we manage another game of epic. It was 3000 point per side and it was between Alaitoc Craftworld (4.2.0) and Lost And The Damned (NetEA Army Compendium v20120208)
I played Alaitoc Craftworld (4.2.0) and Britt played the Lost And The Damned (NetEA Army Compendium v20120208)
The below is the link to Alaitoc Craftworld (4.2.0)…
Yep, not up on taccom…. I’m still waiting on a fix, to allow me to log back in, after the 11th Feb hiccup..
Changes that were tested.. ..
· Changes made to the Alaitoc Ranger Warhost.
· Added War Walker Warhost.
· Formation change on Nightwings and points cost.
· Formation change on Phoenix Bombers and points cost.
· Phoenix Bombers had stat change on BP weapon.
· Pathfinders were brought in line with the UK version.
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Armies used
Alaitoc Craftworld (4.2.0)
ALAITOC RANGER WARHOST [200]
8 Rangers
ALAITOC RANGER WARHOST [200]
8 Rangers
WAR WALKER WARHOST [250]
8 War Walker
WAR WALKER WARHOST [250]
8 War Walker
SWORDS OF VAUL TROUPE [300]
4 Falcon, 2 Firestorms
ENGINE OF VAUL TROUPE [250]
Storm serpent
VAMPIRE [200]
NIGHTWINGS [225]
2 Nightwing Interceptors
PHOENIX BOMBERS [275]
2 Phoenix Bombers
GUARDIANS [200]
Farseer, 7 Guardians. 3 support weapons
NIGHT SPINNER TROUPE [175]
3 Night Spinners
PATHFINDER TROUPE [225]
6 Pathfinder
ASPECT WARRIOR TROUPE [250]
Exarch, 6 Swooping Hawk
Lost And The Damned (NetEA Army Compendium v20120208)
STIGMATUS COVEN [200]
Demagogue, 11 Cultists, (Nurgle)
STIGMATUS COVEN [200]
Demagogue, 11 Cultists, (Khorne)
STIGMATUS COVEN [200]
(Chaos Undivided), Demagogue, 11 Cultists
NURGLE PLAGUE TOWER [325]
Plague Tower
NURGLE PLAGUE TOWER [325]
Plague Tower
STIGMATUS COVEN [235]
Demagogue, 11 Cultists, (Khorne),
STIGMATUS COVEN [235]
(Chaos Undivided), Demagogue, 11 Cultists, HYDRES
HELLFIRE CANNONS [200]
4 Hellfire Cannons
DEFILERS [250]
4 Defilers
KHORNE ASSAULT ENGINES [300]
4 Demonic Assault Engines
KHORNE ASSAULT ENGINES [300]
4 Demonic Assault Engines
STIGMATUS COVEN [235]
(Chaos Undivided), Demagogue, 11 Cultists, HYDRES
(22/04- Chaos gods are fickly at the best of times and though the Lost And The Damned could fight with one less STIGMATUS COVEN, and so they did with style..)
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Deployment
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Turn 1
END OF TURN SHOT
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Turn 2
- Alaitoc Craftworld do a engage action with PATHFINDER TROUPE(BM from OWF) and target the STIGMATUS COVEN(Photo1)The dice are rolled and the PATHFINDER TROUPE wins the combat and the STIGMATUS COVEN is broken(Photo2)..The STIGMATUS COVEN flees back wards into the ruin and the PATHFINDER TROUPE consolidate 10(Photo3)..Oh I love this game..
- Alaitoc Craftworld do a engage action with WAR WALKER WARHOST and target the STIGMATUS COVEN(Photo1)The dice are rolled and the WAR WALKER WARHOST wins the combat and the STIGMATUS COVEN is broken(Photo2)..The STIGMATUS COVEN flees sideways into the ruin and the WAR WALKER WARHOST consolidate 10(Photo3)..Oh I love this game..
