Sunday, August 14, 2016

Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013)Vs VIOR'LA TAU

Well we manage another game of epic. It was 3000 point per side and it was between Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013) and VIOR'LA TAU

I played the Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013) and Matt played the VIOR'LA TAU..

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Armies used

Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013)
WARBAND (BIG) [460]
4 Nobz, 12 Boyz, 4 Grotz, Oddboy, Flakwagon, Big Gun, Warlord

WARBAND [310]
2 Nobz, 6 Boyz, 2 Grotz, Oddboy, Gunwagon, Big Gun

WARBAND [275]
2 Nobz, 6 Boyz, 2 Grotz, Oddboy, Big Gun

LANDA [200]

KULT OF SPEED [200]
8 Warbike

FIGHTA SKWADRON [200]
4 Fighta Bomba

MEKBOY GUNZMOB [210]
5 Big Gunz, Oddboy, Flakwagon

FIGHTA SKWADRON [200]
4 Fighta Bomba

KULT OF SPEED (BIG) [350]
16 Skorcha

FIGHTA SKWADRON [200]
4 Fighta Bomba

KULT OF SPEED (BIG) [385]
16 Skorcha, Flakwagon

ork force 2ork force

VIOR'LA TAU

5 Crisis Battlesuit Cadre
Vior'la Fire Warrior Cadre - Supreme Commander, Sky Ray

4 Hammer Heads, Sky Ray
4 Tetra, 1 Piranha
4 Tetra, 1 Piranha

1 KV128 Stormsurge
4 Riptides
3 Riptides

Sun Shark Bomber Squadron
Orca Dropship
Baracudas
Baracudas

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Deployment

  •  Deployment of Ghazgkhull Thraka's War Horde, VIOR'LA TAU and objective makers..

Deployment

  • Off board forces..

OFF BOARD FORCES,,

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Turn 1

  • Ghazgkhull Thraka's War Horde win SR and go first..
  • Ghazgkhull Thraka's War Horde place FIGHTA SKWADRON on CAP..
  • VIOR'LA TAU place Baracudas on CAP..
  • Ghazgkhull Thraka's War Horde bring FIGHTA SKWADRON(lose 2 to AA fire/4 BM’s) and shoot Riptides on flank, doing a BM..
  • VIOR'LA TAU place Baracudas on CAP..

Turn 1 part1

  • Ghazgkhull Thraka's War double move KULT OF SPEED (BIG), to be behind buildings..
  • VIOR'LA TAU do sustain fire with STORMSURGE and target KULT OF SPEED (BIG), in deployment zone. Killing 2 and giving it 3 BM’s..
  • Ghazgkhull Thraka's War Horde bring FIGHTA SKWADRON(lose 3 to AA fire/5 BM’s) and shoot Hammerheads behind woods, doing a BM..
  • VIOR'LA TAU march move Vior'la Fire Warrior Cadre up behind building..

 turn1 part 2

  • Ghazgkhull Thraka's War place WARBAND (BIG), on overwatch..
  • VIOR'LA TAU keep left Tetra,on over watch and fail, so take BM..
  • Ghazgkhull Thraka's War place MEKBOY GUNZMOB on overwatch..
  • VIOR'LA TAU move Tetra up(BM from OWF) and shoot WARBAND, giving it a BM..

turn1 part 3

  • Ghazgkhull Thraka's War double move KULT OF SPEED (BIG), to claim objective marker..
  • VIOR'LA TAU move riptide on left flank up and shoots the KULT OF SPEED (BIG),Killing 1 and giving it 2 BM’s(lots of bullets and only two hits and one was saved..Smile) and then they use their jump rule..
  • Ghazgkhull Thraka's War double move WARBAND and shoots Tetra, killing 1 and giving it 2 BM’s
  • VIOR'LA TAU move Hammerheads up and shoot WARBAND, killing 1 and giving it 2 BM’s

Turn1 part 4

  • Ghazgkhull Thraka's War bring in LANDA(BM from AA)&KULT OF SPEED and target the STORMSURGE.The dice are rolled and the LANDA&KULT OF SPEED win the combat and the STORMSURGE is wiped from the board.The KULT OF SPEED, consolidate 5..
  • VIOR'LA TAU bring in Sunshark Bombers and shoot the KULT OF SPEED and clips the LANDA..So KULT OF SPEED loses three and gets 4 BM’s and the LANDA gets a BM.
  • VIOR'LA TAU do sustain fire with Riptides and target the LANDA, killing the W/E out right due to double critical been rolled..
  • VIOR'LA TAU stand down Orca Dropship..

Turn 1 part 5

  • No aircraft were shot down in the disengage section. Ghazgkhull Thraka's War keep FIGHTA SKWADRON on CAP..
  • VIOR'LA TAU don’t remove BM’s from Tetra and Ghazgkhull Thraka's War don't remove BM’s from KULT OF SPEED.

END OF TURN SHOT

End of turn 1 shoot.

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Turn 2

  • VIOR'LA TAU win SR and go first..
  • VIOR'LA TAU double move Vior'la Fire Warrior Cadre and shoot KULT OF SPEED, near blitz, Killing 2 and breaking the formation.Which flees forward..
  • VIOR'LA TAU move Tetra up and shoot WARBAND, Killing 1 and giving it 2 BM’s..
  • Ghazgkhull Thraka's War Horde fail to bring in FIGHTA SKWADRON..
  • VIOR'LA TAU sustain fire with Hammerheads and shoots WARBAND, killing 2 and giving it 3 BM’s.

