Friday, May 22, 2015

Necrons (NetEA Tournament Pack 2013) V’s Iyanden 4.2 Fridays game

Well it Friday and we manage another game of epic. It was 3000 point per side and it was between Iyanden 4.2 Vs. Necrons (NetEA Tournament Pack 2013)

Trent used the Necrons and I used the Iyanden 4.2.

New Iyanden 4.2 list is here

http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=29032

Armies Used

Necrons (NetEA Tournament Pack 2013)

INFANTRY PHALANX [365]
Necron Lord, 6 Warriors, Pariahs, 2 Immortals
INFANTRY PHALANX [285]
Necron Lord, 6 Warriors, Pariahs
INFANTRY PHALANX [285]
Necron Lord, 6 Warriors, Pariahs
INFANTRY PHALANX [285]
Necron Lord, 6 Warriors, Pariahs
MONOLITH PHALANX [275]
3 Monoliths
MONOLITH PHALANX [275]
3 Monoliths
MONOLITH PHALANX [275]
3 Monoliths
WARBARQUE [350]
Supreme Commander
PYLON [200]
VENATOR MANIPLE [200]
6 Flayed Ones
PYLON [200]

Iyanden Craftworld (4.2)

WRAITHGATE [50]
SPIRIT WRAITHGUARD WARHOST [275]
4x Wraithguard units, Spiritseer
SPIRIT WRAITHGUARD WARHOST [575]
4x Wraithguard units, 4 Wave Serpent, Wraithseer
SPIRIT WRAITHGUARD WARHOST [325]
4x Wraithguard units, Spiritseer, Wraithguard
SPIRIT WRAITHGUARD WARHOST [325]
4x Wraithguard units, Spiritseer, Wraithguard
PHOENIX BOMBERS [325]
3x Phoenix Bombers
PHOENIX BOMBERS [325]
3x Phoenix Bombers
ENGINE OF VAUL TROUPE [250]
Storm Serpent
ENGINE OF VAUL TROUPE [250]
Storm Serpent
RANGER TROUPE [150]
6 Ranger
RANGER TROUPE [150]
6 Ranger

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Deployment

  • Iyanden Craftworld deployment right  to Left(Photo1) Flank and off board forces(Photo2)

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  • Iyanden Craftworld scout deployment………

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Turn1

  • Teleporting by Necrons: Photo1: Pylon and WARBARQUE formation. Photo2: Monolith formation. Photo3:Monolith formation

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  • Necrons go first……
  • Necrons do sustain fire with Pylon(Photo1) and shoot RANGERS, killing 1 and giving it 2 BM’s(Photo2)

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  • Necrons move the WARBARQUE(Photo1) and shoot the SPIRIT WRAITHGUARD WARHOST, killing 1 and giving it 2 BM’s(Photo2)

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  • Iyanden Craftworld double move EoV(Photo1) and shoot Monolith’s,giving it a BM(Photo2)

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  • Iyanden do a engage action with SPIRIT WRAITHGUARD WARHOST(through portal) and targets the MONOLITH PHALANX, (Photo1).The dice are rolled and the SPIRIT WRAITHGUARD WARHOST wins combat. The MONOLITH PHALANX, is broken and stays put(Photo2).

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  • Iyanden bring in PHOENIX BOMBERS and targets the broken MONOLITH PHALANX, killing 3(all three failed their armour saves) (Photo1).

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  • Necrons do a engage action with VENATOR MANIPLE(Portal)and target the SPIRIT WRAITHGUARD WARHOST(BTS)(Photo1)The dice are rolled and the VENATOR MANIPLE(2 BM’s) wins the combat, the SPIRIT WRAITHGUARD WARHOST(BTS) is Broken(Photo2).The SPIRIT WRAITHGUARD WARHOST(BTS) flees to ruins(Photo3)

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  • Necrons do a engage action with INFANTRY PHALANX(Portal)(BM from OWF) and target the RANGERS(Photo1)The dice are rolled and the INFANTRY PHALANX wins the combat, the RANGERS are broken(Photo2).The RANGERS flee to the ruins(Photo3)

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  • Iyanden Craftworld double move EoV(Photo1) and shoot WARBARQUE,giving it a BM(Photo2)

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  • Iyanden 4.2 do a engage action with SPIRIT WRAITHGUARD WARHOST(portal) and target the VENATOR MANIPLE(Photo1).The dice are rolled and the SPIRIT WRAITHGUARD WARHOST wins the combat. The VENATOR MANIPLE is wiped from the board(Photo2).

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  • Necrons double move MONOLITH PHALANX(Photo1)

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  • Necrons double move INFANTRY PHALANX(Portal)(2 BM’s due to OFW) and shoots the Rangers, giving them a BM(Photo1)

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  • Iyanden bring in PHOENIX BOMBERS and targets the INFANTRY PHALANX, killing one and giving it 2 BM’s(Photo1).

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  • Necrons place Pylon on overwatch(Photo1)

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  • Iyanden double move SPIRIT WRAITHGUARD WARHOST and shoots INFANTRY PHALANX, killing 1 and giving it 2 BM’s(Photo1)

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  • The Iyanden 4.2 don’t rally SPIRIT WRAITHGUARD WARHOST. Both sides remove BM’s
  • No aircraft were shot down in the disengaged section.

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Turn2

  • Teleport/summoning: Photo1: Avatar is deployed, Photo2: monolith formation.

