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Sunday, August 21, 2016

Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013) and Thousand Sons (6.0.2)

Well we manage another game of epic. It was 3000 point per side and it was between Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013) and Thousand Sons (6.0.2)

Trent played the Thousand Sons (6.0.2) and I Played the Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013)..

Link to Thousand Sons (6.0.2)..

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=30250

Tested the new changes to

  • Terminators.
  • NEOPHYTE CLASS
  • SILVER TOWER COMPANY

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Armies used

Thousand Sons (6.0.2)
RUBRIC FELLOWSHIP [375]
Sorcerer, 6 Thousand Sons Marines units., 2 Chaos Dreadnought
RUBRIC FELLOWSHIP [375]
Sorcerer, 6 Thousand Sons Marines units., 2 Chaos Dreadnought
RUBRIC FELLOWSHIP [305]
Sorcerer, 6 Thousand Sons Marines units., 3 Rhino
THOUSAND SONS WARCOVEN [435]
Sorcerer, 5 Thousand Sons Terminator
THOUSAND SONS WARCOVEN [435]
Sorcerer, 5 Thousand Sons Terminator
NEOPHYTE CLASS [175]
One Sorcerer, 9 Neophyte units
NEOPHYTE CLASS [175]
One Sorcerer, 9 Neophyte units
SILVER TOWER COMPANY [360]
4 Silver Tower
SILVER TOWER COMPANY [360]
4 Silver Tower

thsforce

Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013)
WARBAND (BIG) [460]
4 Nobz, 12 Boyz, 4 Grotz, Oddboy, Flakwagon, Big Gun, Warlord

WARBAND [310]
2 Nobz, 6 Boyz, 2 Grotz, Oddboy, Gunwagon, Big Gun

WARBAND [275]
2 Nobz, 6 Boyz, 2 Grotz, Oddboy, Big Gun

LANDA [200]

KULT OF SPEED [200]
8 Warbike

FIGHTA SKWADRON [200]
4 Fighta Bomba

MEKBOY GUNZMOB [210]
5 Big Gunz, Oddboy, Flakwagon

FIGHTA SKWADRON [200]
4 Fighta Bomba

KULT OF SPEED (BIG) [350]
16 Skorcha

FIGHTA SKWADRON [200]
4 Fighta Bomba

KULT OF SPEED (BIG) [385]
16 Skorcha, Flakwagon

orcepOrksforces

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Deployment

  • Deployment of Thousand Sons, Ghazgkhull Thraka's War Horde and objective markers..

Deployment

  • Off board forces..

off board forces

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Turn 1

  • Thousand Sons win SR and go first..
  • Thousand Sons place RUBRIC FELLOWSHIP on overwatch near Blitz..
  • Thousand Sons do a double move RUBRIC FELLOWSHIP(1K/2BM’s from OWF)..
  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the SILVER TOWER COMPANY, killing 2 and breaking it.They stay put..
  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON(SC rerolled used) and shoots the SILVER TOWER COMPANY, giving them a BM…

Turn1part1

  • Thousand Sons do a double move SILVER TOWER COMPANY, and shoot WARBAND, killing a grot and giving it a BM..
  • Ghazgkhull Thraka's War Horde double move KULT OF SPEED (BIG), down their left flank and shoot NEOPHYTE CLASS, killing 5 and breaking the formation, which flees backwards.
  • Thousand Sons do a double move RUBRIC FELLOWSHIP up into building....
  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the SILVER TOWER COMPANY, killing 1 and breaking it.They flee back…

Turn1part2

  • Thousand Sons place NEOPHYTE CLASS,on overwatch..
  • Ghazgkhull Thraka's War Horde double move KULT OF SPEED (BIG), down their right flank..
  • Ghazgkhull Thraka's War Horde fail to activate WARBAND and regroup…
  • Ghazgkhull Thraka's War Horde bring LANDA&KULT OF SPEED and target the Broken SILVER TOWER COMPANY.The dice are rolled and the LANDA&KULT OF SPEED win the combat and the broken SILVER TOWER COMPANY flees back..

Turn1part3

  • No aircraft are shot down in the disengage section..
  • Thousand Sons don’t rally 2 x SILVER TOWER COMPANY.Thousand Sons don’t remove BM’s off RUBRIC FELLOWSHIP.

