the Legion Predator Strike Company, killing 6 and getting it to its break point..

    DSCF1172

    • Blue team Legion Tactical Company detachment, has no targets in range or LOS.

    DSCF1173DSCF1174

    • Red team fires the Legion Basilisk Battery company and target the Tactical Company detachment…which deviates, hitting the Fellblade Super Heavy Tank company and also getting another Tactical Company detachment… doing nothing..

    DSCF1175

    • Blue team Legion Tactical Company detachment, has no targets in range or LOS.

    DSCF1177

    • Red team shot with the Legion Thunderhawk Gunship and target the Legion Predator Strike Company, killing 1

    DSCF1178

    • Blue team Legion Tactical Company detachment, has no targets in range or LOS.

    DSCF1179

    • Red team fires Tactical Company and targets the Legion Dreadnaught Talon Company, doing nothing.

    DSCF1180

    • Blue team do their CC with Legion Assault Company detachment and the combat begins.The dice are rolled and by the end the Red team wins, but the Blue team past the Morale check..

     End Phase

    So Red Team have the Tactical Company fall back..The Blue team passes all morale checks..

    *****************************************************************************************************************

    Summary

    We called at the end of turn three, I was about 16 points and Trent was 34 points. I had little chance of getting that much of a swing in Turn 4..One flank of mine was gone basically and my assault marines were going to have to chew through pile stuff to claim another objective..

    Over all the game was really fun and enjoyable, and there were lot moments were you were bloody cursing, since the dice would not be kind..

    I know we made mistakes, since it was the first game getting use to new order system..and reading the rules as we go so to speak..So the game took a while..
     
    I’m sorry we just have pictures and little notes, but it’s a rough report..I need to figure how I want to do theses reports since there’s more involved, in a turn, due want orders you take and when that order happens..

    Regards
    Greg

    Saturday, February 17, 2018

    Gryphonne IV Skitarii Legion (NetEA v2.05)Vs Scions of Iron (NetEA Tournament Pack 2016)

    <![CDATA[TEMPLATE FOR LAY OUT]]>Well we manage another game of epic. It was 3000 point per side and it was between Gryphonne IV Skitarii Legion (NetEA v2.05) and Scions of Iron (NetEA Tournament Pack 2016)

    Trent and Nikki played the Scions of Iron (NetEA Tournament Pack 2016) and Me and Alan played the Gryphonne IV Skitarii Legion (NetEA v2.05)….

    Link to the Gryphonne IV Skitarii Legion (NetEA v2.05)…

    http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=30965

    *****************************************************************************************************************

    Armies used

    Gryphonne IV Skitarii Legion (NetEA v2.05)
    =================================

    [SKDC1] SKITARII DEMI-CENTURY[500]
    5 Secutor units, 5 Hypaspist units, Magos Character
    [SKDC2] SKITARII DEMI-CENTURY[250]
    2 Secutor units, 8 Hypaspist units
    [SKDC3] SKITARII DEMI-CENTURY[425]
    2 Secutor units, 8 Hypaspist units, Minorus with Support Missile (1x 10BP Disrupt SS)
    [SKDC4] SKITARII DEMI-CENTURY[425]
    2 Secutor units, 8 Hypaspist units, Minorus with Support Missile (1x 10BP Disrupt SS)
    [ODM1] ORDINATUS MINORUS[400]
    2 Ordinatus Minorus, 2 Minorus Support Missile (1x Deathstrike, 1x 10BP Disrupt SS)
    [ODM2] ORDINATUS MINORUS[400]
    2 Ordinatus Minorus, 2 Minorus Support Missile (1x Deathstrike, 1x 10BP Disrupt SS)
    [ODM3] ORDINATUS MINORUS [400]
    2 Ordinatus Minorus, 2 Minorus Support Missile (1x Deathstrike, 1x 10BP Disrupt SS)
    [OS1] ORBITAL SUPPORT[200]
    One Ark Mechanicus Battleship

    Scions of Iron (NetEA Tournament Pack 2016)
    ====================================
    [HT1]HEAVY TACTICAL [500]
    4 Tactical units, 2 Land Raider, Supreme Commander in Land Raider
    [HT2]HEAVY TACTICAL [325]
    4 Tactical units, 2 Land Raider Crusader
    [TER1]TERMINATOR [400]
    4 Terminator units, Captain
    [HT3]HEAVY TACTICAL [325]
    4 Tactical units, 2 Land Raider
    [THSB1] THUNDERHAWK SB [250]
    Thunderhawk (Saturation Bombing configuration)
    [THSB2] THUNDERHAWK SB [250]
    Thunderhawk (Saturation Bombing configuration)
    [TER2]TERMINATOR [400]
    4 Terminator units, Chaplain
    [TER3]TERMINATOR [400]
    4 Terminator units, Chaplain
    [SC1]SCOUT [150]
    4 Scout units plus transport

