Well we manage another game of epic. It was 3000 point per side and it was between Minervan Tank Legion and Kabal of Pain's Way (NetEA Army List Compendium 2012)
I played the Minervan Tank Legion and Mathew played the Kabal of Pain's Way (NetEA Army List Compendium 2012)..
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Armies used
Minervan Tank Legion
Super Heavy Tank Company 650: Armoured Regiment Commissar , Armoured Regiment Supreme Commander 2xStormsword 1xShadowsword,Hydra
Super Heavy Tank Company 550: Armoured Regiment Commissar 2xStormsword, 1xShadowsword, Hydra
Super Heavy Tank platoon 200: 1xShadowsword
Salamander Scout Platoon 125: 3xSalamander Scout , Salamander Command Vehicle
Artillery Battery 250: 3xManticore
Artillery Battery 250: 3xManticore
Warhound Titan 275: Warhound Titan
Warhound Titan 275: Warhound Titan
Warhound Titan 275: Warhound Titan
Thunderbolt Squadron 150: 2xThunderbolt Fighter-Bomber
Kabal of Pain's Way (NetEA Army List Compendium 2012)
KABAL COTERIE [550]
4 Incubi, Archon, 2 Barge of Pleasure
KABAL SYNDICATE [200]
6 Warriors, 3 Raider
KABAL SYNDICATE [200]
6 Warriors, 3 Raider
WYCH CULT [200]
6 Wyches, 3 Raider
WYCH CULT [200]
6 Wyches, 3 Raider
WYCH CULT [200]
6 Wyches, 3 Raider
REAVER GANG [200]
6 Reavers
REAVER GANG [200]
6 Reavers
REAVER GANG [200]
6 Reavers
SCOURGE FLIGHT [225]
6 Scourges
SCOURGE FLIGHT [225]
6 Scourges
HELLION MURDER [200]
6 Hellions
FIGHTER FORMATION [200]
2 Raven Fighter
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Deployment
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Turn 1
- Kabal of Pain's Way win SR and go first..
- Kabal of Pain's Way fail to bring on FIGHTER FORMATION(SC rerolled used)
- Minervan Tank Legion do sustain fire with Artillery battery and shot KABAL SYNDICATE and manage to clip REAVER GANG. The KABAL SYNDICATE is broken and the REAVER GANG, lose 1 and gets 3 BM’s..
- Minervan Tank Legion do sustain fire with Artillery battery(SC rerolled used) and shot broken KABAL SYNDICATE and manage to clip KABAL COTERIE. The broken KABAL SYNDICATE loses 2 all up and the KABAL COTERIE, lose a shadow field and gets 2 BM’s..
- Kabal of Pain's Way fail to activate REAVER GANG and so regroup..
- Minervan Tank Legion move WARHOUND up and shoot HELLION MURDER, killing 1 and giving it 2 BM’s.
- Kabal of Pain's Way march move REAVER GANG up right flank..
- Minervan Tank Legion place SHT Company on overwatch, to guard blitz..
- Kabal of Pain's Way double move KABAL SYNDICATE up the centre, to support scouts
- Minervan Tank Legion bring on THUNDERBOLT SQUADRON and shoot the broken KABAL SYNDICATE, killing the last one..
- Kabal of Pain's Way march move REAVER GANG up left flank..
- Minervan Tank Legion double move SHT platoon up and shoot WYCH CULT, killing 1 and giving it 2 BM’s
- Kabal of Pain's Way march move KABAL COTERIE up.
- Minervan Tank Legion double move WARHOUND up and shoot KABAL SYNDICATE, killing 3 and giving it 4 BM’s.
- Kabal of Pain's Way does a marshalling action on WYCH CULT, so move and remove all but 2 BM’s.
- Minervan Tank Legion double move WARHOUND up and shoot KABAL COTERIE,lose a shadow field and gets a BM..
- Kabal of Pain's Way double move WYCH CULT, up and shoot Warhound, giving it a BM..
- Minervan Tank Legion do sustain Fire with SHT Company and shoot HELLION MURDER,killing 1 and breaking it due to BM’s. so it flees..
