Friday, March 13, 2015

Biel-Tan(4.2) V’s Steel Legion (NetEA Army Compendium v2014) take 2

Well It Saturday and we manage another extra game of epic…So we switch back to Biel-tan 4.2 testing.The following will be tested..

1) In the Strategy Phase of any turn place the Avatar within 15cm of a unit with the Farsight ability , before making a strategy roll. The Avatar counts as its own formation and may only enter play in this manner. In the End Phase of that turn remove the Avatar before rallying formations. Once the Avatar has been removed it may not return.

2) Swords of Vaul: Replace any number of Falcons with an equal number of Fire prisms for free.
3) Engine of Vaul: The second engine cost is now 200 points

Game 3

The game was 3000 points and was between Biel-tan 4.2 and Steel Legion (NetEA Army Compendium v2014)

Armies used

Biel-Tan Craftworld (NetEA v4.2)

WRAITHGATE [50]
GUARDIAN WARHOST (MOUNTED) [350]
Farseer, 4 Wave Serpents, 7 Guardians
SWORDS OF VAUL TROUPE [250]
Fire Storm, 4 Fire Prisms
SWORDS OF VAUL TROUPE [250]
4 Fire Prisms, Fire Storm
WARLOCK TITAN [850]
ASPECT WARRIOR WARHOST [350]
4 Howling Banshee, 4 Warp Spider, 2 Exarch
ENGINE OF VAUL TROUPE [450]
Scorpion x 2
AVATAR [0]
ENGINE OF VAUL TROUPE [450]
Scorpion x 2

Steel Legion (NetEA Army Compendium v2014)
INFANTRY COMPANY [300]
Commander, 12 Infantry, Hydra
ARTILLERY BATTERY [250]
3 Manticores
ARTILLERY BATTERY [250]
3 Manticores
SUPER-HEAVY TANK COMPANY [500]
Shadowsword
REGIMENTAL HQ [500]
Supreme Commander, 12 Infantry, 7 Chimera
TANK COMPANY [650]
10 Leman Russ
VULTURE SQUADRON [300]
4 Vultures
MARAUDER BOMBERS [250]
2 Marauders

**********************************************************************************************************************

Turn1

  • Biel-Tan Craftworld go first…
  • Biel-Tan double move SoV(Photo1)

saturday 010

  • Steel Legion do sustain fire with ARTILLERY BATTERY(Photo1) and shoots the SoV, killing one and giving it 3 BM’s(Photo2)

saturday 011saturday 012

  • Steel Legion place SUPER-HEAVY TANK COMPANY on overwatch(Photo1)

saturday 013

  • Biel-Tan double move EoV(Photo1)

saturday 014

  • Steel Legion do sustain fire with ARTILLERY BATTERY(Photo1) and shoots the SoV, giving it 2 BM’s(Photo2)

saturday 015saturday 016

  • Biel-Tan double move EoV(Photo1) and shoots TANK COMPANY, killing 1 and giving it 2 BM’s(Photo2)

saturday 017saturday 018

  • Steel Legion march move, REGIMENTAL HQ (Photo1).

saturday 019

  • Biel-Tan double move GUARDIAN WARHOST(Mounted) (Photo1)

saturday 020

  • Steel Legion double move TANK COMPANY(Photo1) and shoot Warlock, giving it a BM(Photo2)

saturday 021saturday 022

  • Biel-Tan fail to activate SoV and so flees down the base line(Photo1)

saturday 023

  • Steel Legion bring in MARAUDER BOMBERS(Photo1) and shoot EoV, killing a W/E and so it breaks and flees back to its deployment zone(Photo2)

saturday 024saturday 026

  • Biel-Tan do a engage action with ASPECT WARRIOR WARHOST(Getting BM from OWF) and target the TANK COMPANY(Photo1).The dice are rolled and the ASPECT WARRIOR WARHOST wins the combat.The TANK COMPANY is broken (Photo2).The TANK COMPANY flees back to the deployment zone(Photo3) The ASPECT WARRIOR WARHOST consolidates a full move forward and gets a 3 BM’s(Photo4)

saturday 027saturday 029saturday 031saturday 032

  • Steel Legion  move VULTURE SQUADRON(Photo1) and shoots ASPECT WARRIOR WARHOST, giving it a BM, which breaks the formation, so flees behind the Hill(Photo2)

saturday 033saturday 034

  • Biel-Tan double move Warlock(Photo1) and shoots the INFANTRY COMPANY, giving it a BM(Photo2)

saturday 035saturday 036

  • No aircraft were shoot down in the disengaging section….
  • Biel-Tan Craftworld don’t rally SoV .Both side removed Blast markers…

    **********************************************************************************************************************

    Turn2

    • Biel-Tan Craftworld deploys the avatar….

