Saturday, January 28, 2017

Tau Vior'la (1.8a Developmental)Vs White Scars (NetEA Tournament Pack 2016)

Well we manage another game of epic. It was 3000 point per side and it was between White Scars (NetEA Tournament Pack 2016) and Tau Vior'la(1.8a Developmental)

I played the White Scars (NetEA Tournament Pack 2016) and Mathew played the Tau Vior'la (1.8a Developmental)…

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Armies used

White Scars (NetEA Tournament Pack 2016)
THUNDERHAWK [200]
THUNDERHAWK [200]
ASSAULT [225]
4 Assault Units, Chaplain
ASSAULT [225]
4 Assault Units, Chaplain
ASSAULT [225]
4 Assault Units, Chaplain
ASSAULT [225]
4 Assault Units, Chaplain
THUNDERBOLT FIGHTERS [175]
2 Fighters
STRIKE CRUISER [200]
THUNDERHAWK [200]
THUNDERHAWK [200]
ASSAULT [225]
4 Assault Units, Chaplain
ASSAULT [225]
4 Assault Units, Chaplain
ASSAULT [225]
4 Assault Units, Chaplain
ASSAULT [225]
4 Assault Units, Chaplain

Tau Vior'la(1.8a Developmental)
XV104 RIPTIDE FORMATION [525]4 XV104 Riptides, Shas'o Commander
XV104 RIPTIDE FORMATION [350]3 XV104 Riptides, Shas'el Commander
KX 139 TA'UNAR SUPREMACY [225]1 KX 139 Ta'unar Supremacy
KX 139 TA'UNAR SUPREMACY [225]1 KX 139 Ta'unar Supremacy
KX 139 TA'UNAR SUPREMACY [225]1 KX 139 Ta'unar Supremacy
FIRE WARRIOR CADRE [350]6 Fire Warrior Units, 3 Devilfishes, Skyray,
FIRE WARRIOR CADRE [225]6 Fire Warrior Units, 3 Devilfishes
STEALTH GROUP [250]6 XV15 Stealth Units,
TIGER SHARK AX-1-0 [175]1 Tiger Shark AX-1-0
BARRACUDA SQUADRON [150]2 Barracuda Fighters
BARRACUDA SQUADRON [150]2 Barracuda Fighters
SPACECRAFT [200]1 Protector Class Cruiser

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Deployment

Sorry no deployment shot…someone forgot to start the log file….

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Turn 1

  • White Scars- win the SR and goes first..
  • White Scars- bring on STRIKE CRUISER and do orbital bombardment and manage to hit the XV104 RIPTIDE FORMATION (SC) and the FIRE WARRIOR CADRE. The XV104 RIPTIDE FORMATION (SC), suffer a DC and get 2BM’s.The FIRE WARRIOR CADRE is wipe from the board, its one with the skyray.
  • White Scars- Bring on THUNDERHAWK&2 ASSAULT formation and engage the XV104 RIPTIDE FORMATION (SC).The XV104 RIPTIDE FORMATION (SC) gets support from KX 139 TA'UNAR SUPREMACY. The dice are rolled and the THUNDERHAWK&2 ASSAULT formation (BM to one formation) wins the combat and the XV104 RIPTIDE FORMATION (SC) is wiped from the board. The KX 139 TA'UNAR SUPREMACY gets a BM for supporting failed assault..
  • Tau Vior’la- Place BARRACUDA SQUADRON on CAP…
  • Tau Vior’la- Fail to place BARRACUDA SQUADRON on CAP…
  • White Scars- Fail to bring in THUNDERBOLT FIGHTERS
  • Tau Vior’la—Move FIRE WARRIOR CADRE and shooting assaults formation in open, Killing 1 and giving it 2BM’S..
  • Tau Vior’la- Fail to activate The XV104 RIPTIDE FORMATION and so regroups..
  • White Scars- Bring on THUNDERHAWK (BM from CAP) &2 ASSAULT formation and engage the FIRE WARRIOR CADRE FORMATION. The FIRE WARRIOR CADRE FORMATION gets support from KX 139 TA'UNAR SUPREMACY. The THUNDERHAWK &2 ASSAULT formations, get support from THUNDERHAWK &2 ASSAULT. The dice are rolled and the THUNDERHAWK&2 ASSAULT formation (BM to one formation) wins the combat and the FIRE WARRIOR CADRE FORMATION is wiped from the board. The KX 139 TA'UNAR SUPREMACY gets a BM for supporting failed assault..
  • White Scars- Bring on THUNDERHAWK&2 ASSAULT formation and engage the XV104 RIPTIDE FORMATION .The XV104 RIPTIDE FORMATION gets support from KX 139 TA'UNAR SUPREMACY. The dice are rolled and the THUNDERHAWK&2 ASSAULT formation (BM to one formation) wins the combat and the XV104 RIPTIDE FORMATION is wiped from the board. The KX 139 TA'UNAR SUPREMACY gets a BM for supporting failed assault
  • Tau Vior’la- Bring on AX10 and shoots Thunder hawk, doing a DC and confirming a Critical. This destroys the Thunder hawk…
  • White Scars- BRING THUINDER HAWK AND SHOOTS KX139 TA'UNAR SUPREMACY, doing a DC and breaking it due to BM’s and so it flees forwards….
  • Tau Vior’la- Do sustains fire with KX139 TA'UNAR SUPREMACY, and targets the Assault formation in ruins and manages to clip the other assault formation. Killing 2 and giving 3 BM’s to one assaults formation and a BM to one that was clipped…
  • White Scars- Double move assaults marines on the right flank up to claim objective marker..
  • Tau Vior’la- Do sustains fire with KX139 TA'UNAR SUPREMACY, and targets the Assault formation in ruins and Killing 2 and giving 3 BM’s..
  • White Scars- place Assaults on overwatch, to cover Blitz..

