Well after having about a month go by, we finally manage to get another epic game in. Any ways a few words from the chaos commander……………
Just when I begin to lament the current wargames scene in Bundaberg, Greg, Trent, and I get into another “epic game of Epic”, and all seems right again. Last nights game proved to be as good as any I’ve ever played. It was close, varied, lots of decisions, lots of laughs, aesthetically pleasing, and since we were both playing with new (to us) armies, there were a great number of surprises both good and bad. This week we abandoned our usual Armour-Heavy IG or Knightworld vs. Space Marine armies and tried out Greg’s impressive looking Necrons vs my Chaos Marines (very nicely painted by Greg). Both armies were vastly different in content & playing style than we’d previously used. I sorely missed my SM’s ‘they shall know no fear”, but I also got larger units. Quantity has a quality all its own. The Necrons ability to flit from one transporter to another was a real headache and as Greg & Trent refine this use, I can foresee some tough times ahead. Luck evened out I figure. Trent made some really spectacular saves. I get 5 hits, he rolls 5 saves! Arrrrrgh! Very demoralizing. Still, I won 2 fire fights I should have lost near the end of the game, so luck evened out. In the end it was a hard fought draw. In short, a very enjoyable game and a good time had by all. We moved a bit slower with our unfamiliar armies, so it was after Midnight before the armies withdrew and peace returned to Harkner’s Forge.
Army lists
Scarab Conflict Necron
C'tan 300
C'Tan The Deceiver
Warrior Phalanx 405
Necron Lord
6xNecron Warriors
3xImmortals
Pariahs
Warrior Phalanx 285
Necron Lord
6xNecron Warriors
Pariahs
Warrior Phalanx 285
Necron Lord
6xNecron Warriors
Pariahs
Warrior Phalanx 285
Necron Lord
6xNecron Warriors
Pariahs
Warrior Phalanx 225
Necron Lord
6xNecron Warriors
Monolith Phalanx 275
Monolith Phalanx 275
Monolith Phalanx 275
Pylon 200
Pylon 200
Venator Maniple 200
Venator Maniple 200
Warbarque 300
Warbarque 300
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Incompertus, 3995 POINTS
Red Corsairs (3.21)
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DAEMON POOL [195]
13 Lesser Daemons
TRAITOR RETINUE [500]
Chaos Space marine Lord, 8 Chaos Space Marine units., 3 Chaos Spawn, Swap 4 Chaos Space Marine for Khorne Berzerkers, 2 Chaos Dreadnaught
TRAITOR RETINUE [400]
Chaos Space marine Lord, 8 Chaos Space Marine units., Swap 4 Chaos Space Marine for Plague Marines, 3 Chaos Spawn
TRAITOR RETINUE [475]
Chaos Space marine Lord, 8 Chaos Space Marine units., Daemonic Pact, 3 Chaos Spawn, Swap 4 Chaos Space Marine for Plague Marines, Chaos Dreadnaught
TRAITOR RETINUE [475]
Chaos Space marine Lord, 8 Chaos Space Marine units., Daemonic Pact, Chaos Dreadnaught, 3 Chaos Spawn, Swap 4 Chaos Space Marine for Plague Marines
TRAITOR RETINUE [475]
Chaos Space marine Lord, 8 Chaos Space Marine units., Daemonic Pact, Chaos Dreadnaught, 3 Chaos Spawn, Swap 4 Chaos Space Marine for Plague Marines
TRAITOR RETINUE [475]
Chaos Space marine Lord, 8 Chaos Space Marine units., Daemonic Pact, Chaos Dreadnaught, 3 Chaos Spawn, Swap 4 Chaos Space Marine for Plague Marines
BRASS SCORPION ONLSAUGHT [250]
2 Brass Scorpions
BRASS SCORPION ONLSAUGHT [250]
2 Brass Scorpions
BRASS SCORPION ONLSAUGHT [250]
2 Brass Scorpions
BRASS SCORPION ONLSAUGHT [250]
2 Brass Scorpions
The Game
so click on the link. That is under each turn heading, so you see want happen in that turn…..
Turn 1
Turn 2
Turn 3
Victory Conditions
Victory Condition | Chaos Marines | Necrons |
1. Blitz | no | no |
2. Break their sprit | no | no |
3. Defend the Flag | no | no |
4. Take and Hold | no | no |
5. They Shall not Pass | no | no |
Total | 0 | 0 |
Well another turn may have seen a different result. so I'm looking forward to another game…..
Regards
Greg