Well we manage another game of epic. It was 3000 point per side and it was between YME-LOC CRAFTWORLD(4.2) and Knight World (NetEA v2.2.2 *APPROVED*)..
Trent played the YME-LOC CRAFTWORLD(4.2) and I played the Knight World (NetEA v2.2.2 *APPROVED*)…
Link to YME-LOC CRAFTWORLD(4.2)…
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=31593
********************************************************************************************************************
Armies used
Knight World (NetEA v2.2.2 *APPROVED*)
KNIGHT HOUSEHOLD [325] 3 Knight Paladin, Seneschal
KNIGHT HOUSEHOLD [300] 3 Knight Paladin
KNIGHT HOUSEHOLD [300] 3 Knight Paladin
KNIGHT HOUSEHOLD [300] 3 Knight Paladin
KNIGHT HOUSEHOLD [325] 3 Knight Paladin, Seneschal
CUSTODIAN HOUSEHOLD [400] 3 Knight Castellan, Seneschal
CUSTODIAN HOUSEHOLD [375] 3 Knight Castellan
AA GUN BATTERY [125] 3 AA Guns, 3 Gun Emplacements
AA GUN BATTERY [125] 3 AA Guns, 3 Gun Emplacements
AA GUN BATTERY [125] 3 AA Guns, 3 Gun Emplacements
THUNDERBOLT SQUADRON [150] 2 Thunderbolt Fighters
THUNDERBOLT SQUADRON [150] 2 Thunderbolt Fighters
YME-LOC CRAFTWORLD(4.2)
Engine of Vaul Warhost 250- Scorpion
Engine of Vaul Warhost 250- Scorpion
Engine of Vaul Warhost 250- Scorpion
Engine of Vaul Warhost 250- Scorpion
Engine of Vaul Warhost 250- Scorpion
Engine of Vaul Warhost 250- Scorpion
Engine of Vaul Warhost 250- Scorpion
Engine of Vaul Warhost 250- Scorpion
Engine of Vaul Warhost 250- Scorpion
Guardians 125- six guardians, farseer character
Guardians 125- six guardians, farseer character
Guardians 125- six guardians, farseer character
Guardians 125- six guardians, farseer character
Engine of Vaul Warhost 250- Scorpion
*********************************************************************************************************************
Deployment
- Deployment of YME-LOC CRAFTWORLD(4.2), Knight World and Objective markers..
********************************************************************************************************************
Turn 1
- YME-LOC win SR and go first…
- YME-LOC move EoVW up(Photo1) and shoots CUSTODIAN HOUSEHOLD, giving it a BM(Photo2), and then Moves Back(Photo3)..
- YME-LOC do pop up with EoVW(Photo1) and shoots AA GUN BATTERY, killing 2 and breaking it(Photo2)
- YME-LOC do sustain fire with EoVW(Photo1) and shoots AA GUN BATTERY, giving it a BM(Photo2)
- Knight World double move KNIGHT HOUSEHOLD(Photo1) and shoots shoot EoVW, giving it a BM(Photo2)..
- YME-LOC march move up Guardians, into woods(Photo1)..
- Knight World bring THUNDERBOLT SQUADRON and shoot EoVW, giving it a BM(Photo1)..
- Knight World bring THUNDERBOLT SQUADRON and shoot EoVW, giving it a BM(Photo1)..
- YME-LOC fail to activate EoVW and so regroup(Photo1)..
- Knight World march move CUSTODIAN HOUSEHOLD up into the woods(Photo1).
- YME-LOC fail to activate EoVW and so regroup(Photo1)..
- Knight World march move KNIGHT HOUSEHOLD, up into ruins(Photo1)
- YME-LOC fail to activate Guardians and so regroup(Photo1)..
- Knight World march move KNIGHT HOUSEHOLD, up into ruins(Photo1)
- YME-LOC march move up Guardians, behind hill(Photo1)..
- Knight World place AA GUN BATTERY on overwatch(Photo1)
- YME-LOC move EoVW up and have it shot at by one lone AA gun on OVW, failed save and a critical confirmed, so one dead EoV(Photo1)
- YME-LOC do pop up with EoVW(Photo1) and shoots KNIGHT HOUSEHOLD, doing a DC and giving it 2 BM’s(Photo2)
- Knight World fail to activate KNIGHT HOUSEHOLD and so regroup(Photo1)
- YME-LOC do pop up with EoVW(Photo1) and shoots AA GUN BATTERY, killing 2 and breaking it(Photo2)
- YME-LOC fail to activate EoVW and so regroup(Photo1)..
- Knight World place AA GUN BATTERY on overwatch(Photo1)
- YME-LOC do pop up with EoVW(Photo1) and shoots AA GUN BATTERY, killing 2 and breaking it(Photo2)
- Knight World march move KNIGHT HOUSEHOLD, up into woods(Photo1)
- YME-LOC place Guardians, on overwatch, behind hill(Photo1)..
- Knight World marshal CUSTODIAN HOUSEHOLD, so move and than remove all BM’s(Photo1).
- No aircraft were shot down in the disengage section.
- Knight World fail to rally AA GUN BATTERY.
END OF TURN SHOT
********************************************************************************************************************
Turn 2
- YME-LOC win SR and go first…
- YME-LOC do pop up with EoVW(Photo1) and shoots CUSTODIAN HOUSEHOLD,giving it a BM(Photo2)..
- YME-LOC do pop up with EoVW(Photo1) and shoots KNIGHT HOUSEHOLD, Killing a W/E and giving it 3 BM’s(Photo2)..
