Friday, August 12, 2016

Tau Third Phase Expansion (6.8 Approved) V’s Legio Gryphonicus (NetEA v3.24 *APPROVED*)

Well we manage another game of epic. It was 3000 point per side and it was between Tau Third Phase Expansion (6.8 Approved) and Legio Gryphonicus (NetEA v3.24 *APPROVED*)

Mathew played the Tau Third Phase Expansion (6.8 Approved),Trent and I played the Legio Gryphonicus (NetEA v3.24 *APPROVED*)

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Armies used

Tau Third Phase Expansion (6.8 Approved) 

CRISIS BATTLESUIT CADRE [325]

4 XV8 Crisis Battlesuit, Shas'o

FIRE WARRIOR CADRE [225]

6 Fire Warriors, 3 Devilfish

FIRE WARRIOR CADRE [225]

6 Fire Warriors, 3 Devilfish

ARMOUR SUPPORT GROUP [225]

4 Hammerhead Gunship (Railhead)

ARMOUR SUPPORT GROUP [225]

4 Hammerhead Gunship (Railhead)

ARMOUR SUPPORT GROUP [225]

4 Hammerhead Gunship (Railhead)

ARMOUR SUPPORT GROUP [375]

4 Hammerhead Gunships (Ion- or Fusionhead), 2 extra Hammerhead Gunships (Ionhead), Skyray

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

BARRACUDA SQUADRON [150]

2 Barracuda Fighters

BARRACUDA SQUADRON [150]

2 Barracuda Fighters

Tau forces

Legio Gryphonicus (NetEA v3.24 *APPROVED*)
WARHOUND TITAN [300] (bobcat 100)
Vulcan Megabolter, Inferno Gun, Veteran Princeps
WARHOUND TITAN [325](bobcat 200)
2 Inferno Gun, Single Weapon System Surcharge, Veteran Princeps
REAVER TITAN [825](bobcat 300)
Legate, Veteran Princeps, Carapace Multi-Lasers, Sacred Icon, 2 Gatling Blaster, Plasma Cannon
REAVER TITAN [750](bobcat 400)
Veteran Princeps, Carapace Multi-Lasers, Sacred Icon, 2 Laser Burner, Melta Cannon
CRUSADER SCOUT MANIPLE [150]
4 Crusader Robots
CRUSADER SCOUT MANIPLE [150]
4 Crusader Robots
FORGE KNIGHT MANIPLE [250]
5 Forge Knights
FORGE KNIGHT MANIPLE [250]
5 Forge Knights

atml forces

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Deployment

  •  Deployment of  Tau Third Phase Expansion, Legio Gryphonicus and objective markers..

Deployemnt

  • Off board forces..

Off board

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Turn 1

  • Legio Gryphonicus wins the SR and goes first..
  • Legio Gryphonicus fails to active forge knights(left flank) and so takes BM and moves up..
  • Tau Third Phase do sustain fire with FIRE WARRIOR CADRE on their left and shoots CRUSADER SCOUT MANIPLE, killing 1 and giving it a BM..
  • Legio Gryphonicus double move REAVER TITAN up left flank and shoots ARMOUR SUPPORT GROUP, killing 3 and breaking the formation.Which flees back to table corner.
  • Tau Third Phase do sustain fire with FIRE WARRIOR CADRE on their left and shoots CRUSADER SCOUT MANIPLE, killing 2 and breaking it. So it flees back to its deployment zone...

turn1part1

  • Legio Gryphonicus fails to active forge knights(right flank) and so takes BM and moves up..
  • Tau Third Phase bring in barramundis and target the CRUSADER SCOUT MANIPLE, killing three and breaking it.So it flees back to bridge…
  • Legio Gryphonicus march move WARHOUND TITAN up right flank..
  • Tau Third Phase bring in barramundis(BM from AA fire) and target the WARHOUND TITAN,giving it a BM…

turn1part2

  • Legio Gryphonicus march move WARHOUND TITAN up left flank..
  • Tau Third Phase move CRISIS BATTLESUIT CADRE(lose 1 to DTT) and shoot WARHOUND TITAN, taking a shield down and giving it a BM..
  • Legio Gryphonicus double move REAVER TITAN up right flank and shoots RECON SKIMMER GROUP, killing 1 and giving it 2 BM’s.
  • Tau Third Phase do coordinate fire and so move RECON SKIMMER GROUP 2 and shoot WARHOUND TITAN, taking a shield down and breaking it due to BM’s and so it flees back to half of the table..The ARMOUR SUPPORT GROUP move up and shoots broken WARHOUND TITAN, doing a DC..

turn1part3

  • Tau Third Phase fail to activate RECON SKIMMER GROUP 5 and so regroup..
  • Tau Third Phase do coordinate fire and so double move RECON SKIMMER GROUP 4 and shoot broken WARHOUND TITAN, doing nothing..The ARMOUR SUPPORT GROUP does sustain and kills broken WARHOUND TITAN..
  • Tau Third Phase does pop up attack with ARMOUR SUPPORT GROUP and shoots REAVER TITAN, taking a shield down and giving it a BM..
  • Tau Third Phase sustain fire with RECON SKIMMER GROUP 3 and shoots REAVER TITAN, taking a shield down and giving it a BM..
  • Tau Third Phase marshal RECON SKIMMER GROUP 1, so move and remove 1 BM..

