Well it Thursday and we manage another game of epic. It was 3000 point per side and it was between Iyanden 4.2.3 Vs. White Scars
Britt used White Scars the and I used the Iyanden 4.2.3
New Iyanden 4.2.3 list is here..
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=29032
Armies Used
White Scars
BIKE [425]
8 Bike Unit, Chaplain
BIKE [475]
8 Bike Unit, Supreme Commander
BIKE [425]
8 Bike Unit, Chaplain
WHIRLWINDS [375]
4 Whirlwinds, Hunter
WARHOUND PACK [500]
2 Warhound Class Titans
SCOUT [150]
4 Scouts, Rhinos
SCOUT [150]
4 Scouts, Rhinos
PREDATOR [250]
4 Annihilator
PREDATOR [250]
4 Annihilator
Iyanden Craftworld (4.2.3)
WRAITHGATE [50]
AVATAR [0]
SPIRIT WRAITHGUARD WARHOST [275]
4x Wraithguard units, Spiritseer
SPIRIT WRAITHGUARD WARHOST [575]
4x Wraithguard units, 4 Wave Serpent, Wraithseer
SPIRIT WRAITHBLADE WARHOST [225]
4x Wraithblade units, Spiritseer
SPIRIT WRAITHBLADE WARHOST [225]
4x Wraithblade units, Spiritseer
ENGINE OF VAUL TROUPE [250]
Storm Serpent
PHOENIX BOMBERS [325]
3x Phoenix Bombers
REVENANT TITANS [650]
2 Revenant Titans
SWORDS OF VAUL TROUPE [300]
4 Falcons, 2 Fire Storm
RANGER TROUPE [125]
5 Ranger
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Deployment
- Table lay out….
- Iyanden Craftworld deployment from right(Photo1) to left(Photo2) flank and off board forces(Photo3)
- White Scars deployment from right(Photo1) to left(Photo2) flank and Scouts(Photo3&4)
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Turn1
- White Scars go first….
- White Scars double move PREDATORS, so it under the AA cover(Photo1)
- Iyanden Craftworld place RANGERS on overwatch(Photo1)
- White Scars march move BIKE down right flank(Photo1)
- Iyanden Craftworld double move SoV(Photo1) and shoots Predators, giving it a BM(Photo2)
- White Scars do engage with BIKE and target the SoV(Photo1).The dice are rolled and the BIKE(3BM’s) wins the combat and the SoV is broken(Photo2).The SoV flees back to it deployment zone(Photo3).
- Iyanden Craftworld double move SPIRIT WRAITHGUARD WARHOST(Through portal)(Photo1) and shoot BIKE, killing 2 and breaking the formation, which flees behind buildings(Photo2)
- White Scars move Predator(Photo1) and shoots REVENANT TITANS, giving it a BM(Photo2)
- Iyanden Craftworld double move REVENANT TITANS(Photo1) and shoot Predator, killing 3 and breaking the formation, which flees to it deployment zone(Photo2)
- White Scars do sustain fire with Whirlwind Battery(Photo1) and shoots the SPIRIT WRAITHGUARD WARHOST, giving it a BM(Photo2)
- Iyanden Craftworld bring the PHOENIX BOMBERS(BM from AA) and target the BIKE, killing one and giving it 5 BM’s(Photo1).
- White Scars do marshalling with BIKE, so it moves and then removes all BM’s(Photo1)
- Iyanden Craftworld double move SPIRIT WRAITHGUARD WARHOST(Photo1)
- White Scars move WARHOUND PACK(Photo1) and shoots the SPIRIT WRAITHGUARD WARHOST, Killing one and giving it 2 BM’s(Photo2)
- Iyanden Craftworld fail to activate EoV(SC reroll)(Photo1)
- White Scars keep SCOUTS, on overwatch(Photo1)
- White Scars keep SCOUTS, on overwatch(Photo1)
- Both sides remove BM’s.
- No aircraft are shot down in Disengage section..
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Turn2
- Iyanden Craftworld deploy AVATAR(Photo1)
- White Scars go first….(Both side rolled 1)
- White Scars do sustain fire with WARHOUND PACK(Photo1) and shoots the SPIRIT WRAITHGUARD WARHOST, Killing one and breaking the formation and it stays were it is(Photo2)
- White Scars do engage with BIKE and target the SPIRIT WRAITHGUARD WARHOST(Photo1).The dice are rolled and the SPIRIT WRAITHGUARD WARHOST (1BM) wins the combat and the BIKE is broken(Photo2).The BIKE,flees back behind ruins(Photo3).
- Iyanden Craftworld double move REVENANT TITANS(Photo1) and shoots WARHOUND PACK, taking down 2 shields and giving it a BM(Photo2),
- Iyanden Craftworld do a engage action with Avatar and target the scouts(Photo1).The dice are rolled and the Avatar is broken and the scouts win.The Avatar falls back into the ruins(Photo2)
- Iyanden Craftworld double move SPIRIT WRAITHGUARD WARHOST(Photo1) and shoots BIKE(SC),wiping it from the board(Photo2)
- White Scars do sustain fire with Whirlwind Battery(Photo1) and shoots the SPIRIT WRAITHGUARD WARHOST, giving it a BM(Photo2)
- White Scars do engage with BIKE and target the SPIRIT WRAITHGUARD WARHOST(Photo1).The dice are rolled and the BIKE(2BM) wins the combat and the SPIRIT WRAITHGUARD WARHOST is broken(Photo2).The SPIRIT WRAITHGUARD WARHOST,flees back to it deployment zone(Photo3).
