Well we manage another game of epic. It was 3000 point per side and it was between Knight World (NetEA*APPROVED*) and Death Watch(V1.4b)
I run the Death Watch(V1.4b) and Trent ran the Knight World…..
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Armies used
Death Watch (V1.4b)
WATCH COMPANY [475]
4 Vanguard Assault Veteran , 2 Corvus Black Stars, Chaplain
WATCH COMPANY [425]
4 Assault Bike, 4 Corvus Black Stars, Chaplain
WATCH COMPANY [400]
4 Watch Terminator, Chaplain
INQUISITORIAL WARBAND [175]
Inquisitor, 6 Warrior Acolyte, 3 Chimeras
INQUISITORIAL BLACK SHIP [175]
THUNDERBOLT FIGHTERS [175]
2 Thunderbolt Fighters
THUNDERBOLT FIGHTERS [175]
2 Thunderbolt Fighters
WATCH COMPANY [500]
2 Veteran, 2 Watch Terminator, 3 Corvus Black Stars, Watch Master
THUNDERHAWK GUNSHIP [200]
WATCH COMPANY [300]
4 Black Shield, Rhinos, Chaplain
KNIGHT HOUSEHOLD [455]
Seneschal, 4 Knight Errant
KNIGHT HOUSEHOLD [455]
Seneschal, 4 Knight Errant
KNIGHT HOUSEHOLD [415]
4 Knight Paladin, Seneschal
THUNDERBOLT SQUADRON [150]
2 Thunderbolt Fighters
THUNDERBOLT SQUADRON [150]
2 Thunderbolt Fighters
CUSTODIAN HOUSEHOLD [400]
3 Knight Castellan, Seneschal
KNIGHT HOUSEHOLD [590]
4 Knight Paladin, Baron
THUNDERBOLT SQUADRON [150]
2 Thunderbolt Fighters
INFANTRY PLATOON [225]
1 Levy Command, 8 Infantry Levy, 2 Infantry Levy, Aspirant
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Deployment(corner deployment)
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Turn 1
Strategy roll: Death Watch
Pre-turn Notes: DW wins int,
[Death Watch] [INQUISITORIAL BLACK SHIP] - [PLANETFALL]Notes: "actives and does pin point attack on CUSTODIAN HOUSEHOLD, doing a BM..Orbit bombardment putting a BM on infantry, planetfall all three getting dead on point for planetfall."
[Death Watch] retain and use the commander ability to bring in Assault Bike, in with the Watch Terminator/Veterans(BTS) and they target the CUSTODIAN HOUSEHOLD and called intermingled and drag in a Knight Errant…The dice are rolled and the Assault Bike/ Watch Terminator/Veterans(BTS) win the combat.The CUSTODIAN HOUSEHOLD are wiped from the board and the Knight Errant flee into ruins..Assault Bike/ Watch Terminator/Veterans(BTS) consolidate 5.
[Knight World ] try and activate Knight Paladin and fail to do so, and so regroups…
[Death Watch] THUNDERBOLT SQUADRON: does ground attack and targets Knight Errant, giving it a BM..
[Knight World ] THUNDERBOLT SQUADRON: Actives and attacks DW Assault Bike, giving it a BM.
[Death Watch] THUNDERBOLT SQUADRON: does ground attack and targets Knight Paladin(BTS),doing a DC and giving it a 2 BM’s..
[Knight World ] THUNDERBOLT SQUADRON: Actives and attacks DW THUNDERBOLT SQUADRON, killing 1 and giving it 2 BM’s
[Death Watch] Black Shield; go on over watch…
[Death Watch] WATCH COMPANY(Vanguard Assault Veteran), move up and claim objective 3
[Knight World ] try and activate Knight Errant and fail to do so, and so regroups…
[Death Watch] THUNDERHAWK GUNSHIP/Watch Terminator do engagement and target Knight Paladin(BTS), wining the combat and breaking the Knight Paladin(BTS), which flees. The Watch Terminators consolidate 5..
[Knight World ] INFANTRY PLATOON stay on over watch..
[Death Watch] INQUISITORIAL WARBAND stays on over watch…..
[Knight World ] THUNDERBOLT SQUADRON fails to activate..
Post-Turn Notes: DW AC: Thunderbolt fly off with an extra BM, Thunderhawk fly off with an extra BM with Watch Terminator inside, Thunderbolt doesn't get anymore BM
Knight AC: Thunderbolt all fly off fine,
DW rally time: WATCH COMPANY(Assault Bike) remove BMs.
Knight rally; Paladin(BTS) 1 fails to rally even with SC reroll…..
END OF TURN SHOT
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Turn 2
Strategy roll: Death Watch
Pre-turn Notes: DW wins int..
[Death Watch] THUNDERBOLT SQUADRON: does ground attack and targets Knight Errant, giving it a BM..