    DSCF1038

    *****************************************************************************************************************

    Deployment

     DSCF1039

    *****************************************************************************************************************

    Turn 1

    Strategy roll: Scions of Iron (NetEA Tournament Pack 2016)

    [Scions of Iron] [TER1] - [TELEPORT] Notes: "scions of iron, teleport all three TERMINATOR  formations on onto the board. Two formations get BM’s from 1’s rolled"

    DSCF1040
    [Scions of Iron] [THSB1] - [GROUND ATTACK] Notes: "scions of iron Thunderhawk SB1(BM from AA fire), targets [SKDC1] SKITARII DEMI-CENTURY killing 1 and dealing 2 BM"

    DSCF1042
    [Scions of Iron] [RETAIN] [TER1] - [ENGAGE] !Sup Cmd Reroll! Notes: "scions of iron, use commander ability, to bring all three TERMINATOR formations together for an engagement and OWF does manage to Kill a couple of units and place more BM’s. The combat is well one sided and the wins scions of iron wins by 10. The Skitarii Legion lose [SKDC3] SKITARII DEMI-CENTURY and[SKDC1] SKITARII DEMI-CENTURY is broken and flees up the hill.The TERMINATOR formations consolidate 5..

    DSCF1045
    [Skitarii Legion] [ODM1] - [SUSTAIN]Notes: "[ODM1] ORDINATUS MINORUS and shoots at [TER1]TERMINATOR and is able to clip [TER2]TERMINATOR. Breaking both due to BM’s..So both formations flee”

    DSCF1046
    [Scions of Iron] [THSB2] - [GROUND ATTACK] Notes: "scions of iron active Thunderhawk onto the table, targeting Broken [SKDC1] SKITARII DEMI-CENTURY unit killing three infantry, but the Magos Character makes all his armour saves doesn't die."

    DSCF1047
    [Skitarii Legion] [OS1] - [ORB BOMBARD] Notes: "Ark Mechanicus Battleship does pinpoint attack and kills both the Thunderhawk SB."

    DSCF1048
    [Scions of Iron] [HT2] - [MARCH] Notes: "scions of iron, actives [HT2]HEAVY TACTICAL and march moves onto objective 2 and deploys infantry."

    DSCF1049
    [Skitarii Legion] [ODM2] - [SUSTAIN] Notes: "[ODM2] ORDINATUS MINORUS sustain fires at broken [TER2]TERMINATOR and clips [TER3]TERMINATOR, wiping [TER2]TERMINATOR off the board and breaking [TER3]TERMINATOR."

    DSCF1050
    [Scions of Iron] [HT3] - [MARCH]Notes: "scions of iron, active [HT3]HEAVY TACTICAL and march moves it towards the front lines."

    DSCF1051
    [Skitarii Legion] [ODM3] - [SUSTAIN] Notes: [ODM3] ORDINATUS MINORUS and sustain fires at [HT2]HEAVY TACTICAL and deals 6BM and kills two figures all up."

    DSCF1052
    [Scions of Iron] [SC1] - [DOUBLE] Notes: "scions of iron scouts double move to get into position to hold two objective."

    DSCF1053
    [Scions of Iron] [HT1] - [MARCH] Notes: "scion of iron, march moves the [HT1]HEAVY TACTICAL formation to the front lines."

    DSCF1054
    [Skitarii Legion] [SKDC4] - [SUSTAIN] Notes: "Ski forces active [SKDC4] SKITARII DEMI-CENTURY and sustain fires at HT2 HEAVY TACTICAL, killing one infantry and deals enough BM to break it."

    DSCF1055

    Post-Turn Notes: End of turn rally phase, scion of iron rally all formations. Skitarii Legion forces rallies their formations too.

    END OF TURN SHOT

    DSCF1056

    *****************************************************************************************************************

    Turn 2

    Strategy roll: Scions of Iron (NetEA Tournament Pack 2016)

    [Scions of Iron] [HT1] - [ADVANCE] Notes: "scion of iron, [HT1]HEAVY TACTICAL moves forwards and shoots at "[ODM2] ORDINATUS MINORUS taking all voids out and deals it BMs"

    DSCF1057
    [Scions of Iron] [RETAIN] [TER2] - [ADVANCE] Notes: "scions of iron, actives [TER2]TERMINATOR and move and shoots "[ODM2] ORDINATUS MINORUS, killing a war engine and dealing enough BMs to break it."

    DSCF1058
    [Skitarii Legion] [SKDC4] - [DOUBLE] Notes: "SKI forces actives [SKDC4] SKITARII DEMI-CENTURY double moves and shoots at [HT1]HEAVY TACTICAL, deals a BM."(sorry no pic)
    [Skitarii Legion] [ODM3] - [ENGAGE] Notes: "Ski forces retains activation and uses [ODM3] ORDINATUS MINORUS and firefight with [HT1]HEAVY TACTICAL.[SKDC4] SKITARII DEMI-CENTURY give support . After a hell of a fire fight the [HT1]HEAVY TACTICAL loses the fight. So breaks and flees forwards. [ODM3] ORDINATUS MINORUS consolidates 5."