- YME-LOC do a engage with Guardians and target KNIGHT HOUSEHOLD(Photo1).The dice are rolled and after two rounds of combat, the Guardians(Broken) win and the KNIGHT HOUSEHOLD,is wiped from the board(Photo2).The Guardians flees forward forward(Photo3)..
- Knight World march move KNIGHT HOUSEHOLD, up into woods(Photo1)
- YME-LOC do sustain fire with EoVW(Photo1) and shoots CUSTODIAN HOUSEHOLD,doing a DC and giving it 2 BM’s(Photo2)
- YME-LOC move EoVW up(Photo1) and shoots KNIGHT HOUSEHOLD, giving it a BM(Photo2)..
- Knight World bring THUNDERBOLT SQUADRON and shoot EoVW, giving it a BM(Photo1)..
- Knight World bring THUNDERBOLT SQUADRON and shoot EoVW,doing a DC and giving it 2 BM’s(Photo1)..
- YME-LOC do pop up with EoVW(Photo1) and shoots KNIGHT HOUSEHOLD, killing a W/E and breaking the formation which flees behind the hill(Photo2)
- YME-LOC move EoVW up(Photo1) and shoots KNIGHT HOUSEHOLD,doing a DC and giving it 2 BM’s(Photo2)..
- Knight World do sustain fire with CUSTODIAN HOUSEHOLD(Photo1) and shoots EoV, doing 2DC and breaking it due to BM’s.So it flees to the hill(Photo2).
- Knight World move KNIGHT HOUSEHOLD up(Photo1) and shoot EoVW, giving it a BM(Photo2)
- YME-LOC move EoVW up(Photo1) and shoots CUSTODIAN HOUSEHOLD, giving it a BM(Photo2), and then Moves Back(Photo3)..
- YME-LOC do sustain fire with EoVW(Photo1) and shoots KNIGHT HOUSEHOLD,giving it a BM(Photo2)
- Knight World fail to activate AA GUN BATTERY and breaks due to BM’s(Photo1).
- YME-LOC fail to activate Guardians and so regroup(Photo1)..
- Knight World do sustain fire with CUSTODIAN HOUSEHOLD(Photo1) and shoots EoV, killing it out right(Photo2).
- YME-LOC place Guardians, on overwatch(Photo1)..
- Knight World fail to activate AA GUN BATTERY and breaks due to BM’s(Photo1).
- YME-LOC fail to activate Guardians and so regroup(Photo1)..
- Knight World does a engage action with KNIGHT HOUSEHOLD and targets the EoVW(Photo1).The dice are rolled and the KNIGHT HOUSEHOLD wins and the EoVW is destroyed(Photo2).The KNIGHT HOUSEHOLD consolidates 5(Photo3)..
- No aircraft were shot down in the disengage section.
- YME-LOC fail to rally Guardians.
END OF TURN SHOT
********************************************************************************************************************
Turn 3
- YME-LOC win SR and go first…
- YME-LOC do sustain fire with EoVW(Photo1) and shoots CUSTODIAN HOUSEHOLD, giving it a BM(Photo2)
- YME-LOC move EoVW up(Photo1) and shoots KNIGHT HOUSEHOLD, giving it a BM(Photo2)..
- YME-LOC do sustain fire with EoVW(Photo1) and shoots KNIGHT HOUSEHOLD,doing a DC and giving it 2 BM’s(Photo2)
- Knight World fail to bring THUNDERBOLT SQUADRON(Photo1)
- YME-LOC double move EoVW(Photo1) and shoots CUSTODIAN HOUSEHOLD,killing a W/E, which breaks the formation and so it flees through the woods, losing another to DTT(Photo2)
- YME-LOC double move EoVW(Photo1) and shoots KNIGHT HOUSEHOLD,giving it a BM.which breaks the formation and so it flees into the ruins(Photo2)
- Knight World activate AA GUN BATTERY and shoots broken Guardians,killing the formation out right (Photo1).
- YME-LOC double move EoVW and shoots KNIGHT HOUSEHOLD,giving it a BM(Photo1)
- YME-LOC do pop up with EoVW(Photo1) and shoots KNIGHT HOUSEHOLD, doing a DC and giving it 2 BM’S(Photo2)
- Knight World bring THUNDERBOLT SQUADRON and shoot EoVW,doing a DC and giving it 2 BM’s(Photo1)..
- YME-LOC fail to activate Guardians and so take BM and then move(Photo1)..
- Knight World do sustain fire with CUSTODIAN HOUSEHOLD(Photo1) and shoots EoV,Doing 2 DC and confirming a Critical(Photo2).
- YME-LOC place Guardians, on overwatch(Photo1)..
- Knight World move KNIGHT HOUSEHOLD up(Photo1) and shoot EoVW, giving it a BM.Which breaks it and so it flees to the table side(Photo2)
- YME-LOC keep Guardians, on overwatch(Photo1)..
- Knight World does a engage action with KNIGHT HOUSEHOLD and targets the EoVW(Photo1).The dice are rolled and the EoVW wins and the KNIGHT HOUSEHOLD is broken(Photo2).The KNIGHT HOUSEHOLD flees back and the EoVW stay put(Photo3)..
- Knight World move KNIGHT HOUSEHOLD up and shoots broken EoVW, doing DC all up(Photo1)
- No aircraft were shot down in the disengage section.
- Knight World fail to rally KNIGHT HOUSEHOLD and AA GUN BATTERY.
- Knight World 2-0
Victory Condition | Knight World | YME-LOC |
1. Blitz | NO | no |
2. Break their sprit | Yes | NO |
3. Defend the Flag | NO | no |
4. Take and Hold | No | no |
5. They Shall not Pass | Yes | no |
********************************************************************************************************************
No comments:
Post a Comment