Tuesday, May 19, 2015

Attack of Eternal Regrets

Well it’s Tuesday again and so we did another scenario…..

Trent use the Iron hands and Me and Britt used the Ghazgkhull Thraka's War Horde…

The Armies:

Players choose armies to an agreed point’s total, with 3000 points per side recommended for play. Army should not contain any off board forces.

The Battlefield:

This battle is played on a 6 ft x 4 ft table divided into sections as shown in the map below. Set up the terrain on the battlefield in a mutually agreed manner, and must have 5 buildings/ruins pieces. Since Battlefield terrain rules are begin used in this scenario.

Deployment:

The army with the highest strategy rating deploys first and is call Force A and deploys its entire force in area marked on the map. Then Force B will deploy all his forces in the area marked on the map. After both sides have deployed, each player places a Single objective marker in their opponent's deployment zone and further than 15cm away from any table edge, with the player that deployed first placing the first objective.

First Turn:

Roll a D6 and add strategy rating to see who goes first.

Game Length:

This mission lasts for four turns.

Battlefield Terrain: Cryptic Constructions rules are to be used in this scenario.

Victory Conditions

Victory in the mission is based on two factors: The success of the initial Blitzkrieg and seizing the enemy's strategic objective in order to divide the enemy line. At the end of the game, the player who has scored the most Victory points has won the game. If the players have the same number of Victory points, the game ends in a draw.

Primary Objectives: Blitzkrieg Attack any enemy unit destroyed in the first game turn is worth 1 Victory point (Broken formations don’t count).

Seize the Tactical Objective: If you have control of the strategic objective in your opponent's deployment zone at the end of the game you gain 5 Victory points.

Attrition: The army which has destroyed the highest number of enemy formations at the end of the game gains an additional Victory point (Broken formations don’t count).

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Armies used


CODEX IRON HANDS ARMY LIST V1.11

(1+) Iron Hands Clan 600

3 Tactical units

2 Iron Hand Devastator units

1 Ironclad Dreadnought

1 Ironclad Dreadnought

1 Venerable Dreadnought Iron Father

plus transport (may swap

1 unit for a Dreadnought for free)

3 Land Raiders

 

Dreadnought Talon 400

2 Dreadnoughts

1 Ironclad Dreadnought

1 Ironclad Dreadnought

1 Venerable Dreadnought Supreme

Commander and Invulnerable (once per army)

 

Vindicator375

6 Vindicators

Iron Father

Whirlwind 375

4 Whirlwinds

1 Hunter

 

Dreadnought Talon 350

1 Dreadnoughts

1 Ironclad Dreadnought

1 Ironclad Dreadnought

1 Venerable Dreadnought Iron Father

 

Assault 225

4 Assault units

Iron Father

 

Assault 225

4 Assault units

Iron Father

 

Iron Hands Clan

3 Tactical units

2 Iron Hand Devastator units

3 Land Raiders

 

Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013)

WARBAND (BIG) [400]
4 Nobz, 12 Boyz, 4 Grotz, 2 Boyz + Grotz
WARBAND (BIG) [400]
4 Nobz, 12 Boyz, 4 Grotz, 2 Boyz + Grotz
WARBAND (BIG) [400]
4 Nobz, 12 Boyz, 4 Grotz, 2 Boyz + Grotz
WARBAND (BIG) [400]
4 Nobz, 12 Boyz, 4 Grotz, 2 Boyz + Grotz
WARBAND (BIG) [400]
4 Nobz, 12 Boyz, 4 Grotz, 2 Boyz + Grotz
WARBAND (BIG) [400]
4 Nobz, 12 Boyz, 4 Grotz, 2 Boyz + Grotz
GARGANT [650]

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**********************************************************************************************************************Deployment

  • CODEX IRON HANDS ARMY DEPLOYMENT…..

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  • Ghazgkhull Thraka's War Horde Deployment….

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  • Over all table layout….

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Turn 1

  • IRON HANDS go first…
  • IRON HANDS double move  Iron Hands Clan(Photo1) and shoots GARGANT, taking power shield down and giving it a BM(Photo2)

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  • IRON HANDS do sustain fire with Whirlwinds(Photo1) and shoot WARBAND(BIG), killing 5 and giving the formation 6 BM’s(Photo2)

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  • Ghazgkhull Thraka's War Horde double move GARGANT(Photo1) and shoots Iron Hands Clan,killing 2 and giving it 3 BM’s(Photo2)

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  • Ghazgkhull Thraka's War Horde fail to activate WARBAND(BIG) and so regroup(Photo1) SC reroll used(Photo2)

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  • IRON HANDS move with Vindicator,(Photo1) and shoots GARGANT, Taking down power fields and doing a DC,giving it 2 BM’s(Photo2)

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  • Ghazgkhull Thraka's War Horde double move WARBAND(BIG)(Photo1) and shoots Vindicator ,killing 1 and giving it 2 BM’s(Photo2)

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  • IRON HANDS move with Dreadnought Talon,(Photo1) and shoots WARBAND(BIG), giving it a BM(Photo2)

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  • Ghazgkhull Thraka's War Horde double move WARBAND(BIG)(Photo1) and shoots Iron Hands Clan,killing 1 and giving it 2 BM’s(Photo2)

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  • IRON HANDS move with Iron Hands Clan(Photo1) and shoots WARBAND(BIG),killing 3 and giving it 4 BM’s(Photo2)

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  • Ghazgkhull Thraka's War Horde fail to activate WARBAND(BIG) and so regroup(Photo1)