    DSCF1061
    [Scions of Iron] [TER1] - [DOUBLE] Notes: "scion of iron actives the [TER1]TERMINATOR, double moves and fires at [SKDC1] SKITARII DEMI-CENTURY, and breaks it and so it flees up the hill more.."

    DSCF1062
    [Scions of Iron] [HT3] - [ENGAGE] Notes: "scion of iron forces, actives [HT3]HEAVY TACTICAL and does an engagement with [SKDC3] SKITARII DEMI-CENTURY. HEAVY TACTICAL win the combat after two rounds. The SKITARII DEMI-CENTURY break and flee further along the hill and the HEAVY TACTICAL consolidate 5"

    DSCF1064
    [Skitarii Legion] [ODM1] - [SUSTAIN] Notes: "SKI forces actives [ODM1] ORDINATUS MINORUS and sustain fires at broken [HT1]HEAVY TACTICAL and is wipe from the board due to BM’s."

    DSCF1065

    [Scions of Iron] [SC1] – [Overwatch] Notes: "scions of iron scouts are placed on overwatch."

    DSCF1066

    [Scions of Iron] [HT2] - [MARSHAL MOVE] Notes: "scion of iron actives [HT2]HEAVY TACTICAL and removes all BM."

    DSCF1067

    Post-Turn Notes: End of turn rally phase, scion of iron rally all formations. Skitarii Legion forces rallies their formation, all but the [SKDC1] SKITARII DEMI-CENTURY.

    END OF TURN SHOT

    DSCF1068

    *****************************************************************************************************************

    Turn 3


    strategy roll: Scions of Iron (NetEA Tournament Pack 2016)

    [Scions of Iron] [TER1] - [ENGAGE] Notes: "scion of iron, actives [TER1]TERMINATOR and does engagement and wins it against the broken [SKDC1] SKITARII DEMI-CENTURY. Does not kill it due to begin fearless."

    DSCF1070
    [Scions of Iron] [TER2] - [DOUBLE] Notes: "iron forces actives [TER2]TERMINATOR and double moves which secure an objective and shoots at [SKDC3] SKITARII DEMI-CENTURY and gives it enough BM to brake it."

    DSCF1071
    [Skitarii Legion] [ODM3] - [DOUBLE] Notes: "SKI forces actives [ODM3] ORDINATUS MINORUS and moves and shoots at [HT3]HEAVY TACTICAL and deal it BM."

    DSCF1072
    [Skitarii Legion] [ODM1] - [ADVANCE]Notes: "SKI forces actives [ODM1] ORDINATUS MINORUS and moves and shoots at [HT3]HEAVY TACTICAL and deal it BM."

    DSCF1073
    [Scions of Iron] [HT3] - [MARCH] Notes: "iron forces actives [HT3]HEAVY TACTICAL and march moves it to secure an objective."

    DSCF1074
    [Skitarii Legion] [ODM2] - [MARCH] Notes: "SKI forces actives [ODM3] ORDINATUS MINORUS and march moves forward."

    DSCF1075
    [Scions of Iron] [SC1] - [OVERWATCH SET] Notes: "scion of iron actives and keeps the [SC1]SCOUT on overwatch."

    DSCF1076
    [Skitarii Legion] [SKDC4] - [MARCH] Notes: "SKI forces actives [SKDC4] SKITARII DEMI-CENTURY and march moves into iron forces half of the table."

    DSCF1077
    [Scions of Iron] [HT2] - [ADVANCE]Notes: "scion of iron forces actives [HT2]HEAVY TACTICAL and moves it around so can shoots at [SKDC4] SKITARII DEMI-CENTURY and deal it a BM and takes a shield off the war engine."

    DSCF1078
    Post-Turn Notes: end of turn phase, Scion of scion didn't remove BM’S from [HT3]HEAVY TACTICAL or removes BM’S for [TER1]TERMINATOR. Skitarii Legion forces rallies their formation, all but the [SKDC1] SKITARII DEMI-CENTURY.

    Victory Condition Skitarii Legion Scions of Iron
    1. Blitz NO no
    2. Break their sprit Yes NO
    3. Defend the Flag NO Yes
    4. Take and Hold No Yes
    5. They Shall not Pass NO no
    END OF TURN SHOT

     DSCF1079

    *****************************************************************************************************************


    Summary
     
    Well another fun game..when three formations of Termis turn up on front door, it was going to be tougher to win…We manage to make sure that the SM force paid for every cm they took..I was thinking it was going to be big lost, but it only ended begin 2 to 1..So not to bad..

    Again, everyone though the list was interesting and again they thought this list would still struggled against some list, but do ok against others…


    Regards
    Greg