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Wednesday, June 19, 2013

Epic Battle of Argo City , June 19, 4013.


Well Wednesday night was another game of Epic down at Britt's, 4000 points of knights V’s Space marines………….On with the show, but before that happens a few words from the Space marine commander……..

Greg, Trent, & I had a most interesting and enjoyable 4000 point game of Epic Armageddon tonight. Greg played the Knightworld Army while Trent & I commanded an armour heavy Ironclaw Space Marine Force(7 Predator A's, 1 Scout, 3 Tacticals, & 5 Warhound Titans). The Knightworld won by 1VP, but the whole game was hard fought and both sides had a good chance at Victory.
As usual, you'll have to wait for Greg's Pictorial AAR to really get the full picture. From the Space Marine viewpoint, memorable moments were:
* The excellent use of Sentinels by the Knightworlders. They saved one objective and helped hold the centre town (Argo City) by preventing Marines movement forward unless attacked. But with Knight backup, they could not be engaged.
*Seeing whole units of Predators wiped out by a special Reaver Titan.
*Almost destroying their main Titan, after using 2 Warhounds and 2 units of Predators, only to see it rebuild itself.
*Finding out the hard way how effective Paladin Knights were in the engage fights.
*Not taking Marines on a deep strike that could have slowed the Knights rebuilding.
*Greg rolling 1 for so many activations. This was made up for somewhat by some amazing 'saves' rolls.
This was an excellent nights entertainment, and all enjoyed the game very much. Lots of laughter, consternation at an opponents fiendish move, having a 'cunning plan' that actually worked, luck good & bad, and good company to enjoy it with. Epic Armageddon has it all!

Army lists

KNIGHTWORLD ARMY LIST 1.4 beta
3 units of 6 Paladins + Senechal
2 units of 6 Errants + Senechal
1 unit of 2 Crusader with Light quake cannon
1 unit of 2 Castellan with Light quake cannon
3 units of 4 Squires(scouts)
1 Reaver Titan with 2 volcano cannons and quake cannon and a upgrade of sacred icon…
#########################################################################################
Iron claws forces:
3 Tactical Detachment
1 Scouts Detachment
7 Predators Detachment
5 Warhounds Titans

The Game
so click on the link. That is under each turn heading, so you see want happen in that turn…..
Turn 1
 https://picasaweb.google.com/106668428921544557509/EpicBattleOfArgoCityJune194013Turn1?authkey=Gv1sRgCNO_9_78lrnyhAE#5891352394698617234
Turn 2
 https://picasaweb.google.com/106668428921544557509/EpicBattleOfArgoCityJune194013Turn2?authkey=Gv1sRgCJet4rKXzb2D4AE#5891361394066826034
Turn 3
 https://picasaweb.google.com/106668428921544557509/EpicBattleOfArgoCityJune194013Turn3?authkey=Gv1sRgCObziOmzro6yCw#5891367702031122706

Victory Conditions


Victory Condition Iron Claws Knights 1.4 beta
1. Blitz no no
2. Break their sprit no no
3. Defend the Flag no Yes
4. Take and Hold no no
5. They Shall not Pass no no
Total 0 1
Well another turn may have seen a different result. In some ones having the failed activation, save my ass in some respects. so I'm looking forward to another game…..
Regards
Greg

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