Well we manage another game of epic. It was 3000 point per side and it was between Iron hand (1.1) and Hive Fleet Onachus Tyranids (NetEA).
Link to the development thread for Iron hands..
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=73&t=29218
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Armies used
Hive Fleet Onachus Tyranids (NetEA)
TYRANID SWARM (S) [635]
1 Dominatrix, Symbiote character, 2 Hormagants, 6 Termagants, Biovore, 1 Carnifex,
TYRANID SWARM (M) [400]
2 Two Tyranid Warriors, 12 Termagants, Zoanthrope (745.M41)
TYRANID SWARM (M) [375]
2 Two Tyranid Warriors, 12 Termagants
EXOCRINE SWARM (M) [325]
6 Exocrine
EXOCRINE SWARM (M) [325]
6 Exocrine
HARRIDAN SWARM (S) [270]
1 Harridan, 6 Gargoyles (745.M41)
HARRIDAN SWARM (S) [270]
1 Harridan, 6 Gargoyles (745.M41)
TYRANID SWARM (M) [400]
2 Two Tyranid Warriors, 12 Termagants, Zoanthrope (745.M41)
Proposed stats from Jimmy for the Iron Hands Iron Clad:
Ironclad Dreadnought
AV 15cm, A: 4+RA, F: 4+ C: 3+
Walker, RA,
Hurricane Bolter (small arms), EA+1
Seige Drill (assault weapons), EA+1 MW
CODEX IRON HANDS ARMY LIST V1.11 (Ar. Sup. uppgrade applied)
Strategy 5, Initiative 1+
(1+) IRON HANDS CLAN 350 PTS
4 Tactical units
2 Iron Hand Devastator units
1 Iron Father
plus transport (may swap
1 unit for a Dreadnought for free)
DREADNOUGHT TALON 450
3 Dreadnoughts
1 Ironclad Dreadnought
1 Ironclad Dreadnought
1 Venerable Dreadnought Supreme
Commander and Invulnerable (once per army)
DREADNOUGHT TALON 450
3 Dreadnoughts
1 Ironclad Dreadnought
1 Ironclad Dreadnought
1 Venerable Dreadnought Iron Father
STRIKE CRUISER 200 PTS
1 Strike Cruiser
WHIRLWIND 375
4 Whirlwinds
1 Hunter
IRON HANDS CLAN 350 PTS
4 Tactical units
2 Iron Hand Devastator units
1 Iron Father
plus transport (may swap 1 unit for a Dreadnought for free)
ASSAULT 225
4 Assault units
Iron Father
SCOUT 200
4 Scout units plus transport
iron father
2 STORM TALON GUNSHIPS 200 pts
2 STORM TALON GUNSHIPS 200 pts
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Deployment
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Turn 1
- First drop pod has DREADNOUGHT TALON and lands away from tyranids swarms(Photo1)..
- Second drop pod has DREADNOUGHT TALON and the HARRIDAN SWARM (S) and EXOCRINE SWARM (M) are given a BM each(Photo1)
- Third drop pod has IRON HANDS CLAN and the TYRANID SWARM (M) and TYRANID SWARM (S) are given a BM each(Photo1)
- IRON HANDS do a engage action with DREADNOUGHT TALON(support Iron hand clan TALON) target the TYRANID SWARM(S)(Support from 2XTYRANID SWARM(M))(Photo1)The dice are rolled and the DREADNOUGHT TALON(BM) wins the combat and the TYRANID SWARM(S) is wiped from the board.2 x 2XTYRANID SWARM(M) get BM for supporting fail assault(Photo2)…
- Onachus Tyranids double move EXOCRINE SWARM (M)(Photo1) and shoots Iron Hand clan, giving it a BM(sorry no pic)..
- Onachus Tyranids fail to activate EXOCRINE SWARM(M)(Photo1) and shoots DREADNOUGHT TALON, giving it a BM(no pic)..
