Well it Friday and we manage another game of epic. It was 3000 point per side and it was between Iyanden 4.2.4 Vs. Necrons
Trent used the Necrons and I used the Iyanden 4.2.4
Armies used
Iyanden Craftworld (4.2.4)
AVATAR [0]
WRAITHGATE [50]
SPIRIT WRAITHLORD WARHOST [450]
6x Wraithlord units, Wraithseer
SPIRIT WRAITHBLADE WARHOST [225]
4x Wraithblade units, Spiritseer
SPIRIT WRAITHGUARD WARHOST [475]
4x Wraithguard units, Spiritseer, 4 Wave Serpent
VAMPIRE RAIDER [200]
RANGER TROUPE [125]
5 Ranger
SWORDS OF VAUL TROUPE [250]
3 Falcons, 2 Fire Storm
ENGINE OF VAUL TROUPE [250]
Storm Serpent
SPIRIT WRAITHGUARD WARHOST [325]
4x Wraithguard units, Spiritseer, Wraithguard
PHOENIX BOMBERS [325]
3x Phoenix Bombers
PHOENIX BOMBERS [325]
3x Phoenix Bombers
Necrons (NetEA Tournament Pack 2013)
INFANTRY PHALANX [405]
Necron Lord, 6 Warriors, 3 Immortals, Pariahs
MONOLITH PHALANX [275]
3 Monoliths
MONOLITH PHALANX [275]
3 Monoliths
PYLON [200]
PYLON [200]
INFANTRY PHALANX [285]
Necron Lord, 6 Warriors, Pariahs
INFANTRY PHALANX [285]
Necron Lord, 6 Warriors, Pariahs
WARBARQUE [300]
INFANTRY PHALANX [285]
Necron Lord, 6 Warriors, Pariahs
C`TAN [300]
Nightbringer
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Deployment
- TABLE LAY OUT
- Iyanden Craftworld Deployment from right to left flank(Photo1) and off board forces(Photo2)
- Necrons from off board forces(Photo1)
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Turn 1
- Necrons don't teleport anything in…
- Iyanden Craftworld goes first…
- Iyanden Craftworld march move SPIRIT WRAITHGUARD WARHOST to blitz(Photo1)
- Iyanden Craftworld Place RANGERS on Overwatch(Photo1)
- Iyanden Craftworld fail to activate EoV and so regroup(Photo1)
- Iyanden Craftworld move SPIRIT WRAITHLORD WARHOST into the ruins(Wraith gate)(Photo1)
- Iyanden Craftworld pass on 2 x PHOENIX BOMBERS, SPIRIT WRAITHGUARD WARHOST and VAMPIRE RAIDER&SPIRIT WRAITHBLADE WARHOST
- Both sides remove BM’s.
- No aircraft were lost in the Disengage section..
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Turn 2
- Necrons teleport in C`TAN(Photo1),MONOLITH PHALANX(Photo2) and PYLON(Photo3) …
- Iyanden Craftworld goes first…
- Iyanden Craftworld does a engage action with SPIRIT WRAITHGUARD WARHOST and targets the PYLON(Photo1).The dice are rolled and the WRAITHGUARD WARHOST wins the combat.The PYLON is wiped from the board(failed armour saves)(Photo2)
- Iyanden Craftworld does a engage action with SPIRIT WRAITHGUARD WARHOST(support from EoV) and targets the C`TAN(Photo1).The dice are rolled and the WRAITHGUARD WARHOST wins the combat and the C`TAN is broken(Photo2).The C`TAN flees back 10+ cm(Photo3)
- Iyanden Craftworld do sustain fire with SoV and shoot MONOLITH PHALANX,killing 1 and breaking the formation which stays put(Photo1)
- Necrons do a engage action with INFANTRY PHALANX and target the SoV(Photo1).The dice are rolled and The INFANTRY PHALANX wins the combat and the SoV is wiped from the board(Photo2).The INFANTRY PHALANX consolidates 5 cm’s(Photo3)
- Iyanden Craftworld do sustain fire with EoV and shoot Broken C’TAN, doing a DC(Photo1)
- Iyanden Craftworld bring in Phoenix Bombers and shoots Broken MONOLITH PHALANX, doing nothing(Photo1)
- Necrons double move INFANTRY PHALANX(Photo1)
- Iyanden Craftworld place SPIRIT WRAITHLORD WARHOST on Overwatch(Photo1)
- Iyanden Craftworld keep RANGERS on Overwatch(Photo1)
- Iyanden Craftworld bring in Phoenix Bombers and shoots Broken MONOLITH PHALANX, killing the last two units(Photo1)
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Turn 3
- Necrons teleport in WARBARQUE (Photo1),MONOLITH PHALANX(2BM’s)(Photo2),C`TAN(already had two BM’s)(Photo3) and PYLON(Photo4) …
- Iyanden Craftworld goes first…
- Iyanden do engage action with Vampire Raider and Spirit Wraithblade Warhost and targets C`TAN(Photo1). The dice are rolled and the Vampire Raider and Spirit Wraithblade win the combat and the C`TAN is wiped from the board(failed armour save)(Photo2).The Spirit Wraithblade Warhost consolidate move forward(Photo3)
- Iyanden move SPIRIT WRAITHLORD WARHOST(Photo1) and shoot MONOLITH PHALANX, killing 1 and breaking the formation, which stays put(Photo2)
- Necrons do a engage action with INFANTRY PHALANX and target the SPIRIT WRAITHGUARD WARHOST(Photo1).The dice are rolled and the SPIRIT WRAITHGUARD WARHOST wins the combat and the INFANTRY PHALANX is broken(Photo2).The INFANTRY PHALANX flees back into the crater(Photo3)