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  • Iyanden Craftworld goes first….
  • Iyanden do engage action with Avatar  and so use his commander ability and take in SPIRIT WRAITHGUARD WARHOST and target the INFANTRY PHALANX (Photo1).The dice are rolled and the Avatar(dies)&SPIRIT WRAITHGUARD WARHOST win the combat, the INFANTRY PHALANX is wiped from the board(Photo2).The SPIRIT WRAITHGUARD WARHOST, Rangers and EoV, gets BM due to avatar Dying(Photo3)

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  • Iyanden Craftworld move EoV(Photo1) and shoot WARBARQUE,giving it a BM(Photo2)

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  • Iyanden Craftworld double move SPIRIT WRAITHGUARD WARHOST(Photo1) and shoot WARBARQUE, Doing a DC and breaking the formation due to BM(Photo2)

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  • Necrons double move MONOLITH PHALANX and shoot broken SPIRIT WRAITHGUARD WARHOST, killing 1(Photo1)

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  • Necrons do a engage action with INFANTRY PHALANX(Portal)(Get support from monoliths) and target the Broken SPIRIT WRAITHGUARD WARHOST(BTS)(Photo1)The dice are rolled and the INFANTRY PHALANX(BM) wins the combat, the Broken SPIRIT WRAITHGUARD WARHOST(BTS) is wiped from the board(Fail armour saves)(Photo2)

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  • Iyanden do a engage action with SPIRIT WRAITHGUARD WARHOST and targets the INFANTRY PHALANX(Photo1).The dice are rolled and the INFANTRY PHALANX(2 BM’s) wins combat. The SPIRIT WRAITHGUARD WARHOST is broken and stays put(Photo2).

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  • Iyanden do marshalling order with RANGERS and so move them and then remove all BM’s(Photo1)

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  • Necrons double move MONOLITH PHALANX(Photo1) and shoot EoV, doing a DC, and break the formation due to BM’s and so it flees back towards the ruins(Photo2)

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  • Necrons do a engage action with INFANTRY PHALANX(Portal) and target the SPIRIT WRAITHGUARD WARHOST(Photo1)The dice are rolled and the SPIRIT WRAITHGUARD WARHOST wins the combat, the INFANTRY PHALANX is wiped from the board and the Monolith gets BM for supporting failed assault,(Photo2)

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  • Iyanden Craftworld fail to bring on PHOENIX BOMBERS(Photo1)

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  • Necrons place Pylon on overwatch(Photo1)

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  • Necrons Keep Pylon on overwatch(Photo1)

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  • Iyanden do marshalling order with RANGERS and so move them and then remove all BM’s(Photo1)

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  • Iyanden bring in PHOENIX BOMBERS and targets the MONOLITH PHALANX, killing Two and breaking the formation due to BM’s(Photo1).

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  • The Iyanden 4.2 don’t rally EoV and SPIRIT WRAITHGUARD WARHOST. Both sides remove Blast Markers.
  • No aircraft were shot down in the disengaged section.

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Turn3

  • Teleport/summoning: Photo1: monolith formation.

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  • Iyanden Craftworld goes first….
  • Iyanden Craftworld sustain fire with EoV(Photo1) and shoot WARBARQUE,giving it a BM(Photo2)

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  • Iyanden do a engage action with SPIRIT WRAITHGUARD WARHOST and targets the WARBARQUE(Photo1).The dice are rolled and the SPIRIT WRAITHGUARD WARHOST wins combat. The WARBARQUE is broken and stays were it is(Photo2).

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  • Iyanden Craftworld double move SPIRIT WRAITHGUARD WARHOST and shoot MONOLITH PHALANX, killing the formation out right(Photo1)

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  • Necrons do sustain fire with Pylon(Photo1) and shoot SPIRIT WRAITHGUARD WARHOST, killing 1 and giving it 2 BM’s(Photo2)

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  • Necrons do a engage action with INFANTRY PHALANX(Portal) and target the SPIRIT WRAITHGUARD WARHOST(Photo1)The dice are rolled and the INFANTRY PHALANX(3BM’s) wins the combat, the SPIRIT WRAITHGUARD WARHOST stays were it is(Photo2)

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  • Iyanden Craftworld move RANGERS near to objective(Photo1)

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  • Iyanden bring in PHOENIX BOMBERS and targets the MONOLITH PHALANX, giving it a BM(Photo1).

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  • Necrons do sustain fire with Pylon(Photo1) and shoot SPIRIT WRAITHGUARD WARHOST, killing 1 and breaking the formation due to BM’s(Photo2)

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  • Iyanden bring in PHOENIX BOMBERS and targets the MONOLITH PHALANX, giving it a BM(Photo1).

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  • Necrons move INFANTRY PHALANX and then shoot broken SPIRIT WRAITHGUARD WARHOST(Photo1)

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  • Iyanden Craftworld place RANGERS on overwatch(Photo1)

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  • The Iyanden 4.2 don’t rally EoV and 2 x SPIRIT WRAITHGUARD WARHOST. Necrons don’t remove BM’s from monolith formation..
  • No aircraft were shot down in the disengaged section.
  • Nercons win 2-0

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Victory Conditions

Victory Condition Iyanden 4.2 Necrons
1. Blitz no Yes
2. Break their sprit no Yes
3. Defend the Flag no no
4. Take and Hold No no
5. They Shall not Pass no no


Summary
 
That was fun…wow….Turn one was pretty good and I thought I would focus on one flank and clear it. Well it work to a point.
 
Ok onto other things..
 
1) WRAITHBLADE- Well they were not used
 
2) THE 1:2 CHANGE: This is the correct way to go, and it will only help the list.
 
3) The animated construct rule didn’t come into play again…
 
Regards
Greg

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