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Tuesday, May 13, 2014

White Scars V’s Iron Warriors (NetEA v2.5)


Well since the youngest is sick, there was no gaming at Britt place tonight 13/5/2014. So me and the second youngest head to the shed and had a 4000 point game of epic…Anyways onto the AAR….

Army List
White Scars (NetEA Tournament Pack 2013)  

BIKE [425]
8 Bike Unit, Captain
BIKE [425]
8 Bike Unit, Chaplain
BIKE [425]
8 Bike Unit, Chaplain
BIKE [425]
8 Bike Unit, Chaplain
TERMINATOR [750]
4 Terminators + 4 Land Raiders, Supreme Commander
PREDATOR [250]
4 Annihilator
PREDATOR [250]
4 Annihilator
PREDATOR [250]
4 Destructor
SCOUT [300]
4 Scouts, Chaplain, 4 Razorback
SCOUT [250]
4 Scouts, 4 Razorback
MARAUDER BOMBERS [250]
2 Bombers

adasdasdasdasd 103
Iron Warriors (NetEA v2.5) 
IRON WARRIORS COMPANY [340]
6 Chaos Space Marines and 2 Havocs, Iron Warriors Lord, 4 Chaos Rhino
IRON WARRIORS COMPANY [340]
6 Chaos Space Marines and 2 Havocs, Iron Warriors Lord, 4 Chaos Rhino
ARMOURED ASSAULT COMPANY [355]
6 Chaos Vindicators, 3 Chaos Vindicator
SUPER HEAVY COMPANY - DECIMATOR [450]
2 Decimator
RAVAGER TITAN [650]
HELLTALON FLIGHT [225]
2 Fighter Bombers
HAVOC COMPANY [300]
4 Havocs and 2 Land Raiders, Iron Warriors Lord
HAVOC COMPANY [300]
4 Havocs and 2 Land Raiders, Iron Warriors Lord
HAVOC COMPANY [300]
4 Havocs and 2 Land Raiders, Iron Warriors Lord
ARMOURED COMPANY [370]
4 Chaos Land Raider, 2 Chaos Vindicator
ARMOURED COMPANY [370]
4 Chaos Land Raider, 2 Chaos Vindicator

