Well we manage another game of epic. It was 3000 point per side and it was between Alaitoc Craftworld (4.2.0) and Steal Legion(Netea 2014)
I played Alaitoc Craftworld (4.2.0) and Trent played the Steal Legion(Netea 2014)
The below is the link to Alaitoc Craftworld (4.2.0)…
Yep, not up on taccom…. I’m still waiting on a fix, to allow me to log back in, after the 11th Feb hiccup..
Changes that were tested.. ..
· Changes made to the Alaitoc Ranger Warhost.
· Added War Walker Warhost.
· Formation change on Nightwings and points cost.
· Formation change on Phoenix Bombers and points cost.
· Phoenix Bombers had stat change on BP weapon.
· Pathfinders were brought in line with the UK version.
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Armies used
Alaitoc Craftworld (4.2.0)
ALAITOC RANGER WARHOST [200]
8 Rangers
ALAITOC RANGER WARHOST [200]
8 Rangers
WAR WALKER WARHOST [250]
8 War Walker
WAR WALKER WARHOST [250]
8 War Walker
SWORDS OF VAUL TROUPE [300]
4 Falcon, 2 Firestorms
ENGINE OF VAUL TROUPE [250]
Storm serpent
VAMPIRE [200]
NIGHTWINGS [225]
2 Nightwing Interceptors
PHOENIX BOMBERS [275]
2 Phoenix Bombers
GUARDIANS [200]
Farseer, 7 Guardians. 3 support weapons
NIGHT SPINNER TROUPE [175]
3 Night Spinners
PATHFINDER TROUPE [225]
6 Pathfinder
ASPECT WARRIOR TROUPE [250]
Exarch, 6 Swooping Hawk
Steel Legion (NetEA Army Compendium v2014)
REGIMENTAL HQ [500]
Supreme Commander, 12 Infantry, 7 Chimera
ARTILLERY BATTERY [250]
3 Basilisks
VULTURE SQUADRON [300]
4 Vultures
MECHANISED INFANTRY COMPANY [450]
Commander, 12 Infantry, 7 Chimera, Hydra
THUNDERBOLT FIGHTERS [150]
2 Thunderbolts
MARAUDER BOMBERS [250]
2 Marauders
SUPER-HEAVY TANK COMPANY [550]
3 Baneblade, Hydra
VULTURE SQUADRON [300]
4 Vultures
FLAK BATTERY [150]
3 Hydra
SENTINEL SQUADRON [100]
4 Sentinels
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Deployment
- Alaitoc Craftworld, Steel Legion and objective markers..
- Off board forces
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Turn 1
- Alaitoc Craftworld teleport in PATHFINDER TROUPE(Photo1) and ASPECT WARRIOR TROUPE(Photo2).
- Alaitoc Craftworld wins SR and goes first…
- Alaitoc do a engage action with ASPECT WARRIOR TROUPE and target the ARTILLERY BATTERY and calls intermingled and drags in the FLAK BATTERY(Supporting fire from SHTC and MIC)(Photo1).The dice are rolled and the ARTILLERY&FLAK BATTERY(Broken) win the combat and the ASPECT WARRIOR TROUPE is wiped from the board(Photo2),The ARTILLERY&FLAK BATTERY flee forward, so they are behind the rocky out crop(Photo3)
- Alaitoc fail to activate PATHFINDER TROUPE, so take BM and shoot the VULTURE SQUADRON, giving it a BM(Photo1)..was done to make it harder to activate
- Steal Legion double move VULTURE SQUADRON(Photo1) and shoot the Night spinners, killing two and breaking the formation, which flees to base line(Photo2)..was hoping to break them.
- Steal Legion double move SH TANK COMPANY up(Photo1) and shoots ALAITOC RANGER WARHOST, giving it a BM(Photo2)..was placing BM
- Alaitoc place GUARDIANS on overwatch(Photo1)..Guard Duty
- Steal Legion double move REGIMENTAL HQ(Photo1)..getting ready for next turn
- Alaitoc double move EoV up(Photo1) and shoots the SH TANK COMPANY, giving it a BM(Photo2)..prepping
- Alaitoc fail to activate WAR WALKER WARHOST, so bring through portal and take a BM(Photo1)..
- Steal Legion move MECHANISED INFANTRY COMPANY side ways(Photo1)..Guard Duty
- Alaitoc bring in PHONIEX BOMBERS and shoot the REGIMENTAL HQ, killing 4 and giving it 7 BM’s(Photo1)..wanted to add a few BM’s
- Alaitoc fail to bring on Nightwings(Photo1)…
- Steal Legion move VULTURE SQUADRON(Photo1) and shoot the PATHFINDER TROUPE, giving them a BM(Photo2)..was hoping to break them.
- Alaitoc double move SoV(Photo1) and shoot the SH TANK COMPANY, giving it a BM(Photo2)..