- Iyanden Craftworld march move EoV(Photo1)
- Iyanden Craftworld do a engage action with SPIRIT WRAITHBLADE WARHOST and target the BIKE(Photo1).The dice are rolled and the SPIRIT WRAITHBLADE WARHOST win(Broken due to BM) and the BIKE are wiped from the board(Photo2).The SPIRIT WRAITHBLADE WARHOST falls back to the ruins(Photo3)
- White Scars do sustain fire with Predators(Photo1) and shoot EoV, giving it a BM(Photo2)
- Iyanden Craftworld move SoV(Photo1)
- White Scars march move PREADTORS,to contest objective marker(Photo1)
- Iyanden Craftworld keep RANGERS on overwatch(Photo1)
- White Scars do marshalling with BIKE, so it moves and then removes all BM’s(Photo1)
- Iyanden Craftworld fail to bring the PHOENIX BOMBERS on(Photo1)
- White Scars keep SCOUTS, on overwatch(Photo1)
- Iyanden Craftworld do a engage action with SPIRIT WRAITHBLADE WARHOST and target the BIKE(Photo1).The dice are rolled and the SPIRIT WRAITHBLADE WARHOST win and the BIKE are wiped from the board(Photo2).The SPIRIT WRAITHBLADE WARHOST consolidate into the building(Photo3)
- Iyanden Craftworld don’t rally 2 x SPIRIT WRAITHGUARD WARHOST. Both sides remove BM’s.
- No aircraft are shot down in Disengage section..
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Turn3
- White Scars go first….
- White Scars do sustain fire with WARHOUND PACK(Photo1) and shoot the REVENANT TITANS, killing 1 W/E and breaking the formation, which flees behind the building(Photo2)
- White Scars do sustain fire with Predators(Photo1) and shoot EoV, killing it out right(Photo2)
- Iyanden Craftworld bring the PHOENIX BOMBERS(BM from AA) and target the Whirlwind Battery, killing three and breaking the formation(Photo1).Which flees forward and one fails a DTT(Photo2)
- Iyanden Craftworld move SoV(Photo1) and shoot the PREDATOR, giving it a BM(Photo2)
- Iyanden Craftworld keep RANGERS on overwatch(Photo1)
- White Scars fail to activate Predators, which break it and so it feels to their deployment zone(Photo1)
- Iyanden Craftworld do marshalling action SPIRIT WRAITHBLADE WARHOST, so move and then remove all BM’s(Photo1)
- White Scars place SCOUTS, on overwatch(Photo1)
- Iyanden Craftworld fail to activate SPIRIT WRAITHBLADE WARHOST(use SC reroll) and so regroup(Photo1)
- White Scars keep SCOUTS, on overwatch(Photo1)
- Iyanden Craftworld don’t rally 2 x SPIRIT WRAITHGUARD WARHOST. Both sides remove BM’s.
- No aircraft are shot down in Disengage section..
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Turn4
- Iyanden Craftworld go first..(Tie I rolled 2 and Britt rolled a 1).
- Iyanden Craftworld do a engage action with SoV and targets Whirlwind Battery(Photo1).The dice are rolled and the SoV, wins and the Whirlwind Battery is wiped from the board(Photo2) and the SoV consolidates full move back to the other side of ruins(Photo3)
- Iyanden Craftworld bring the PHOENIX BOMBERS and target the WARHOUND PACK, Take down 2 shields and manage to do 2 DC and giving the unit 3 BM’s.Also manage to cause a critical(Photo1)
- Iyanden Craftworld move REVENANT TITANS(Photo1) and shoots WARHOUND PACK, killing one W/E and breaking the formation, so it flees forward(Photo2), then the REVENANT TITANS move back(Photo3)
- White Scars fail to activate Predators, which break it and so it feels to their deployment zone(Photo1)
- Iyanden Craftworld do marshalling action SPIRIT WRAITHBLADE WARHOST, so move and then remove all BM’s(Photo1)
- White Scars move SCOUTS, so that they are in the opponents side of the table and contesting a objective(Photo1)
- Iyanden Craftworld fail to activate SPIRIT WRAITHBLADE WARHOST and so regroup(Photo1)
- White Scars move Predators back to the blitz(Photo1)
- Iyanden Craftworld keep RANGERS on overwatch(Photo1)
- White Scars move SCOUTS so that they are in the opponents side of the table(Photo1)
- White Scars don’t rally PREDATORS&WARHOUND PACK. Both sides remove BM’s.
- No aircraft are shot down in Disengage section..
- Iyanden Craftworld wins on count back 800 to 2200
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Victory Conditions
Victory Condition | Iyanden 4.2 | White Scars |
1. Blitz | No | no |
2. Break their sprit | Yes | no |
3. Defend the Flag | No | Yes |
4. Take and Hold | No | no |
5. They Shall not Pass | NO | no |
1) The list feel right with the 1:2 ratio and is the best way for the future of the list.
2) The wraith blades are best suit in vampires or coming through a portal. Although lacking a FF limited their use.
3) The animated construct rule didn’t come into play again…I believe this is not need but, other may think differently..
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