END OF TURN SHOT

end of turn1

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Turn 2

  • Ghazgkhull Thraka's War Horde win SR and go first..(Tied SR)
  • Ghazgkhull Thraka's War Horde double move KULT OF SPEED (BIG), down their right flank and shoot RUBRIC FELLOWSHIP, killing 1 and giving it 2 BM’s..
  • Ghazgkhull Thraka's War Horde place WARBAND on overwatch(SC reroll used)..
  • Thousand Sons do a engage action with THOUSAND SONS WARCOVEN(BM from OWF) and target WARBAND. The dice are rolled and the WARBAND(2BM’s) wins the combat and the THOUSAND SONS WARCOVEN is broken and flees into the building behind it..
  • Thousand Sons do a engage action with THOUSAND SONS WARCOVEN(1K/BM from OWF) and target WARBAND. The dice are rolled and the WARBAND(3BM’s) wins the combat and the THOUSAND SONS WARCOVEN is broken and flees beside the building behind it..

Turn2part1

  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the broken SILVER TOWER COMPANY, killing 2 all up..
  • Ghazgkhull Thraka's War Horde do a engage action with KULT OF SPEED and targets the Broken SILVER TOWER COMPANY.The dice are rolled and the KULT OF SPEED win the combat and the broken SILVER TOWER COMPANY flees back..
  • Thousand Sons place RUBRIC FELLOWSHIP on overwatch..
  • Thousand Sons fail to activate RUBRIC FELLOWSHIP and so regroup..

Turn2part2

  • Ghazgkhull Thraka's War Horde double move KULT OF SPEED (BIG), down their left flank and shoot RUBRIC FELLOWSHIP, giving it a BM
  • Thousand Sons do a double move NEOPHYTE CLASS,up their right flank into building..
  • Ghazgkhull Thraka's War Horde bring in LANDA and shoot NEOPHYTE CLASS, giving them a BM..
  • Thousand Sons keep NEOPHYTE CLASS, on overwatch

Turn2part3

  • Ghazgkhull Thraka's War Horde place WARBAND on overwatch..
  • Thousand Sons keep RUBRIC FELLOWSHIP on overwatch..
  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the RUBRIC FELLOWSHIP, giving it a BM..
  • Ghazgkhull Thraka's War Horde fail to bring on FIGHTA SKWADRON..

Turn2part 4

  • No aircraft are shot down in the disengage section..
  • Both sides remove BM..

END OF TURN SHOT

end of turn shoot turn 2

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Turn 3

  • Thousand Sons win SR and go first..
  • Thousand Sons do a engage action with THOUSAND SONS WARCOVEN and target WARBAND. The dice are rolled and the THOUSAND SONS WARCOVEN wins the combat and the WARBAND is wiped from the board.The THOUSAND SONS WARCOVEN consolidate 5..
  • Thousand Sons do a engage action with THOUSAND SONS WARCOVEN and target WARBAND(Big). The dice are rolled and the THOUSAND SONS WARCOVEN(Broken) wins the combat and the WARBAND is broken.The THOUSAND SONS WARCOVEN stays put and the WARBAND flees down the base line..
  • Ghazgkhull Thraka's War Horde fail to activate KULT OF SPEED (BIG), and so takes BM and shoots RUBRIC FELLOWSHIP, giving it a BM..
  •  Thousand Sons double move SILVER TOWER COMPANY and shoots KULT OF SPEED (BIG), and kills 1 and giving it 2 BM’s

Turn3part1

  • Thousand Sons fail to activate RUBRIC FELLOWSHIP and so regroup..
  • Ghazgkhull Thraka's War Horde double move KULT OF SPEED (BIG), down their left flank and shoot NEOPHYTE CLASS, killing 5 and breaking the formation, which flees backwards.
  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the SILVER TOWER COMPANY,breaking it.They stay put..
  • Thousand Sons does a engage action with RUBRIC FELLOWSHIP and targets the KULT OF SPEED (BIG), right flank.The dice are rolled and the RUBRIC FELLOWSHIP(3BM) wins the combat and the KULT OF SPEED (BIG),is broken.The RUBRIC FELLOWSHIP consolidate 5 and the KULT OF SPEED (BIG), flees back..

