Thursday, August 18, 2016

Iyanden Craftworld (4.2) Vs Tau Third Phase Expansion (6.8 Approved)

Well we manage another game of epic. It was 3000 point per side and it was between Tau Third Phase Expansion (6.8 Approved) and Iyanden Craftworld (4.2)

Mathew played the Tau Third Phase Expansion (6.8 Approved),and I played the Iyanden Craftworld (4.2)..

********************************************************************************************************************

Armies used

Iyanden Craftworld (4.2)
SPIRIT WRAITHGUARD WARHOST [275]
4x Wraithguard units, Spiritseer
SPIRIT WRAITHGUARD WARHOST [375]
4x Wraithguard units, Wraithseer
SPIRIT WRAITHGUARD WARHOST [275]
4x Wraithguard units, Spiritseer
SPIRIT WRAITHGUARD WARHOST [275]
4x Wraithguard units, Spiritseer
WRAITHGATE [50]
ENGINE OF VAUL TROUPE [250]
Storm serpent

ENGINE OF VAUL TROUPE [250]
Storm serpent
VAMPIRE RAIDER [200]
VAMPIRE RAIDER [200]
NIGHTWING INTERCEPTORS [300]
3x Nightwing Interceptors
NIGHTWING INTERCEPTORS [300]
3x Nightwing Interceptors
SWORDS OF VAUL TROUPE [250]
3 Falcons, 2 Fire Storm

eldar force

Tau Third Phase Expansion (6.8 Approved) 

CRISIS BATTLESUIT CADRE [325]

4 XV8 Crisis Battlesuit, Shas'o

FIRE WARRIOR CADRE [225]

6 Fire Warriors, 3 Devilfish

FIRE WARRIOR CADRE [225]

6 Fire Warriors, 3 Devilfish

ARMOUR SUPPORT GROUP [225]

4 Hammerhead Gunship (Railhead)

ARMOUR SUPPORT GROUP [225]

4 Hammerhead Gunship (Railhead)

ARMOUR SUPPORT GROUP [225]

4 Hammerhead Gunship (Railhead)

ARMOUR SUPPORT GROUP [375]

4 Hammerhead Gunships (Ion- or Fusionhead), 2 extra Hammerhead Gunships (Ionhead), Skyray

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

RECON SKIMMER GROUP [175]

5 Tetra, Piranha

BARRACUDA SQUADRON [150]

2 Barracuda Fighters

BARRACUDA SQUADRON [150]

2 Barracuda Fighters

Tau

*********************************************************************************************************************

Deployment

  •  Deployment of  Tau Third Phase,Iyanden Craftworld and objective markers.

 Deployment

  • Off board forces..

offboard forces

********************************************************************************************************************

Turn 1

  • Iyanden Craftworld win SR and go first..
  • Iyanden Craftworld bring Nightwings(BM from AA fire) and shoot ARMOUR SUPPORT GROUP, giving it a BM..
  • Iyanden Craftworld bring Nightwings(BM from AA fire) and shoot RECON SKIMMER GROUP4,killing 2 and giving it 3 BM’s..
  • Tau Third Phase place ARMOUR SUPPORT GROUP(BTS) goes on overwatch near Blitz..
  • Tau Third Phase fail to activate RECON SKIMMER GROUP 1 and so regroup…

Turn1part1

  • Iyanden Craftworld march moves EoV across to the centre..
  • Tau Third Phase bring in BARRACUDA SQUADRON and shoot Nightwings, giving them a BM..
  • Iyanden Craftworld double moves EoV up left flank and shoots RECON SKIMMER GROUP 1, giving it a BM..
  • Iyanden Craftworld do a engage action with SPIRIT WRAITHGUARD WARHOST(portal) and target RECON SKIMMER GROUP 1 and the dice are rolled the SPIRIT WRAITHGUARD WARHOST wins the combat and the RECON SKIMMER GROUP 1 is broken. So the SPIRIT WRAITHGUARD WARHOST, consolidates back into the building and the RECON SKIMMER GROUP 1 flees back to the right table corner..

 Turn1part2

  • Tau Third Phase does marshalling action on RECON SKIMMER GROUP4, so move and then regroups..
  • Iyanden Craftworld double move SPIRIT WRAITHGUARD WARHOST(wraith gate) into building..
  • Tau Third Phase does marshalling action on ARMOUR SUPPORT GROUP(SC reroll used), so move and then regroups..
  • Iyanden Craftworld place SoV on overwatch..

