Well we manage another game of epic. It was 3000 point per side and it was between Necron Sautekh Legion (Developmental V1.0) and World Eaters 3.8.
I played Necron Sautekh Legion (Developmental V1.0) and Trent played the World Eaters 3.8.
The below is the link to Necron Sautekh Legion (Developmental V1.0)
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=70&t=28893
The below is the link to World Eaters 3.8.
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=28360
******************************************************************************************************************** Armies used
Necron Sautekh Legion (Developmental V1.0)
WARRIOR PHALANX IN GHOST ARKS [400]
3 Ghost Arks, Necron Lord, 6 Sautekh Warrior unit, C'Tan Shard
WARRIOR PHALANX IN GHOST ARKS [275]
3 Ghost Arks, Necron Lord, 6 Sautekh Warrior unit
WARRIOR PHALANX IN GHOST ARKS [275]
3 Ghost Arks, Necron Lord, 6 Sautekh Warrior unit
SENTRY PYLON [250]
4 Sentry pylons
SENTRY PYLON [250]
4 Sentry pylons
VENATOR MANIPLE [200]
6 Flayed Ones units
NIGHT SHROUD BOMBER [275]
2 Night Shroud Bombers
NIGHT SHROUD BOMBER [275]
2 Night Shroud Bombers
VENATOR MANIPLE [200]
6 Flayed Ones units
IUDICIUM MANIPLE [300]
5 Annihilation Barge units, Necron Lord in Command Barge
IUDICIUM MANIPLE [300]
5 Annihilation Barge units, Necron Lord in Command Barge
World Eaters
World Eaters Berzerker Retinue 300 points
One World Eaters Skull Lord character, four World
Eaters Legionaires, and four Khorne Berzerker
units, Rhinos
World Eaters Berzerker Retinue 300 points
One World Eaters Skull Lord character, four World
Eaters Legionaires, and four Khorne Berzerker
units, Rhinos
Khorne Support Engines 275 points
4 Hellfire Cannon
Khorne Assault Engines 325 points
5 Blood Slaughterers, two World Eater Dreadnoughts
One Lord of Battle 425 points
Juggernauts of Khorne 250
5 Khorne Juggernaut units
Defiler Engines 275 points
4 Defilers
Defiler Engines 350 points
5 Defilers
World Eaters Berzerker Retinue 300 points
One World Eaters Skull Lord character, four World
Eaters Legionaires, and four Khorne Berzerker
units, Rhinos
Three Hellblade Interceptors 200 points
********************************************************************************************************************* Deployment
Deployment of Sautekh Legion,World Eaters and objective markers…
Off board forces
********************************************************************************************************************
Turn 1
Sautekh Legion won the STRATEGY rating and make the world eaters go first….
World Eaters place Hellblade Interceptors on CAP(Photo1)
Sautekh Legion bring in NIGHT SHROUD BOMBER(one shot down by CAP) and target the World Eaters Berserker Retinue, killing 2 and giving it 5 BM’s(Photo1)..I was hoping to break the formation, but the BM’s would make activation harder ….
Sautekh Legion bring in NIGHT SHROUD BOMBER and target the World Eaters Berzerker Retinue and clipping the Defiler Engines.Giving both 2 BM’s(Photo1)..I was hoping to break the formation, but the BM’s would make activation harder ….
World Eaters double move World Eaters Berserker Retinue up and claim objective marker(Photo1)
World Eaters fail to World Eaters Berserker Retinue and so regroup, removing 1 BM(Photo1)
Sautekh Legion double move IUDICIUM MANIPLE and then shoot World Eaters Berserker Retinue, giving it a BM(Photo1)… was hoping to kill a few rhinos to slow down it movement
World Eaters double move Defiler Engines up the their right flank, getting ready for turn 2(Photo1)
Sautekh Legion double move WARRIOR PHALANX IN GHOST ARKS and up the left flank and claim objective marker(Photo1)
World Eaters double move Juggernauts of Khorne up the their right flank, getting ready for turn 2(Photo1)
Sautekh Legion double move WARRIOR PHALANX IN GHOST ARKS and so it in place for turn 2(Photo1)
World Eaters double move Khorne Assault Engines up the their left flank, getting ready for turn 2(Photo1)
Sautekh Legion double move WARRIOR PHALANX IN GHOST ARKS and claim objective marker(Photo1)
END OF TURN SHOT
No end of turn shot
******************************************************************************************************************** Turn 2
- World Eaters do a engage action with Lord of Battle and target the WARRIOR PHALANX IN GHOST ARKS and C'Tan Shard.The dice are rolled and the WARRIOR PHALANX IN GHOST ARKS and C'Tan Shard(DC due to fail DTT)(2BM’s) wins the combat and the Lord of Battle(3DC) is broken(Photo1).The Lord of Battle flee back into the ruins(Photo2). The Lord of Battle fails a DTT and critical is confirms(Photo3)..
