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Friday, November 14, 2014

Codex Astartes V’s Mymeara Craftworld(Testing take 2)

 

Well it Friday again and as always manage to get another game of epic in. Our game this time was 3000 points per side and this time it was Codex Astartes (NetEA Tournament Pack 2013) V’s CRAFTWORLD MYMEARA ARMY LIST..Yes its the same MYMEARA ARMY LIST and the Codex Astartes had some changes made.

Change made to the Mymeara Craftworld…

Individuals – The Avatar was added and the price of the Wraith gates went to 50pts each. The Autarch can only be placed in Aspect warrior Troupe

Hosts – The only Host is the Swords of Vaul Warhost and that can be 7 to 9 strong.

Troupes – The EoV, hornet & Guardian Troupe have been removed. The Guardian Warhost was moved to the Troupe section.

Other changes were

The hornet is now an upgrade option for the wind rider Troupe.

Hornets speed and AT score changed….

Warp Hunters FF value changed…

After much discussion the UK epic version has been taken out…..

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Armies used

Codex Astartes (NetEA Tournament Pack 2013)

TACTICAL [525]
6 Tacticals, 6 Razorback, Supreme Commander

WHIRLWIND [375]
4 Whirlwinds, Hunter

THUNDERHAWK [200]

THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters

MARAUDER SQUADRON [250]
2 Maurader bombers

PREDATOR [250]
4 Annihilator

SCOUT [150]
4 Scouts, Rhinos,

PREDATOR [250]
4 Annihilator

BIKE [250]
5 Bike Unit, Chaplain

SCOUT [200]
4 Scouts, Rhinos, Chaplain,

TACTICAL [375]
6 Tacticals, Dreadnought, Chaplain

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CRAFTWORLD MYMEARA ARMY LIST

1 x Swords of Vaul Warhost with 8 Falcons & 1 firestorm                                                                             450 points

1 x Swords of Vaul Warhost with Six Warp Hunters & 1 firestorm                                                                  400 points

1 x Swords of Vaul Warhost with 6 Falcons & 1 firestorm                                                                                350 points

1 x Guardian Warhost with One Farseer unit, five Guardian units and three Wave Serpents                       275 points

1 x Guardian Warhost with One Farseer unit, five Guardian units and three Wave Serpents                        275 points

1 x Lynx Troupe             3 Lynx( Revenant Pulse Laser)                                                                                       400 points

1 x  Walker troupe                          6 walkers                                                                                                         200 points

1 x  Wind rider troupe                      6  upgrade to Hornets                                                                                  350 points

1 x Nightwings                                 3 Nightwings fighters                                                                                      300 points

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Deployment

  • Codex Astartes deployment left(Photo1) to right(Photo2) flank and off board forces(Photo3)

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  • Codex Astartes scouts deployment

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  • CRAFTWORLD MYMEARA deployment left(Photo1) to right(Photo3) flank and off board forces(Photo4)

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  • CRAFTWORLD MYMEARA SCOUT deployment

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Turn 1

  • CRAFTWORLD MYMEARA go first..
  • CRAFTWORLD MYMEARA double move Windrider Troupe(Upgrade hornets)(Photo1) and shoot predator formation, killing 2 and giving the formation 3 BM’s(Photo2)

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  • Codex Astartes, do sustain fire with Tactical(Photo1), so shoot Windrider Troupe, killing 4 and breaking the formation due to BM’s, So it flees back to its deployment zone(Photo2)

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  • CRAFTWORLD MYMEARA fail to activate Nightwings(Photo1).

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  • Codex Astartes do a marshalling action on Predator formation and so move the formation and then remove BM’s(Photo1)

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  • CRAFTWORLD MYMEARA  move Lynx Troupe(Photo1) and shoots Scouts, killing 1 and giving the formation 3BM’s(Photo2)

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  • Codex Astartes put scout formation on overwatch(Photo1)

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  • CRAFTWORLD MYMEARA places Walker troupe on overwatch(Photo1)

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  • Codex Astartes moves Predator formation and claims objective(Photo1) and shoots Lynx Troupe, killing 1 and giving the formation 3BM’s(Photo2)

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  • CRAFTWORLD MYMEARA ARMY fail to Swords of Vaul Warhost, so regroup(Photo1)

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  • Codex Astartes bring on Thunderbolt squadron(BM from AA fire)(Photo1) and shoots Broken Windrider troupe and manages to kill 1(Photo2)

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  • CRAFTWORLD MYMEARA does a double move action on Guardian Warhost (Photo1)(BM from overwatch shoot from scouts)

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  • Codex Astartes do a marshalling action on Scouts formation(Photo1) and shoot Lynx Troupe and Breaking formation due to BM’s, so it flees behind ruins(Photo2) and then manages to remove all BM’s(Photo3)

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  • CRAFTWORLD MYMEARA put Swords of Vaul Warhost, put on overwatch(Photo1)

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  • Codex Astartes double move bike formation up(Photo1)

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  • CRAFTWORLD MYMEARA put Swords of Vaul Warhost, put on overwatch(Photo1)

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  • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the Guardian Warhost, killing 2 and giving the formation 3 BM’s(Photo2)

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  • CRAFTWORLD MYMEARA does a double move action on Guardian Warhost (Photo1)(Losing AV to DTT)

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  • Codex Astartes bring on MARAUDER SQUADRON(Photo1), and targets the Guardian Warhost, giving the formation 2 BM’s(Photo2)

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  • Codex Astartes bring Thunderhawk Gunship&Tactical and do engage, targeting the Guardian Warhost (Photo1). The dice are rolled and the Thunderhawk Gunship&Tactical wins combat(Photo2) The broken Guardian Warhost flee backs to its deployment zone(Photo3).The Tactical formation gets BM due to hit suffered(Photo4)

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  • Codex Astartes lose fighter aircraft in the disengage section…or so lose a DC on thunderhawk.
  • CRAFTWORLD MYMEARA don’t rally Guardian Warhost and Windrider Troupe. Both sides remove blast marker..

