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Tuesday, November 8, 2016

SCENARIO – SPEARHEAD By Kevin "Chroma" Petker

Well we manage another game of epic. It was 3000 point per side and it was between Achil-Quag Forgeworld Armoured Division List and Emperor's Children (4.1 - Approved). This time we did the SPEARHEAD By Kevin "Chroma" Petker..

Link to SPEARHEAD thread on taccom..

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=177&t=31699

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Armies used

Achil-Quag Forgeworld Armoured Division List..

Mobile Skitarii Demi-Century 425: Nine Hypaspist units, plus one Tech Priest unit and two Crassus Armoured Assault Transports.

Mobile Skitarii Demi-Century 425: Nine Hypaspist units, plus one Tech Priest unit and two Crassus Armoured Assault Transports

Heavy Tank Formation 350: Two Macharius Heavy Tanks and One of the following Macharius Command Tank (Vulcan, Vanquisher)

Heavy Tank Formation 350: Two Macharius Heavy Tanks and One of the following Macharius Command Tank (Vanquisher)

Tank Formation 450: 5 Leman Russ tanks (Vanquisher)

Artillery Formation 350: 5 Manticores

Artillery Formation 350: 5 Manticores

Thunderbolt Fighter 150:2 Thunderbolt Fighters

Thunderbolt Fighter 150:2 Thunderbolt Fighters

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Emperor's Children (4.1 - Approved)
CHOSEN [125]
4 Chaos Space Marine Chosen
CHOSEN [125]
4 Chaos Space Marine Chosen
RETINUE [375]
6 Chaos Marine units, 6 Chaos Marine, Sorcerer Lord
RETINUE [375]
6 Chaos Marine units, Sorcerer Lord, 6 Chaos Marine
RETINUE [375]
6 Chaos Marine units, 6 Chaos Marine, Sorcerer Lord
RETINUE [375]
6 Chaos Marine units, 6 Chaos Marine, Sorcerer Lord
RETINUE [400]
6 Chaos Marine units, Chaos Warlord (Supreme Commander), 5 Chaos Marine
HELLBLADE SQUADRON [200]
3 Hellblade Interceptors
QUESTOR TITAN [300]
KNIGHT PACK [360]
4 Hell-Scourge

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Deployment

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Turn 1

  • Achil-Quag wins SR and goes first.
  • Achil-Quag

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  • Achil-Quag

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  • Emperor's Children

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Emperor's Children

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  • Emperor's Children

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END OF TURN SHOT

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Turn 2

  • Emperor's Children wins SR and goes first.
  • Emperor's Children

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  • Emperor's Children

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  • Achil-Quag

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  • Achil-Quag

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  • Emperor's Children

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  • Emperor's Children

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  • Achil-Quag

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  • Achil-Quag

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Achil-Quag

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END OF TURN SHOT

Achil-Quag don’t remove BM’s from tank formation.

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Turn 3

  • Emperor's Children wins SR and goes first.
  • Emperor's Children

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Achil-Quag

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  • Emperor's Children

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  • Emperor's Children

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  • After checking the victory conditions the Emperor's Children won 3-1

END OF TURN SHOT

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Summary
 
Interesting, the last turn for the Achil-Quag didn't go well for them. At the start me and Trent thought the game would be over quickly, since the EC had deployed over 70% on the board, but just goes to show.
Over all I think the scenario worked fine. Although slow armies will find it slightly hard as the attacker…
 
 
Regards
Greg

1 comment:

  1. Cool! Thanks for trying it out! Glad you had fun.

    K. aka Chroma

    ReplyDelete