Wednesday, September 21, 2016

Legio Gryphonicus (NetEA v3.24 *APPROVED*) and Steel Legion (NetEA Army Compendium v2014)

Well we manage another game of epic. It was 3000 point per side and it was between Legio Gryphonicus (NetEA v3.24 *APPROVED*) and Steel Legion (NetEA Army Compendium v2014) ..

Jeff played the Steel Legion (NetEA Army Compendium v2014) and I played the Legio Gryphonicus (NetEA v3.24 *APPROVED*)

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Armies used

Legio Gryphonicus (NetEA v3.24 *APPROVED*)
REAVER TITAN [875] Carapace Landing Pad, 2 Quake Cannon, Legate, Carapace Multi-Lasers, Sacred Icon (BOB1QUAK)
REAVER TITAN [700] Carapace Landing Pad, Veteran Princeps, 2 Apocalypse Missile Launcher, Carapace Multi-Lasers (BOB2MISS)
REAVER TITAN [825] Veteran Princeps, 3 Melta Cannon, Single Weapon System Surcharge, Carapace Multi-Lasers (BOB3MELT)
WARHOUND TITAN [300] Plasma Blastgun, Vulcan Megabolter, Veteran Princeps (BOB4PBVM)
WARHOUND TITAN [300] Inferno Gun, Veteran Princeps, Plasma Blastgun (BOB5IFGPG)

TITAIN FORCE

Steel Legion (NetEA Army Compendium v2014)

REGIMENTAL HQ [550]
Supreme Commander, 12 Infantry, (Commissar),7 Chimera, Hydra
TANK COMPANY [700]
10 Leman Russ,(Commissar) Hydra
ARTILLERY BATTERY [250]
3 Basilisks(Commissar)
ARTILLERY BATTERY [250]
3 Manticores(Commissar)
WARHOUND TITAN [275]
WARHOUND TITAN [275]
THUNDERBOLT FIGHTERS [150]
2 Thunderbolts
SENTINEL SQUADRON [100]
4 Sentinels
INFANTRY COMPANY [250]
Commander, 12 Infantry(Commissar)
SUPER-HEAVY TANK PLATOON [200]
SHADOWSWORD(Commissar)

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Deployment

  • Deployment of Legio Gryphonicus,Steel Legion and objective markers

deployment

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Turn 1

  • Steel Legion win SR and go first..
  • Steel Legion double move TANK COMPANY up and shoot REAVER TITAN(BOB1QUAK), giving it a BM.
  •  Steel Legion double move REGIMENTAL HQ up flank..
  • Legio Gryphonicus double move WARHOUND(BOB4PBVM) and shoots REGIMENTAL HQ, killing three and giving it 4 BM’s
  • Legio Gryphonicus move REAVER TITAN(BOB1QUAK), and shoots INFANTRY COMPANY, giving it 2 BM’s

Turn1part1

  • Steel Legion do sustain fire with ARTILLERY BATTERY(SC rerolled used) and targets REAVER TITAN(BOB2MISS), giving it a BM..
  • Legio Gryphonicus move WARHOUND(BOB5IFGPG) closer to Blitz..
  • Steel Legion do sustain fire with ARTILLERY BATTERY and targets REAVER TITAN(BOB3MELT), taking down 2 shields and giving it a BM..
  • Legio Gryphonicus fail to activate REAVER TITAN(BOB3MELT),and so move and take BM…

TURN1PART2

  • Steel Legion do marshalling action on INFANTRY COMPANY and so move and remove BM’s
  • Legio Gryphonicus double move REAVER TITAN(BOB2MISS), and shoots REGIMENTAL HQ,giving it 2 BM’s..
  • Steel Legion march move SENTINEL SQUADRON up.
  • Steel Legion march move SUPER-HEAVY TANK PLATOON
  • Steel Legion fail to bring on THUNDERBOLT FIGHTERS..
  • Steel Legion double move WARHOUND and shoot REAVER TITAN(BOB1QUAK),giving it a BM.
  • Steel Legion double move WARHOUND up..

TURN1PART3

  • No aircraft are shot down in the disengage section..
  • Both sides remove BM’s

END OF TURN SHOT

end of turn 1

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Turn 2

  • Legio Gryphonicus win SR and go first..
  • Legio Gryphonicus double move REAVER TITAN(BOB3MELT), and shoot WARHOUND, so taking 2 shields down and giving it a BM.
  • Steel Legion do sustain fire with ARTILLERY BATTERY and targets WARHOUND(BOB4PBVM),giving it a BM..
  • Legio Gryphonicus sustain fires with REAVER TITAN(BOB1QUAK), and shoots TANK COMPANY, killing 1 and giving it 3 BM’s
  • Steel Legion do engage action with REGIMENTAL HQ and target WARHOUND(BOB4PBVM).The dice are rolled and the REGIMENTAL HQ wins the combat and the WARHOUND(BOB4PBVM) is broken.The WARHOUND(BOB4PBVM) stays put and the REGIMENTAL HQ consolidate 5..

