Well we manage another game of epic. It was 3000 point per side and it was between Tau Third Phase Expansion (6.8 Approved) and Legio Gryphonicus (NetEA v3.24 *APPROVED*)
Mathew played the Tau Third Phase Expansion (6.8 Approved),Trent and I played the Legio Gryphonicus (NetEA v3.24 *APPROVED*)
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Armies used
Tau Third Phase Expansion (6.8 Approved)
CRISIS BATTLESUIT CADRE [325]
4 XV8 Crisis Battlesuit, Shas'o
FIRE WARRIOR CADRE [225]
6 Fire Warriors, 3 Devilfish
FIRE WARRIOR CADRE [225]
6 Fire Warriors, 3 Devilfish
ARMOUR SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)
ARMOUR SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)
ARMOUR SUPPORT GROUP [225]
4 Hammerhead Gunship (Railhead)
ARMOUR SUPPORT GROUP [375]
4 Hammerhead Gunships (Ion- or Fusionhead), 2 extra Hammerhead Gunships (Ionhead), Skyray
RECON SKIMMER GROUP [175]
5 Tetra, Piranha
RECON SKIMMER GROUP [175]
5 Tetra, Piranha
RECON SKIMMER GROUP [175]
5 Tetra, Piranha
RECON SKIMMER GROUP [175]
5 Tetra, Piranha
RECON SKIMMER GROUP [175]
5 Tetra, Piranha
BARRACUDA SQUADRON [150]
2 Barracuda Fighters
BARRACUDA SQUADRON [150]
2 Barracuda Fighters
Legio Gryphonicus (NetEA v3.24 *APPROVED*)
WARHOUND TITAN [300] (bobcat 100)
Vulcan Megabolter, Inferno Gun, Veteran Princeps
WARHOUND TITAN [325](bobcat 200)
2 Inferno Gun, Single Weapon System Surcharge, Veteran Princeps
REAVER TITAN [825](bobcat 300)
Legate, Veteran Princeps, Carapace Multi-Lasers, Sacred Icon, 2 Gatling Blaster, Plasma Cannon
REAVER TITAN [750](bobcat 400)
Veteran Princeps, Carapace Multi-Lasers, Sacred Icon, 2 Laser Burner, Melta Cannon
CRUSADER SCOUT MANIPLE [150]
4 Crusader Robots
CRUSADER SCOUT MANIPLE [150]
4 Crusader Robots
FORGE KNIGHT MANIPLE [250]
5 Forge Knights
FORGE KNIGHT MANIPLE [250]
5 Forge Knights
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Deployment
- Deployment of Tau Third Phase Expansion, Legio Gryphonicus and objective markers..
- Off board forces..
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Turn 1
- Legio Gryphonicus wins the SR and goes first..
- Legio Gryphonicus fails to active forge knights(left flank) and so takes BM and moves up..
- Tau Third Phase do sustain fire with FIRE WARRIOR CADRE on their left and shoots CRUSADER SCOUT MANIPLE, killing 1 and giving it a BM..
- Legio Gryphonicus double move REAVER TITAN up left flank and shoots ARMOUR SUPPORT GROUP, killing 3 and breaking the formation.Which flees back to table corner.
- Tau Third Phase do sustain fire with FIRE WARRIOR CADRE on their left and shoots CRUSADER SCOUT MANIPLE, killing 2 and breaking it. So it flees back to its deployment zone...
- Legio Gryphonicus fails to active forge knights(right flank) and so takes BM and moves up..
- Tau Third Phase bring in barramundis and target the CRUSADER SCOUT MANIPLE, killing three and breaking it.So it flees back to bridge…
- Legio Gryphonicus march move WARHOUND TITAN up right flank..
- Tau Third Phase bring in barramundis(BM from AA fire) and target the WARHOUND TITAN,giving it a BM…
- Legio Gryphonicus march move WARHOUND TITAN up left flank..
- Tau Third Phase move CRISIS BATTLESUIT CADRE(lose 1 to DTT) and shoot WARHOUND TITAN, taking a shield down and giving it a BM..
- Legio Gryphonicus double move REAVER TITAN up right flank and shoots RECON SKIMMER GROUP, killing 1 and giving it 2 BM’s.
- Tau Third Phase do coordinate fire and so move RECON SKIMMER GROUP 2 and shoot WARHOUND TITAN, taking a shield down and breaking it due to BM’s and so it flees back to half of the table..The ARMOUR SUPPORT GROUP move up and shoots broken WARHOUND TITAN, doing a DC..
- Tau Third Phase fail to activate RECON SKIMMER GROUP 5 and so regroup..
- Tau Third Phase do coordinate fire and so double move RECON SKIMMER GROUP 4 and shoot broken WARHOUND TITAN, doing nothing..The ARMOUR SUPPORT GROUP does sustain and kills broken WARHOUND TITAN..
- Tau Third Phase does pop up attack with ARMOUR SUPPORT GROUP and shoots REAVER TITAN, taking a shield down and giving it a BM..
- Tau Third Phase sustain fire with RECON SKIMMER GROUP 3 and shoots REAVER TITAN, taking a shield down and giving it a BM..
- Tau Third Phase marshal RECON SKIMMER GROUP 1, so move and remove 1 BM..