Turn1part4

  • No aircraft were shot down in the disengage section.
  • Tau Third Phase fail to rally ARMOUR SUPPORT GROUP..Both sides remove BM’s

END OF TURN SHOT

End of tur shot

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Turn 2

  • Tau Third Phase wins the SR and goes first..
  • Tau Third Phase fail to do coordinate fire and  RECON SKIMMER GROUP 5(SC reroll used) and so regroup..
  • Legio Gryphonicus double move WARHOUND TITAN on right flank and shoots the FIRE WARRIOR CADRE, giving it 2 BM’s..
  • Legio Gryphonicus double move REAVER TITAN, and shoots RECON SKIMMER GROUP 4, killing three and Breaking it, so it flees back to it deployment zone..
  • Tau Third Phase double move RECON SKIMMER GROUP 1, and shoot CRUSADER SCOUT MANIPLE, breaking it due to BM’s and so it flees back over the bridge..

turn2part1

  • Legio Gryphonicus does a engage action with forge knights(SC reroll used) and target the RECON SKIMMER GROUP 1.The dice are rolled and the forge knights win and the RECON SKIMMER GROUP 1 is broken.The RECON SKIMMER GROUP 1 flee back and the forge knights consolidate 5..
  • Legio Gryphonicus double move REAVER TITAN,up onto hill…
  • Tau Third Phase do coordinate fire and so double move RECON SKIMMER GROUP 3 and shoot WARHOUND TITAN, giving it a BM..The FIRE WARRIOR CADRE move and shoots WARHOUND TITAN, taking 2 shields down and giving it a BM..
  • Legio Gryphonicus double move CRUSADER SCOUT MANIPLE, back to Blitz..

turn2part2

  • Tau Third Phase fail to activate FIRE WARRIOR CADRE and so regroups..
  • Legio Gryphonicus double move forge knights and shoots RECON SKIMMER GROUP 2, killing 1 and giving it 2 BM’s
  • Tau Third Phase does pop up attack with ARMOUR SUPPORT GROUP(BTS) and shoots WARHOUND TITAN, killing it out right…
  • Tau Third Phase do coordinate fire and so double move RECON SKIMMER GROUP 2 and shoot forge knights, giving it a BM..The ARMOUR SUPPORT GROUP move and shoots forge knights, killing 1 and giving it 2 BM’s..

Turn2part3

  • Tau Third Phase move ARMOUR SUPPORT GROUP up and shoots forge knights,killing 1 and breaking it due to BM’s.So it flees back to its deployment zone.
  • Tau Third Phase fail to bring on barramundis..
  • Tau Third Phase fail to bring on barramundis..
  • Tau Third Phase place CRISIS BATTLESUIT CADRE on overwatch…

Turn2part4

  • No aircraft were shot down in the disengage section.
  • Tau Third Phase fail to rally RECON SKIMMER GROUP 4.Legio Gryphonicus don’t rally CRUSADER SCOUT MANIPLE..Both sides remove BM’s.

END OF TURN SHOT

end of turn 2

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Turn 3

  • Tau Third Phase wins the SR and goes first..
  • Tau Third Phase marshal RECON SKIMMER GROUP 1, so move and remove all BM’s..
  • Tau Third Phase bring in barramundis and target the CRUSADER SCOUT MANIPLE, near blitz, killing it out right…
  • Legio Gryphonicus move REAVER TITAN up and shoot ARMOUR SUPPORT GROUP(BTS)wiping the formation off the board…
  • Tau Third Phase bring in barramundis and target the forge knights, giving it a BM..

Turn3part1

  • Tau Third Phase does pop up attack with ARMOUR SUPPORT GROUP and shoots forge knights, killing 1 and breaking it.So it flees back to the blitz…
  • Legio Gryphonicus does a engage action with REAVER TITAN and target the RECON SKIMMER GROUP 1.The dice are rolled and the REAVER TITAN win and the RECON SKIMMER GROUP 1 is broken.The RECON SKIMMER GROUP 1 flee back and the REAVER TITAN consolidate 5..
  • Tau Third Phase fail to activate RECON SKIMMER GROUP 5(SC rerolled used) and so regroups..
  • Legio Gryphonicus does a engage action with forge knights(SC reroll used) and target the RECON SKIMMER GROUP 3.The dice are rolled and the forge knights win and the RECON SKIMMER GROUP 3 is broken.The RECON SKIMMER GROUP 3 flee back and the forge knights consolidate 5..

Turn3part2

  • Tau Third Phase march moves ARMOUR SUPPORT GROUP and claim Blitz..
  • Tau Third Phase march moves FIRE WARRIOR CADRE up their left flank and claim objective marker.
  • Tau Third Phase place FIRE WARRIOR CADRE on over watch..
  • Tau Third Phase keeps CRISIS BATTLESUIT CADRE on overwatch…
  •  Tau Third Phase place RECON SKIMMER GROUP 2 on over watch..

TURN3PART3

  • No aircraft were shot down in the disengage section.
  • Tau Third Phase fail to rally 2XRECON SKIMMER GROUP.Legio Gryphonicus don’t rally forge knights..Both sides remove BM’s.
  •  Tau Third Phase wins 3-1
Victory Condition Tau Third Phase Legio Gryphonicus
1. Blitz Yes no
2. Break their sprit NO Yes
3. Defend the Flag Yes no
4. Take and Hold Yes no
5. They Shall not Pass NO no
END OF TURN SHOT

 end of turn shoot 3

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Summary
 
Well another interesting game with Mathew…We have another one planned for Wednesday. The ATML list was done by Trent and he played the first two turns of the game and I got the last one in..
 
Regards
Greg

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