- Kabal of Pain's Way march move WYCH CULT..
- Minervan Tank Legion keep Salamander Scout Platoon on overwatch..
- No aircraft were shot down in the disengage section
- Both sides rally.
END OF TURN SHOT
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Turn 2
- Kabal of Pain's Way teleport in 2 SCOURGE FLIGHT.
- Minervan Tank Legion win SR and go first..
- Minervan Tank Legion march move ARTILLERY battery out of harms way..
- Minervan Tank Legion do sustain fire with WARHOUND and shoot WYCH CULT, killing 3 and giving it 4 BM’s..
- Kabal of Pain's Way double move KABAL SYNDICATE(SC rerolled used),and shoots Warhound, giving it a BM..
- Kabal of Pain's Way do engage action with WYCH CULT(Support from KABAL SYNDICATE) and target the Warhound.The dice are rolled and the WYCH CULT wins the combat and the Warhound is broken.The Warhound flees forwards and the WYCH CULT consolidate a full move back..
- Minervan Tank Legion do sustain fire with SHT Platoon and shoots KABAL SYNDICATE, killing one and giving it 2 BM’s
- Minervan Tank Legion march move Warhound back(SC rerolled used), out of harms way.
- Kabal of Pain's Way fail to activate SCOURGE FLIGHT, so take BM and move..
- Minervan Tank Legion place ARTILLERY battery on overwatch..
- Kabal of Pain's Way fail to activate WYCH CULT, and regroup, only removing 2 BM’s..
- Minervan Tank Legion move SHT Company and shoot SCOURGE FLIGHT, killing 3 and breaking it, so it flees.
- Kabal of Pain's Way do engage action with REAVER GANG(2K/3BM’s from OWF) and target the Salamander Scout Platoon.The dice are rolled and the Salamander Scout Platoon(Broken), wins the combat and the REAVER GANG is broken. The REAVER GANG flees and the Salamander Scout Platoon holds it ground..joys of a commissar..
- Minervan Tank Legion keep SHT Company on overwatch
- Kabal of Pain's Way double move KABAL COTERIE and shoot Warhound, taking 2 shields down and giving it a BM..
- Minervan Tank Legion fail to place THUNDERBOLTS on CAP..
- Kabal of Pain's Way bring on FIGHTER FORMATION(lose 1/2BM’s to AA fire) and shoots Artillery battery, killing 1 and breaking it and so it flees.
- Kabal of Pain's Way double move WYCH CULT, up and shoot Artillery battery, giving it a BM..
- Kabal of Pain's Way fail to activate SCOURGE FLIGHT, so regroup..
- Kabal of Pain's Way do engage action with REAVER GANG(Support from KABAL COTERIE) and targets Warhound.The REAVER GANG wins the combat and the Warhound is broken.The Warhound flees forwards and the REAVER GANG consolidate a full move..
- Kabal of Pain's Way do engage action with REAVER GANG and targets broken Warhound.The REAVER GANG wins the combat and the broken Warhound is wiped from the board.The REAVER GANG consolidate a full move..
- Kabal of Pain's Way march move HELLION MURDER forward..
- No aircraft were shot down in the disengage section
- Minervan Tank Legion don’t rally Artillery Battery.Kabal of Pain's Way don’t rally REAVER GANG and SCOURGE FLIGHT. They also don’t remove BM’s from HELLION MURDER..
END OF TURN SHOT
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Turn 3
- Kabal of Pain's Way win SR and go first..
- Kabal of Pain's Way do engage action with WYCH CULT and target the SHT Company(support from Artillery Battery).The dice are rolled and the SHT Company wins the combat and the WYCH CULT is broken.The WYCH CULT flees back and the SHT Company holds its ground..
- Kabal of Pain's Way do engage action with KABAL COTERIE and targets the Warhound.The KABAL COTERIE wins the combat and the Warhound is broken.The Warhound flees forwards and the KABAL COTERIE consolidate a full move back..