 Turn2 part1

  • Ghazgkhull Thraka's War double move WARBAND and shoots Tetra, killing 2 and breaking the formation.Which flees back to it deployment zone..
  • VIOR'LA TAU place Baracudas on CAP..
  • Ghazgkhull Thraka's War double move WARBAND, into building..
  • VIOR'LA TAU move riptide on left flank up and shoots the KULT OF SPEED (BIG),Killing 3 and giving it 4 BM’s and then they use their jump rule..

Turn 2 part 2

  • Ghazgkhull Thraka's War Horde fail to activate KULT OF SPEED (BIG),and so regroup..
  • VIOR'LA TAU double move Tetra back and shoot broken KULT OF SPEED, Killing 1 all up.
  • Ghazgkhull Thraka's War double move KULT OF SPEED (BIG),and shoot Hammerheads, giving them a BM..
  • VIOR'LA TAU bring in Sunshark Bombers and shoot the KULT OF SPEED, killing 2 and giving it 3 BM’s.

 Turn 2 part 3

  • Ghazgkhull Thraka's War Horde fail to bring in FIGHTA SKWADRON..
  • VIOR'LA TAU move riptide on right flank up and shoots the KULT OF SPEED (BIG),Killing 5 and the formation breaks and so it flee back behind building..
  • Ghazgkhull Thraka's War keep WARBAND (BIG), on overwatch..
  • VIOR'LA TAU bring in Baracudas and shoot the broken KULT OF SPEED, Killing 1 all up.
  • Ghazgkhull Thraka's War keep MEKBOY GUNZMOB on overwatch..
  • VIOR'LA TAU stand down Orca Dropship..

turn 2 part 4

  • No aircraft were shot down in the disengage section. Ghazgkhull Thraka's War keep FIGHTA SKWADRON on CAP..
  • VIOR'LA TAU don’t remove BM’s from Hammerhead and Ghazgkhull Thraka's War don't rally 2 x KULT OF SPEED, also don’t remove BM’s from KULT OF SPEED.

END OF TURN SHOT

end of turn shoot 2

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Turn 3

  • Ghazgkhull Thraka's War Horde win SR and go first..(tie dice)
  • Ghazgkhull Thraka's War Horde bring in FIGHTA SKWADRON, only to have it shoot out of the sky....
  • VIOR'LA TAU bring in Sunshark Bombers(BM from AA fire) and shoot the KULT OF SPEED, killing 2 and giving it 3 BM’s.
  • Ghazgkhull Thraka's War Horde bring in FIGHTA SKWADRON, only to have it shoot out of the sky, by intercepted and AA fire..
  • VIOR'LA TAU march move Vior'la Fire Warrior Cadre back to claim Blitz objective..

turn3part1

  • Ghazgkhull Thraka's War double move WARBAND and shoots Riptide left flank, giving it a BM.
  • VIOR'LA TAU fail to activate Tetra,and so it break from BM’s and so it flees backwards to the woods/building..
  • Ghazgkhull Thraka's War bring in KULT OF SPEED and target the Riptides.The dice are rolled and the Riptides(2BM/2DC) win the combat and the KULT OF SPEED is broken..The KULT OF SPEED, flees down base line and the Riptides consolidate 5..
  • VIOR'LA TAU double move Tetra back and shoot broken KULT OF SPEED, wiping it from the board.

Turn 3 part 2

  • Ghazgkhull Thraka's War double move WARBAND and shoots Riptide left flank, giving it a BM.
  • VIOR'LA TAU move riptide on left flank up and shoots the WARBAND,Killing 4 and breaking the formation, which flees back to the woods. Then use their jump pack rule..
  • Ghazgkhull Thraka's War keep MEKBOY GUNZMOB on overwatch..
  • VIOR'LA TAU double move riptide on right flank up and shoots the broken KULT OF SPEED (BIG),Killing 7 all..

Turn3 part 3

  • Ghazgkhull Thraka's War keep WARBAND (BIG), on overwatch..
  • VIOR'LA TAU double move Hammerheads and shoots WARBAND in building, giving it a BM..
  • VIOR'LA TAU bring in Orca Dropship(BM from CAP(lose 1 FB to AA fire))&Crisis Battlesuit Cadre and shoots the WARBAND, killing a shit load and breaking the formation.Which flees forward into the building..
  • VIOR'LA TAU bring in Baracudas and shoots the FIGHTA SKWADRON, killing 1..

 Turn3 part4

  • No aircraft were shot down in the disengage section.
  • VIOR'LA TAU don’t remove BM’s from Tetra and Ghazgkhull Thraka's War don't rally 2 x KULT OF SPEED and 2 x WARBANDS.
  • VIOR'LA TAU win 3-0
Victory Condition Ghazgkhull Thraka's War VIOR'LA TAU
1. Blitz NO no
2. Break their sprit NO NO
3. Defend the Flag NO YES
4. Take and Hold No YES
5. They Shall not Pass NO YES
END OF TURN SHOT

end of turn shoot 3

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Summary
 
Thanks for the game Matt..most enjoyable.
 
Over all the plan was to try and stop the Orca coming in and taking the Blitz. I guess it worked since he didn't bring it in till the third turn and not on the Blitz. As for the rest, well that didn't got to plan and in the last turn, I lost few activations. If I had shot his Orca down and rally my broken formation, than we would have went to turn 4..I still think he would have won the game, on goals..
 
Regards
Greg

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