Well we manage another game of epic. It was 3000 point per side and it was between Minervan Tank Legion and Thousand Sons (6.1.1) TAKE 2
Trent played the Thousand Sons(6.1.1) and I Played the Minervan Tank Legion
Link to Thousand Sons (6.1.1)..
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=30250
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Armies used
Minervan Tank Legion
Super Heavy Tank Company 600: Armoured Regiment Commissar , Armoured Regiment Supreme Commander 2xStormsword 1xShadowsword
Super Heavy Tank Company 500: Armoured Regiment Commissar 2xStormsword, 1xShadowsword
Super Heavy Tank Company 500: Armoured Regiment Commissar 2xStormsword, 1xShadowsword
Deathstrike Missile Battery 200: 2xDeathstrike Missile Launcher
Flak Battery 150: 3xHydra
Flak Battery 150: 3xHydra
Salamander Scout Platoon 125: 3xSalamander Scout , Salamander Command Vehicle
Artillery Battery 250: 3xManticore
Artillery Battery 250: 3xManticore
Warhound Titan 275: Warhound Titan
Thousand Sons (6.1.1)
RUBRIC FELLOWSHIP [500]
Sorcerer, 6 Thousand Sons Marines units., 3 Deceiver
RUBRIC FELLOWSHIP [275]
Sorcerer, 6 Thousand Sons Marines units.
SILVER TOWER COMPANY [400]
5 Silver Tower
SILVER TOWER COMPANY [400]
5 Silver Tower
GREATER SPIRES OF TZEENTCH [200]
Greater Spire of Tzeentch
GREATER SPIRES OF TZEENTCH [200]
Greater Spire of Tzeentch
DOOMWING FIGHTERS [150]
3 Doomwing Fighters
RUBRIC FELLOWSHIP [275]
Sorcerer, 6 Thousand Sons Marines units.
THOUSAND SONS ARMOR [300]
4 Land Raider
THOUSAND SONS ARMOR [300]
4 Land Raider
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Deployment
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Turn 1
- Thousand Sons win SR and go first..
- Thousand Sons
- Minervan Tank Legion
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Thousand Sons
END OF TURN SHOT
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Turn 2
- Minervan Tank Legion win SR and go first..
- Minervan Tank Legion
- Minervan Tank Legion
- Thousand Sons
- Thousand Sons
- Minervan Tank Legion
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
END OF TURN SHOT
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Turn 3
- Thousand Sons win SR and go first..
- Thousand Sons
- Thousand Sons
- Minervan Tank Legion
- Minervan Tank Legion
- Thousand Sons
- Thousand Sons
- Minervan Tank Legion
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
- Thousand Sons
- Minervan Tank Legion
Victory Condition | Thousand Sons | Minervan Tank Legion |
1. Blitz | NO | no |
2. Break their sprit | NO | NO |
3. Defend the Flag | NO | Yes |
4. Take and Hold | No | no |
5. They Shall not Pass | NO | YES |
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