- IRON HANDS do a engage action with DREADNOUGHT TALON target the HARRIDAN SWARM (S)(Photo1)The dice are rolled and the DREADNOUGHT TALON wins the combat and the HARRIDAN SWARM(S) is broken(Photo2).The HARRIDAN SWARM(S) flees forwards and the DREADNOUGHT TALON consolidate 5(Photo3)…
- IRON HANDS do a engage action with Iron hand clan(support DREADNOUGHT TALON) target the TYRANID SWARM (M)(Photo1)The dice are rolled and the Iron hand clan wins the combat and the TYRANID SWARM (M) is broken(Photo2).The TYRANID SWARM (M), flees into the building and the Iron hand clan stay put(Photo3)…
- Onachus Tyranids double move HARRIDAN SWARM (S)(Photo1) and shoots Iron Hand clan, killing 1 and giving it 2 BM’s(Photo2)..
- IRON HANDS move SCOUT, and claim two objective markers(Photo1)..
- Hive Fleet Onachus Tyranids fail to activate TYRANID SWARM (M) and so regroup(Photo1)..
- IRON HANDS do sustain fire with WHIRLWIND(Photo1) and shoots the broken TYRANID SWARM (M), wiping the formation out (Photo2)..
- Hive Fleet Onachus Tyranids fail to activate TYRANID SWARM (M) and so take the BM and move so it closer to the Blitz(Photo1)..
- IRON HANDS bring on STORM TALON GUNSHIPS and shoot the broken HARRIDAN SWARM (S), doing nothing(Photo1)..
- IRON HANDS bring on STORM TALON GUNSHIPS and shoot the broken HARRIDAN SWARM (S), doing nothing(Photo1)..
- IRON HANDS march move ASSAULT up to claim objective marker(Photo1)..
- IRON HANDS double move IRON HANDS CLAN and move it to their left flank(Photo1)
END OF TURN SHOT
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Turn 2
- IRON HANDS fail to activate DREADNOUGHT TALON, so take BM(Photo1) and shoot HARRIDAN SWARM (S), killing a pile of lower bugs and doing a DC to W/E, so giving it 2 BM’s(Photo2)
- Hive Fleet Onachus Tyranids do sustain fire with EXOCRINE SWARM(M)(Photo1), shoots DREADNOUGHT TALON, killing 2 and giving it 3 BM’s(Photo2)..
- Onachus Tyranids do a engage action with the TYRANID SWARM(M)(Support from EXOCRINE SWARM(M) and HARRIDAN SWARM(S)) and targets the DREADNOUGHT TALON, calls intermingled and drags in Iron hand clan(Photo1)The dice are rolled and the TYRANID SWARM(M)(5BM) wins the combat and the DREADNOUGHT TALON is broken and the Iron hand clan is wiped from the board(Photo2).The DREADNOUGHT TALON flees back down the base line(Photo3).
- IRON HANDS bring on STORM TALON GUNSHIPS and shoot the EXOCRINE SWARM(M)(M),giving it a BM(Photo1)..
- IRON HANDS place SCOUTS on overwatch(Photo1)…
- Hive Fleet Onachus Tyranids does sustain fire with HARRIDAN SWARM(S)(Photo1) and shoots Broken DREADNOUGHT TALON,doing nothing(Photo2)
- IRON HANDS don’t bring on STORM TALON GUNSHIPS(Photo1)..
- Hive Fleet Onachus Tyranids does marshalling action and brings back some critters(Photo1)..
- IRON HANDS double move IRON HANDS CLAN and shoots the broken HARRIDAN SWARM (S),killing it out right, by doing 1 DC(Photo1)
- IRON HANDS place ASSAULTS on overwatch(Photo1)…
- IRON HANDS do sustain fire with WHIRLWIND(Photo1) and shoots the HARRIDAN SWARM (S), killing the W/E and breaking the formation, so it flees into the building(Photo2)..
IRON HANDS ARMY wins..
Victory Condition | IRON HANDS ARMY | Hive Fleet Onachus Tyranids |
1. Blitz | NO | no |
2. Break their sprit | NO | NO |
3. Defend the Flag | NO | no |
4. Take and Hold | No | no |
5. They Shall not Pass | NO | no |
NO END OF TURN SHOT..
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