adasdasdasdasd 105
Deployment
adasdasdasdasd 107adasdasdasdasd 108adasdasdasdasd 109adasdasdasdasd 110adasdasdasdasd 111adasdasdasdasd 112adasdasdasdasd 113adasdasdasdasd 114adasdasdasdasd 115adasdasdasdasd 116adasdasdasdasd 117
Turn 1
  • White Scars get first turn……
adasdasdasdasd 118adasdasdasdasd 119adasdasdasdasd 120adasdasdasdasd 121adasdasdasdasd 122adasdasdasdasd 123adasdasdasdasd 124adasdasdasdasd 125adasdasdasdasd 126adasdasdasdasd 127adasdasdasdasd 128adasdasdasdasd 129adasdasdasdasd 130adasdasdasdasd 131adasdasdasdasd 132adasdasdasdasd 133adasdasdasdasd 134adasdasdasdasd 135adasdasdasdasd 136adasdasdasdasd 137adasdasdasdasd 138adasdasdasdasd 139adasdasdasdasd 140adasdasdasdasd 141adasdasdasdasd 142adasdasdasdasd 143adasdasdasdasd 144adasdasdasdasd 145
  • WS rally Pred unit, Both sides remove Blast Markers..
Turn 2
  • IW get first turn…
adasdasdasdasd 147 adasdasdasdasd 001adasdasdasdasd 002adasdasdasdasd 004adasdasdasdasd 005adasdasdasdasd 006adasdasdasdasd 007adasdasdasdasd 008adasdasdasdasd 009adasdasdasdasd 010adasdasdasdasd 011adasdasdasdasd 012adasdasdasdasd 014adasdasdasdasd 015adasdasdasdasd 016adasdasdasdasd 017adasdasdasdasd 019adasdasdasdasd 020adasdasdasdasd 021adasdasdasdasd 022adasdasdasdasd 023adasdasdasdasd 024adasdasdasdasd 025adasdasdasdasd 026adasdasdasdasd 027adasdasdasdasd 028adasdasdasdasd 029adasdasdasdasd 030adasdasdasdasd 032adasdasdasdasd 033adasdasdasdasd 034adasdasdasdasd 035adasdasdasdasd 036adasdasdasdasd 037adasdasdasdasd 038adasdasdasdasd 039adasdasdasdasd 040adasdasdasdasd 041adasdasdasdasd 042adasdasdasdasd 043adasdasdasdasd 044adasdasdasdasd 045
  • IW fail to rally Havoc unit, Both sides remove Blast markers
Turn 3
  • WS get first turn….
adasdasdasdasd-048_thumb15_thumbadasdasdasdasd-049_thumb14_thumbadasdasdasdasd-050_thumb11_thumbadasdasdasdasd-051_thumb11_thumbadasdasdasdasd-052_thumb18_thumbadasdasdasdasd-053_thumb8_thumbadasdasdasdasd-054_thumb13_thumbadasdasdasdasd-055_thumb7_thumbadasdasdasdasd-056_thumb15_thumbadasdasdasdasd-057_thumb12_thumbadasdasdasdasd-058_thumb8_thumbadasdasdasdasd-059_thumb15_thumbadasdasdasdasd-060_thumb8_thumbadasdasdasdasd-061_thumb13_thumbadasdasdasdasd-062_thumb11_thumbadasdasdasdasd-063_thumb27_thumbadasdasdasdasd-064_thumb18_thumbadasdasdasdasd-065_thumb13_thumbadasdasdasdasd-066_thumb16_thumbadasdasdasdasd-067_thumb17_thumbadasdasdasdasd-068_thumb13_thumbadasdasdasdasd-069_thumb13_thumbadasdasdasdasd-070_thumb11_thumbadasdasdasdasd-071_thumb12_thumbadasdasdasdasd-072_thumb24_thumbadasdasdasdasd-073_thumb14_thumbadasdasdasdasd-074_thumb10_thumbadasdasdasdasd-075_thumb19_thumbadasdasdasdasd-076_thumb10_thumb

  • IW don't rally the Ravager, both sides removed blast markers…
  • Turn 4
    • IW get to go first..
    adasdasdasdasd-078_thumb23_thumbadasdasdasdasd-079_thumb13_thumbadasdasdasdasd-080_thumb10_thumbadasdasdasdasd-081_thumb16_thumbadasdasdasdasd-082_thumb15_thumbadasdasdasdasd-083_thumb19_thumbadasdasdasdasd-085_thumb14_thumbadasdasdasdasd-086_thumb14_thumbadasdasdasdasd-087_thumb10_thumbadasdasdasdasd-088_thumb25_thumbadasdasdasdasd-089_thumb17_thumbadasdasdasdasd-090_thumb14_thumbadasdasdasdasd-091_thumb7_thumbadasdasdasdasd-092_thumb10_thumbadasdasdasdasd-093_thumb16_thumbadasdasdasdasd-095_thumb25_thumbadasdasdasdasd-096_thumb19_thumbadasdasdasdasd-097_thumb18_thumbadasdasdasdasd-098_thumb12_thumbadasdasdasdasd-099_thumb20_thumbadasdasdasdasd-100_thumb12_thumbadasdasdasdasd-101_thumb22_thumb
    •  White scars win
    Victory Conditions

    Victory Condition Scythe of chaos clan(Iron warriors V2.5) White Scars
    1. Blitz no no
    2. Break their sprit no Yes
    3. Defend the Flag no No
    4. Take and Hold no No
    5. They Shall not Pass no No
    Total 0 1

    Interesting game, must remember to keep unit far enough apart, so they can’t be drag into combat and hit by Barrage templates.I though the Iron Warriors had the game by end of turn two, they were unlucky in not rallying the Ravager and this allowed me get a BTS point.May the dice roll high for you
    Regards
    Greg



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