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Thursday, February 5, 2015

Biel-Tan Craftworld (NetEA v4.2) V’s Death Korps of Krieg (NetEA Tournament Pack 2013)

Well manage another game of epic and this time, we 3000 point per side. The battle was between Biel-Tan Craftworld (NetEA v4.2) V’s Death Korps of Krieg (NetEA Tournament Pack 2013)

So game 13.

Thread on Taccom http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=28582

Armies used

Biel-Tan Craftworld (NetEA v4.2)

WRAITHGATE [50]
ASPECT WARRIOR WARHOST [350]
4 Howling Banshee, 4 Warp Spider, 2 Exarch
PHANTOM TITAN [700]
NIGHTWINGS [300]
3x Nightwing Interceptors
GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4x Wave Serpents, 7 Guardians
SWORDS OF VAUL TROUPE(1) [250]
4 Falcon, Fire Storm
SWORDS OF VAUL TROUPE(2) [250]
4 Falcon, Fire Prism
ENGINE OF VAUL TROUPE [250]
Scorpion
RANGER TROUPE [150]
6 Ranger
NIGHT SPINNER TROUPE (1)[175]
3x Night Spinners
NIGHT SPINNER TROUPE(2) [175]
3x Night Spinners

AVATAR WITH COURT OF THE YOUNG KING [0]

Friday 004

Death Korps of Krieg (NetEA Tournament Pack 2013)

INFANTRY COMPANY(2) [425]
Death Korps Commander, 19 Death Korps Infantry units, Fire Support Battery (4 Fire Support), Additional Gorgon for Infantry Platoon

REGIMENTAL HQ(1) [450]
Death Korps Supreme Commander, 19 Death Korps Infantry units, Additional Gorgon for Infantry Platoon

DEATHSTRIKE SILO [250]
Death Korps Deathstrike Missile Silo

ENGINEERS PLATOON [300]
8 Death Korps Engineer units, Hades Breaching Drill

HEAVY SUPPORT BATTERY [125]
3 Gun Emplacements, 3 Heavy Anti-Aircraft Platform

SELF-PROPELLED HEAVY SUPPORT [250]
3 Bombards

INFANTRY COMPANY(3) [425]
Death Korps Commander, 19 Death Korps Infantry units, Fire Support Battery (4 Fire Support), Additional Gorgon for Infantry Platoon

THUNDERBOLT FIGHTERS(1) [150]
2 Thunderbolts

THUNDERBOLT FIGHTERS(2) [150]
2 Thunderbolts

WARHOUND TITAN PACK [500]
2 Warhounds

Friday 005

Deployment

  • Table over view

Friday 001Friday 003

  • Biel-Tan Craftworld deployment and off board forces..

Friday 006Friday 007Friday 013

  • Death Korps of Krieg deployment and off board forces..

Friday 008Friday 009Friday 010

  • Death Korps of Krieg scout and garrison deployment…

Friday 011Friday 012

**********************************************************************************************************************

Turn 1

  • Biel-Tan Craftworld goes first..
  • Biel-Tan Craftworld fail to activate NIGHT SPINNER TROUPE(1) and regroup(Photo1)

fridayvvvv 001

  • Death Korps of Krieg fire the DEATHSTRIKE SILO(Photo1) and shoot the Phantom, giving it a BM(Photo2)

fridayvvvv 002fridayvvvv 003

  • Biel-Tan do sustain fire with the NIGHT SPINNER TROUPE(2)(Photo1) and shoot the ENGINEERS PLATOON, killing 2 and giving the formation 3 BM’s(Photo2).

fridayvvvv 004fridayvvvv 005

  • Biel-Tan move ENGINE OF VAUL TROUPE(Photo1), and shoots the HEAVY SUPPORT BATTERY, killing 1 and giving it 2 BM’s, which breaks the unit(Photo 2)

fridayvvvv 006fridayvvvv 007

  • Biel-Tan place Nightwings on CAP(Photo1)

fridayvvvv 008

  • Death Korps of Krieg fail to activate ENGINEERS PLATOON and regroup(Photo1)

fridayvvvv 010

  • Biel-Tan move the Phantom up(Photo1) and shoot the DEATHSTRIKE SILO, giving it a BM(Photo2)

fridayvvvv 011fridayvvvv 012

  • Death Korps of Krieg double move WARHOUND TITAN PACK(Photo1) and shoot the phantom, doing a DC(Critical confirmed) and giving the unit 2 BM’s(Photo2)