- Iyanden Craftworld march move SPIRIT WRAITHGUARD WARHOST(Photo1)
- Iyanden Craftworld march move EoV, to claim objective(Photo1)
- Necrons do a sustain fire with PYLON(Photo1) and shoot the SPIRIT WRAITHGUARD WARHOST, giving it a BM(Photo2)
- Necrons do a engage action with INFANTRY PHALANX(Portal) and target the SPIRIT WRAITHBLADE WARHOST and calls intermingled and drags in the VAMPIRE(Photo1).The dice are rolled and the INFANTRY PHALANX wins the combat and the SPIRIT WRAITHBLADE WARHOST is broken and the VAMPIRE is destroyed(Photo2).The SPIRIT WRAITHBLADE WARHOST flees back over the hill(Photo3)
- Iyanden Craftworld bring in Phoenix Bombers(lose 1 and gets 2BM’s, due to AA fire) and shoots Broken MONOLITH PHALANX, doing nothing(Photo1)
- Necrons do a sustain fire with WARBARQUE(Photo1) and shoot the SPIRIT WRAITHGUARD WARHOST, killing 1 and giving it 2 BM’s(Photo2)
- Necrons double move INFANTRY PHALANX(Photo1) and shoot the EoV, doing a DC and giving it 2 BM’s(Photo2)
- Iyanden Craftworld keep RANGERS on Overwatch(Photo1)
- Iyanden Craftworld bring in Phoenix Bombers and shoots Broken MONOLITH PHALANX(BM from AA fire), killing 1(Photo1)
- Necrons do a engage action with INFANTRY PHALANX(Portal) and target the SPIRIT WRAITHLORD WARHOST(Photo1).The dice are rolled and the INFANTRY PHALANX wins the combat and the SPIRIT WRAITHLORD WARHOST is broken (Photo2).The SPIRIT WRAITHLORD WARHOST flees into the ruins and the INFANTRY PHALANX consolidate 5 cm’s(Photo3)
- Iyanden Craftworld fail to activate SPIRIT WRAITHGUARD WARHOST and so regroup(Photo1)
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Turn 4
- Necrons teleport in MONOLITH PHALANX(Photo1)…
- Iyanden Craftworld goes first…
- Iyanden Craftworld fail to activate EoV and shoot MONOLITH PHALANX, breaking it due to BM’s (Photo1)
- Necrons do a engage action with INFANTRY PHALANX and target the EoV(Photo1).The dice are rolled and the EoV is wiped from the board and the INFANTRY PHALANX wins(Photo2)
- Necrons do a engage action with INFANTRY PHALANX and target the SPIRIT WRAITHLORD WARHOST(Photo1).The dice are rolled and the SPIRIT WRAITHLORD WARHOST is broken and it stays put. The INFANTRY PHALANX wins the combat(Photo2)
- Iyanden Craftworld does a engage action with SPIRIT WRAITHGUARD WARHOST and targets the INFANTRY PHALANX, calls intermingled and drags in the Broken MONOLITH PHALANX(Photo1).The dice are rolled and the INFANTRY PHALANX and Broken MONOLITH PHALANX wins the combat.The broken SPIRIT WRAITHGUARD WARHOST stays put(Photo2)
- Necrons do a engage action with INFANTRY PHALANX and target the SPIRIT WRAITHBLADE WARHOST(Photo1).The dice are rolled and the SPIRIT WRAITHBLADE WARHOST is wiped from the board, due to failed armour saves and the INFANTRY PHALANX wins(Photo2)
- Iyanden Craftworld keep RANGERS on Overwatch(Photo1)
- Necrons do a sustain fire with PYLON(Photo1) and shoot the SPIRIT WRAITHGUARD WARHOST, giving it a BM(Photo2)
- Necrons do a engage action with WARBARQUE and target the Broken SPIRIT WRAITHLORD WARHOST.The dice are rolled and the SPIRIT WRAITHLORD WARHOST is wiped from the board, due to failed armour saves and the WARBARQUE wins(Photo1)
- Iyanden Craftworld fails to bring in Phoenix Bombers (Photo1)
- Iyanden Craftworld bring in Phoenix Bombers(lose 1 and get 2BM’s, due to AA fire) and shoots INFANTRY PHALANX , killing 2 and giving the formation 3 BM’s(Photo1)
- Iyanden Craftworld fail to activate SPIRIT WRAITHGUARD WARHOST and so regroup(Photo1)
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Victory Conditions
Victory Condition | Iyanden 4.2.4 | Necrons |
1. Blitz | Yes | no |
2. Break their sprit | NO | no |
3. Defend the Flag | NO | no |
4. Take and Hold | No | YES |
5. They Shall not Pass | NO | no |
Anyway on to other things..
1) I feel the Iyanden list is pretty stable at this point and I can see no glaring issues when using it.
2) I also feel the points cost are pretty spot on.
3) The list feel right with the 1:2 ratio.
4) The wraith blades are best suit in vampires or coming through a portal. Although lacking a FF limited their use, for supporting fire.
5) The Wraith lord formation is worth the 350 points..
6) I think dropping the AC rule was the right thing to do…
May the dice roll high for you..
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