- Sautekh Legion do a engage action with VENATOR MANIPLE and target the World Eaters Berserker Retinue(Photo1)The dice are rolled and the World Eaters Berserker Retinue(2 BM’s) wins the combat and the VENATOR MANIPLE is broken(Photo2).The VENATOR MANIPLE flees behind the building(Photo3)..was hoping to clear the area of the enemy
- Sautekh Legion do sustain fire with the SENTRY PYLON(Photo1) and shoot the broken Lord of Battle, doing nothing(Photo2)..
- World Eaters do a engage action with World Eaters Berserker Retinue and target the IUDICIUM MANIPLE(Photo1).The first round of combat is a Tie(Photo2)..The dice are rolled and the World Eaters Berserker Retinue (2BM’s) wins the combat and the IUDICIUM MANIPLE are wiped from the board(Photo3).. was hoping to cut activations down
- Sautekh Legion do a engage action with WARRIOR PHALANX IN GHOST ARKS and C'Tan Shard and target the broken Lord of battle(Photo1)The dice are rolled and the WARRIOR PHALANX IN GHOST ARKS and C'Tan Shard(1BM) wins the combat and the broken Lord of battle is wiped from the board(Photo2).The WARRIOR PHALANX IN GHOST ARKS and C'Tan Shard consolidate 5(Photo3)..was done to claim BTS
- Sautekh Legion move SENTRY PYLON and shoots the World Eaters Berserker Retinue giving it a BM(Photo1)..wanted to kill the rhino and hopefully he lose a stand of infantry from that, which in turn should/would have broken them
- World Eaters do a engage action with World Eaters Berserker Retinue and target the SENTRY PYLON(Photo1).The dice are rolled and the World Eaters Berserker Retinue the combat and the SENTRY PYLON are broken(Photo2)The World Eaters Berserker Retinue consolidate 5 and the SENTRY PYLON flees to the base line(Photo3).. was hoping to cut activations down
- World Eaters fail to place Hellblade Interceptors on CAP(Photo1)
- Sautekh Legion bring in NIGHT SHROUD BOMBER and target the Khorne Assault Engines, giving it 5 BM’s(Photo1)..was hoping the BM’s would make it hard to activate
- Sautekh Legion fail to bring on NIGHT SHROUD BOMBER(Photo1)
- World Eaters fail to activate Khorne Assault Engines and so regroup(Photo1)
- Sautekh Legion do a engage action with WARRIOR PHALANX IN GHOST ARKS and target the World Eaters Berserker Retinue(Photo1).The dice are rolled and the World Eaters Berserker Retinue(2BM) win, the WARRIOR PHALANX IN GHOST ARKS are broken(Photo2).The WARRIOR PHALANX IN GHOST ARKS flee back to it deployment zone and the World Eaters Berserker Retinue stays put(Photo3)..was done to cut down on activations
- World Eaters do a engage action with World Eaters Berserker Retinue and target the WARRIOR PHALANX IN GHOST ARKS and C'Tan Shard(Photo1).The dice are rolled and the WARRIOR PHALANX IN GHOST ARKS and C'Tan Shard win the combat and the World Eaters Berserker Retinue are broken(Photo2)The WARRIOR PHALANX IN GHOST ARKS and C'Tan Shard consolidate 5 and the World Eaters Berserker Retinue flees back around corner(Photo3).. was hoping to cut activations down
- Sautekh Legion do a engage action with WARRIOR PHALANX IN GHOST ARKS and target the Juggernauts of Khorne(Photo1).The dice are rolled and the WARRIOR PHALANX IN GHOST ARKS(BM) win, the Juggernauts of Khorne are broken(Photo2).The Juggernauts of Khorne flee to the ruins and the WARRIOR PHALANX IN GHOST ARKS stays put(Photo3)..was done to cut down on activations
- World Eaters double move Defiler Engines, toward objective marker on their right flank(Photo1)..
- World Eaters place Khorne Support Engines on overwatch(Photo1)..guard duty
END OF TURN SHOT
Sorry no shot…
******************************************************************************************************************** Turn 3
Victory Condition | World Eaters 3.8 | Sautekh Legion |
1. Blitz | NO | no |
2. Break their sprit | NO | Yes |
3. Defend the Flag | Yes | Yes |
4. Take and Hold | No | no |
5. They Shall not Pass | NO | no |
END OF TURN SHOT
********************************************************************************************************************
Summary
Interesting.. Here i was thinking we be going to a fourth turn and well it didn’t happen, since I got in front by a nose. Turn two was even more fun since there was 9 engagements action..love it.
The Sautekh Legion list I took had no portals and it was interesting to try that angle with a necron force..So by the look I will get to for another run soon, since the rematch has been called for..
May the dice roll high for you…
Regards
Greg
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