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    Turn 2

    • Codex Astartes go first….
    • Codex Astartes double move Tactical formation(Photo1)

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    • CRAFTWORLD MYMEARA double move Swords of Vaul Warhost(Photo1) and shoots the Predator formation, Killing 2 and giving the formation 3 BM’s(Photo2).

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    • Codex Astartes keep scouts on overwatch…(Photo1)

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    • CRAFTWORLD MYMEARA places Nightwings on CAP(Photo1).

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    • Codex Astartes fail to bring on Thunderbolts(Photo1)

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    • CRAFTWORLD MYMEARA do engage action with War Walker troupe and targets the Bikes in a FF(Photo1). The dice are rolled and the War Walker troupe is the winner and Bike formation is wiped from the board(Photo2)

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    • Codex Astartes double move Tactical formation(Phto1) and shoot the War walker troupe, killing 1 and giving the formation 2 BM’s(Photo2)

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    • CRAFTWORLD MYMEARA fail to activate on Guardian Warhost, so regroup(Photo1)

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    • Codex Astartes do a marshalling action on Predator formation and so move the formation and then remove all BM’s(Photo1)

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    • CRAFTWORLD MYMEARA ARMY fail to activate Lynx troupe so regroup(Photo1)

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    • Codex Astartes do a marshalling action on Predator formation(Photo1) and shoot Swords of Vaul Warhost, killing 1 and giving the formation 2 BM(Photo2) and then manages to remove all BM’s(Photo3)

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    • CRAFTWORLD MYMEARA do engage action with Swords of Vaul Warhost, and target the Tactical formation in Ruins(They lose AV to DTT)(Photo1). The dice are rolled and the Swords of Vaul Warhost, win the combat, the Tactical is broken(Photo2). The Swords of Vaul Warhost, gets a BM due hit suffered(Photo3). The Tactical flees back to other ruins(Photo4)

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    • Codex Astartes do a engage action with the scout formation(Photo1). The dice are rolled and the scouts are the winners and the walkers are wiped out(Photo2).The scouts get a BM due to hits suffered(Photo3)

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    • CRAFTWORLD MYMEARA ARMY fail to activate  Swords of Vaul Warhost, so regroup(Photo1)

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    • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the Swords of Vaul Warhost,giving the formation a BM(Photo2)

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    • Codex Astartes fail to bring on MARAUDER SQUADRON(Photo1)

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    • Codex Astartes fail to bring on Thunderhawk(Photo1)

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    • No aircraft lost in the disengage section…
    • Nightwings still on CAP
    • CRAFTWORLD MYMEARA don’t rally Guardian Warhost. Codex Astartes don’t rally Tactical formation. Both sides remove Blast Markers.

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    Turn 3

    • Codex Astartes go first….
    • Codex Astartes do sustain fire with predator formation(Photo1), shoots Swords of Vaul Warhost, killing 1 and breaking the formation due to BM’s and so it flees back to it deployment zone(Photo2)

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    • CRAFTWORLD MYMEARA does a marshalling action on wind rider, so move and then manage to remove all BM’s(Photo1)

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    • Codex Astartes do sustain fire with Whirlwind formation(Photo1) and shoot the Guardian Warhost, killing 3 and giving the formation 4 BM’s(Photo2)

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    • CRAFTWORLD MYMEARA double move Lynx Troupe(Single move)(Photo1) and shoots Scouts, giving the formation 2BM’s(Photo2)

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    • Codex Astartes moves Predator formation(Photo1) and shoots Guardian Warhost and breaks the formation due to BM’s. It flees back to its deployment zone(Photo2)

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    • CRAFTWORLD MYMEARA ARMY fail to Swords of Vaul Warhost, so regroup(Photo1)

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    • Codex Astartes put Thunderbolts on CAP

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    • CRAFTWORLD MYMEARA double move Swords of Vaul Warhost(Photo1) and shoots the scout formation, wiping the unit out(Photo2)

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    • Codex Astartes, move up Tactical to claim objective marker(Photo1)

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    • Codex Astartes move scouts up to claim objective marker(Photo1)

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    • Codex Astartes bring Thunderhawk Gunship(Photo1) and targets the Swords of Vaul Warhost, giving the formation BM(Photo2).

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    • Codex Astartes bring on MARAUDER SQUADRON(Photo1), and targets the Swords of Vaul Warhost, killing 3 and breaking the formation due to BM’s, so the formation flees back to it deployment zone(Photo2)

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    • No aircraft lost in the disengage section…
    • CRAFTWORLD MYMEARA don’t rally Guardian Warhost.Both sides remove blast marker..
    • Game called…..
    • Codex Astartes win game 2-0

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    Victory Conditions


    Victory Condition Codex Astartes CRAFTWORLD MYMEARA ARMY LIST
    1. Blitz no no
    2. Break their sprit no no
    3. Defend the Flag no no
    4. Take and Hold Yes no
    5. They Shall not Pass Yes no

    Summary

    Well That was fun…

    Well more testing is need on the changes made, it was a fun game.


    May the dice roll high for you

    Regards
    Greg

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