[Death Watch]WATCH COMPANY(Assault Bike) do engage action and target Knight Errant and getting fire support from Watch terminators. The dice are rolled and the WATCH COMPANY(Assault Bike), breaking the Knight Errant, which flees.The WATCH COMPANY(Assault Bike) consolidate 5.
[Knight World ] Knight Errant do marshalling action and so moves and removes all BM’s
[Death Watch]WATCH COMPANY(Vanguard Assault Veteran) do engage action and target broken Knight Errant. The dice are rolled and the WATCH COMPANY(Vanguard Assault Veteran), wiping the Knight Errant from the board.The WATCH COMPANY(Vanguard Assault Veteran) consolidate 5.
[Knight World ] THUNDERBOLT SQUADRON: Actives and attacks INQUISITORIAL WARBAND, giving it a BM.
[Death Watch] Watch Terminator/Veterans(BTS), double move..and don't shoot..
[Knight World ] THUNDERBOLT SQUADRON: Actives and attacks INQUISITORIAL WARBAND, killing 1 and giving it 2 BM’s.
[Death Watch] Active Thunderhawk and attacks INFANTRY PLATOON, giving it a BM."
[Knight World ] THUNDERBOLT SQUADRON: Actives and attacks INQUISITORIAL WARBAND, giving it a BM.
[Death Watch] Watch Terminator do engagement and they target the Knight Errant.The dice are rolled and the Watch Terminator win combat and the Knight Errant are broken and flee.The Watch Terminator consolidate 5.
[Knight World ] Knight Paladins double move and shoot Watch Terminators, killing 1 and giving it 2 BM’s(the marker used counts as 2 BM’s)
[Death Watch] Black Shield; Stay on over watch…
[Knight World ] INFANTRY PLATOON stay on over watch..
[Death Watch] INQUISITORIAL WARBAND stays on over watch…..
Post-Turn Notes: DW AC: Thunderhawk and Thunderbolt doesn't get anymore BM
Knight AC: Thunderbolt all fly off fine,
DW rally time: all BMs remove.
Knight rally; Paladin(BTS) 1 fails to rally even with SC reroll…..
END OF TURN SHOT
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Turn 3
Strategy roll: Death Watch
Pre-turn Notes: DW wins int..
[Death Watch] Watch Terminator/Veterans(BTS)(BM from OWF) do engagement and they target the INFANTRY PLATOON…The dice are rolled and the Watch Terminator/Veterans(BTS) win the combat.The INFANTRY PLATOON is broken and flees and Watch Terminator/Veterans(BTS) consolidate 5.
[Death Watch] THUNDERBOLT SQUADRON: does ground attack and targets broken Knight Paladin(BTS),killing 1..
[Knight World ] Knight Paladins sustain fire and shoot Watch Terminators, wiping from the board..
[Death Watch]WATCH COMPANY(Assault Bike) do engage action and target Knight Paladins.The dice are rolled and the WATCH COMPANY(Assault Bike), breaking the Knight Paladins, which flees.The WATCH COMPANY(Assault Bike) consolidate 5.
[Knight World ] THUNDERBOLT SQUADRON: Actives and attacks DW THUNDERBOLT SQUADRON, wiping it from the board..
[Death Watch] Active Thunderhawk and attacks broken INFANTRY PLATOON, wiping it from the table..."
[Knight World ] THUNDERBOLT SQUADRON(BM from AA) Actives,attacks DW THUNDERHAWK, giving it a BM(BM appears later, trigger happy with camera)..
[Knight World ] THUNDERBOLT SQUADRON(BM from AA) Actives,attacks DW THUNDERHAWK, giving it a BM.
[Death Watch] WATCH COMPANY(Vanguard Assault Veteran), move up and claim objective 3
[Knight World ] Knight Errant do marshalling action and so moves and removes all BM’s
[Death Watch] THUNDERBOLT SQUADRON: does ground attack and targets broken Knight Paladin(BTS),doing a DC, failed armor save and I get lucky with critical..
[Knight World ] THUNDERBOLT SQUADRON fails to activate..
[Death Watch] INQUISITORIAL WARBAND stays on over watch…..
[Death Watch] Black Shield; Stay on over watch…
Post-Turn Notes: DW AC: Thunderhawk gets extra BM for leave non-friendly table edge and Thunderbolt doesn't get anymore BM
Knight AC: Thunderbolt all fly off fine,
DW rally time: all BMs remove.
Knight rally; Paladin fails to rally…..
Victory Condition | Knight World | Death Watch |
1. Blitz | NO | no |
2. Break their sprit | NO | Yes |
3. Defend the Flag | NO | Yes |
4. Take and Hold | No | Yes |
5. They Shall not Pass | NO | Yes |
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