Well It Friday night and we manage another game of epic…So the following will be tested..
1) In the Strategy Phase of any turn place the Avatar within 15cm of a unit with the Farsight ability , before making a strategy roll. The Avatar counts as its own formation and may only enter play in this manner. In the End Phase of that turn remove the Avatar before rallying formations. Once the Avatar has been removed it may not return.
2) Swords of Vaul: Replace any number of Falcons with an equal number of Fire prisms for free.
3) Engine of Vaul: The second engine cost is now 200 points
Game 13
The game was 3000 points and was between Biel-Tan Craftworld (NetEA 4.2) Vs.Codex Astartes (NetEA Tournament Pack 2014)
Ok couple of things
1) I didn't play Eldar and I played SM
2) I didn't make the list for BT4.2
Armies used
Codex Astartes (NetEA Tournament Pack 2014)
TACTICAL [450]
6 Tactical, Supreme Commander, Hunter
PREDATOR [250]
4 Annihilator
PREDATOR [250]
4 Annihilator
SCOUT [200]
4 Scouts, Rhinos, 4 Snipers
THUNDERHAWK [200]
WHIRLWIND [300]
4 Whirlwinds
THUNDERHAWK [200]
TERMINATOR [400]
4 Terminators, Chaplain
TERMINATOR [400]
4 Terminators, Captain
DEVASTATOR [350]
4 Devastators, 2 Dreadnought
Biel-Tan Craftworld(v4.2)
AVATAR [0]
WRAITHGATE [50]
ASPECT WARRIOR WARHOST [400]
4 Howling Banshee, 4 Warp Spider, Autarch, Exarch
GUARDIAN WARHOST [200]
Farseer, 7 Guardians, 3 Support Weapon Platforms
WARLOCK TITAN [850]
SWORDS OF VAUL TROUPE [300]
Fire Storm, 5 Fire Prism
GUARDIAN WARHOST [200]
Farseer, 7 Guardians, 3 Support Weapon Platforms
SWORDS OF VAUL TROUPE [300]
5 Falcon, Fire Storm
ENGINE OF VAUL TROUPE [250]
Storm Serpent
SWORDS OF VAUL TROUPE [300]
Fire Storm, 5 Fire Prism
WAR WALKER TROUPE [150]
4 War Walker
**********************************************************************************************************************
Deployment
- Codex Astartes deployment from from Right(Photo1) to Left flank(Photo2) and off board forces(Photo3) and scouts(Photo3)
- Biel-Tan Craftworld deployment from from Left(Photo1) to Right flank(Photo2) and off board forces(Photo3)
**********************************************************************************************************************
Turn1
- Codex Astartes won the roll, but got the Biel-Tan Craftworld to go first…
- Biel-Tan Craftworld place WARWALKERS on overwatch(Photo1)
- Codex Astartes place SCOUTS on overwatch(Photo1)
- Biel-Tan Craftworld march moves EoV(Photo1)
- Biel-Tan do engage action with ASPECT WARRIOR WARHOST(Lose 1 and gets 2 BM’s From OTW)(Though portal) and targets PREDATOR and call intermingled and gets PREDATOR(Photo1).The dice are rolled and the PREDATOR win combat and the ASPECT WARRIOR WARHOST is wiped from the board(Photo2).The predators consolidate and get 2BM’s due to hits suffered(Photo3).
- Codex Astartes move PREDATOR(Photo1) and shoot EoV, giving it a BM(Photo2)
- Biel-Tan activate GUARDIAN WARHOST double move, using Wraith gate and places them in the ruins(Photo1)
- Codex Astartes move TACTICAL(SC) into ruins(Photo1)
- Biel-Tan double move Warlock(Photo1) and shoot Scouts, killing 1 and giving it 2 BM’s(Photo2)
- Codex Astartes move PREDATOR(Photo1) and shoot WARLOCK, Doing a DC and giving it 2 BM’s(Photo2)
- Biel-Tan Craftworld activate SoV and so double move up(Photo1) and shoot the PREDATOR,giving it a BM(Photo2)
- Codex Astartes do sustain fire with WHIRLWIND(Photo1) and shoot the SoV, giving it a BM(Photo2).
- Biel-Tan Craftworld activate SoV and so double move up(Photo1) and shoot the PREDATOR,killing two and breaking the formation, which flees behind the hill(Photo2)
- Codex Astartes bring Thunderhawk Gunship&DEVASTATOR(2 BM’s from AA Fire) and do engage, targeting the SoV(Photo1).The dice are rolled and its a tie(Photo2) The dice are rolled again and this time the Thunderhawk Gunship&DEVASTATOR wins combat and the SoV is broken(Photo3).The SoV flee back behind hill and The DEVASTATOR consolidate 5cm’s forward(Photo4)
- Biel-Tan Craftworld activate SoV and so double move up(Photo1) and shoot the PREDATOR,wiping the formation off the board(Photo2)
- Codex Astartes bring in Thunderhawk and shoot the GUARDIAN WARHOST, giving it a BM(Photo1)
- Biel-Tan Craftworld don’t remove blast markers from Warlock or EoV.
- THUNDERHAWK loses a DC in the disengaged section.
**********************************************************************************************************************
Turn2
- Teleporting: 2 formation of terminators(Photo1)
- Codex Astartes go first…….