- Steal Legion place SENTINEL SQUADRON on overwatch(Photo1)..Guard Duty
- Alaitoc keep ALAITOC RANGER WARHOST on overwatch(Photo1)..Guard Duty
- Steal Legion bring in THUNDERBOLT FIGHTERS(1k and 2 BM’s, from AA fire) and target the SoV giving them a BM(Photo1)..was hoping to place a few BM’s
- Alaitoc do a engage action with VAMPIRE&ALAITOC RANGER WARHOST and target the VULTURE SQUADRON.The dice are rolled and the VAMPIRE&ALAITOC RANGER WARHOST wins the combat and the VULTURE SQUADRON is broken(Photo1),The VULTURE SQUADRON flee down the base line and the Ranger consolidate a full move(Photo2)
- Steal Legion bring in MARAUDER BOMBERS and target the GUARDIANS, giving them 2 BM’s(Photo1)..was hoping to place a few BM’s
- Alaitoc keep ALAITOC RANGER WARHOST on overwatch(Photo1)..Guard Duty
END OF TURN SHOT
Sorry no end of turn shots……….
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Turn 2
- Alaitoc Craftworld wins SR and goes first.
- Alaitoc do sustain fire with SoV(Photo1) and shoot the SH TANK COMPANY,doing a DC and giving it 2 BM’s(Photo2)..wanted to place a few BM’s and hope to get a DC or two.
- Alaitoc do sustain fire with WAR WALKER WARHOST(Photo1) and shoot the SH TANK COMPANY,doing a DC and giving it 2 BM’s(Photo2)..wanted to place a few BM’s and hope to get a DC or two.
- Alaitoc fail to activate EoV and so take BM and shoot the VULTURE SQUADRON(Photo1)..was hoping to place a few BM’s
- Steal Legion do marshalling action on SH TANK COMPANY(Photo1) and shoot the WAR WALKER WARHOST, killing 3 and giving it 4BM’s(Photo2) and then removes all BM’s(Photo3)…
- Alaitoc bring in PHONIEX BOMBERS and shoot the REGIMENTAL HQ, killing 2 and giving it 6 BM’s(Photo1)..wanted to make it harder to activate
- Alaitoc bring on Nightwings and target the VULTURE SQUADRON, killing 1 and breaking the formation(Photo1). Which flees back to it’s deployment zone(Photo2)..oh well
- Steal Legion do double move with REGIMENTAL HQ(1k,2BM form OWF) and shoots WAR WALKER WARHOST, killing 1 and giving it 2 BM’s(Photo2)..was done to contest two objective markers
- Alaitoc move rangers up the base line and shoot the FLAK BATTERY, giving it a BM and breaking it, fleeing(Photo1).. was done to cut down on activations
- Steal Legion keep SENTINEL SQUADRON on overwatch(Photo1)..Guard Duty
- Alaitoc do a engage action with PATHFINDER TROUPE(1K,2BM’s from OWF) and target the SENTINEL SQUADRON(Photo1)The dice are rolled and the SENTINEL SQUADRON(Broken) wins the combat and the PATHFINDER TROUPE is broken(Photo2)..The PATHFINDER TROUPE flees back ward and the SENTINEL SQUADRON flee backwards(Photo3)..Oh I love this game..
- Steal Legion fail to bring on MARAUDER BOMBERS(Photo1)…
- Alaitoc do marshalling action with Night Spinners, so move and remove all BM’s(Photo1)..getting ready for next turn
- Steal Legion fail to bring on THUNDERBOLT FIGHTERS(Photo1)…
- Alaitoc keep GUARDIANS on overwatch(Photo1)..Guard Duty
- Steal Legion place MECHANISED INFANTRY COMPANY on overwatch(no pic)..Guard Duty
- Alaitoc keep ALAITOC RANGER WARHOST on overwatch(Photo1)..Guard Duty
- Alaitoc Craftworld don’t bring on the Vampire(Photo1)…
Victory Condition | Alaitoc Craftworld | Steal Legion |
1. Blitz | NO | no |
2. Break their sprit | NO | NO |
3. Defend the Flag | NO | no |
4. Take and Hold | No | no |
5. They Shall not Pass | NO | no |
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Changes made to the Alaitoc Ranger Warhost: They did want I expect from Rangers. The main concern is whether they have upgrade and the points cost added
Added War Walker Warhost: Like all LV they do come with their disadvantage, and advantages. Again it weather they need to have upgrades and the points cost added
Formation change on Nightwings and points cost: They seem to work fine, in the last two games. The points cost is the main factor 225, more testing is needed.
Formation change on Phoenix Bombers and points cost: They seem to work fine, in the last two games. The points cost is the main factor 275, more testing is needed.
Phoenix Bombers had stat change on BP weapon: This seams to be working, although stress testing is needed.
Pathfinders: They didn’t do much tonight..
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