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  • IRON HANDS move with Dreadnought Talon,(Photo1) and shoots WARBAND(BIG), giving it a BM(Photo2)

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  • Ghazgkhull Thraka's War Horde do marshalling action on WARBAND(BIG), so move and then remove all but 2 BM’s(Photo1)

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  • IRON HANDS double move assault's, into woods(Photo1)

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  • Ghazgkhull Thraka's War Horde fail to activate WARBAND(BIG) and so regroup(Photo1)

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  • IRON HANDS double move assault's(Photo1)

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  • Both sides remove BM’s…

**********************************************************************************************************************

Turn 2

  • IRON HANDS go first…
  • IRON HANDS do sustain fire with Whirlwinds(Photo1) and shoot WARBAND(BIG), killing 2 and giving the formation 3 BM’s(Photo2)

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  • IRON HANDS do a engage action with Dreadnought Talon and uses the commander ability and brings in the Iron Hands Clan and Vindicator and targets the WARBAND(BIG) and calls intermingled and drags in the GARGANT (Photo1).The dice are rolled and the Dreadnought Talon(BM)&Iron Hands Clan(3BM’s)&Vindicator wins the combat, The WARBAND(BIG)& GARGANT are broken(Photo2).The WARBAND(BIG) flees into the field, the Iron hand forces consolidate(Photo3) and the GARGANT flees towards the road. (Photo4)

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  • Ghazgkhull Thraka's War Horde do a engage action with WARBAND(BIG), and targets the Assaults and calls intermingled and drags in the Dreadnought Talon(Photo1).The dice are rolled and the WARBAND(BIG), wins the combat.The Assaults&Dreadnought Talon are broken(Photo2).The assaults flee back to the building and the Dreadnought Talon flee pass the road(Photo3)

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  • IRON HANDS do sustain fire with Iron Hands Clan(Photo1) and shoots WARBAND(BIG), killing 4 and giving it 5 BM’s(Photo2)

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  • Ghazgkhull Thraka's War Horde double move WARBAND(BIG)(Photo1) and shoots Iron Hands Clan,killing 3 and giving it 4 BM’s(Photo2)

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  • IRON HANDS do a engage action with Assaults and targets the broken WARBAND(BIG)(Photo1).The dice are rolled and the broken WARBAND(BIG) wins the combat and The Assaults are broken(Photo2).The Assaults flees further into the field(Photo3)

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  • Ghazgkhull Thraka's War Horde do marshalling action on WARBAND(BIG), so move and then remove all BM’s(Photo1)

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  • Ghazgkhull Thraka's War Horde march move WARBAND(BIG) into building(Photo1)

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  • Ghazgkhull Thraka's War Horde fail to activate WARBAND(BIG) and so regroup(Photo1)

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  • The IRON HANDS don’t rally assault's. The Ghazgkhull Thraka's War Horde don't rally GARGANT. IRON HANDS don’t remove blast marker from Iron Hands Clan.

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Turn 3

  • IRON HANDS go first…
  • IRON HANDS do sustain fire with Whirlwinds(Photo1) and shoot WARBAND(BIG), killing 4 and giving the formation 5 BM’s(Photo2)

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  • IRON HANDS do sustain fire with Iron Hands Clan(Photo1) and shoots WARBAND(BIG), giving it a BM(Photo2)

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  • Ghazgkhull Thraka's War Horde double move WARBAND(BIG)(Photo1) and shoots Dreadnought Talon, giving it a BM(Photo2)

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  • Ghazgkhull Thraka's War Horde fail to activate WARBAND(BIG) and so shoot Iron Hands Clan, giving it a BM(Photo1)

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  • IRON HANDS move with Dreadnought Talon,(Photo1) and shoots WARBAND(BIG), giving it a BM(Photo2)

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  • IRON HANDS move Vindicator(Photo1) and shoots WARBAND(BIG), giving it a BM(Photo2)

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  • Ghazgkhull Thraka's War Horde do sustain fire with WARBAND(BIG)(Photo1) and shoot Iron Hands Clan, killing 1 and giving it 2 BM’s(Photo2)

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  • IRON HANDS march move assault's(Photo1)

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  • Ghazgkhull Thraka's War Horde double move WARBAND(BIG)(Photo1) and shoots Dreadnought Talon,killing 1 and giving it 2 BM’s(Photo2)

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  • IRON HANDS do a engage action with Dreadnought Talon and targets the WARBAND(BIG)(Photo1).The dice are rolled and the Dreadnought Talon wins the combat and is broken due to BM’s, The WARBAND(BIG) is broken(Photo2).The WARBAND(BIG) flees into the woods(Photo3) and the Dreadnought Talon flees towards the building(Photo4)

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  • Ghazgkhull Thraka's War Horde place WARBAND(BIG) on overwatch(Photo1)

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  • IRON HANDS do a engage action with Iron Hands Clan and targets the WARBAND(BIG)(Photo1).The dice are rolled and the Iron Hands Clan loses the combat, The WARBAND(BIG) wins it(Photo2).The Iron Hands Clan flees pass the road(Photo4)

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  • The IRON HANDS don’t rally Dreadnought Talon  AND assault's. The Ghazgkhull Thraka's War Horde don't rally WARBAND (BIG) and GARGANT. IRON HANDS don’t remove blast marker from assault's and Ghazgkhull Thraka's don’t remove Blast markers from 2 x WARBAND (BIG).
  • Game called due to time.. it was a draw…

Summary

Very interesting game.. Will need to look at adding off board forces maybe. Which will test out next week…

Regards

Greg

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