fridayvvvv 013fridayvvvv 014

  • Biel-Tan double move SWORDS OF VAUL TROUPE(1)(Photo1),and shoots WARHOUND TITAN PACK, doing a dc and taking down 2 shields, giving it 2 BM’s(Photo2)

fridayvvvv 015fridayvvvv 016

  • Death Korps of Krieg put thunderbolts on CAP(Photo1)

fridayvvvv 017

  • Biel-Tan Craftworld fail to activate RANGER and regroup(Photo1)

fridayvvvv 018

  • Death Korps of Krieg bring in thunderbolts, which are shoot out of the sky(Photo1)

fridayvvvv 019

  • Biel-Tan Craftworld march move GUARDIAN WARHOST(MOUNTED)(Photo1)

fridayvvvv 020

  • Death Korps of Krieg march move INFANTRY COMPANY(2) (Photo1)

fridayvvvv 021

  • Biel-Tan Craftworld put SWORDS OF VAUL TROUPE(2) on overwatch(Photo1)

fridayvvvv 022

  • Death Korps of Krieg march move INFANTRY COMPANY(3) (Photo1)

fridayvvvv 023

  • Biel-Tan do engage action with ASPECT WARRIOR WARHOST(coming through portal) and target INFANTRY COMPANY(3)(Photo1) and the dice are rolled and the ASPECT WARRIOR WARHOST win combat and INFANTRY COMPANY(3)is broken (Photo2). The INFANTRY COMPANY(3) flees towards the objective marker(Photo3) and the ASPECT WARRIOR WARHOST consolidate into the Ruins and get a 3 BM’s for hit’s(Photo4).

fridayvvvv 024fridayvvvv 025fridayvvvv 026fridayvvvv 027

  • Death Korps of Krieg fail to activate SELF-PROPELLED HEAVY SUPPORT and regroup(Photo1)

fridayvvvv 028

  • Death Korps of Krieg march move REGIMENTAL HQ(1)(Photo1)

fridayvvvv 030

  • Nightwings stay on CAP and so does the Thunderbolt squad……
  • Death Korps of Krieg don’t rally INFANTRY COMPANY(3) and don’t remove BM’s from warhound pack.

*********************************************************************************************************************Turn 2

  • Biel-Tan Craftworld goes first..
  • Biel-Tan Craftworld do sustain fire with SWORDS OF VAUL TROUPE(1)(Photo1),and shoots WARHOUND TITAN PACK,Killing a W/E and breaking the formation(Photo2) and flees behind ruins(Photo3)

fridayvvvv 033fridayvvvv 034fridayvvvv 035

  • Biel-Tan move the Phantom up(Photo1) and shoots the DEATHSTRIKE SILO, Killing the W/E out right(Photo2)

fridayvvvv 036fridayvvvv 037

  • Biel-Tan do a engage action with GUARDIAN WARHOST(MOUNTED), uses the commander ability and bring in the AVATAR WITH COURT OF THE YOUNG KING and target the INFANTRY COMPANY(2)(Photo1).The dice are rolled and the GUARDIAN WARHOST&AVATAR wins the combat and the INFANTRY COMPANY(2) broken(Photo2).The INFANTRY COMPANY(2) flees into the ruins(Photo3) and GUARDIAN WARHOST&AVATAR consolidates to the ruins on the flank..(Photo4)..

fridayvvvv 038fridayvvvv 040fridayvvvv 041fridayvvvv 042

  • Death Korps of Krieg do a engage action with REGIMENTAL HQ(1) and target the Phantom(Photo1),The dice are rolled and the REGIMENTAL HQ(1)(3 BM’s due to hits) wins combat, Phantom is broken(dc done to it), so it flees to the hill behind it(Photo2).The INFANTRY COMPANY consolidate 5 cms(Photo3)

fridayvvvv 043fridayvvvv 045fridayvvvv 046

  • Biel-Tan do sustain fire with the NIGHT SPINNER TROUPE(1)(Photo1) and shoot the HEAVY SUPPORT BATTERY, giving the formation a 2 BM’s, which breaks it(Photo2).

fridayvvvv 047fridayvvvv 048

  • Biel-Tan do sustain fire with the NIGHT SPINNER TROUPE(2)(Photo1) and shoot the ENGINEERS PLATOON, giving the formation a BM(Photo2).