Turn1part3

  • Tau Third Phase place BARRACUDA SQUADRON on CAP…
  • Iyanden do engage action with Vampire Raider and SPIRIT WRAITHGUARD WARHOST and targets RECON SKIMMER GROUP4.The dice are rolled and the Vampire Raider and SPIRIT WRAITHGUARD WARHOST wins the combat and the RECON SKIMMER GROUP4 is broken.The RECON SKIMMER GROUP4 Flee back to it deployment zone and the SPIRIT WRAITHGUARD WARHOST consolidate a full move..
  • Tau Third Phase place CRISIS BATTLESUIT CADRE goes on overwatch near Blitz..
  • Iyanden do engage action with Vampire Raider(BM from AA fire)and SPIRIT WRAITHGUARD WARHOST and targets RECON SKIMMER GROUP1.The dice are rolled and the Vampire Raider and SPIRIT WRAITHGUARD WARHOST wins the combat and the RECON SKIMMER GROUP1 is wiped from the board.The SPIRIT WRAITHGUARD WARHOST consolidate a full move..

Turn1part4

  • Tau Third Phase do coordinate fire and so move RECON SKIMMER GROUP 2 and shoot SPIRIT WRAITHGUARD WARHOST, giving it a BM..The FIRE WARRIOR CADRE move up and shoots SPIRIT WRAITHGUARD WARHOST, Killing 3 and breaking it.The SPIRIT WRAITHGUARD WARHOST stays put..
  • Tau Third Phase fail to activate ARMOUR SUPPORT GROUP and so regroups..
  • Tau Third Phase double move ARMOUR SUPPORT GROUP and shoots Vampire Raider, killing it out right..
  • Tau Third Phase fail to activate FIRE WARRIOR CADRE and so regroups..
  • Tau Third Phase march move RECON SKIMMER GROUP0
  • Tau Third Phase fail to activate RECON SKIMMER GROUP3 and so regroups..

Turn1part5

  • No aircraft were shot down in the disengaged section..
  • Iyanden don’t rally SPIRIT WRAITHGUARD WARHOST.Both side remove BM’s

END OF TURN SHOT

  end of turn 1

********************************************************************************************************************

Turn 2

  • Iyanden Craftworld bring on Avatar.
  • Iyanden Craftworld win SR and go first..
  • Iyanden Craftworld does engage action with Avatar(supporting fire from SPIRIT WRAITHGUARD WARHOST) and targets FIRE WARRIOR CADRE. The dice are rolled and the Avatar wins the combat and the FIRE WARRIOR CADRE is wiped from the board.The Avatar consolidate a full move..
  • Iyanden Craftworld move SPIRIT WRAITHGUARD WARHOST up and shoots the ARMOUR SUPPORT GROUP, killing two and breaking it.So it flee back..
  • Iyanden Craftworld bring Nightwings(BM from AA fire) and shoot ARMOUR SUPPORT GROUP, giving it a BM..
  • Tau Third Phase do coordinate fire and so move RECON SKIMMER GROUP 0(SC reroll used) and shoot SPIRIT WRAITHGUARD WARHOST, giving it a BM..The FIRE WARRIOR CADRE move up and shoots SPIRIT WRAITHGUARD WARHOST, killing the formation out right..

Turn2part1

  • Tau Third Phase place BARRACUDA SQUADRON on CAP…
  • Iyanden Craftworld fail to activate EoV on left flank(SC rerolled used) and so move back beside the building and take BM..
  • Tau Third Phase move ARMOUR SUPPORT GROUP and shoot broken SPIRIT WRAITHGUARD WARHOST killing it out right.
  • Iyanden Craftworld fail to bring in Vampire Hunter..

turn2part2

  • Tau Third Phase does marshalling action on RECON SKIMMER GROUP 4, so move and then regroups..
  • Iyanden Craftworld keep SoV on overwatch..
  • Tau Third Phase does a March move with CRISIS BATTLESUIT CADRE and claim objective marker..
  • Iyanden Craftworld fail to bring in Nightwings..