Turn3part2

  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the RUBRIC FELLOWSHIP, killing 1 and giving it 2 BM’s…
  • Thousand Sons fail to activate NEOPHYTE CLASS and so regroup..
  • Ghazgkhull Thraka's War Horde bring in LANDA and shoot NEOPHYTE CLASS, giving them a BM..
  • Thousand Sons keep RUBRIC FELLOWSHIP on overwatch..

Turn3part3

  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the RUBRIC FELLOWSHIP, killing 2 and giving it 3 BM’s
  • Ghazgkhull Thraka's War Horde fail to activate KULT OF SPEED and so regroup..
  • Ghazgkhull Thraka's War Horde Keep WARBAND on overwatch..

Turn3part4

  • Thousand Sons don’t rally NEOPHYTE CLASS and Ghazgkhull Thraka's don’t rally WARBAND(BIG).Thousand Sons don’t remove BM’s off RUBRIC FELLOWSHIP.
  • No aircraft are shot down in the disengage section..

END OF TURN SHOT

End of turn 3

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Turn 4

  • Ghazgkhull Thraka's War Horde win SR and go first..(Tied SR).
  • Ghazgkhull Thraka's War Horde double move KULT OF SPEED (BIG), down their right flank and shoot RUBRIC FELLOWSHIP, giving it a BM..
  • Ghazgkhull Thraka's War Horde do a engage action with KULT OF SPEED (BIG) and target the RUBRIC FELLOWSHIP.The dice are rolled and the KULT OF SPEED (BIG)(2BM) wins the combat and the RUBRIC FELLOWSHIP is broken. The RUBRIC FELLOWSHIP stays put.
  • Thousand Sons do sustain fire with SILVER TOWER COMPANY and shoot KULT OF SPEED, killing 2 and giving it 3 BM’s..
  • Thousand Sons double move with SILVER TOWER COMPANY and shoot KULT OF SPEED,killing 2 and breaking it due to BM’s. so it flees back to the side of the table.

Turn4part1

  • Ghazgkhull Thraka's War Horde bring in LANDA and shoot THOUSAND SONS WARCOVEN, giving them a BM and breaking them..
  • Thousand Sons place NEOPHYTE CLASS,on overwatch..
  • Thousand Sons move THOUSAND SONS WARCOVEN and then shoot KULT OF SPEED (BIG), giving them a BM.
  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the SILVER TOWER COMPANY, giving them a BM and breaking they due to BM’s.They stay put..

turn4part3

  • Thousand Sons fail to activate RUBRIC FELLOWSHIP and so regroup..
  • Ghazgkhull Thraka's War Horde fail to bring on FIGHTA SKWADRON..
  • Thousand Sons do marshalling action with RUBRIC FELLOWSHIP, so move and remove all BM’s
  • Ghazgkhull Thraka's War Horde fail to activate WARBAND and so regroup..
  • Ghazgkhull Thraka's War Horde bring on FIGHTA SKWADRON and shoots the SILVER TOWER COMPANY, killing the last one..

Turn4part4

  • Thousand Sons don’t rally RUBRIC FELLOWSHIP and SILVER TOWER COMPANY and Ghazgkhull Thraka's don’t rally KULT OF SPEED.Ghazgkhull Thraka's don’t remove BM’s off KULT OF SPEED (BIG).
  • No aircraft are shot down in the disengage section..
  •  Ghazgkhull Thraka's wins on count back 505 to 1110
Victory Condition Thousand Sons Ghazgkhull Thraka's
1. Blitz NO no
2. Break their sprit NO NO
3. Defend the Flag NO no
4. Take and Hold No no
5. They Shall not Pass NO no
END OF TURN SHOT

 end of turn4

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Summary
 
Wow interesting game..The rally phase in turn 4 didn't help the Thousand Sons and if he rally the two broken formations, it would have been a lot closer count back..
 
Ok..
 
The changes to the Thousand Sons Terminator, look good and make it worth taking the formation, although I look at increase the points cost for the formation..
 
SILVER TOWER COMPANY: ok every time these get on the table, they basically end up dead or broken and do little in the game..So points sink for little gain..But will keep testing them..
 
 

NEOPHYTE CLASS: Worth taking these now..they didn't do much this game,but if they were place correctly, may have slow the orks advancement..

May the dice roll high..
 
Regards
Greg

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