    saturday 038

    • Steel Legion goes first…..
    • Steel Legion double move VULTURE SQUADRON(Photo1) and shoots warlock, doing 2 DC and giving it 3 BM’s(Photo2)

    saturday 039saturday 040

    • Steel Legion sustain fire with REGIMENTAL HQ(Photo1) and shoots the Avatar, giving it a BM(Photo2)

    saturday 041saturday 042

    • Biel-Tan do a engage action with the Avatar and so use the commander ability and brings in the GUARDIAN WARHOST(Mounted) and targets the REGIMENTAL HQ (Photo1). The dice are rolled and the REGIMENTAL HQ is the loser and is broken(Photo2).The REGIMENTAL HQ flees back to it deployment zone(Photo3). The Avatar and GUARDIAN WARHOST(Mounted) consolidate a full move(Photo4)

    saturday 043saturday 044saturday 045saturday 046

    • Biel-Tan do a engage action with the Warlock(Gets a DC(critical), BM from OWF) and gets support from SWORDS OF VAUL TROUPE and targets the INFANTRY COMPANY (Photo1). The dice are rolled and the Warlock&SoV are the winners and INFANTRY COMPANY is wiped from the board(Photo2).The Warlock consolidate a 1/2 move(Photo3)

    saturday 049saturday 052saturday 053

    • Biel-Tan move EoV (Photo1) and shoot the broken REGIMENTAL HQ, Killing 5(Photo2)

    saturday 054saturday 055

    • Steel Legion fail to activate TANK COMPANY and so regroup(Photo1)

    saturday 056

    • Biel-Tan fail to activate ASPECT WARRIOR WARHOST and so regroups(Photo1)

    saturday 057

    • Steel Legion place ARTILLERY BATTERY on overwatch(Photo1)

    saturday 058

    • Biel-Tan move EoV(Photo1) and shoot the VULTURE SQUADRON, killing 1 and giving it 2 BM’s(Photo2)

    saturday 059saturday 060

    • Steel Legion place ARTILLERY BATTERY on overwatch(Photo1)

    saturday 061

    • Steel Legion fail to bring in MARAUDER BOMBERS(Photo1)

    saturday 062

  • No aircraft were shoot down in the disengaging section….
  • Steel Legion don’t rally REGIMENTAL HQ .Both side removed Blast markers…

    **********************************************************************************************************************

    Turn3

    • Biel-Tan Craftworld go first…
    • Biel-Tan move EoV(gets BM’s from OWF, not shown) and shoot the ARTILLERY BATTERY, Killing 2 and breaking the formation, which flees forward, but fails DTT and so unit is destroyed(Photo1)

    saturday 065

    • Biel-Tan do a engage with Warlock and target the SUPER-HEAVY TANK COMPANY(Photo1)The dice are rolled and the warlock wins and shoots SUPER-HEAVY TANK COMPANY is broken(Photo2) The SUPER-HEAVY TANK COMPANY flees into the ruins and the Warlock consolidates a Full move into the ruins(Photo3)

    saturday 066saturday 067saturday 068

    • Biel-Tan move EoV(Photo1) and shoot the VULTURE SQUADRON, killing 2 and breaking the formation, which flees back to it deployment zone(Photo2)

    saturday 069saturday 070

    • Steel Legion do sustain fire with ARTILLERY BATTERY(Photo1) and shoots the ASPECT WARRIOR WARHOST, killing 1 and giving it 3 BM’s(Photo2)

    saturday 071saturday 072

    • Biel-Tan do marshalling action on ASPECT WARRIOR WARHOST and so moves and removes all BM’s(Photo1)

    saturday 073

    • Biel-Tan fail to activate SoV and so regroups(Photo1)

    saturday 074

    • Steel Legion fail to bring in MARAUDER BOMBERS(Photo1)

    saturday 075

    • Biel-Tan move GUARDIAN WARHOST(Mounted) (Photo1)

    saturday 076

    • Steel Legion double move TANK COMPANY(Photo1) and shoot Warlock, doing 2 DC, and giving it 3 BM’s(Photo2)

    saturday 077saturday 078

    • Biel-Tan move SoV(Photo1) and so shoot the TANK COMPANY, Killing 3 and giving it 4 BM’s(Photo2)

    saturday 079saturday 080

  • No aircraft were shoot down in the disengaging section….
  • Steel Legion don’t rally SUPER-HEAVY TANK COMPANY and VULTURE SQUADRON .Both side removed Blast markers…
  • Game called Biel-Tan Craftworld win 3-0

    **********************************************************************************************************************

    End of game shots

    saturday 081saturday 082saturday 083saturday 084

    Victory Condition

    Victory Condition Biel-Tan Craftworld Steel Legion
    1. Blitz no no
    2. Break their sprit no no
    3. Defend the Flag Yes no
    4. Take and Hold Yes no
    5. They Shall not Pass Yes no

    Summary

    Well that was interesting game..Ok on to other things

    1) SoV- Well I find it still better to take the falcon over the Fire prism IHMO.

    2) Warlock and farsight- Well manage to get the pieces in the right spot…Winking smile

    3) EoV- still need more testing, but I don't see a great issue with the second vehicle begin 200 points.

    Regards

    Greg

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