TURN2PART3

  • Tau Third Phase fail to bring in BARRACUDA SQUADRON..
  • Iyanden Craftworld fail to activate SPIRIT WRAITHGUARD WARHOST in building left flank and so regroup..
  • Tau Third Phase does a move with RECON SKIMMER GROUP2 and shoot the EoV and give it a BM..
  •  Iyanden Craftworld fail to activate EoV and so regroup..

turn2part4

  • Tau Third Phase does a move with ARMOUR SUPPORT GROUP and shoots the EoV, doing a DC and breaking it due to BM’s.So if flees behind hill.
  • Tau Third Phase fail to activate RECON SKIMMER GROUP3 and so regroups..
  • Iyanden Craftworld place SPIRIT WRAITHGUARD WARHOST on overwatch..
  • Tau Third Phase fail to activate ARMOUR SUPPORT GROUP and so moves and takes BM..

turn2part5

  • No aircraft were shot down in the disengaged section..
  • Both side remove BM’s

END OF TURN SHOT

end of turn 2

********************************************************************************************************************

Turn 3

  •   Iyanden Craftworld win SR and go first..
  • Iyanden Craftworld do a engage action with SPIRIT WRAITHGUARD WARHOST and target RECON SKIMMER GROUP 2 and the dice are rolled the SPIRIT WRAITHGUARD WARHOST wins the combat and the RECON SKIMMER GROUP 2 is broken. So the SPIRIT WRAITHGUARD WARHOST, consolidates back into the building and the RECON SKIMMER GROUP 2 flees back to the base line for the Iyanden..
  • Tau Third Phase do coordinate fire and so move RECON SKIMMER GROUP 0 and shoot SoV, giving it a BM..The ARMOUR SUPPORT GROUP shoots SoV, Killing 1 and giving it 2 BM’s..
  • Iyanden Craftworld bring in Vampire Hunter and shoots RECON SKIMMER GROUP3, giving them a BM..
  • Tau Third Phase double move ARMOUR SUPPORT GROUP up and shoot SoV, breaking it due to BM.So it flees to beside EoV..

Turn3part1

  •  Iyanden Craftworld fail to activate EoV and so regroup..
  • Tau Third Phase double move ARMOUR SUPPORT GROUP up and shoot EoV, doing another DC and giving it 2 BM’s
  •  Iyanden Craftworld move EoV and shoot ARMOUR SUPPORT GROUP, wiping the formation..
  • Tau Third Phase fail to activate FIRE WARRIOR CADRE and so moves and takes BM..

Turn3 part2

  • Iyanden Craftworld bring Nightwings(1k/2BM from AA fire) and shoot ARMOUR SUPPORT GROUP, giving it a BM..
  • Tau Third Phase double move RECON SKIMMER GROUP3 and shoots EoV, giving them a BM..
  • Iyanden Craftworld bring Nightwings in and shoot BARRACUDA SQUADRON, blowing it out of the sky..
  •  Tau Third Phase move ARMOUR SUPPORT GROUP up and shoot EoV, breaking it due to BM and so it flees down the base line..

Turn3part3

  •  Iyanden Craftworld move SPIRIT WRAITHGUARD WARHOST to claim objective marker..
  • Tau Third Phase march move RECON SKIMMER GROUP4 and claim Blitz.
  • Tau Third Phase bring BARRACUDA SQUADRON in and shoot EoV, giving it a BM..
  • Tau Third Phase move CRISIS BATTLESUIT CADRE and shoots EoV, breaking it due to BM’s.So it flees back..

turn3part4

  • Iyanden Craftworld don’t rally EoV. Tau Third Phase don’t remove BM’s from RECON SKIMMER GROUP3 and ARMOUR SUPPORT GROUP.
  • No aircraft were shot down in the disengaged section..
  • Tau Third Phase win 4-0
Victory Condition Iyanden Craftworld Tau Third Phase
1. Blitz NO no
2. Break their sprit NO Yes
3. Defend the Flag NO Yes
4. Take and Hold No Yes
5. They Shall not Pass NO Yes
END OF TURN SHOT

 end of turn 3

********************************************************************************************************************

Summary
 
That was another fun game and a interesting one too..Turn 2 start well for me, until the 4 fail activation..since I really only had about 7 left..it didn’t help the cause. Although Mathew had his share of Fail activation, he was better to able to soak some of it and still do want he need to do..
 
 
Anyways till next time..
 
Regards
Greg

No comments:

Post a Comment