Well It Monday and we manage another game of epic…So the following will be tested..
1) In the Strategy Phase of any turn place the Avatar within 15cm of a unit with the Farsight ability , before making a strategy roll. The Avatar counts as its own formation and may only enter play in this manner. In the End Phase of that turn remove the Avatar before rallying formations. Once the Avatar has been removed it may not return.
2) Swords of Vaul: Replace any number of Falcons with an equal number of Fire prisms for free.
3) Engine of Vaul: The second engine cost is now 200 points
Game 11
The game was 3000 points and was between Biel-Tan Craftworld (NetEA 4.2) Vs. Lost And The Damned (NetEA Army Compendium v20120208)
Armies used
Biel-Tan Craftworld (NetEA 4.2)
AVATAR [0]
WRAITHGATE [50]
GUARDIAN WARHOST [300]
Farseer, 7 Guardians, 3 Wraithguards
GUARDIAN WARHOST [300]
Farseer, 7 Guardians, 3 Wraithguards
GUARDIAN WARHOST [150]
Farseer, 7 Guardians
WARLOCK TITAN [850]
ENGINE OF VAUL TROUPE [450]
Cobra, Storm Serpent
WAR WALKER TROUPE [150]
4 War Walker
WAR WALKER TROUPE [150]
4 War Walker
SWORDS OF VAUL TROUPE [300]
5 Fire Prisms, Fire Storm
SWORDS OF VAUL TROUPE [300]
5 Fire Prisms, Fire Storm
Lost And The Damned (NetEA Army Compendium v20120208)
STIGMATUS COVEN [260]
Demagogue, 15 Cultists, (Nurgle)
STIGMATUS COVEN [260]
Demagogue, 15 Cultists, (Nurgle)
STIGMATUS COVEN [260]
Demagogue, 11 Cultists, 6 Land Transporter, (Nurgle)
STIGMATUS COVEN [260]
(Chaos Undivided), Demagogue, 11 Cultists, 6 Land Transporter
NURGLE PLAGUE TOWER [325]
Plague Tower
NURGLE PLAGUE TOWER [325]
Plague Tower
ARTILLERY BATTERY [325]
4 Basilisks
ARTILLERY BATTERY [325]
4 Basilisks
STIGMATUS COVEN [260]
(Chaos Undivided), Demagogue, 11 Cultists, 6 Land Transporter
ARMOURED COMPANY [400]
6 Leman Russ
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Deployment
- Biel-Tan Craftworld deployment from left(Photo1) to right(Photo2) flank and off board forces(Photo3)
- Biel-Tan Craftworld scout deployment…
- Lost And The Damned deployment from left(Photo1) to right(Photo2) flank and forces in Plague towers(Photo3)
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Turn1
- Biel-Tan Craftworld go first…..
- Biel-Tan place WAR WALKERS on overwatch(Photo1)
- Lost And The Damned do sustain fire with the ARTILLERY BATTERY(Photo1) and shoots the SoV, killing one and giving it 2 BM’s(Photo2)
- Biel-Tan fail to activate WAR WALKERS and so regroup(Photo1)
- Lost And The Damned do sustain fire with the ARTILLERY BATTERY(Photo1) and shoots the SoV, killing two and breaking the formation(Photo2)
- Biel-Tan double move SWORDS OF VAUL TROUPE(Photo1),and shoots NURGLE PLAGUE TOWER, doing a DC and giving it 2 BM’s(Photo2)
- Biel-Tan double move WARLOCK(Photo1),and shoots NURGLE PLAGUE TOWER, doing a DC and giving it 2 BM’s(Photo2)
- Lost And The Damned double move STIGMATUS COVEN(Photo1) and shoot SoV, killing 3 and breaking the formation due to BM’s and so flees behind hill(Photo2)
- Biel-Tan do a engage action with GUARDIAN WARHOST(thought portal) and target the STIGMATUS COVEN(Photo1). The dice are rolled and its a tie(Photo2). The dice are rolled and its a tie again(Photo3).The dice are rolled and the STIGMATUS COVEN is wiped from the board(Photo4).The GUARDIAN WARHOST consolidate a full move behind hill(Photo4)
- Lost And The Damned move the ARMOURED COMPANY(Photo1) and shoots the Warlock, Doing a DC and giving it 2 BM’s(Photo2)
- Biel-Tan double move EoV up(Photo1)
- Lost And The Damned fail to activate NURGLE PLAGUE TOWER and so regroup(Photo1)
- Biel-Tan fail to activate GUARDIAN WARHOST off board(Sorry NO pic)
- Lost And The Damned fail to activate STIGMATUS COVEN and so regroup(Photo1)
- Lost And The Damned march move NURGLE PLAGUE TOWER(Photo1)
- Lost And The Damned double move STIGMATUS COVEN(Photo1) and shoot Warlock, doing 3 DC and breaking the formation due to BM’s(Photo2)
- Biel-Tan Craftworld don't rally 2 x SoV and Warlock. Both sides removed Blast Markers.