- Codex Astartes do sustain fire with WHIRLWIND(Photo1) and shoot the SoV, giving it a BM(Photo2).
- Codex Astartes do engage action and uses the commander ability to bring into both terminators and target the Warlock.The dice are rolled and the warlock wins and both terminators formations are broken, the warlock suffers a DC and BM(Photo1).The broken terminators formations flee into the rough going(Photo2)
- Biel-Tan Craftworld march move EoV(Photo1)
- Biel-Tan do engage action with GUARDIAN WARHOST(come through portal)(Gets support from EoV) and target WHIRLWINDS(Photo1) and the dice are rolled and the GUARDIAN WARHOST win combat and WHIRLWINDS are wiped from the board and the GUARDIAN WARHOST consolidate in the WOODS(Photo2).
- Biel-Tan Craftworld fail to activate SoV and so regroup(Photo1)
- Codex Astartes do a engage action with DEVASTATOR, targeting the SoV(Photo1). The dice are rolled and the DEVASTATOR wins combat and the SoV are wiped from the board(Photo2).The DEVASTATOR(BM from Hit) consolidate forward 5 cm’s(Photo3)
- Biel-Tan Craftworld activate SoV and so move up(Photo1) and shoot the DEVASTATOR, killing 3 and breaking the formation, which flees into the rough going(Photo2)
- Biel-Tan Craftworld move SoV onto hill to claim two objectives(Photo1)
- Codex Astartes fail to bring in THUNDERHAWK(Photo1)
- Biel-Tan do engage action with Warlock and target Broken DEVASTATOR and calls intermingled and gets the scouts (Photo1) and the dice are rolled and the Warlock wins combat and DEVASTATOR and SCOUTS are wiped from the board(Photo2).The warlock consolidates a full move forward(2 DC and 2 BM’s add due to hits)
- Codex Astartes double move PREDATOR(Photo1) and shoot SoV,Killing 1 and giving it 2 BM’s(Photo2)
- Biel-Tan Craftworld place WAR WALKERS on overwatch(photo 1).
- Codex Astartes fail to bring in THUNDERHAWK(Photo1)
- Biel-Tan activate GUARDIAN WARHOST and move(Photo1) and shoot the TACTICAL(SC), killing 2 and giving it 3 BM’s(Photo2)
- Codex Astartes do a engage action with TACTICAL(SC), targeting the EoV(Photo1). The dice are rolled and the EoV wins combat and the TACTICAL(SC), are broken(Photo2).The TACTICAL(SC), flees into the ruins(Photo3)
- Codex Astartes don’t remove blast markers from PREDATORS.
- No aircraft were shoot down in the disengaged section.
*********************************************************************************************************************
Turn3
- Codex Astartes go first…….
- Codex Astartes do engage action with Terminators and target the Warlock(Photo1).The dice are rolled and the Terminators win the combat, Warlock is destroyed by the last two hits it took(Photo2).The Terminators consolidates 5 cms(Photo3)
- Codex Astartes do sustain fire with PREDATORS and shoot the SoV, killing 2 and giving it 3 BM’s(Photo1)
- Biel-Tan Craftworld fail to activate SoV and so it breaks due to BM(Photo1) and so it flees back to the hill(Photo2)
- Codex Astartes do a marshalling action with the TACTICAL(SG), so move and then removes all BM’s(Photo1)
- Codex Astartes bring in Thunderhawk and shoot the EoV, giving it a BM(Photo1)
- Biel-Tan Craftworld March move GUARDIAN WARHOST(Photo1)
- Biel-Tan Craftworld do engage action with EoV(get support from GUARDIAN WARHOST) and target the TACTICAL(SC)(Photo1).The dice are rolled and the EoV wins combat and the TACTICAL(SC) is wiped from the board(Photo2)
- Codex Astartes bring in Thunderhawk(Gets BM from AA fire)(Photo1) and shoot the SoV(Lone firestorm), killing it out right(Photo2)
- Codex Astartes double move Terminators, so as to claim objective marker(Photo1)
- Biel-Tan Craftworld place GUARDIAN WARHOST on overwatch(No photo).
- Biel-Tan Craftworld place WAR WALKERS on overwatch(No photo).
- Biel-Tan Craftworld don’t rally SoV. Codex Astartes don’t remove blast markers from TERMINATORS.
- Game called and Codex Astartes Win on count back 1975 to 2150
**********************************************************************************************************************
Victory Condition
Victory Condition | Biel-Tan Craftworld | Codex Astartes |
1. Blitz | no | NO |
2. Break their sprit | Yes | Yes |
3. Defend the Flag | no | no |
4. Take and Hold | no | no |
5. They Shall not Pass | no | No |
Summary
Well that was very fun game. That’s how you do it….I must say my luck was not great, since I had engage actions were I didn’t wound or make armour saves. So yeah after having the warlock save 7 MW saves in one roll, it was like wow, ok I'm going to lose this one, it was nice to get back in and kick the warlock butt later…
1) SoV- Ok still believe the “Replace any number of Falcons with an equal number of Fire prisms for free”. is the right way to go.
2) Warlock and farsight- Well the Avatar was no summon……
3) EoV- Ok still believe the “The second engine cost is now 200 points ”. is the right way to go.
Regards
Greg
No comments:
Post a Comment