fridayvvvv 049fridayvvvv 050

  • Death Korps of Krieg do sustain fire with SELF-PROPELLED HEAVY SUPPORT(Photo1), and shoots the ASPECT WARRIOR WARHOST, giving it 2 BM’s(Photo2)

fridayvvvv 051fridayvvvv 052

  • Biel-Tan move ENGINE OF VAUL TROUPE(Photo1), and shoots the broken HEAVY SUPPORT BATTERY, killing 1, which wipes the unit from the board(Photo 2)

fridayvvvv 053fridayvvvv 054

  • Death Korps of Krieg fail to activate ENGINEERS PLATOON and move(Photo1)

fridayvvvv 055

  • Biel-Tan double move SWORDS OF VAUL TROUPE(2)(Photo1),and shoots broken INFANTRY COMPANY(3), killing 2 all up(Photo2)

fridayvvvv 056fridayvvvv 057

  • Biel-Tan Craftworld place RANGER on overwatch(Photo1)

fridayvvvv 058

  • Biel-Tan do engage action with ASPECT WARRIOR WARHOST and target ENGINEERS PLATOON(Photo1) and the dice are rolled and the ASPECT WARRIOR WARHOST win combat and ENGINEERS PLATOON is broken (Photo2). The ENGINEERS PLATOON flees back to hill(Photo3) and the ASPECT WARRIOR WARHOST consolidate into the Ruins and get a BM for a hit(Photo4).

fridayvvvv 059fridayvvvv 061fridayvvvv 062fridayvvvv 063

  • Nightwings stay on CAP and so does the thunderbolt squad……
  • Death Korps of Krieg don’t rally INFANTRY COMPANY(3), INFANTRY COMPANY(2),ENGINEERS PLATOON and Both side remove blast markers.

**********************************************************************************************************************

Turn 3

  • Biel-Tan Craftworld goes first..
  • Biel-Tan do sustain fire with the Phantom(Photo1) and shoots the REGIMENTAL HQ(1), killing the W/E and 8 stands of infantry, which breaks the formation and flees into the ruins(Photo2)

fridayvvvv 065fridayvvvv 066

  • Biel-Tan double move SWORDS OF VAUL TROUPE(2)(Photo1),and shoots WARHOUND TITAN PACK, doing a dc and taking down 2 shields, giving it 2 BM’s, which breaks it and so flees into the ruins(Photo2)

fridayvvvv 067fridayvvvv 068

  • Death Korps of Krieg do sustain fire with SELF-PROPELLED HEAVY SUPPORT(Photo1), and shoots the ASPECT WARRIOR WARHOST, Killing 2 and breaking it due to BM’s and so it flees back towards it deployment zone(Photo2)

fridayvvvv 070fridayvvvv 071

  • Biel-Tan double move the NIGHT SPINNER TROUPE(1), claim objective(Photo1) and shoots Broken warhound, doing nothing to it(Photo2)

fridayvvvv 072fridayvvvv 073

  • Biel-Tan double move the NIGHT SPINNER TROUPE(2), to claim objective(Photo1)

fridayvvvv 074

  • Death Korps of Krieg bring on Thunderbolts, so nightwings CAPs them and manages to kill 1. The thunderbolts, shoots the NIGHT SPINNER TROUPE(2), giving it a BM(Photo1)

fridayvvvv 077

  • Biel-Tan move ENGINE OF VAUL TROUPE(Photo1), and shoots the broken WARHOUND, doing a DC(Photo 2)

fridayvvvv 078fridayvvvv 079

  • Biel-Tan double move SWORDS OF VAUL TROUPE(1)(Photo1),and shoots broken INFANTRY COMPANY(3), killing 2 all up(Photo2)

fridayvvvv 080fridayvvvv 081

  • Biel-Tan Craftworld keep RANGER on overwatch(Photo1)

fridayvvvv 082

  • Biel-Tan Craftworld march move GUARDIAN WARHOST(MOUNTED)(Photo1)

fridayvvvv 083

  • The Death Korps of Krieg don’t rally INFANTRY COMPANY(3), ENGINEERS PLATOON and WARHOUNDS. Both sides remove blast marker.
  • Game called and Biel-Tan Craftworld win 2-0

**********************************************************************************************************************

Victory Conditions

Victory Condition Biel-Tan Craftworld Death Korps of Krieg
1. Blitz no no
2. Break their sprit no no
3. Defend the Flag Yes no
4. Take and Hold No no
5. They Shall not Pass Yes no


Summary
 
Well that game plan went as planned….. Push down one flank… always nice when does work…
 
Well the game was to test the reservations about the Phantom and nightwings, I guess that didn't happen since the Nightwings were on CAP for two turns..
 
Regards
Greg

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