- Minervan Tank Legion do sustain fire with Artillery battery and shot REAVER GANG.Breaking the REAVER GANG due to BM’s and so it flees to the left side..
- Minervan Tank Legion move the SHT Company and shoot HELLION MURDER and manages to clip the REAVER GANG.The HELLION MURDER is wiped from the board and the REAVER GANG lose 1 and get 3 BM’s
- Kabal of Pain's Way fail to activate WYCH CULT and so regroup..
- Minervan Tank Legion bring on thunderbolts and shoots WYCH CULT, killing three all up and breaking it.So it flees.
- Kabal of Pain's Way march move KABAL SYNDICATE, back to claim the Blitz..
- Minervan Tank Legion move SHT Platoon and shoot Broken WYCH CULT, killing three all up.
- Kabal of Pain's Way fail to activate REAVER GANG and so regroup..
- Minervan Tank Legion fail to activate Salamander Scout Platoon, so it breaks and flees forward.
- Kabal of Pain's Way fail to bring on FIGHTER FORMATION..
- Minervan Tank Legion double move Warhound up and shoot KABAL SYNDICATE,killing 1 and breaking it so it flees back..
- Kabal of Pain's Way march move SCOURGE FLIGHT.
- Minervan Tank Legion do sustain fire with SHT Company and shoots REAVER GANG in front of it. Killing 5 and so the formation breaks and flees back..
- No aircraft were shot down in the disengage section
- Minervan Tank Legion don’t rally Salamander Scout Platoon,
END OF TURN SHOT
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Turn 4
- Minervan Tank Legion win SR and go first..
- Minervan Tank Legion double move Warhound and shoots KABAL SYNDICATE, giving it a BM..
- Minervan Tank Legion does sustain fire with Warhound and shoots KABAL COTERIE.Take down shadow fields and manages to do a DC, critical confirmed, which destroys the Barge of Pleasure with Archon, in it..the formation is broken and flees back.
- Kabal of Pain's Way do engage action with SCOURGE FLIGHT and targets the SHT Platoon.The SHT Platoon(DC/BM)wins the combat and the SCOURGE FLIGHT is broken.The SCOURGE FLIGHT flees back and the SHT Platoon stays put.
- Kabal of Pain's Way fail to activate WYCH CULT and so take BM and move..
- Minervan Tank Legion move artillery battery up and shoot WYCH CULT, formation breaks due to BM(should have had extra BM placed earlier for failed support) and flees back.
- Kabal of Pain's Way do engage action with REAVER GANG and target the broken Salamander Scout Platoon.The broken Salamander Scout Platoon wins the combat and the REAVER GANG is broken.The REAVER GANG flees back and the broken Salamander Scout Platoon holds its ground.
- Minervan Tank Legion do sustain fire with Artillery battery and shot KABAL SYNDICATE.The KABAL SYNDICATE is broken and flees..
- Kabal of Pain's Way fail to activate REAVER GANG and so regroup..
- Minervan Tank Legion bring thunderbolts and shoot WYCH CULT, wiping the formation off the board.
- Kabal of Pain's Way march move REAVER GANG back to blitz..
- Minervan Tank Legion double move SHT Platoon and REAVER GANG, breaking it due to BM’s so it flees.
- Kabal of Pain's Way fail to activate SCOURGE FLIGHT and so regroup.
- Minervan Tank Legion double move SHT company and shoot SCOURGE FLIGHT, giving it a BM.
- Kabal of Pain's Way bring on FIGHTER FORMATION and shoots broken Salamander Scout Platoon, killing it out right.
- Minervan Tank Legion fail to activate SHT Company and so regroup..
- No aircraft were shot down in the disengage section
- Kabal of Pain's Way don’t rally SCOURGE FLIGHT, WYCH CULT and KABAL SYNDICATE
- Minervan Tank Legion win on count back..
Victory Condition | Minervan Tank Legion | Kabal of Pain's Way |
1. Blitz | Yes | no |
2. Break their sprit | NO | NO |
3. Defend the Flag | NO | no |
4. Take and Hold | No | no |
5. They Shall not Pass | NO | no |
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