- Lost And The Damned do engage action with KHORNE ASSAULT ENGINES and target the WAR WALKER WARHOST(Photo1).The dice are rolled and the KHORNE ASSAULT ENGINES wins the combat and the WAR WALKER WARHOST is broken(Photo2)The WAR WALKER WARHOST flee to the ruins and KHORNE ASSAULT ENGINES stay put(Photo3)…done to clear the way
- Lost And The Damned do engage action with STIGMATUS COVEN and target the ALAITOC RANGER WARHOST(Photo1).The dice are rolled and the STIGMATUS COVEN wins the combat and the ALAITOC RANGER WARHOST is broken(Photo2)The ALAITOC RANGER WARHOST flee to the building and STIGMATUS COVEN consolidate 5(Photo3)…done to clear the way
- Alaitoc Craftworld do sustain fire with EoV(Photo1) and shoots the KHORNE ASSAULT ENGINES, giving it a BM(Photo2)..bloody RA saves
- Alaitoc Craftworld move SoV(Photo1)and shoot the KHORNE ASSAULT ENGINES,killing 1 and breaking it, it stays put(Photo2)..cool
- Lost And The Damned move DEFILERS(1K/2BM’s from OWF)(Photo1)and shoots WAR WALKER WARHOST,Killing 1 and giving it 2 BM’s(Photo2)…was hoping to break it
- Alaitoc Craftworld do sustain fire with Night spinners(Photo1) and shoots STIGMATUS COVEN, killing 1 and giving it 2 BM’s(Photo2)..place few more BM’s on it
- Lost And The Damned double move NURGLE PLAGUE TOWER(Photo1) and shoots the SoV,Killing 1 and giving it 3 BM’s, and clips EoV, doing DC and breaking it. Which flees behind ruins(Photo2)..dam, should have check that closer, park to far up his ass
- Alaitoc Craftworld fail to activate, ASPECT WARRIOR TROUPE and regroup(Photo1)..
- Lost And The Damned double move STIGMATUS COVEN up and shoot the WAR WALKER WARHOST, giving it a BM(Photo1)
- Alaitoc Craftworld fail to bring on NIGHTWINGS(Photo1)..
- Lost And The Damned double move HELLFIRE CANNONS(Photo1) and shoots WAR WALKER WARHOST,Killing 1 and giving it 2 BM’s(Photo2)…was hoping to break it
- Alaitoc Craftworld place GUARDIANS on overwatch(Photo1)..Guard duty
- Lost And The Damned double move KHORNE ASSAULT ENGINES(Photo1), and shoot GUARDIANS, giving them a BM(Photo2)..was hoping add a few BM’s
- Alaitoc do a engage action with VAMPIRE&ALAITOC RANGER WARHOST and target the Broken STIGMATUS COVEN(Photo1).The dice are rolled and the VAMPIRE&ALAITOC RANGER WARHOST wins the combat and the Broken STIGMATUS COVEN is wiped from the board(Photo2),The Ranger consolidate a full move into the ruins(Photo3)
- Lost And The Damned double move NURGLE PLAGUE TOWER(Photo1) and shoots the ALAITOC RANGER WARHOST, giving it 2 BM’s and clips VAMPIRE, giving it 2 BM’s (Photo2)..want to push them off the Blitz
END OF TURN SHOT
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Turn 3
Victory Condition | Alaitoc Craftworld | Lost And The Damned |
1. Blitz | Yes | no |
2. Break their sprit | NO | Yes |
3. Defend the Flag | NO | no |
4. Take and Hold | No | no |
5. They Shall not Pass | NO | no |
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Changes made to the Alaitoc Ranger Warhost: They did want I expect from Rangers. The main concern is whether they have upgrade and the points cost added
Added War Walker Warhost: Like all LV they do come with their disadvantage, and advantages. Again it weather they need to have upgrades and the points cost added
Formation change on Nightwings and points cost: They seem to work fine, in the last two games. The points cost is the main factor 225, more testing is needed.
Formation change on Phoenix Bombers and points cost: They seem to work fine, in the last two games. The points cost is the main factor 275, more testing is needed.
Phoenix Bombers had stat change on BP weapon: This seams to be working, although stress testing is needed.
Pathfinders: Well manage to help today in capturing the blitz..Over all i think the 225 points seams about right, but we will see how we go..
Regards
Greg
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