Turn2part1

  • Legio Gryphonicus sustain fires with REAVER TITAN(BOB2MISS),and shoots WARHOUND and manage to clip the SENTINEL SQUADRON.The WARHOUND, loses DC and is broken and flees.The SENTINEL SQUADRON loses 1 and is broken and flees..
  • Steel Legion do sustain fire with ARTILLERY BATTERY and targets REAVER TITAN(BOB3MELT),taking a shield down and giving it a BM..
  • Legio Gryphonicus place WARHOUND(BOB5IFGPG) on overwatch.
  • Steel Legion move TANK COMPANY up and shoot REAVER TITAN(BOB3MELT),taking down 2 shields and giving it a BM.

Turn2part2

  • Steel Legion move WARHOUND and shoot REAVER TITAN(BOB3MELT), doing a DC and giving it a 2 BM’s.
  • Steel Legion place INFANTRY COMPANY on overwatch.
  • Steel Legion march move SUPER-HEAVY TANK PLATOON
  • Steel Legion bring on THUNDERBOLT FIGHTERS and shoot REAVER TITAN(BOB3MELT),giving it a BM.

Turn2part3

  • No aircraft are shot down in the disengage section..
  • Steel Legion don’t remove BM’s from TANK COMPANY.

END OF TURN SHOT

End of turn2

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Turn 3

  • Steel Legion win SR and go first..
  • Steel Legion fail to activate WARHOUND(SC rerolled used) and so moves and takes BM..
  • Legio Gryphonicus sustain fires with REAVER TITAN(BOB1QUAK), and shoots TANK COMPANY, killing 2 and giving it 4 BM’s.
  • Legio Gryphonicus fail to activate REAVER TITAN(BOB3MELT)(SC rerolled used) and takes BM and shoots TANK COMPANY, killing 3 and breaking it.The TANK COMPANY flees..
  • Steel Legion do engage action with REGIMENTAL HQ and target WARHOUND(BOB4PBVM).The dice are rolled and the REGIMENTAL HQ wins the combat and the WARHOUND(BOB4PBVM) is wiped from the board.The REGIMENTAL HQ consolidate 5..

  Turn3part1

  • Legio Gryphonicus does a engage with WARHOUND(BOB5IFGPG) and targets the SUPER-HEAVY TANK PLATOON.After two rounds of combat the SUPER-HEAVY TANK PLATOON is the winner and the WARHOUND(BOB5IFGPG) is broken.The WARHOUND(BOB5IFGPG)  flees back towards the Blitz and the SUPER-HEAVY TANK PLATOON consolidate 5..
  • Steel Legion fail to activate SUPER-HEAVY TANK PLATOON and so take BM and move up to claim Blitz.
  • Legio Gryphonicus double move REAVER TITAN(BOB2MISS), and shoots SUPER-HEAVY TANK PLATOON,giving it 2 BM’s and breaking it due to BM’s
  • Steel Legion march move WARHOUND up and claims Blitz..
  • Steel Legion do sustain fire with ARTILLERY BATTERY and targets REAVER TITAN(BOB3MELT),taking a shield down and giving it a BM..
  • Steel Legion fail to activate ARTILLERY BATTERY and so regroup.
  • Steel Legion fail to bring on THUNDERBOLT FIGHTERS..
  • Steel Legion move SENTINEL SQUADRON up and shoot REAVER TITAN(BOB3MELT),giving it a BM..

turn3 part2

  • No aircraft are shot down in the disengage section..
  • Steel Legion don’t rally TANK COMPANY.
Victory Condition Legio Gryphonicus Steel Legion..
1. Blitz No Yes
2. Break their sprit NO NO
3. Defend the Flag NO no
4. Take and Hold No Yes
5. They Shall not Pass No Yes
END OF TURN SHOT

 end of turn3

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Summary
 
Enjoyable game and one that the, were going to have hard time winning, due to low activation count. Although few lucky dice rolls, may have made it more fun….Thanks Jeff for the game..
 
 
Regards
Greg

2 comments:

  1. Thank you for the game, Greg. I hope you find a way to improve your luck.
    Not that it matters, but the SHT I had was a Shadowsword- and the only thing it did against a Titan list was win an engagement :p

    ReplyDelete
  2. No problem..It was fun game..change the SHT to shadowsword.. :-)

    ReplyDelete