- No aircraft were shot down in the disengage section.
- Tau Third Phase fail to rally ARMOUR SUPPORT GROUP..Both sides remove BM’s
END OF TURN SHOT
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Turn 2
- Tau Third Phase wins the SR and goes first..
- Tau Third Phase fail to do coordinate fire and RECON SKIMMER GROUP 5(SC reroll used) and so regroup..
- Legio Gryphonicus double move WARHOUND TITAN on right flank and shoots the FIRE WARRIOR CADRE, giving it 2 BM’s..
- Legio Gryphonicus double move REAVER TITAN, and shoots RECON SKIMMER GROUP 4, killing three and Breaking it, so it flees back to it deployment zone..
- Tau Third Phase double move RECON SKIMMER GROUP 1, and shoot CRUSADER SCOUT MANIPLE, breaking it due to BM’s and so it flees back over the bridge..
- Legio Gryphonicus does a engage action with forge knights(SC reroll used) and target the RECON SKIMMER GROUP 1.The dice are rolled and the forge knights win and the RECON SKIMMER GROUP 1 is broken.The RECON SKIMMER GROUP 1 flee back and the forge knights consolidate 5..
- Legio Gryphonicus double move REAVER TITAN,up onto hill…
- Tau Third Phase do coordinate fire and so double move RECON SKIMMER GROUP 3 and shoot WARHOUND TITAN, giving it a BM..The FIRE WARRIOR CADRE move and shoots WARHOUND TITAN, taking 2 shields down and giving it a BM..
- Legio Gryphonicus double move CRUSADER SCOUT MANIPLE, back to Blitz..
- Tau Third Phase fail to activate FIRE WARRIOR CADRE and so regroups..
- Legio Gryphonicus double move forge knights and shoots RECON SKIMMER GROUP 2, killing 1 and giving it 2 BM’s
- Tau Third Phase does pop up attack with ARMOUR SUPPORT GROUP(BTS) and shoots WARHOUND TITAN, killing it out right…
- Tau Third Phase do coordinate fire and so double move RECON SKIMMER GROUP 2 and shoot forge knights, giving it a BM..The ARMOUR SUPPORT GROUP move and shoots forge knights, killing 1 and giving it 2 BM’s..
- Tau Third Phase move ARMOUR SUPPORT GROUP up and shoots forge knights,killing 1 and breaking it due to BM’s.So it flees back to its deployment zone.
- Tau Third Phase fail to bring on barramundis..
- Tau Third Phase fail to bring on barramundis..
- Tau Third Phase place CRISIS BATTLESUIT CADRE on overwatch…
- No aircraft were shot down in the disengage section.
- Tau Third Phase fail to rally RECON SKIMMER GROUP 4.Legio Gryphonicus don’t rally CRUSADER SCOUT MANIPLE..Both sides remove BM’s.
END OF TURN SHOT
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Turn 3
- Tau Third Phase wins the SR and goes first..
- Tau Third Phase marshal RECON SKIMMER GROUP 1, so move and remove all BM’s..
- Tau Third Phase bring in barramundis and target the CRUSADER SCOUT MANIPLE, near blitz, killing it out right…
- Legio Gryphonicus move REAVER TITAN up and shoot ARMOUR SUPPORT GROUP(BTS)wiping the formation off the board…
- Tau Third Phase bring in barramundis and target the forge knights, giving it a BM..
- Tau Third Phase does pop up attack with ARMOUR SUPPORT GROUP and shoots forge knights, killing 1 and breaking it.So it flees back to the blitz…
- Legio Gryphonicus does a engage action with REAVER TITAN and target the RECON SKIMMER GROUP 1.The dice are rolled and the REAVER TITAN win and the RECON SKIMMER GROUP 1 is broken.The RECON SKIMMER GROUP 1 flee back and the REAVER TITAN consolidate 5..
- Tau Third Phase fail to activate RECON SKIMMER GROUP 5(SC rerolled used) and so regroups..
- Legio Gryphonicus does a engage action with forge knights(SC reroll used) and target the RECON SKIMMER GROUP 3.The dice are rolled and the forge knights win and the RECON SKIMMER GROUP 3 is broken.The RECON SKIMMER GROUP 3 flee back and the forge knights consolidate 5..
- Tau Third Phase march moves ARMOUR SUPPORT GROUP and claim Blitz..
- Tau Third Phase march moves FIRE WARRIOR CADRE up their left flank and claim objective marker.
- Tau Third Phase place FIRE WARRIOR CADRE on over watch..
- Tau Third Phase keeps CRISIS BATTLESUIT CADRE on overwatch…
- Tau Third Phase place RECON SKIMMER GROUP 2 on over watch..
- No aircraft were shot down in the disengage section.
- Tau Third Phase fail to rally 2XRECON SKIMMER GROUP.Legio Gryphonicus don’t rally forge knights..Both sides remove BM’s.
- Tau Third Phase wins 3-1
Victory Condition | Tau Third Phase | Legio Gryphonicus |
1. Blitz | Yes | no |
2. Break their sprit | NO | Yes |
3. Defend the Flag | Yes | no |
4. Take and Hold | Yes | no |
5. They Shall not Pass | NO | no |
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