    Rally phase.

  • White Scars- rally every thing
  • Tau Vior’la- Don’t rally KX 139 TA'UNAR SUPREMACY
  • No AC were lost in the disengage section..

    END OF TURN SHOT

    End of turn 1

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    Turn 2

  • Tau Vior’la- Does teleports and brings in STEALTH GROUP..

    teleporting

    • White Scars- win the SR and goes first..
    • White Scars- Do engage action with assaults formation and engages the KX 139 TA'UNAR SUPREMACY. The dice are rolled and the assaults win the combat. The KX 139 TA'UNAR SUPREMACY is wiped from the board.
    • White Scars- Retain, Do engage action with assaults and engages the KX 139 TA'UNAR SUPREMACY. The dice are rolled and the assaults win the combat. The KX 139 TA'UNAR SUPREMACY is wiped from the board.
    • Tau Vior’la- Do a marshal action with STEALTH GROUP. So move and remove all BM’s
    • White Scars- bring on thunder hawk and shoots broken KV139 TA'UNAR SUPREMACY, doing a DC and killing it out right with nice critical..
    • White Scars- Double move assaults, and capture a Objective marker..
    • Tau Vior’la- Bring on BARRACUDA SQUADRON and shoots Assaults, near Blitz. Giving them a BM..
    • Tau Vior’la- Bring on BARRACUDA SQUADRON and shoots Assaults, near Blitz. Giving them a BM
    • White Scars- Move assaults towards Tau Blitz.
    • Tau Vior’la- - Bring on AX10 and shoots Assaults, near Blitz. Giving them a BM
    • White Scars- assaults match move, but fail their DDT and so the formation is wiped from the board..
    • Tau Vior’la- Activate the Protector Class Cruiser. Lots of spacey noises, while fly’s around..
    • White Scars- Bring on thunderbolts and shoots the AX10, blowing it out of the sky…
    • White Scars- Place assaults on overwatch, to cover Objective marker on right flank.
    • White Scars- Do a Marshalling action with Assaults, so move and then remove all BM’s
    • White Scars-Bring on thunder hawk and will shoot stealth group, giving it a BM
    • White Scars-Bring on thunder hawk and will shoot stealth group, Killing 1 and giving it 2 BM’s
    • White Scars- keep Assaults on overwatch..

    Rally Phase

    • Tau Vior’la- Do remove BM’s from stealth's
    • No AC were lost in the disengage section..
    • The Tau Vior'la conceded and the White Scars win 5-1
       
    Victory Condition Tau Vior'la White Scars
    1. Blitz NO Yes
    2. Break their sprit Yes Yes
    3. Defend the Flag NO Yes
    4. Take and Hold No Yes
    5. They Shall not Pass NO Yes
    END OF TURN SHOT

     end of turn 2

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    Summary
     
    Thanks for the fun game Mathew…The white scar list is not one you will see at a comp, but it makes for interesting game..

    I was lucky in getting first turn and then having the Orbital barrage do some damage…and then follow it up with some nice Assaults…

    May the dice roll high for you…

    Regards

    Greg

  • 2 comments:

    1. Does that board truly contain 9 FW tank factories?

      Are they copies? If so how do I get on the list for those?
      Cheers
      mattie

      ReplyDelete
    2. Hi Mattie...

      The game was done in vassal program,so the board is not a true 3D board..more 2D..

      cheers
      Greg

      ReplyDelete