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Turn2
- Biel-Tan Craftworld go first…..
- Biel-Tan double move EoV(Photo1) and shoot NURGLE PLAGUE TOWER,giving it a BM(Photo2)
- Biel-Tan do a engage action with GUARDIAN WARHOST(thought portal) and target the STIGMATUS COVEN(Photo1). The dice are rolled and the STIGMATUS COVEN is Broken (Photo2).The STIGMATUS COVEN flees to other side of the ruins(Photo3).The GUARDIAN WARHOST consolidate a full move to be beside hill(Photo4)
- Biel-Tan move WAR WALKERS up(Photo1) and shoot the NURGLE PLAGUE TOWER, giving it a BM(Photo2)
- Lost And The Damned fail to activate STIGMATUS COVEN and so regroup(Photo1)
- Biel-Tan march move GUARDIAN WARHOST(thought portal) in to ruins(Photo1)
- Lost And The Damned move the ARMOURED COMPANY(Photo1) and shoots the broken Warlock, doing nothing(Photo2)
- Biel-Tan fail to activate GUARDIAN WARHOST and so regroup(Photo1)
- Lost And The Damned do engage action with the NURGLE PLAGUE TOWER&STIGMATUS COVEN and target the EoV(Photo1).The dice are rolled and the EoV is wiped from the board and the NURGLE PLAGUE TOWER&STIGMATUS COVEN stays were it is(Photo2)
- Biel-Tan keep WAR WALKERS on overwatch(Photo1)
- Lost And The Damned do sustain fire with the ARTILLERY BATTERY(Photo1) and shoots the Broken SoV, killing 2 (Photo2)
- Lost And The Damned fail to activate ARTILLERY BATTERY and so regroup(Photo1)
- Lost And The Damned march move NURGLE PLAGUE TOWER(Photo1)
- Biel-Tan Craftworld don't rally SoV and Warlock. Both sides removed Blast Markers.
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Turn3
- Avatar summon near GUARDIAN WARHOST(Photo1)
- Lost And The Damned go first…
- Lost And The Damned do sustain fire with the ARMOURED COMPANY(Photo1) and shoots the Warlock, killing the formation(Photo2)(BTS)
- Biel-Tan do a engage action with AVARTAR and the command ability is used and he, bring with him the GUARDIAN WARHOST and target the STIGMATUS COVEN and calls intermingled and drags in the NURGLE PLAGUE TOWER, and the dice are rolled and the STIGMATUS COVEN is wiped from the board and the NURGLE PLAGUE TOWER is broken(Photo1).The NURGLE PLAGUE TOWER flees back down the ruins(Photo2).The AVARTAR and GUARDIAN WARHOST(5BM’S from hits) consolidate a full move into the ruins(Photo3)
- Biel-Tan fail to activate GUARDIAN WARHOST and so regroup(Photo1)
- Lost And The Damned do sustain fire with the ARTILLERY BATTERY(Photo1) and shoots the SoV, killing one and breaking the formation(Photo2)
- Biel-Tan move WAR WALKERS back to claim objective(Photo1)
- Lost And The Damned do sustain fire with the ARTILLERY BATTERY(Photo1) and shoots the GUARDIAN WARHOST, killing 2 and giving the formation 3 BM’s(Photo2)
- Biel-Tan do a marshalling action on the GUARDIAN WARHOST, so move and then remove all BMs(Photo1)
- Lost And The Damned do engage action with the NURGLE PLAGUE TOWER&STIGMATUS COVEN and target the GUARDIAN WARHOST(Photo1).The dice are rolled and the GUARDIAN WARHOST is wiped from the board(Photo2) and the STIGMATUS COVEN take 4 BM’s from hits(Photo3)
- Lost And The Damned fail to activate STIGMATUS COVEN and so regroup(Photo1)
- Biel-Tan keep WAR WALKERS on overwatch(Photo1)
- Lost And The Damned place STIGMATUS COVEN on overwatch(Photo1)
Biel-Tan Craftworld don't rally SoV. Lost And The Damned don’t remove blast markers from STIGMATUS COVEN.
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Victory Condition
Victory Condition | Biel-Tan Craftworld | Lost And The Damned |
1. Blitz | no | NO |
2. Break their sprit | no | Yes |
3. Defend the Flag | Yes | Yes |
4. Take and Hold | no | no |
5. They Shall not Pass | no | No |
Summary
Well that was very fun game..
1) SoV- Ok still believe the “Replace any number of Falcons with an equal number of Fire prisms for free”. is the right way to go.
2) Warlock and farsight- Well the warlock didn’t summon the AVARTAR this game…
3) EoV- Ok still believe the “The second engine cost is now 200 points ”. is the right way to go.
Regards
Greg
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